User Score
7.8

Generally favorable reviews- based on 293 Ratings

User score distribution:
  1. Negative: 34 out of 293
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  1. Jun 18, 2023
    9
    Adictivo y difícil como pocos juegos he completado, si se quiere es un juego inacabable, con infinitas runs y descubrimientos constantes de objetos, caminos, mejoras y bosses. Además, está siempre tirado de precio, así como sus dlc's. Compra obligada para cualquier gamer hardcore que quiera romper su mando contra la pared.
  2. May 22, 2023
    9
    This is the first game in a long time that has made me genuinely excited to play it. Whenever I pick this game up the hours just fly by. Worth EVERY dollar. First rougelite I've ever played, so definite a must play for everyone.
  3. Mar 22, 2023
    8
    This review contains spoilers, click expand to view. É um bom jogo, o único problema é a aleatoriedade dos itens, por mais que você tenha uma boa tática, você fica dependendo dos itens que deseja aparecerem, se não aparecerem, tem que se virar.

    Seria bom se houvesse um modo que jogássemos todas as fases até o fim.
    Atualmente está com bug no modo personalizado no Play 5 impedindo de ganhar troféus.
    É um bom jogo, mas se não quer gastar muito tempo rejogando inúmeras vezes, não jogue.
    Expand
  4. Mar 19, 2023
    10
    Um dos melhores rogue likes já feitos, que também mistura uma mecânica com metroidvanias
  5. Feb 22, 2023
    9
    i played 30 minutes and it turned into one of my favorite games. The soundtrack, the controls, the tension and combat against some enemies and bosses, everything its just perfect ( I even dowloaded thee soundtrack),and who cannot like the fact that basically many other indie games are present here from Hotline miami, curse of dead gods, shovel and holo knight, my heart love to see all ofi played 30 minutes and it turned into one of my favorite games. The soundtrack, the controls, the tension and combat against some enemies and bosses, everything its just perfect ( I even dowloaded thee soundtrack),and who cannot like the fact that basically many other indie games are present here from Hotline miami, curse of dead gods, shovel and holo knight, my heart love to see all of this. The only thing I disliked is the fact that there isn't a saving mechanic, so you cant quit in the middle of the game, if it had that, this game would be a 10 Expand
  6. Sep 1, 2022
    9
    Классная игра в жанре рогалик, в которой отличная атмосфера, музыка, геймплей, но вскоре надоедает проходить одни и те же миссии в каждой поставленной клетке( На 4 клетке у меня кое-что сгорело) Всем удачи в прохождении!
  7. Jun 12, 2022
    9
    المهم هو الأسلوب وطريقة اللعب وهذا ما أُُتقن في اللعبة
    صعوبة للتحدي والمتعة وطريقة لعب مناسبة
  8. Feb 16, 2022
    10
    Best game ever. Pure love, favorite rouglike. Cant wait for more dlc, worth all money
  9. Feb 10, 2022
    10
    El juegos esta buenisimo, ya lo probe en steam y en teclado no me gusto tanto pero en mando de ps4 me encanto.
    Lo recomiendo para los que le guste la dificultad
  10. Nov 15, 2021
    10
    How can someone score this game Zero. There most be something wrong in their head or they have other intentions. I have played more hours than many AAA games and the android version is also great. And the amount of fun is phenominal. It is Roguelike so takes a bit of getting used to. It has great sound track and addictive gameplay. I would rate it 8 or 9 but have to give it a 10 for itsHow can someone score this game Zero. There most be something wrong in their head or they have other intentions. I have played more hours than many AAA games and the android version is also great. And the amount of fun is phenominal. It is Roguelike so takes a bit of getting used to. It has great sound track and addictive gameplay. I would rate it 8 or 9 but have to give it a 10 for its pure and beautiful uniqueness. And why give it a Zero????? Try out the Android version first if you can get it for free or on Play Pass give it 2 or 3 hours. Expand
  11. Apr 13, 2021
    8
    hyjxgfffffffffffffffffffffffffffffffffffffffjxhyfffffffffffffffffffffffffffffffx
  12. Mar 7, 2021
    10
    I just need one word to describe what I feel about this game: FUN!
    Even though I die a "thousand" times it somehow manages to not make it frustrating. This is a game where a death really feels like progress towards the final boss.
    After playing a ton of AAA games filled with fake content where I usually feel that it's a chore going through the whole game, Dead Cells does something I
    I just need one word to describe what I feel about this game: FUN!
    Even though I die a "thousand" times it somehow manages to not make it frustrating. This is a game where a death really feels like progress towards the final boss.

    After playing a ton of AAA games filled with fake content where I usually feel that it's a chore going through the whole game, Dead Cells does something I can't express in words. This is a game. A GAME! Not an annual cash grab, not another story-telling, not another digital world filled with a thousand outposts to capture, just a game focused on giving you pure enjoyment. The combat system, the variety of weapons and gadgets to use and combine together and the flow keeps me wanting to do just one more run. And just one more. And just one more... I highly recommend it to anyone. And I mean really anyone. This is my first roguelite and to be honest, just looking at gameplay videos I felt that it may not be made for me. Considering the praise it got I gave it a shot despite not really liking what I had saw before... aaaand I was wrong. Totally wrong. I absolutely love it.
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  13. Feb 10, 2021
    10
    This game reminded me awesome experience from youth playing sega, one of few that gives you such a competition inside an interesting new original world, variety of play style. Dead cells are definitely forever in my game library on all types of game devices, must play!
  14. Jan 21, 2021
    10
    The first thing that I must say to start this review is that Dead Cells is a amazing roguelike Dungeon crawler. That has not been getting as much attention as it should for how many different ways the game can be played and the comp updates it enough to keep the experience fresh and different
  15. Oct 29, 2020
    10
    Great game, 2d graphics amazing... on The best style metroidvania, i like it
  16. Aug 31, 2020
    8
    Being immortal is harder then you think.

    I’m not really an Indie game type of person I prefer Triple A titles much more, so when I saw Dead Cells on Xbox Game Pass, I wasn’t really too intrigued but thought I would give it a go. I have never been more hooked by a game after playing it for 5 minutes then I was with Dead Cells. You are thrown straight in then left to understand the
    Being immortal is harder then you think.

    I’m not really an Indie game type of person I prefer Triple A titles much more, so when I saw Dead Cells on Xbox Game Pass, I wasn’t really too intrigued but thought I would give it a go.

    I have never been more hooked by a game after playing it for 5 minutes then I was with Dead Cells. You are thrown straight in then left to understand the mechanics and combat by yourself. The entire premise of Dead Cells is that you cannot die so if you fail you restart the entire game, a thing I have had to do many times. However as you play you reach what are essentially checkpoints where you can make permanent upgrades to your character. These will help you get further and further through the game every time that you die and have to restart.

    There were 3 things that kept me coming back to this game: the combat, the ever changing level design and the music. So first the combat: The combat in this game is incredible there is so much variety with weapon choices and play styles it makes the experience fun for anyone that wants to play it. The variety of enemies in each area also make for a fresh challenge in every new area, and even when you have played the game enough to know which enemies are coming it still isn’t easy as they are usually around so many other types of enemies you have to be very strategic in your approach to combat.

    The ever changing level design makes the usually mundane task of trudging through levels you have already completed new and exciting, as well as always challenging as a new enemy assortment populates the new levels. Having permanent upgrades such as the random starting sword also helps with keeping the game feel fresh and never making you feel as though you are simple just going through the same areas over and over again.

    Another way this game always manages to feel fresh is through having permanent upgrades that will make the game easier not matter how many times you have to retry it you will always find it easier the next time as you have new tools at your disposal.

    Even the art style of this game never manages to get old, with customisable costumes to make your character unique. The flashy visuals mixed with the incredible score for this game mean that no matter how many times you are replaying it you can always find some joy in it.

    However, as much as this game does so many incredible things to make it feel new and fresh every single time, it does become frustrating as you are just playing the same bits over and over again. I found this particularly obvious on days where I would play the game for longer periods as even though the maps do change every time, there are still things that remain the same and reinforce to the player that you are just restarting the whole game every time you die. And when you are dying continuously through long playthroughs the game starts to be aggravating as it is very difficult, but it is clear this is a game where the more time you put into it, the easier it will get.

    Dead Cells: 8/10
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  17. Aug 23, 2020
    8
    Before I get into the...story and gameplay let me tell you this game looks great. If you love stylish pixel art then you will adore this game's visuals because it has plenty of that goin on.Seriously I'm not always the biggest fan of pixel art, I don’t dislike it I just don’t prefer it and I loved the pixel art on display here. One of the best out there as far as I’m concerned.

    When it
    Before I get into the...story and gameplay let me tell you this game looks great. If you love stylish pixel art then you will adore this game's visuals because it has plenty of that goin on.Seriously I'm not always the biggest fan of pixel art, I don’t dislike it I just don’t prefer it and I loved the pixel art on display here. One of the best out there as far as I’m concerned.

    When it comes to the story honestly I don’t really know what the plot is supposed to be and I don’t really have the motivation to dive deep into the lore like I do the Dark Souls series. That said from what I can tell from the bits of lore I did find, the Island is engulfed by something called The Malaise that twists its inhabitants and seems to be the reason our protag is now trapped in a seemingly endless loop of death. That could be totally off base but it’s what I could gather, either way the lore does allow for a darkly fun world to explore so I’d say it doesn’t really matter. The lore is there if you care to dig deep into it.

    Now gameplay wise, like I said some have called it a soulslike and there are some aspects where I suppose that is sort of true. It has very difficult combat revolving around a dodge mechanic, it has healing flasks, you can regain health from hitting enemies like in Bloodborne, ext so yeah if you are a Soulsborne fan there is definitely some familiar stuff here that said unlike Soulsborne this game at its core is a punishing Roguelite with constant dying and restarting from the beginning alongside randomized level layouts and enemy placements.
    You gradually obtain permanent unlocks like new mutations that give certain benefits for that specific run and more healing flasks so there is that at least. About the only thing I really really didn’t like was getting dizzy from falling from too high a height, I found that more annoying than anything.

    Personally I don’t usually enjoy these kinds of games, I don’t mind dying and being sent back a bit in games like Dark Souls but I just don’t enjoy constantly being sent back to the very beginning. That said there are exceptions to the rule like Rogue Legend and honestly Dead Cells. Yeah I actually found myself quite enjoying this one. Maybe it was the tight combat, the beautifully creepy aesthetic, the Soulslike mechanics or all of the above but I legit had a good time with this one and even found myself being slightly addicted. I have decided against number rankings from this point on because I feel they are just a little too...played out and I also don’t really love them. So instead I decided on this grading system for games ranging from Instant Classic to as low as avoid at all costs. That said I will put this game firmly in the recommended category. I wouldn’t call it a must play as it has a lot of niche aspects but it’s definitely worth trying if you are even remotely curious.
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  18. Jun 21, 2020
    8
    Dead Cells, I love the fight, learn, die, repeat game play.

    After finally reaching the end and discovering how expansive this game is, I was in awe.
  19. Feb 29, 2020
    10
    It's one of the most addictive games I've ever played. Extremely fluid action and clever risk-reward system.
  20. Jan 27, 2020
    10
    Dead Cells takes the art of death of video games and puts it on its head, with each run making you stronger until you are able to take on the final boss. While this isn’t the first time we’ve seen this idea, its a brilliant mix of classic Dark Souls-esque difficulty with fluid 2D Metroidvania action.

    In terms of story, you are a prisoner who is reanimated with the fate of traversing an
    Dead Cells takes the art of death of video games and puts it on its head, with each run making you stronger until you are able to take on the final boss. While this isn’t the first time we’ve seen this idea, its a brilliant mix of classic Dark Souls-esque difficulty with fluid 2D Metroidvania action.

    In terms of story, you are a prisoner who is reanimated with the fate of traversing an island of unique environments, dying, and learning from death to get farther than you did last time, until you reach the final boss. While there isn’t much in terms of story upfront, the optional lore rooms are genuinely interesting and sometimes even grant you items or food to benefit you during your run, so there’s good reason to visit these.

    Dead Cells is a game where death is almost guaranteed to any gamer on their first run. You will die, a lot. However, its death that keeps you going and drives you forward. After every death, you come back with a valuable upgrade, a powerful new weapon or ability, or even knowledge of the foes you’re facing. The progression feels as if no run is ever wasted, ever, and each run inches you closer to the final boss, until you beat the final boss. However, the fun doesn’t stop there, as there are FIVE more playthroughs of New Game +, each with increasing difficulty to keep you progressing forward. Initially, exploration in Dead Cells is limited to what you can reach with a double jump, or with an elevator. However, progressing far enough will unlock you upgrades that will allow you to explore anywhere that can be explored, and you’ll be rewarded for it too, with either currency, or equipment you can either use or sell.

    Dead Cells is very flexible in its gameplay, with almost any possible playstyle being applicable here. You can be a speedy whirlwind of death, killing all that stands in your way. Or you can play it slow with turrets, traps, and slower weapons. Or you can avoid all combat entirely if you wish to reach a timed door, or if you’re feeling overwhelmed by the enemies. Most of the weapons and abilities in the game are up to the task to fit almost any playstyle. Dead Cells uses the design where if you’re skilled enough, you’re an untouchable whirlwind of death, thanks to the usage of dodge rolling and/or shield parrying.

    Dead Cells turns death into a lesson, or a stepping stone to the final boss, instead of a reason to rage-quit or to get frustrated. Take this with engrossing, difficult, flexible, and fluid 2D gameplay, and procedurally generated maps, and you have a game that will satisfy any Metroidvania fan.
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  21. Nov 27, 2019
    9
    The combat is slick and responsive, there are tonnes of weapons with unique animations, tonnes of gadgets, traps, bombs etc, and you combine your abilities as you find them in each of your play throughs through procedurally generated dungeons. This offers a lot of variety and replayability, especially as there are so many different enemy types too. There has been free DLC added which isThe combat is slick and responsive, there are tonnes of weapons with unique animations, tonnes of gadgets, traps, bombs etc, and you combine your abilities as you find them in each of your play throughs through procedurally generated dungeons. This offers a lot of variety and replayability, especially as there are so many different enemy types too. There has been free DLC added which is such a nice touch, especially given the small team who worked on it. I played the game easily for 30 hours, and could get more out of it. You can customize your runs to stipulate particular weapons etc, to tweak the random elements of the game if you want. I would say that the game would benefit from even more biomes than there are, but for the price that it has, it's an absolute bargain, lasting me as long as so called AAA games. Expand
  22. Nov 26, 2019
    8
    Great time killer. Fun and fast. A bit too hard for my old reflexes with a few cells active.
  23. Nov 10, 2019
    10
    It's a good title, but very difficult. I recommend picking it up if you want to play a difficult roguelike-metroidvania type of game.
  24. Nov 9, 2019
    8
    Excelente jogo,muito fluído e divertido,porém o fator "zerar e rezerar" pode tirar um pouco o gosto do game. Basicamente você zera ele uma vez,mata um boss,pega uma célula desse boss,ai você usa essa célula para deixar o jogo um pouco mais dificil...ai voce repete o processo,mata o boss,pega outra célula dele e a usa para deixar mais dificil ainda...são umas 8 células. Boa Sorte.
  25. Aug 4, 2019
    9
    Jogo fantástico, excepcional, muito original, muitas horas garantidas de jogatina e diversão!
  26. Feb 17, 2019
    8
    Gameplay/Mechanics: 8.5
    Sound/Music: 8
    Graphics/Art: 8.5
    Story/Atmosphere: 8.5
    OVERALL: 8.4/10
  27. Jan 28, 2019
    8
    Hace todo lo que se le pide a un roguelike muy bien y en ese aspecto no innova, pero, a diferencia de otros, logra que todas las runs te parezcan provechosas gracias a su sistema de progresión. Poco a poco las opciones que están al alcance del personaje van mejorando al mismo tiempo que tu mejoras como jugador.
  28. Nov 29, 2018
    10
    I don't like pixel art. I don't especially care for roguelikes. And yet, I have to say Dead Cells is straight-up awesome. From the fast, fluid gameplay, to the wide array of weapons (and different ways to approach combat), to a soundtrack I kept playing long after I was done with the game, this is one of the greatest indies I've played, period. Tons of secrets, too. All around excellent.
  29. Oct 19, 2018
    9
    A subtle nod to those games of yesteryear where hand holding and constant checkpoints didn't exist, Dead cells will bring back the challenge of wanting to uncover its story through exploration and "getting good" rather than simply pushing you along and adjusting difficulty to suit certain play styles.
    Starting off as almost literally nothing you eventually uncover and obtain new abilites
    A subtle nod to those games of yesteryear where hand holding and constant checkpoints didn't exist, Dead cells will bring back the challenge of wanting to uncover its story through exploration and "getting good" rather than simply pushing you along and adjusting difficulty to suit certain play styles.
    Starting off as almost literally nothing you eventually uncover and obtain new abilites as you go making each subsequent playthrough a different experience everytime throw in randomly generated areas and abilities to open new and more interesting paths and you have a game that full of surprises and rewards for you efforts.
    With satisfying and challenging combat and its exploration playstyle you could compare this game to many metroidvania type games with a dark souls combat twist.
    Master its difficulty or try for the best times i recommend you give it a try.
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  30. Sep 23, 2018
    10
    Dead Cells is turning out to be one of my favourite games of all time.
    I'm always interested in games that are hyped, and in the case of this game it is deserved. Never encountered a game with such replayability and even when you die, you really want to start again.
    Many levels are randomized so they are never the same. Even though a death = start again, it's never futile as you do level
    Dead Cells is turning out to be one of my favourite games of all time.
    I'm always interested in games that are hyped, and in the case of this game it is deserved. Never encountered a game with such replayability and even when you die, you really want to start again.
    Many levels are randomized so they are never the same. Even though a death = start again, it's never futile as you do level up every time you play.
    The choice of weapons (one in each hand, usually sword/whip/bow and variants of these weapons) and skills (two different skill: a huge variety) makes every outing exciting. The art is wonderful.
    Lots of different enemies. When you fight them you learn their moves and you get a grasp of which weapons are best for the different enemies. When there is a huge variety of weapons and stuff in a game I usually lose track: but not in this game.
    Try this game, you won't regret.
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Metascore
87

Generally favorable reviews - based on 31 Critic Reviews

Critic score distribution:
  1. Positive: 30 out of 31
  2. Negative: 0 out of 31
  1. Jan 23, 2019
    80
    Dead Cells is frenetism in its purest form, and one of the few games in the genre that can grant a sense of progression and skill in the first few minutes, without demanding a grind from the player or a slow-paced levelling system. It takes you in with a powerful soundtrack and a gorgeous visual style, but it’s the combat and how quick and responsive the controls are that make it stand out from the rest.
  2. Aug 23, 2018
    90
    Dead Cells sets an example for the rest of the industry as far as Metroidvanias are concerned. If Dead Cells sounds even remotely interesting to you, pick it up and give it a go.
  3. Playstation Official Magazine UK
    Aug 23, 2018
    90
    You often learn by dying, yet this somehow never feels unfair. Compelling and endlessly replayable, the quality of Dead Cells is unlikely to cause division among your friends. [Issue#153, p.94]