User Score
9.0

Universal acclaim- based on 5171 Ratings

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  1. Jul 26, 2023
    4
    Будучи ещё студентом дорожившим каждой копейкой пришлось пройти игру в коопе, не смотря на то, что игра АБСОЛЮТНО не понравилась и для было удивлением, когда один из моих товарищей с удовольствием её перепроходил и вкатывался раз за разом. Bloodborne и Elden Ring намного легче зашли в свое время.Будучи ещё студентом дорожившим каждой копейкой пришлось пройти игру в коопе, не смотря на то, что игра АБСОЛЮТНО не понравилась и для было удивлением, когда один из моих товарищей с удовольствием её перепроходил и вкатывался раз за разом. Bloodborne и Elden Ring намного легче зашли в свое время.
  2. Mar 24, 2023
    4
    Buen juego, la verdad. Es una copia un poco triste de Elden ring, pero bueno. Esta bien divertido, excepto por el pequeño detalle de perder la cordura muriendo durante horas y horas para pasarte UN jefe. Por lo demás un juego aceptable
  3. Dec 5, 2022
    0
    Gutted and dumbed down compared to the other two games, and not very much original lore. Just overall very disappointing.
  4. Jun 24, 2022
    1
    Two types of people like this game: critics (who enjoy the "purism" of it and the homage to games of old) and people who think they're critics (who want to brag because they like the "gamers game"). There is no story, there is nothing innovative about the gameplay, and you are given nothing to make you want to keep playing unless you're already an expert or think you are. People love toTwo types of people like this game: critics (who enjoy the "purism" of it and the homage to games of old) and people who think they're critics (who want to brag because they like the "gamers game"). There is no story, there is nothing innovative about the gameplay, and you are given nothing to make you want to keep playing unless you're already an expert or think you are. People love to say you learn something each time you die but I learnt nothing except this gane is boring as hell. Do not buy unless you are one of the above people Expand
  5. Jun 1, 2022
    0
    Let me preface this by saying, READ the user reviews. Theres bots, many saying the same thing, giving it a 10/10. Im not saying From did it, but I'm also Not saying they Didnt. Now, onto how this game was developed- They read all the hate Dark Souls 2 got for being boring lazy and easy, so they just said "screw it" and copy and pasted bloodborne enemies until its impossible to even moveLet me preface this by saying, READ the user reviews. Theres bots, many saying the same thing, giving it a 10/10. Im not saying From did it, but I'm also Not saying they Didnt. Now, onto how this game was developed- They read all the hate Dark Souls 2 got for being boring lazy and easy, so they just said "screw it" and copy and pasted bloodborne enemies until its impossible to even move without 6 (of the same exact) enemies pushing you up against a corner. Just extremely lazy attempt at "difficulty", when 1 on 1, the enemies are easy as hell. Its just awful. You cant fight 3 bloodborne dogs and 3 enemies that can teleport and spam magic. Or any of the other examples of awful, literally unwinnable enemy placement. That isnt combat. Thats just lazy. Oh. And theres of course things you will never find unless you look them up on google (google -aka fromsofts excuse for a quest guide), but I **** you not, theres a weapon that you need to kill a boss, and there 0 way youd ever know how to use it without looking it up. Literally 0 indication of what to do, how to use it, anywhere in the game. You hold down L2 to use weapon skills right? Obvious. Great. But would you ever think to hold it down for SIX SECONDS WHEN THERE A BOSS RUNNING AT YOU? 6 S E C O ND S??? Thats just bad game design. You cant damage a MAINLINE BOSS unless you GUESS to hold down L2 for SIX SECONDS. (YOU DONT HAVE 6 seconds except for ooonnnneee moment in the fight) I mean cmon guys. Everyone knows that you cant excuse that. Oh. And when you beat that boss, you get teleported to the next one. Youd think, oh if I die, I'll just get to retry, right? hahahahahaha what are you, logical? This is Fromsoft. You die, and then get sent back to the last bonfire. So you go back to the boss room, and theres a bonfire there....but where is...the.... boss? Youknow? The one i just fought? Can i figure out where it is? Ask someone in the game surely? No. Oh. Its that bad, huh? I have to reach out to the "Fromsoft Quest Guide( google.com)" oh, but nobody has actually played this far and there misinformation everywhere, nowhere can i find where to go. Lol but 10/10. Maybe play the game before going onto message boards to defend the indefensible. Speaking of indefensible- the input lag, queuing, and hitboxes. As we have seen more recently with the terrible dropped inputs and hitboxes of Sekiro, and the awful input queuing and dodge lag of Elden Ring, clearly whoever used to be in charge of making that aspect feel smooth just isnt at the company any more. It feels extremely clunky, and it only got worse when Elden Ring iterated upon it.This game was when it started to rear it's ugly head ot seems. And its a shame that their older games have better dodge mechanics and less input lag. Technology should improve. And there isnt an excuse. Another thing- Balancing and progression- a foreign term to this development team. I'm on the final boss and I just realized the **** stick with a couple nails sticking out of it (from the beginning of the game) is literally more powerful than any other weapon, whether from a Lord or not. That's not balancing. Sorry. You know what else is dumb? How for about 50% of the game, your best move is developing into the vitality stat, to up your equip load and damage negation, as every other stat has a crazy low first soft cap. It's almost as if they didnt play their own game lol So, anwyays, I beat this game. It felt extremely hollow, as the last boss is just completely down to RNG and input lag whether you can win, and I beat with a **** stick, since it was stronger than weapons enchanted with godly powers. One of the worst experiences I've had in a game. Expand
  6. Jun 4, 2022
    0
    I can’t understand how can someone play this game and actually enjoy it, no tutorial, nothing, drop u in game and u destroy ur keyboard to not die from the first boss in 2 min of gameplay
  7. Apr 17, 2022
    0
    You cant forget your old games bandai namco we want servers we want online you can force to we buy elden ring
  8. Feb 22, 2022
    0
    From Software games are really bad and this is no exception, same as every other From Software game they are basically Ubisoft.
  9. Sep 18, 2021
    0
    Completely pointless and boring boss simulator. Very obvious Resident Evil 4 rip-off in terms of cool, huge boss monsters, but it doesn't have fun atmosphere, story or good characters like RE4. Also it's pointlessly difficult to the point where you die over 70 times on one boss and you have to play same section of the game over and over again. This is not what i call fun.
  10. Jul 22, 2021
    2
    Gutted and dumbed down compared to the other two games, and not very much original lore. Just overall very disappointing.
  11. Jun 28, 2021
    0
    This game OBVIUSLY steals from Super Mario Bros 2. From the combat to you wont believe it: THE ABILITY TO JUMP is GARBAGE and a Rip Off, Worst thing i have ever played go play Shell Shockers Instead

    With all this said this said this is my fav game
    10/10 best **** ever
  12. Apr 27, 2021
    0
    Bueno por el poco tiempo que lo e jugado, que son 2 semanas me a parecido una franquicia muy interesante siendo reconocida por su gran dificultad de Boses y enemigos, le pongo un 9 porque me gustaría, primero que todo una mayor personalización al momento de crear tu personaje, tal vez poner razas, como los ogros, elfos, etc., la otra seria una mayor inteligencia artificial en los enemigosBueno por el poco tiempo que lo e jugado, que son 2 semanas me a parecido una franquicia muy interesante siendo reconocida por su gran dificultad de Boses y enemigos, le pongo un 9 porque me gustaría, primero que todo una mayor personalización al momento de crear tu personaje, tal vez poner razas, como los ogros, elfos, etc., la otra seria una mayor inteligencia artificial en los enemigos comunes que sea algo mas difícil matar a esos esqueletos que llevan un escudo, una espada y un casco, y por lo menos a mi me parecería un reto mucho mayor, no me tomen a mal no digo que algunas enemigos sean fáciles, pero me refiero a que parece que se dejan matar algunos en fin esa es mi opinión Expand
  13. Feb 5, 2021
    1
    I am absolutely stunned at the reviews this game gets.
    Do they hire a bunch of people to praise the game?
    It is by far the worst game i have spent more than just a short amount of time on. No jumping, grapping, climbing, extremely limited movement in general, linear, horrible bugs where you can hit through walls and yes the player as well, impossible to sever limbs, extremely
    I am absolutely stunned at the reviews this game gets.
    Do they hire a bunch of people to praise the game?

    It is by far the worst game i have spent more than just a short amount of time on.

    No jumping, grapping, climbing, extremely limited movement in general, linear, horrible bugs where you can hit through walls and yes the player as well, impossible to sever limbs, extremely strange hitbox you take damage when you obviously did not get hit, extremely strange physics when trying to get down from a roof or something to a lower spot (75% of the body can be in the air :D!), sounds like a sword when you have a club, ... and so much more ****

    The blocking system is okay, and the movement of the monsters, before interaction, looks nice enough.
    That is it ... this game is an absolute disaster, the ratings MUST have been paid for!
    Expand
  14. Jan 12, 2021
    0
    Jg muito bom, a dificuldade é divertida graças a seu ótimo game designe.
  15. Jan 11, 2021
    0
    This game is trash stupid game iam wasting a hundred dollar for this freakng stupid trashy game! all the enemies had a very large amount of damage while mine only had a small amount of damage!!!
    i have damaged 3 controllers because this CURSE GAME!!!!!!!! iam never play this stupid game ever
    I have requested a refund to Steam so iam never murder my PS5 controller for this STUPID game a
    This game is trash stupid game iam wasting a hundred dollar for this freakng stupid trashy game! all the enemies had a very large amount of damage while mine only had a small amount of damage!!!
    i have damaged 3 controllers because this CURSE GAME!!!!!!!! iam never play this stupid game ever
    I have requested a refund to Steam so iam never murder my PS5 controller for this STUPID game a TRASHY DEVELOPER!!!!! #NeverPlayDarkSoul >:(
    Expand
  16. Jan 7, 2021
    2
    Отвратное управление и 0 обучения. Управление ориентировано на геймпад и даже если у вас его нет будет в обучении показывать кнопки именно геймпада. Переназначить кнопки клавиатуры можно не все. Просто кривой порт игры в котором разработчики поленились сделать элементарные вещиОтвратное управление и 0 обучения. Управление ориентировано на геймпад и даже если у вас его нет будет в обучении показывать кнопки именно геймпада. Переназначить кнопки клавиатуры можно не все. Просто кривой порт игры в котором разработчики поленились сделать элементарные вещи
  17. Nov 21, 2020
    0
    Esse jogo é um lixo, mal feito , o hit box dos inimigos é ridículo os inimigos atravessam paredes de acertando através delas, o jogo possui um caminho extremamente confuso de vc saber pra aonde você, história contada em forma de lore em itens, assim vc entra no jogo sem saber o pq vc tá jogando e termina da msm forma.
  18. DKR
    Oct 22, 2020
    3
    I loved, loved, LOVED DS1. After several ragequits, something about it settled into my heart as a flawed masterpiece....eventually. No matter my hatred for its excessively punishing respawns, DS1 had a great charm to it from its lore, fantasy world, and OUTSTANDING level design. It was dark, somber, but somehow, beautiful, like its ending theme song (youtube Nameless Song ost). Seriously,I loved, loved, LOVED DS1. After several ragequits, something about it settled into my heart as a flawed masterpiece....eventually. No matter my hatred for its excessively punishing respawns, DS1 had a great charm to it from its lore, fantasy world, and OUTSTANDING level design. It was dark, somber, but somehow, beautiful, like its ending theme song (youtube Nameless Song ost). Seriously, this team has some amazing imagination.

    It earned the name "genre-defining".

    DS3 had big shoes to fill, and missed it. The one thing that immediately turned me off was the input delay. C'mon, folks: it's 2020, this shouldn't be an issue anymore. From swinging your weapon, to casting a spell, to most unforgivable of all: DODGE ROLLING. When you press O to dodge, there's a .5s delay until you roll. That alone broke the game for me and made it unplayable. In DS1, my style THRIVED off of wearing minimal gear, but out-maneuvering my target. The enemy attacks are sometimes super fast, so it rewarded reflexive dodging. I could beat most bosses naked! DS3, you wear heavy equipment in every slot, bc nothing else is viable. There's also no 3 levels to movement speed. You're either under-weight, or overweight. There's also some research that suggests leaving a single slot open largely increases the damage you take.

    The death system also feels dated. Dying, respawning, and running to where you were gets obnoxiously tedious. Combine that with the numerous OHK's plastering the world or losing your precious currency AGAIN, and you often feel more like you're running on a treadmill. 75% of your game time will be fighting the same enemies over the same stretch of land again and again and again and again bc your roll delays, you're stunlocked, and back to spawn. Worse yet is this punishes you for exploring. Why wander off the path just to be OHK then lose everything? Eventually, you'll just run straight for bonfires bc the combat isn't fun anymore.

    What's supposed to make this better is summoning others into coop, but they STILL haven't fixed another issue: invasions. Look, if I want to fight a no-life 16 yr old thats spend 1,000 hours perfecting his toon's stats, gear, spells, and every cheap kill on the map, I would say so, but I don't. I want to play COOP: THAT MEANS ME, WITH ONE PERSON ON MY TEAM, VS THE GAME. There's no option to tell these no-lifers to f*** off and LET ME PLAY THE GAME. Once you're invaded, you might as well just turn off your console, bc you won't have a prayer against the no-lifers. Even if you've done all you can to empower your toon, the invader is at least 5x stronger than you in every way, and has about 30 hp potions to your 5 or so. Even if you DO get the upper hand with some outplays, they'll just roll, roll, roll, roll, drink a pot to full hp, then come back, rinse and repeat as necessary until they exhaust all your options. WORST OF ALL, all these ppl do with their lives is sit here, afk in a video game, waiting to invade someone, so you'll find that same kid again and again and again until you burn out your resource used to summon help. Don't EVEN get me started on how buggy, laggy, and sloppy the pvp is, which means even pvp is....you guessed it: a huge waste of time.

    Another beef I have is how DS3 is sooo cryptic, that unless you have the wiki open next to you, you're going to miss 90% of the content. Getting NPC's to join you is waaaay too complicated, the weapon upgrade system isn't explained, the backstabs system is WHOOOOOOO wtffffffff? NOTHING is explained to you. AT. ALL. You have to do so much research, it feels more like school homework. So much time is wasted researching and reading. The game is way too meaty with you chewing and chewing and chewing, through meaty layer after meaty layer of research, respawning, dying, getting invaded, researching, dying, (ofc most of those deaths being the controls or glitches) and never ever getting anywhere. Before you know it, you've spent 10hrs dying, researching, and fighting off an invader b4 you've even seen the 2nd boss, not enjoy a moment of it, and eventually conclude: you'd rather be playing something else.

    DS3 is nothing but a huge, empty, waste of time.

    If you have absolutely nothing to do, if you are obsessively competitive, unemployed, or if you can't function w/o bragging and mocking someone, if you get off on tormenting ppl that can't defend themselves and cuss you out, or any of the above, this is your game. I'll leave you with a conversation I had with a DS fanboy that couldn't let criticism of his golden cow go unshamed:

    "I have np with the game. You're just bad. Gid gud. I got all the achievements."

    "I got a job."
    Expand
  19. Sep 7, 2020
    1
    worst dark souls by far, although is has the best graphics but that is because of the fact that it’s the newest.
  20. Jul 19, 2020
    0
    The combat, music and bosses are all the best the Dark Souls series has seen so far. While the level design isn't quite at the original Dark Souls's level, almost everything else makes up for it to create a fantastic experience. The DLC's also have some of the best bosses in the series.
  21. Jul 9, 2020
    0
    The game is hard for the sake of it.
    Not actually that fun
    The story is poorly told
    The graphics are quite average
    I really do not see what the hype is all about
    Go play Devil May Cry or Dante's Inferno. Way better games
  22. Jun 29, 2020
    0
    Es un juego muy bueno, pero también es cierto que puede ser abrumador para la gente no generalizada en este genero, ademas de que nunca se atrevieron a mejorar el online del mismo.
  23. Dec 2, 2019
    0
    Sorry to say that, I never attack the reviews for any single souls type games before but today I like to rate 0 for this game of games because Dark Souls 3 was a very difficult game to play. The worst game in the world because this game is too difficult to fight. Just one hit from the boss then I died. What is the purpose to make a game such like I hit a boss that it will dodge my attack.Sorry to say that, I never attack the reviews for any single souls type games before but today I like to rate 0 for this game of games because Dark Souls 3 was a very difficult game to play. The worst game in the world because this game is too difficult to fight. Just one hit from the boss then I died. What is the purpose to make a game such like I hit a boss that it will dodge my attack. Then when it attack me and I just one hit die? I really so angry and want to throw the controller. Come on, a game is makes people to play for fun but not for play for angry. Expand
  24. Sep 1, 2019
    0
    Ужаснейшая игра в серии. Сюжет продолжение первой части- зачем?
    Графика не особо смотрится вообще, и вытаскивает только освещение. Геймплей не меняется вообще из части в часть. Оптимизация на пк и пс4 не очень, так как просидает фпс иногда. Игра чисто для фанатов и не зайдет остальным игрокам
    Ужаснейшая игра в серии. Сюжет продолжение первой части- зачем?
    Графика не особо смотрится вообще, и вытаскивает только освещение. Геймплей не меняется вообще из части в часть. Оптимизация на пк и пс4 не очень, так как просидает фпс иногда. Игра чисто для фанатов и не зайдет остальным игрокам
  25. Jun 30, 2018
    0
    While this installment of Dark Souls has taken a few steps in the right direction, it still falls utterly flat. While the combat has a bit more fluidity to it than Dark Souls 2 it feels more stiff and unresponsive than Bloodborne and still has a jankiness to it. The combat seems to be meant to be slow paced (and everything I've read agrees with that) but there is a strange delay to theWhile this installment of Dark Souls has taken a few steps in the right direction, it still falls utterly flat. While the combat has a bit more fluidity to it than Dark Souls 2 it feels more stiff and unresponsive than Bloodborne and still has a jankiness to it. The combat seems to be meant to be slow paced (and everything I've read agrees with that) but there is a strange delay to the combat actions that is present in all games that I imagine stems from an issue with the engine From Software uses for the games. While the atmosphere and look of the levels, armor and bosses is generally good to excellent the graphics seem like last gen. This wouldn't be an issue but even with low grade graphics the engine still has FPS issues in certain places. Also while this is heralded as a "difficult" franchise it still does not even deliver on that promise. It's a marketing tactic used to sell a glitchy and low effort project. Why would From Software bother to develop a proper working combat system, current generation graphics, a cohesive and well-told story (sorry the off hands approach in the fashion they use doesn't work and whats there is uninteresting at best), a proper RPG leveling system and progression, bug fixing and any other thing that would be included in a well-developed game that focuses on quality when the game will sell with the bare-minimum effort put in. I wouldn't really recommend this game for anyone, and for trophy/achievement hunters willing to play anything (like myself) be prepared to put in a long grind to get your trophies/achievements. Expand
  26. Feb 16, 2018
    3
    terrible game. controls/movement is not intuitive and clunky, resulting in a poor user experience. games with similar mechanics, like Shadow of War, are significantly more fluid with better camera angles.

    i paid $5 for this game (used) and i feel like i got ripped off.
  27. Sep 28, 2017
    3
    I don't get the hype. This was just a frustrating hack-and-slash with a boring story. The only reason people play this game is for bragging rights on how they played a game that makes you wan to break your controller.
  28. Jul 13, 2017
    3
    All the faults of the Souls series are on full HD display; **** controls, overpowered enemies, smashed in half PvP, and bullcrap enemy placement are all accounted for. At least now the main narrative has a far more straightforward goal to keep the player on the straight and narrow, but the series trademark obfuscation is in no danger of leaving.

    These games are hard because you die
    All the faults of the Souls series are on full HD display; **** controls, overpowered enemies, smashed in half PvP, and bullcrap enemy placement are all accounted for. At least now the main narrative has a far more straightforward goal to keep the player on the straight and narrow, but the series trademark obfuscation is in no danger of leaving.

    These games are hard because you die quickly. It's the most lazy and cheap way to make a game hard. Don't bother with any of these games, just play a tighter controlling RGP at max difficulty to get a similar experience.
    Expand
  29. Jun 19, 2017
    3
    At the release of dark souls 3 i gave this game a 10 because i was being a blind fanboy , this is by far the worst game in the franchise it has been terribly dumbed down for casuals , the bosses are too easy the game is too short and what really destroys this game is the god awful pvp ...I cant fathom why fromsoft wanted to encourage every player to be a darksword spamming scrub , and dontAt the release of dark souls 3 i gave this game a 10 because i was being a blind fanboy , this is by far the worst game in the franchise it has been terribly dumbed down for casuals , the bosses are too easy the game is too short and what really destroys this game is the god awful pvp ...I cant fathom why fromsoft wanted to encourage every player to be a darksword spamming scrub , and dont even get me started on how broken the hitboxes are , you will be hit from 4 feet away from another player who isnt even within range from you . I went back to dark souls 1 and tested out the hitboxes in pvp and to my surprise the hitboxes were actually accurate i wasnt getting hit by wepons that were out of range , so my question is, why is an outdated ps3 2011 dark souls 1 able to have better pvp hitboxes than a 2016 ps4 dark souls 3? It just baffles me. Also there is an extreme lack of build diversity , all you will see is players using greatswords, straight swords and dark sword and the fact that fromsoft rehashed everything from dark souls 1 just shows there wasnt much thought put into this game they reused patches , siegmeyer , darkmoon covenant ( which still does not work even after they patched it btw) sunbros covenant , dragon covenant , anor londo , almost every weapon and armor from dark souls 1 and 2 . If you want to play this be my guest , no doubt you will enjoy it at first but once you beat the game numerous times and spend alot of time in pvp you will start to realize that this is just an attempt at making a dark souls 1 clone , i am glad this is the last game in the series for now , this should have never been developed . Expand
  30. May 27, 2017
    4
    This review contains spoilers, click expand to view. This game's only redeeming qualities as of late is the lore standpoint of the game. But gameplay-wise, it falls flat. Almost all weapons are pure clones of the basic weapon of their respective class. Pure and prime example for the straightswords is that they're all clones of the Longsword. The only SS with a unique moveset is the Dark Sword. The game has every single BK gear from Ds1. But the Silver Knights do not. Only their armor set, Greatbow, and their Shield. While their GB indeed holds up perfectly, the shield sadly, is by far useless. All of its dmg reduc is reduced to below avrg and the fact that the shield has low lightn reduc now is a complete joke. It's the Silver Knights. Who slayed dragons, as per the intro to DS1. So they SHOULD've AT LEAST moderately high lightning reduc. To top that off, the SK SS and SK Spear, are not droppable at all nor are in the game's code. The SKSS was easily the strongest SS in ds1 (the only one that came close was Balder Sidesword, but still a bit lower in AR than SKSS) The worst part about the sword not being in the game is that the Ringed City is LITTERED with SK statues. And even has Ledo, A SILVER KNIGHT. But you can only get his hammer, not even his armor set. Not even LEDO is wearing it. He's only wearing the normal SK set. They just retracted his set and left it in the game's code, because..reasons? (There's even a small room with a corpse in front of a Silver Knight Sword statue. But it's only an ember) All it takes is a sinple patch to put it in. It's not really all that hard, FromSoft. And in terms of its gameplay. The gameplay itself isn't all that terrible. It's alot better than Dark Souls 2 put out, but the R1 attacks of every weapon are borderline broken. It's true that they wanted to make it more faster-paced, but they did it in the worst way they could have done. Weapons' R1 attacks are so fast that almost all other attacks are rendered useless, even in PVP. Why use an R2 that has a slight delay to it, when you can do a quick hit and abuse it endlessly to win? Take for instance the GSs and UGSs. These are generally slow weapons. But they have pretty quick R1 strings, especially by Dark Souls standards. Bloodborne did fast-paced gameplay right. Your attacks have a wind-up, but you can dodge and maneuver just as quick as your enemies can attack. But DS3 is a little bit the same but replace the wind-up with little to no wind-up at all. Originally, you are meant to COMMIT to your attacks and if you spammed attacks, you bit the dust for it. But this is no longer the case. The patches are also a problem. More recently, the Sunlight SS was changed from having B STR and DEX scaling to C STR and DEX and a B in Faith. It became OP in AR, yes, but at least it was stronger than the Broadsword. But then they patched THAT and reduced the STR&DEX to D. Now it's again weaker than the Broadsword&Longsword, as if you have both at +10 and put to Ref they are both miles stronger than the Sunl SS. So, SOLAIRE's Sword is miles weaker than common soldier swords. Its added Faith scaling is stupid, as it was never a Faith weapon to begin with.It had the same scaling & stats as the broadsword in DS1 (C in STR&DEX). Now, look at Astora SS. A very good weapon from ds1. It's useless now. It has D STR&DEX scaling at +1–+10. Which after the Abyss Watchers, becomes completely weak for the rest of the game(it becomes the 2nd weakest SS in the game),especially if you put it into Ref. (which doesn't change its scaling at all, still stays D in STR&DEX). The problem they made with it is removing its faith scaling, it even has a 14 faith req! What they should've done was not change the scaling Sunl. SS had, have ASS be a Twinkling Titanite weapon and have D STR&DEX,B FAITH). From has been constantly nerfing unique, great weapons and buffing broken weapons from the RC dlc. like the PairedGSs for example. The weapon itself was already broken. It's slightly weaker than BKGS and has an L1 chain that is super slow but somehow stunlocks you. And not even a fully-charged R2 of the Black Knight Greatsword and Black Knight Greataxe, nor even the Dragonslayer Greataxe's L2 knocks them out of it; it gives them infinite poise, and has yet to be fixed. Such attention and patches were never done with the other games. Why now? Sin doesn't exist. Yes, you can pray to velka for absolution and dissolution. But no matter what you do, it seems to always tell you that you have not sinned. It only de-aggros NPCs, that's it. The worst problem with Sin in the game is that it doens't exist! You can kill any NPC and go to Velka. Nope, no sin. But, this game has Darkmoons. Well, that's the next problem. They are downright REDUCED TO BLUE SENTINEL CLONES, and the only purpose of the Blue Sentinels is that you have access to getting Proofs EARLY. Who to choose between the two boils down to merely personal-preference. There isn't even a BlueEyeOrb.Darkmoons are left with waiting for months just to even get summoned Expand
Metascore
89

Generally favorable reviews - based on 69 Critic Reviews

Critic score distribution:
  1. Positive: 68 out of 69
  2. Negative: 0 out of 69
  1. Playstation Official Magazine UK
    Jun 13, 2016
    90
    Dark Souls III rarely innovates, but it experiments within the Souls parameters to grotesque and glorious effect. Another Game of The Year contender, then. [June 2016, p.81]
  2. Playstation Official Magazine Australia
    May 18, 2016
    90
    Dark Souls III is all-consuming, it’ll drive you up the wall, and the sense of accomplishment you’ll get when everything clicks and you go on to finish that final boss... well, it’s simply beyond compare [June 2016, p70]
  3. Games Master UK
    May 18, 2016
    95
    The best Dark Souls game to pick up right now, and a fitting finale for the series. [May 2016, p.58]