- Publisher: The Chinese Room , Curve Digital Games , Curve Digital
- Release Date: Sep 20, 2016
- Also On: PC, Xbox One
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Sep 29, 2016For those looking to spend a few melancholic hours drinking in the sights and sounds of a desolate island while churning over an old man’s heartbreak, this version of Dear Esther is as good as it gets.
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Sep 26, 2016Say what you want about Dear Esther, but The Chinese Room really know how to respect its legacy. Almost a half decade on since it first saw light as a Half Life 2 mod, Dear Esther has captured the hearts and minds of players, effectively started a genre and polarised the gaming community perhaps irreversibly. And the developers absolutely know this as they relentlessly justify their artistic choices in the commentary. This game is rich and thought provoking in its design, hiding its depth behind simplicity. It deserves an hour of your time.
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Sep 21, 2016There’s a reason why Dear Esther spawned the “walking simulator” genre. It was the first, and is still one of the best, exploration games you can play. On your second playthrough, however, the directors commentary is why you're really here.
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Sep 20, 2016I can only say this: give Dear Esther a chance; it could prove to connect with you on a deep and personal level while challenging your perception on gaming as an art form. Or, you’ll find it pointless and know to avoid these interactive experiences in the future.
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Oct 26, 2016A hauntingly immersive experience which may not be as exciting as the average game but four years on it's still a beautiful piece of art. If you haven't played it before now is the time to pick it up.
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Sep 29, 2016A beautiful early example of the narrative driven 'walking simulator' brought to life with stunning graphics and the same intriguingly muddled narrative as its become famous for.
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Sep 22, 2016As a first time player, I happened to really enjoy Dear Esther’s bleak trek across a mysterious Hebridean island. The tale felt like a deeply personal one and, although the narrator’s wordiness can and will tend to grate, I can appreciate and engross myself in what the Chinese Room have provided. There are moments of genuine impact and it’s an experience very open to interpretation. Your interpretations will ultimately colour how you see this brief encounter.
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Sep 20, 2016Dear Esther helped spark a trend of narrative-focused indie games, and it's great to see it celebrated in such a nice package. The 'Landmark Edition' is the best way to experience The Chinese Room's gorgeous adventure, and the developer commentary is a fantastic addition. It's well worth the price of admission, whether one has played the original or are just experiencing it for the very first time.
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Sep 20, 2016A landmark title indeed, Dear Esther’s debut on PS4 serves as a timely reminder not just of The Chinese Room’s seemingly bottomless well of talent, but also of Dear Esther’s capability to fulfil that oldest of gaming mantras – escapism, with vigour and aplomb in fashion that very few other games have managed to before and since its original release.
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Sep 20, 2016Now the game’s on PS4, it risks being slightly misunderstood by a mass audience. It’s always been an acquired taste, but it’s universally mesmerising.
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Sep 20, 2016Its combination of the English language, beautiful orchestral score from Curry, and picturesque environments create a perfectly moody and melancholy escape.
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Sep 20, 2016Throughout its very short 90 minute run time, Dear Esther creates an atmospheric and engaging experience that begs you to keep playing. If you’ve played it before though, the director’s commentary is all that’s new for the Landmark Edition.
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Sep 20, 2016While it lacks the same emotional presentation of games like Journey, or the same consistently compelling narrative of games like Gone Home or The Stanley Parable, Dear Esther’s exceptional writing and soundtrack help the title overcome these flaws, providing a worthwhile journey for those willing to take it.
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Sep 29, 2016Dear Esther has grand ambitions. On one hand, these were achieved. On the other, Dear Esther never reaches it full potential and results in a game that’s good, not great.
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May 3, 2017Dear Esther isn’t a groundbreaking experience, but it did help pioneer more games in its genre. It will take you a little under 2 hours to complete the game’s four main areas, but it is a game that you might want to play again upon completing it to further understand its plot. The Director’s Commentary will add another playthrough for those looking for an interesting background on how the game was created and its inspirations.
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Sep 28, 2016Like a cryptic film, you’ll probably find yourself finishing a playthrough and heading to Google to search ‘Dear Esther meaning'.
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Sep 25, 2016It may have been something special back in 2008, but it is definitely showing its age — especially when compared to The Chinese Room’s later releases, Esther falls dramatically short of modern expectations.
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Sep 20, 2016As a fairly big defender of the "walking simulator" genre, I feel really let down by Dear Esther. It needed more of something, whether it be a better story, more gameplay than wandering, or more interaction with the island. Definitely needed more than a feeling of "huh" when it ended.
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Sep 20, 2016There are far more and much better narrative-driven experiences to be had in 2016, and so Dear Esther: Landmark Edition feels like a bit of a relic in this day and age.
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Oct 21, 2016The game shines most through its aesthetics with impressive environments and an atmospheric score. Its lack of agency and action may bore players, especially if the confusing story doesn’t reach them.
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Sep 24, 2016Dear Esther may have played a huge part in the growth of interactive drama, but it remains an acorn compared to the trees it helped grow. It’s an ultimately shallow game, one that rattles off a story directly without any finesse or attempt to integrate it with the gameplay. Its disparate elements are boldly segregated, and there are none more filtered from the production than the players themselves.
User score distribution:
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Positive: 21 out of 63
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Mixed: 27 out of 63
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Negative: 15 out of 63
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Sep 26, 2016
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Sep 20, 2016
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Jan 21, 2017