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8.4

Generally favorable reviews- based on 10763 Ratings

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  1. Apr 26, 2019
    1
    Big fan of Sony 1st party titles last year GOW, Spider Man, Astro Bot... I have to say i'm still shocked how Sony greenlight mediocre product like Days Gone. This game borrows from every single modern AAA video game without improving into any of elements other games did much, much better long time ago.
    - endless filling of checklist meters
    - buggy with latest patch 1.04 - long load
    Big fan of Sony 1st party titles last year GOW, Spider Man, Astro Bot... I have to say i'm still shocked how Sony greenlight mediocre product like Days Gone. This game borrows from every single modern AAA video game without improving into any of elements other games did much, much better long time ago.
    - endless filling of checklist meters
    - buggy with latest patch 1.04
    - long load times
    - managing your bike becomes big chore after few hours
    - big hordes are rare thing
    - crap acting and narrative
    - douchebag main protagonist
    - dreadful AI

    + pretty gfx
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  2. Apr 27, 2019
    0
    Do NOT buy.

    Really generic and unoriginal tasks are almost the same and you don't get something good when you finish them Story is boring and tries hard to be cinematic like sometimes the characters laugh during dangerous situations, it's really cringy. It also tries to copy Last of Us sometimes, and Uncharted during scenes. I don't know why Sony exclusives focus too much on
    Do NOT buy.

    Really generic and unoriginal
    tasks are almost the same and you don't get something good when you finish them
    Story is boring and tries hard to be cinematic like sometimes the characters laugh during dangerous situations, it's really cringy. It also tries to copy Last of Us sometimes, and Uncharted during scenes.
    I don't know why Sony exclusives focus too much on cinematics and voice acting when core elements such as gameplay and replay value are being heavily ignored. It happens a lot with Sony exclusives. And funny thing the cinematics and voice acting were laughable in this game, also lip sycing is horrible.

    Game has gliches too. Animations, physics and AI are all very bad
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  3. Apr 26, 2019
    3
    This review contains spoilers, click expand to view. Made an account specifically to give a short review. I apologize for almost maxing out the characters limit.

    Deecan is just a standard issue gruff n' tuff dude with no discernible qualities besides being "a good guy". Cutscenes are paced weird and throw off the momentum of the story, which itself is barely what I'd call a "story". The biggest gripe I have with this game is how unfitting the gameplay is when it comes to what the game was suppose to be, or at least feel like. A game about surviving a harrowing zombie apocalypse, is immediately thrown off course when the first section of the game is a mediocre vehicle section, followed by a boring Red Dead 2 style "FOLLOW THE LINE, LITTLE BABY BOY". It's also very inconsistent in giving the player information about it's gameplay mechanics. The game will happily tell you how to push the left trigger and then the right trigger as if we have never played a standard shooter game, but when introduced to a low-profile stealth mission where being undetected is key, it doesn't even offer the tip that you can stealth kill freakers just by getting close, which I found out by messing around instead of playing the actual game. Which reminds me; the most fun I had with this game is being heavily non-immersed, watching Deecan jump into a dumpster like he'd jump into his own bed, and throwing rocks at freakers in slow-motion. Other than that, it was a boring, run of the mill mission structure, along with the game telling you shortly in that you have chores to do for some dude. Speaking of, immersion is not even a word I'd use to explain anything in this game. For a game that got the 'Sony Interactive Entertainment' stamp on the back of the box, it really is undeserving of that title when the game constantly reminds me that I'm just playing a video game instead of being apart of the adventure. Applying bandages happens immediately and shows no type of animation from Deecan, like he just shoots jesus juice into himself and keeps walking without any problem. Freakers have the same casual walking animations and it's easily noticed in large groups, on top of those animations being less than 8 seconds long. Zombie screeches come off along the lines of a dog with peanut butter in it's mouth, and nothing that screams 'infected, paranoid, relentless creature'. Deecan CONSTANTLY talking to himself like he's narrating everything he's doing, where it comes off wacky and unintentionally comedic. Cutscenes fading in and out within less than 10 seconds of action, obnoxious user interface constantly telling me that I gained a level or I completed a percentage of 3 different storylines, also not even attempting to explain how skill points work and where to assign them. Technical issues are also abundant, like camera issues when crouching, and seeing assets load in late while walls and ceilings pop into existence as if the game farted in class and tried to cover it up.

    Overall (If you don't care to read through the above review), this game is uninspired and terribly mediocre. There are a few things that I did like about this game, but it was mostly just watching the burning trash fire that this game is. This game is a complete insult to the Sony exclusives before it. I understand that God of War and Spiderman and The Last of Us (which Days Gone should have drastically taken cues from) aren't perfect either and not everyone's cup of tea, but those games clearly have polish and solid gameplay mechanics that are the defining titles of the system, and the reasons to buy a Playstation. For as much PR and marketing as this game got like the previous great exclusives did, it's a shame that it underperformed this badly. I hope that Bend Studios takes this as an experience, and later on delivers a great open-world narrative game. I mean nothing bad by the people who worked hard on this game to put it out to us consumers, but a fair critique is needed when this kinda thing happens. I really hope they learn from this.

    Here's to waiting for The Last of Us 2 and Death Stranding to blow the end of the PS4's generation out of the water and be a great transition to PS5.
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  4. Apr 26, 2019
    1
    This took so long to release I expected something special but got the opposite, If it were an indie game at an indie game price then you could maybe forgive it's faults ,but it is Full price for a very average Zombie game (despite the zombies not being called zombies) with technical issues that just make it annoying to play. Very disappointing.
  5. Apr 26, 2019
    1
    The gameplay is just so repetitive and seen it all before and to make matters worse it has frame pacing problems and pop up.
    Not worth anywhere near the full price !!,
  6. Apr 26, 2019
    1
    Yet another game released in an unfinished messy state, probably due to the fact that they announced a release date and stuck to it rather than waiting until it was ready. Numerous graphical and audio bugs and glitches (even after the LARGE day one patches) some awful audio synching problems and audio dropping out entirely in some cases, facial animations on a lot of the NPCs is terrible!Yet another game released in an unfinished messy state, probably due to the fact that they announced a release date and stuck to it rather than waiting until it was ready. Numerous graphical and audio bugs and glitches (even after the LARGE day one patches) some awful audio synching problems and audio dropping out entirely in some cases, facial animations on a lot of the NPCs is terrible! The writing is pretty bad in general ( A world filled with "freakers" who will be attracted by sound and the main protagonist rides around on a noisy motorcycle, the writers clearly aren't particularly smart) The cutscene Deacon also seems to be completely different from the Gameplay Deacon. His character in the cutscenes comes across as fairly normal and able to converse with the other characters, during gameplay he narrates almost everything he's doing in a way that makes him sound a bit like a mentally disturbed lunatic. There are other issues with this game (same old missions, repetitive gameplay etc) that just make it a bit same old same old and nothing particularly special. They obviously wanted to be the next PS4 exclusive smash hit like The Last Of Us or Horizon Zero Dawn. but the gameplay, numerous bugs and poor writing mean that Days Gone does not even come close. Expand
  7. Apr 26, 2019
    2
    Thankfully i didn't have to buy this as I played it at a friends , why this game took so long is anyone's guess it just has so many bad point's both with bugs and the playability of the game itself.
  8. Apr 26, 2019
    0
    Copia de mala manera al stay of decay y encima no tiene multi... Horrible. Tiempos de carga eternos, caídas de frames que lo hacen injugable.... Y aburrido, muy aburrido
  9. Apr 26, 2019
    4
    Wait for the PS5 re-release. Until then it should be what we expect it to be. At least graphics. Not sure if the gameplay will change. Story is ok.
  10. Apr 26, 2019
    0
    Lots of cutscenes, drop framerate, visually boring and too generic zombie game ZZZZzzz WASTE OF TIME!
  11. May 1, 2022
    2
    Days gone is one of the most disappointing experiences with a video game. The only reason I give 2 stars is for the two good scenes throughout the game: taking boozer to lost lake and the resolution to the Ripper arc. Other than that the game is filled with tedious, unmemorable, repeating missions that make the story feel distant from what is actually being played. It feels like theDays gone is one of the most disappointing experiences with a video game. The only reason I give 2 stars is for the two good scenes throughout the game: taking boozer to lost lake and the resolution to the Ripper arc. Other than that the game is filled with tedious, unmemorable, repeating missions that make the story feel distant from what is actually being played. It feels like the developers decided that longer games are better so they send you on back to back to back to back fetch quests where you fight freakers, get a different flavor of boss (big guys, bear, crows), wash rinse and repeat. If this game had half the missions but they decided to only include the ones that progress the story, it'd be a good game. I don't personally care about graphics so I can't in good conscience let that increase the score. I don't care about bugs either though; most of them were pretty enjoyable. I'm not going to recommend this game to anyone, but I'm going to brag about how I finished this 30+ hour slog of a main story. Expand
  12. Feb 1, 2022
    0
    I thought this was one of the worst AAA titles I've ever played. The game play is boring, the story is laughably bad, the characters are incredibly weak. I have no idea why it has an extremely vocal fan base, other than that maybe the game seems "cool". "Badass" characters riding around on motorcycles killing zombies. A 16 year old boys idea of cool, I guess.
  13. Dec 31, 2021
    1
    This game is not underrated. It's overrated. Even if you have a lot of time on your hands, I'd still wouldn't recommend it.

    -Buggy
    **** Narrative and Generic Characters
    -Clunky Combat
    -Absolute Disappointment excuse for bike gameplay
    **** AI
    -Crap Acting and Dialogue
    -Bad Blood and Explosion Effects
    -Repetitive Missions

    I can't believe I actually dragged myself to the end of this game
  14. Feb 26, 2022
    3
    dullest piece of **** i've ever played, worst sony exclusive , dropped in the end , 10000 same missions and plot that is "so interesting"
  15. Aug 1, 2021
    0
    Repetitivo demais, pegaram tudo que tem de ruim em um jogo de mundo aberto e aplicaram nesse projeto… fraco
  16. Oct 20, 2021
    3
    Sem graça, nesse jogo vocês colocaram muita dificuldade só pra deixar melhor, as habilidades o jogador consegue uma a cada século, não sei porque dificultar tanto assim, e elas não mudam quase nada, tipo 1 ponto de habilidade pros itens ficarem 1 segundo a mais na visão de detetive, munição é quase inexistente, e precisa de bastante pra matar um inimigo, e o mais chato n tem nada praSem graça, nesse jogo vocês colocaram muita dificuldade só pra deixar melhor, as habilidades o jogador consegue uma a cada século, não sei porque dificultar tanto assim, e elas não mudam quase nada, tipo 1 ponto de habilidade pros itens ficarem 1 segundo a mais na visão de detetive, munição é quase inexistente, e precisa de bastante pra matar um inimigo, e o mais chato n tem nada pra fazer, tem muito poucas missões secundárias. Percebi que não dá pra confiar no metacritic por o days gone ir bem e o assassin's creed odyssey ir mal, um vai bem só porque é da Sony e o outro vai mal só porque é da Ubisoft Expand
  17. May 24, 2023
    4
    Mediocre game. The story is poorly written as the focus of the devs was probably more on politics than on making a fun game. The protagonist might slaugher hordes of zombies and be a hero tho he won't get promoted from the Colonel (Who is said to have well read his Bible yet we see him misquote it or not recognize the most obvious things about it, as he though the Arc was inMediocre game. The story is poorly written as the focus of the devs was probably more on politics than on making a fun game. The protagonist might slaugher hordes of zombies and be a hero tho he won't get promoted from the Colonel (Who is said to have well read his Bible yet we see him misquote it or not recognize the most obvious things about it, as he though the Arc was in Revelations.... i mean even someone who hasn't read it would make such mistake it. Devs didn't use the brain much i guess?)
    The weapons tho are very bizarre, you'll find ww2 smgs performing better than modern assault rifles. They inculed a Glock 34 ONLY in the shop's table, BUT YOU CAN'T BUY IT.. Why tease the player with guns that appear in the shop yet can't be bought? Was it that complicated to add that pistol to the game? The protagonist also is very annoying as he speaks every 2 seconds with a weird voice( as if he's super anxious or drunk) But yeah, slaughtering hordes of zombies is fun tho.
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  18. Aug 7, 2020
    0
    Garbage one of the worst games of this gen,this is a big mess, run away from this at all cost!
  19. Sep 20, 2022
    2
    Honestly, the worst game I’ve played after turning 18. A game about “zombies” (how original) with the WORST narrative I’ve ever seen, I didn’t give it a 0 because it has reasonable game play and good sound, but it (feels/looks) like a generic movie without any “spice” or anything intriguing, the characters are full of cliche lines and totally uncharismatic, also, the game is longer than itHonestly, the worst game I’ve played after turning 18. A game about “zombies” (how original) with the WORST narrative I’ve ever seen, I didn’t give it a 0 because it has reasonable game play and good sound, but it (feels/looks) like a generic movie without any “spice” or anything intriguing, the characters are full of cliche lines and totally uncharismatic, also, the game is longer than it needed to be. Expand
  20. Jun 28, 2022
    3
    A total failure and the worst game so far from Playstation Studio. Some even compare this to TLOU2 where it's not even comparable at all.

    The reason this game is a failure is due to bugs and game design which makes me frustrated like, how can a big studio with big budget (Playstation Studio) produce this kind of low quality game? It's not even reach a half-baked cake at all, it's almost
    A total failure and the worst game so far from Playstation Studio. Some even compare this to TLOU2 where it's not even comparable at all.

    The reason this game is a failure is due to bugs and game design which makes me frustrated like, how can a big studio with big budget (Playstation Studio) produce this kind of low quality game? It's not even reach a half-baked cake at all, it's almost raw. Very unpolished like you can see the developer even confused what they are making here by playing the game.

    Let's talk about bugs first. So many texture bug in the game, pop-in object, subtitles stuck and missing out of nowhere, levitating while in jumping action and more minor bugs which questionable like how come that have not been fixed yet until now?

    About the game design, it's the worst for a big studio. More indie developers are even better than this game design. I get it that All Playstation Studios start to create an immersive gameplay by creating an engaging story which include cutscene and that's work but not for Bend Studio. The most ugly design is the transition between cutscene and back into action. Yes, Ghost of Tsushima also did it this way for their cutscene but in GoT is way more make sense because they never insert cutscene between action or combat so you won't get interrupted + the transition is fast. In Days Gone, they force you into cutscene while you are in combat and after you out from the cutscene, you are in the middle of the zombies + the transition or the loading is way too long which kill the tension and the experience of the game. Cutscene is the biggest flaw in this game. Learn from your brother, Naughty Dog, they are the best at creating a flawless transition for cutscene, no black screen needed.

    The nest seems buggy but I do think that it's not a bug rather than a game design from Bend Studio because it's consistently happened that way for every nest in the game. When you burn the nest, the zombies will just pop in or blink, there's no animation for them to get out from the nest once you burn it.

    Last, the story. This might be because of my personal preference as I'm getting tired of every game developer creating a post apocalyptic game and it always resulting in making zombies game. Days gone is one of the worst in their storyline. It seems the game is cutting a lot of context in the game like they want to simplifying it but it turns to be janky. No clear context, background and characters building is just nowhere to be found. I'm sorry but poor performance from Voice Actor as well.

    Drop the game after only 4 hours of playing. I'm glad that I never consider to buy this game. It's playable and the shooting + melee combat works fine but the cutscene design and the story just kill this game for me. No wonder Sony reject an upcoming project that almost becoming Days Gone 2. Perfect Decision Sony!
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  21. Dec 6, 2020
    4
    I was hyped for this game when it was first announced but disappointed when I got my hands on it. So much potential p*ssed away. Whoever wrote the script of this game needs to be fired. All the characters you will feel nothing for them.

    Pros: Refuelling your bike, repairing bike, Scavenging and creating items, Hordes, graphics, 3D sound mode, Soundbar sound setup. Cons: No player
    I was hyped for this game when it was first announced but disappointed when I got my hands on it. So much potential p*ssed away. Whoever wrote the script of this game needs to be fired. All the characters you will feel nothing for them.

    Pros: Refuelling your bike, repairing bike, Scavenging and creating items, Hordes, graphics, 3D sound mode, Soundbar sound setup.

    Cons: No player choices (as in who lives and who dies). No feeling of accomplishment, No Base building, no companions, no maintenance of guns required, too many cutscenes of douchbag woke characters including the character you play as, Nothing exciting or new happens as you progress the game.

    Gameplay - 7
    Graphics/Animations - 7
    Physics - 6
    Sound - 7
    Story/Missions - 0 FAIL
    Characters - 0 FAIL
    Value For Money (Retail Price) - 6 (Plenty of game here it’s just a shame the missions are repetitive and boring and the characters are sacks of s***
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  22. Jun 23, 2020
    1
    I OWNED A MOTORCYCLE FOR 6 YEARS, I got 54 Miles Per Gallon. Can someone please explain how I get barely a mile per gallon in this game?
    It's very much like a rail shooter sometimes. Extremely linear. To the point that lots of game play is forced down your throat.
    - Motorcycle handling is horrible, and why does it take me so long to get on my bike and go. I can get on my bike in real
    I OWNED A MOTORCYCLE FOR 6 YEARS, I got 54 Miles Per Gallon. Can someone please explain how I get barely a mile per gallon in this game?
    It's very much like a rail shooter sometimes. Extremely linear. To the point that lots of game play is forced down your throat.
    - Motorcycle handling is horrible, and why does it take me so long to get on my bike and go. I can get on my bike in real life quicker than this
    - Why can't I skip these LONG and drawn out (walk with fellow character) interactions? What if I don't want to walk with this character and hear what they have to say, or what if I already went through it once and don't feel like having to go through it again? Why can't I skip these?
    - The (Save) dynamics are broken. I don't understand. Why can't I save whenever and wherever I want? Believe it or not, the save issues are A BIG DEAL. I found myself being automatically saved at various instances before I had a chance to collect needed items or ammo, then I died because I wasn't able to collect needed items or ammo. And when the game loaded up again, it started me feet away from a boss in the same situation, again without ammo or items that I needed. If I don't want to fight the boss at the moment, and want to get items instead it will warn me that I am leaving the mission area, stop the game, and literally force me back to where I just was.
    - Why does this game force me to push forward, even if I don't want to or am not ready? Need Items? Better no progress, because if you die it will relentless force you right back into the same situation. I remember I got to a certain point in the game, and then a boss popped up I was not expecting. I did not have the ammo or equipment I needed and the game would not let me go back. If I tried, it told me I was leaving the mission area, then started me right back where I was trying to leave from. I just ended up just restarting at a much older (saved game point) and had to do many things all over again.
    - The game play, is somewhat broke. My motorcycle crashed and fell into a river at the same time. I needed to repair the motorcycle before I could use it again, but the game wouldn't let me repair it because you're not allowed to repair a motorcycle that is in water. Wait, what? Well, what am I supposed to do then? I crashed and my bike happened to be in the water, the game tells me to repair it to continue, then the games tells me I can't repair it. But the game also wont let me sit on the bike to move it and for some unknown reason the most basic aspect of owning a bike (pushing it) you aren't able to do in this game. Why?
    - Go to the area, reach certain point, thing happens, cannot progress or move forward until after thing is completed.
    - The game forces certain events to take place, even though many (most in fact) are completely avoidable in real life. There was a situation where I needed to escape an area. There was a rock no higher than a car that if it were in real life, I would simply climb over the car sized rock and be out of the camp area. But this game forced me to go through about 20 minutes of nonsensical (kill the bad guy, progress forward) rather than hopping over the rock.
    - Also, what is with the (Community Trust) earnings? Can someone explain to me how I can go into a cave full of zombies, then save an entire community multiple times while everyone else stands around behind the gates, run errands, save multiple people and kill countless bad guys and zombies, but my trust still not be at the max level?

    The game is broke and or down right nonsensical. Forced interactions, forced rail shooter like game play, little freedom of movement after forced scenarios and situations occur, horrendous game save issues, trust apparently cannot be earned in the game even if you save entire communities, you cannot push your bike. YOU CANNOT PUSH YOUR BIKE.
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  23. Sep 12, 2019
    1
    Days Gone On Damage Control Of A Garbage Game.
    You don't have to be a genius to see how many reviews are fake, alot of insults towards the critics of the game regardless how hard they tried to find positive sides to this junk. Too bad it looks like creators of this game seem to be just as good at programing bots as they're at making games because some bots did an oopsie and posted
    Days Gone On Damage Control Of A Garbage Game.
    You don't have to be a genius to see how many reviews are fake, alot of insults towards the critics of the game regardless how hard they tried to find positive sides to this junk. Too bad it looks like creators of this game seem to be just as good at programing bots as they're at making games because some bots did an oopsie and posted negative reviews instead of positive ones while keeping insults towards critics and saying this game is good :D Fake reviews from developers and those 2 at best salty fanboys aside...
    This is probably the definition of redundant crap, plot about the outbreak and blah,blah blah zombies happening has been done dozens of times before, some devs put some humour in their games despite serious plot and gave us some likeable characters as well as they gave us some interesting way the game is played. Days Gone has none of those things, the protagonist is a boring douchebag you would expect in some low budget movie, because that's the only place i can see someone like him surviving even two days, the other characters are literal planks, it's likely you'll forget about them within minutes.Voice acting and narrative are both crap.
    Gameplay wise well where do i even began, they had all triple A game mechanics right in there hands but they implemented them so poorly you could give this game to some college students and they could implement them better than devs. The game itself is obviously State of Decay rip-off with quality of a app store rip-off game, there's dozens upon dozens of bugs, falling under the map happens more often than "big"(as big as a rat) hordes, constant framerate drops, crashing the console and dozens of questionable things happening. They tried to fix those things with tons of patches but they ended up causing the game to get worse.
    I could get more entertaiment from painting a wall and atleast it wouldn't borderline mess up my console.
    Breath of air coming from someone arse.
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  24. Jul 31, 2019
    4
    Oh my - what can I say?

    Firstly - I LOVE post-apocalyptic games, and Zombies add even more love to that mix for me - so Days Gone ought to be right up my alley... It's not. Purchased digital on release day, only because someone had a code going for £35 - so I decided to take a punt; else I would have waited. Prior to this purchase, I had loosely followed the release, and watched a
    Oh my - what can I say?

    Firstly - I LOVE post-apocalyptic games, and Zombies add even more love to that mix for me - so Days Gone ought to be right up my alley...

    It's not.

    Purchased digital on release day, only because someone had a code going for £35 - so I decided to take a punt; else I would have waited. Prior to this purchase, I had loosely followed the release, and watched a few videos; what I saw was a little bit of a let-down, but I held out hope that this would be a decent survival game.

    How wrong I was.

    Firstly, I hate Deacon St John - that might be a tad strong I know, but I don't care whether he lives or dies, whether his wife is alive or dead, or anything he has to say really. He's a completely dislikeable character, soulless in fact, and has a VERY ANNOYING habit of mumbling to himself incessantly!

    So with this dislike of the main character, the game is already off on a back foot for me - but I hold out hope that having a motorcycle to tool around on, might add a bit to the game - erm, it does and doesn't. It's kindof nice having something to get around on quickly, even if it is a Hardley Davidson wannabe bike, but with the fuel economy of a Spitfire, it soon becomes a chore to keep topping it up.

    The 'freakers' (don't call them zombies!!!) are dumb, they often follow a couple of patrol routes, and even on hard, they aren't a challenge in smaller groups - that changes when you have a horde mind you - but even then, it's just a battle of home many resources you have mainly.

    The enemy AI on the other hand - not only are they almost as dumb as the freakers, but they also have x-ray vision, night vision, and assault rifles that are as accurate as a sniper rifle! Unless they have patched this, then they have created some kind of super soldiers, maybe the devs were fans of Universal Soldier or something?

    The game does look pretty though, I'll give it that, and a lot of what you'll be doing is just riding through this lovely looking landscape - conducting rinse and repeat tasks and chores.

    I'm struggling to actually write anything else about this game really - considering it's a flagship title, occupying the same shelf as Uncharted and Last of Us, it is way off the mark in terms of quality and enjoy ability.

    4/10 at best for me - I'd urge people to grab this second hand, or for £15-20.
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  25. Nov 16, 2019
    4
    This review contains spoilers, click expand to view. To be honest, when I played this game it was a bit of a letdown.

    There were several things that I didn't enjoy about this game mainly being: Deacon, the development of characters, and the oh so many glitches.

    In regards to Deacon, I just found that he could be an extremely unlikeable protagonist. I can understand where he is coming from, and why he acts the way he does, but sometimes his decisions just go far past my line of logic. Being that we play as Deacon, he is the one character who we will grow the most attached to, and arguably our protagonist is always the one character we enjoy the most. However, I found myself disagreeing with Deacon in many situations, along with the way he treats other characters. Late in the game, when you have to rescue Manny, who was kidnapped from Copeland's camp, Deacon at first refuses to help Cope out, stating that it's none of his business. He only decides to help once Cope says that Manny has been kidnapped, which sparked another issue. Deacon makes decisions without the input of the player, and there are not many situations in which you can actually decide what Deacon does. One of these decisions is rescuing people from freakers, for example. However, this input from the player directly contrasts Deacon's character as he goes from helping strangers in one moment, to refusing to help in another. The difference is that in one case the player has the choice, and in the other Deacon calls all the shots. This leaves Deacon feeling incomplete, as you can't make Deacon the kind of protagonist you want him to be, which may cause you to dislike him. Finally, he doesn't get much of a character ark. He starts off as a bit of a dick, and even after finding Sarah, he still continues to act like a dick. It's unsatisfying when a character pursues something, and after pursuing that thing and getting it, the character doesn't change, as if they would be fine without them. His pursuit of Sarah also goes to show his odd actions, as one day he goes to burn the church they got married in to forget about Sarah, and the next he is going down into Militia territory hoping she's alive. He can make very rash decisions, which he pays no mind to in the future, which adds on to why I don't like him as my protagonist.

    Next, the character development of the people we meet feels a bit lacklustre. To summarize, it's incredibly obvious that Skizzo will betray you and Colonel Garrett is kindy crazy and will probably be the final enemy. Due to this, I was thinking that it was so obvious that Skizzo would betray us that maybe the Developers would've tried something interesting and made him be a hero, or at least not be as shady as he came off. But nope, they didn't do that, and almost anyone could see his betrayal coming from a mile away, making his betrayal very underwhelming. For the Colonel, it was also obvious that he was crazy, and that we would have to face him at some point. What I didn't consider was that we, in fact, wouldn't face him and that there wouldn't even be a final boss. We killed Skizzo by mashing a button, which was also pretty pathetic, but we don't get any fight against Colonel. This leaves an empty feeling, making you wonder "Is this it?" when you see the Colonel die due to the poison Sarah puts in his tea. A final note would be Iron Mike. He tries to be a pacifist, but we see that that line of thinking doesn't work. It takes him until he is at his death bed to realize that he was wrong, which is an incredibly underwhelming end to an otherwise likeable character. I was expecting him to save Deacon when he fought the Militia by saying "screw it!" to his pacifist ways and having a fistfight with the Colonel. But nope to that as well. Who cares if Deacon can get shot by a sniper rifle several times and still stand, this guy can get shot once and die. However, I will give them points for changing things up. It's been a while since I've played a game that has managed to lower my expectations as I played, and lower them even further due to the lack of action. I was so hyped when I approached the end of the game, thinking "oh man there's going to be an awesome boss fight!". Nope. There, in fact, wasn't a boss fight, like they had done earlier in the game, and instead, everything just ends and that's kind of just it.

    My last note would be glitches. Had glitches been the only issue, this would've gotten an 8 from me. However, when you have a game that is passed off as finished, when there are still many glitches in it, some more obvious than others, you cannot excuse them. Some glitches were fine. Bike clipping into a truck bed? No problem. Doing some weird voodoo magic with throwables causing the game to glitch out? Not fine. It was my first horde in highway 97. I threw a Molotov, some died, I then couldn't fire my gun, and they all diss engaged from me. This left me free to stealth kill 3/4 of a horde because they wouldn't acknowledge me.

    Overall this game was pretty bad.
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  26. Nov 11, 2019
    1
    I was originally excited to play this game, but after playing a few hours of the game I was bored out of my mind. The gameplay mechanics were decent, but the overall story was utter trash. This story was very predictable and didn't get you invested in the character at all. You know when it's a bad game when it takes away your desire to play games for 3 months.
  27. Dec 20, 2020
    0
    Complete garbage.
    A story that ranges from boring to completely moronic.
    Gameplay that ranges from boring to broken and unplayable.
    Glitches and bugs dominate the game even after well over a year.
    The fact that this has anything more than a 0 is pathetic. I looked through the people giving this a 10 and almost all only had one review posted. The user rating makes way more sense now.
  28. Nov 28, 2020
    4
    This game is laughably bad. The writing, the bugs/glitches, some quality of life aspects like respawns make you sigh. But for some reason I feel the urge to finish it.
  29. Apr 21, 2020
    4
    I think this game can win in “the worst PS4 exclusive” category. I was so disappointed by this game when I started playing it on the first day of release. And I even preordered some some of special edition within a metal box. As someone said already for me it was the last time that I preordered a game. I’m not ranking the game because of initial bugs (though they fixed it) but because ofI think this game can win in “the worst PS4 exclusive” category. I was so disappointed by this game when I started playing it on the first day of release. And I even preordered some some of special edition within a metal box. As someone said already for me it was the last time that I preordered a game. I’m not ranking the game because of initial bugs (though they fixed it) but because of the boredom this game brings to you living room. The storyline is so lame, characters are not interested at all and don’t have any personality, cutscenes is one of the creepiest part of the game. I never saw it before (well maybe in some 15 and older y.o. games) how the cutscene start in the middle of action, without any transition and in totally different place and then you have a 5 second action time and there’s yet another unnecessary cutscene to say a 1 or 2 non-related to game lines. The world is all the same. You do a repetitive task which is not satisfying at all. You have your strange behaved motorcycle which you can upgrade for no one knows what reason, animations are dumb and the list continues. For me it was a bigger game disappointment for PS4 especially because of all the adds and hype that we’re created around it. Expand
  30. Jun 7, 2020
    0
    Non compratelo, È FOTTUTAMENTE MERDA ALLLO STATO PURO E PER FAVORE SALVATEVI
Metascore
71

Mixed or average reviews - based on 109 Critic Reviews

Critic score distribution:
  1. Positive: 63 out of 109
  2. Negative: 4 out of 109
  1. Game World Navigator Magazine
    Jun 26, 2019
    87
    Bend Studio made a great game with a rich, believable and captivating story. They’ve also resisted the lure of trends: there’s no multiplayer, no lootboxes, no “game as a service” plans – just a very solid (and finite) singleplayer experience. That makes it a rare gem these days, maybe one of the last of its kind. [Issue#238, p.42]
  2. LEVEL (Czech Republic)
    May 31, 2019
    60
    At the beginning of the game you’ll feel like you've already played this game... then it will let you go for a while only to return with reinforcements (and lots of bugs). However, Days Gone has a couple of pleasant moments, that can't be denied. [Issue#295]
  3. May 30, 2019
    75
    I expect and hope for a sequel. Just know that going into this game that there is a lot of tedious nonsense to pad out a really good game to make it feel more worth every dollar, much to its detriment. I want to give this game a better score because the best moments are so good, but the large portion of this game is so bloody tiring that I just can’t.