• Publisher: SCEA
  • Release Date: Mar 24, 2015
User Score
9.0

Universal acclaim- based on 13072 Ratings

User score distribution:
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  1. Mar 24, 2015
    7
    I got this game early because of that fiasco with Target. I have to give it a 7. Here's the pros and cons:

    + Gets bonus points from me for not being casual **** like most modern games. + The atmosphere is very cool and level design is intricate. + There's a solid amount of weapons, armor and items. + Great soundtrack, always the best part about FromSoft games. + Backstabs are much
    I got this game early because of that fiasco with Target. I have to give it a 7. Here's the pros and cons:

    + Gets bonus points from me for not being casual **** like most modern games.
    + The atmosphere is very cool and level design is intricate.
    + There's a solid amount of weapons, armor and items.
    + Great soundtrack, always the best part about FromSoft games.
    + Backstabs are much harder to pull off and only worthwhile in PvE.
    = Enemy and boss design is unique at first, but becomes tiring as the game progresses.
    - Nothing was learned of the improvements in Dark Souls 2: no respecs, can't use more than 1 item at a time, dual wielding, etc.
    - Miyazaki still does not know how to design stats at all. Arcane is only effective in PvE and Bloodtinge is worthless.
    - NPCs are as shallow as they were in Dark Souls 2, they literally have no stories at all.
    - Chalice dungeons are needlessly grindy and will be what causes this game to have DLC.
    - All this creativity went into weapon design, but you still riposte with your fist.
    - Other minor **** that bugged me: stair ripostes are still impossible and your character can't be left-handed.

    Hopefully this is a helpful review for anyone considering purchasing this game.
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  2. Mar 24, 2015
    5
    This review contains spoilers, click expand to view. I wanted to like this game, I really really really did. The graphics were obviously downgraded from the trailers shown at events, and while the story was definitely not a major part of the game it was still very lacking. I was absolutely disgusted with the ending, it really was a cop-out with it just being all a dream. I loved that they tried making it lovecraftian, but it feels like the main idea of lovecraftian horror went right over FROM's head. The gameplay is identical to previous games in the Souls series, but much much easier. The overabundance of healing items makes the game far to easy when you consider the fact that it takes about an eighth of a second to actually heal. The easy healing makes the game much less punishing, and your healthbar essentially becomes your Healthbar+(Amount of Blood Vials * Amount healed by Blood Vials). The lack of content in the chalice dungeons is also very disappointing, and more often than not you'll find yourself walking down hallways that look and feel exactly the same over and over again, but I guess there's not really much you can do with randomly generated content.

    Overall I'd give the game a 5/10. It's a step back from its predecessors, and while it touches upon some interesting concepts the fundamentals of those concepts went right over FROMs head.
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  3. Feb 27, 2016
    7
    Pros: the atmosphere, the visuals, the challenging but rewarding gameplay, the enemy design, and the stunning environments

    Cons: the extended load times, the story and the disconnected game world

    7/10
  4. Feb 28, 2017
    7
    You will die. About 1 million times. I dont know how people enjoy that. I dont. The graphics are good, the environment and engagement into this game is great. But they really need to add an easy mode for those who dont enjoy playing every game on the most difficult level. It reminds me of megaman. You basically need to memorize each level and what's coming next.
  5. Mar 8, 2019
    7
    What does not kill makes us stronger. I give this assessment to the game because there is a hardcore and there is idiocy. And unfortunately, in this game it is enough both.
  6. Jun 14, 2022
    6
    Bloodborne is a good game, for people who have patience. The game relys on grinding and farming a lot. which i don't like. you can just grind out echoes, level up and defeat the boss. I was looking for a game which would give more importance to skill , and it does but you can still just grind a win. If you do not have a problem with grinding tho I highly suggest you check it out
  7. Mar 31, 2015
    6
    When I play Bloodborne, it feels like exploring I'm Dol Guldor or facing the Nazgul in Middle-Earth. It feels like the Bloodborne community is alive as well, new things being discovered, people working together to solve mysteries, etc. This truly is as much if not, even more of an experience and experiment than the original Dark Souls was. It feels as if they mashed a whole bunch ofWhen I play Bloodborne, it feels like exploring I'm Dol Guldor or facing the Nazgul in Middle-Earth. It feels like the Bloodborne community is alive as well, new things being discovered, people working together to solve mysteries, etc. This truly is as much if not, even more of an experience and experiment than the original Dark Souls was. It feels as if they mashed a whole bunch of influences and put them in a blender. I thought that some parts reminded me of Resident Evil to Princess Mononoke to H. P. Lovecraft to Lord of the Rings. My friend however who's less of a geek, says that he can't nail down only one influence, it minds him of everything from Neverending Story to a bunch of other things. This game will start off pretty slow, but soon you get to set the pace and go on your own adventure. With paths that will sometimes lead you to nowhere. (Or so you think) Expand
  8. Feb 24, 2017
    7
    Bloodborne is an excellent game however it has a brutal learning curve which requires perseverance to overcome. You will die and replay the initial section of the game so many times you'll lose count and your commitment will be tested. You are punished for dying by what feels like a long re-spawn loading time and having to fight your way back through the same enemies you struggled toBloodborne is an excellent game however it has a brutal learning curve which requires perseverance to overcome. You will die and replay the initial section of the game so many times you'll lose count and your commitment will be tested. You are punished for dying by what feels like a long re-spawn loading time and having to fight your way back through the same enemies you struggled to defeat the last time round. There is no quick save and re-spawn points are few and far between. Rather like Tom Cruise in Edge of Tomorrow you get a little better each iteration until eventually you succeed. Like a plane climbing through bad weather you punch through and into brilliant sunshine. The game remains hard but now you are competent in the mechanics it's a joy to play. You may chose to revisit the early section that caused so much frustration but this time your foe fall with consummate ease. It feels like redemption as you carve your way through the same enemies you previous struggled against now barely taking a scratch. Don't give up on this game and the reward will be many hours of fun.

    Update
    Shortly after writing my review I got bored with the repetitive nature of the game and had a few days off. I never went back. It's feels like a chore playing the game and a stressful grind. I play games for fun and when they stop being fun I stop playing.
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  9. Aug 20, 2015
    7
    Don't get the wrong idea,this is a really good title,Myazaki and his team did a cool job,but c'mon,why so many high scores in those reviews? It's one of the most overrated games I have ever played.

    This will be a somewhat long review,so you will need some patience Before listing the pros and cons I found while playing the game until its final moments of the true ending i'll tell my
    Don't get the wrong idea,this is a really good title,Myazaki and his team did a cool job,but c'mon,why so many high scores in those reviews? It's one of the most overrated games I have ever played.

    This will be a somewhat long review,so you will need some patience

    Before listing the pros and cons I found while playing the game until its final moments of the true ending i'll tell my experience.

    I really dedicated myself to this game,I searched everything in the wiki,I'm kind of a RPG maniac,I got Demon's Souls three months after it was released looking for a really interesting RPG on Ps3 that would hold me like good old titles since NES and Ps1 did.

    And like I did in all the Soul Games I wasted a lot of time of my life looking into the game mechanics and infos about builds,armors,weapons,stats and all those stuffs.
    And while looking into the wiki I realized that I found the first problem: I finished my build in more or less 2 hours...is that a good thing? Maybe.
    Of course it's nice I don't need to spend 1000+ hours in a game until I finally create my true desired build(like happened in Dark Souls 2,holy **** From,wtf is your problem putting 9999999999 equipments in a game? I really wished that Dark Souls 1 could have some more equipments,but it was just too extreme in Dark Souls 2 with all those useless millions swords and greatswords and few twinblades/curved greatswords/greatbows/fists/whips...a middle term between the two games would make it nice,but anyway...)

    But then I realized that finishing my build in two hours was bad and not good,because there wasn't too much things to see,to search,to look into it...because the game lacks diversity!
    IN EVERY **** WAY, making fun and the variety of builds really limited and everybody using the same weapons in 90% of the time. And this sucks, because this is something that can't happen in a RPG.The game is more of a hack 'n slash than a RPG.They didn't polish the details of the game.Everything is so simple,so superficial,so "we will not work too much in these features,so let's just say to them we wanted to keep it simple,so they don't have too much to worry and this will be fun"

    IT IS FUN,but after some time it's just repetitive.

    *******Cons:

    -Very few stats,only six.
    -Very small number of weapons,even with it's trick mechanic
    -Very small number of secondary weapons
    -Very small number of equipments
    -A lot of equipments are variations of the default hunter armor
    -Only true difference between armors is it's appearance,the changes in the stats are minimal,and so you can't really change the damage that you take,if you want to survive more hits the only way is investing in your HP or levelling.
    -Where are the rings that all of us RPG fans love? The few Runes were a great improvement but it would be nice to have both runes and rings,each one with its own utilities or at least more Runes.
    -Very small number of "magics"
    -Talking about magic,why the **** does magic uses QSB? You can only carry 20 QSB without Odeon Runes, and you need to use a lot of them for the magics, and ALL secondary weapons uses it too,so you basically use magic one or two times before you run low of QSB.If you want to use both magic and secondary weapons you're screwed.
    -Only one form of defending yourself from attacks: evading.There's no shields,no protective magics the name of this game should be "attack&evade" because it's just about that or trying to parry with your gun,but the system for parry isn't the same to all enemies and some can't even be parried(even hack and slash games have more ways of defending yourself apart of evading ,for example guarding,counter or instant counter),and because of that comes the main con:
    -The game is very repetitive,from the beginning to the end it's just the same gameplay,with some little improvements that are so small that it don't feel interesting at all,it becomes lame, being saved basically by the boss encounters.
    -Few npc's.This wouldn't be a problem if they at least had some use or role in the game but 95% of them are absolute useless,or are in the game just to teach you some gestures.No tutors,very few merchants(only the two at Hunter's Dream),very few quest lines and rewards.
    -Enemy NPC Hunters are ridiculous powerful,they have infinite bullets and they will spam their magics and secondary weapons making direct combat with them kind of inviable and unbalanced,and it's even worse if there's more than one,you need to use bugs or map limits that they don't transpass because when they come near this map limit they turnback to their original spot with the AI combat absolutely messed up and ignoring your existence(they just walk away giving their back for you to hit them hard)
    -History is kind poor,it isn't all bad,but again,it's too simple.
    -Chalice Dungeons / Random Dungeons are boring as hell, I don't know who had that idea but it don't work,at least not for me.It's pretty boring to stay in a dungeon that every floor and room looks almost the same as others,doing the same **** over and over again.And all the strongest items and runes are in there,so it's kind sad...
    -No secrets, no hidden walls,almost nothing to look or search for,almost no discovery.
    -It's not fun to replay it at all,it's repetitive even in the first playtrough(there was a point I nearly stopped playing because I was bored,but i was at 70% of the game so I keep up),I can't imagine how boring it can be in a NG+ doing the same things over and over again one more time.
    -Too few covenants
    -True Ending and last battle was kind of disappointing,kind of "...it's just that?".
    -Because of all of this the PvP is boring

    Ok after this speech and saying just bad things,comes the Pros:

    *******Pros:

    -Pretty cool graphics
    -Hard and challenging maps,I dare to say it's harder then the Souls Games in some aspects
    -One of the best atmospheres I ever saw in a game,it's really really nice you know? It's darker and heavier than any Souls Game with it's "gothic-postapocalyptical-madness-world" elements and It makes you feel immersed and sometimes tense of what comes next,scared of losing your 100,000 Blood Echos in a map that enemies can appear out of the blue basically from everywhere,and if you're not on your guard: YOU.WILL.DIE.
    -Excellent soundtrack
    -Really cool and well designed enemies
    -Boss battles are freaking awesome,the cutscenes are nice,they are cool looking,gruesome,ugly,strong,fast,they scream and makes you piss your pants when they are raged and all the Boss Themes only make it better!
    -Beautiful armors and equipments -Cool looking Weapons,every weapon has a unique and nice moveset -Trick system of the weapons are one of the coolest and interesting inovations i ever saw,the combos you can make with them are satisfying -Well designed maps -Interesting Blood Gem Feature -Interesting Rune Feature -Creative and cool magics And that's it...the game basically takes one step foward and two back... I always dreamed about something like the runes and the blood gems feature on a Souls Game,and more intimidating bosses(the majority of dark Souls 2 bosses are a joke) and an atmosphere more "Dark Age" to make you feel like you were on a Tolkien LotR's book(Demons Souls was the one that got closest to this Medieval Dark Age Fantasy atmosphere in my opinion) and when a game does have something like these elements...it lacks A LOT in other elements... It's a nice game,but guys...it's not a top tier game...
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  10. Mar 24, 2020
    6
    Bloodbornes combat feels floaty and too spammy, far way from the typical gameplay that put Fromsoftware's mark on the map. The environments are grey and samey and world-building and storytelling is all but nonexistant. The hub level is an unnecessary dilution to an already overwhelmingly un-grounded, directionless experience. Bosses and monsters all blur together in this hazy, gloomyBloodbornes combat feels floaty and too spammy, far way from the typical gameplay that put Fromsoftware's mark on the map. The environments are grey and samey and world-building and storytelling is all but nonexistant. The hub level is an unnecessary dilution to an already overwhelmingly un-grounded, directionless experience. Bosses and monsters all blur together in this hazy, gloomy gothic nightmare one from which you might just wish you'd wake up. Expand
  11. Oct 15, 2017
    7
    Nice game with very polished combat mechanics. For those that are looking for a merciless kind of game, this is it. That said, I really don't like the balance between how your character levels up and how difficult enemies get as you make progress towards the end of the game. I understand that some people like this kind of challenge - so in that sense I can say that this game is definitelyNice game with very polished combat mechanics. For those that are looking for a merciless kind of game, this is it. That said, I really don't like the balance between how your character levels up and how difficult enemies get as you make progress towards the end of the game. I understand that some people like this kind of challenge - so in that sense I can say that this game is definitely not for everyone out there. For the more casual gamer like me, some of the game design decisions don't make sense at all. It's a bit too much and there is simply no way around that. Expand
  12. Jun 2, 2015
    5
    I'm updating my review which originally gave this game a 10 - the game itself is pretty good however if you enjoy the co-op and pvp aspects of the souls games you will likely be disappointed by the constant network dropouts and "cannot connect to network" and "lost network connection" warnings - every time this happens you will be booted back to the opening title sequence and have to tryI'm updating my review which originally gave this game a 10 - the game itself is pretty good however if you enjoy the co-op and pvp aspects of the souls games you will likely be disappointed by the constant network dropouts and "cannot connect to network" and "lost network connection" warnings - every time this happens you will be booted back to the opening title sequence and have to try again. Even though souls games tend to be crowded years after their release - this game is quickly dying out because of this problem. The frustration should come from the difficulty of the game not the crappy network scheme. These days many companies either don't do enough beta testing or release games before they're fully operational - it's sad. If you want to play offline you'll be fine. Expand
  13. May 4, 2015
    7
    Bloodbourne is not a bad game, it just had big shoes to fill. The Focus was meant to be more on face paced combat than the rpg elements, but when trimming the game down it lost some of what made dark souls great. The great thing about a souls game was that if you rushed into an area with little to no preparation then yo would get destroyed, but if you took the time to upgrade the correctBloodbourne is not a bad game, it just had big shoes to fill. The Focus was meant to be more on face paced combat than the rpg elements, but when trimming the game down it lost some of what made dark souls great. The great thing about a souls game was that if you rushed into an area with little to no preparation then yo would get destroyed, but if you took the time to upgrade the correct weapons and armor, the game was much more manageable. This element is lost a little in Bloodbourne. All the souls games are difficult and bloodbourne is no exception. It does do something wrong though. Think about the most fun you have had playing a difficult game.flappy bird on your phone, or super hexagon. What made those games fun was the fact that it was difficult, but as soon as you failed, you started with a clean slate quickly so you didn't have to dwell on your failures. Dark souls struck a good balance of punishment and ease of death. Bloodbourne not so much. I found myself dying on a boss battle, and instead of thinking of what I would do differently next time, all I did was groan because I would have to farm more bullets and bloodvials before the next encounter. And I would have to plenty of time to contemplate this on the atrociously long loading screens that are inexcusable on next gen hardware. Bloodbourne at its core is just okay, and it couldn't possibly have lived up to the hype. Expand
  14. Apr 2, 2015
    6
    Bloodborne can be a pretty fun game. However, I think it's the weakest of the "soul's games". My favorite things about the game are how surreal it got towards the end and how fluid trick weapons are. My least favorite part about it was that gun counters were simply not worth the risk involved; it was generally better to use iframes.

    I don't really understand all of the gushing praise
    Bloodborne can be a pretty fun game. However, I think it's the weakest of the "soul's games". My favorite things about the game are how surreal it got towards the end and how fluid trick weapons are. My least favorite part about it was that gun counters were simply not worth the risk involved; it was generally better to use iframes.

    I don't really understand all of the gushing praise for this game. Bloodborne has several flaws that fans and critics are ignoring, the most egregious of which is the lack of build variety. Previous games allowed parry counters as a potential play-style. Now that and two hand are the only options. Bows, spells, miracles, pyromancy, dual wield, heavy armor, and shields are all gone, and replayability has definitely suffered.

    I look forward to all of the 10/10 reviews when Starcraft 3 removes the Protoss, Dota 3 removes items, and CS removes all rifles.
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  15. Apr 10, 2015
    6
    Let me start by saying I am FAR from being a casual gamer. I have played video games for 30+ years and spend 30+ hours a week gaming. I have played every genre of game created and enjoy active combat RPG's. Having said all that Bloodborne is simply not the game for me. It's not overly difficult as much as it's overly repetitive. The storyline is weak for an RPG as is the characterLet me start by saying I am FAR from being a casual gamer. I have played video games for 30+ years and spend 30+ hours a week gaming. I have played every genre of game created and enjoy active combat RPG's. Having said all that Bloodborne is simply not the game for me. It's not overly difficult as much as it's overly repetitive. The storyline is weak for an RPG as is the character development (I found no reason to care about the protagonist). I found it to be nothing more than hack, hack, die, revive then repeat. There are virtually no payoffs for defeating enemies. The visuals are great and it plays very well and I get that many people love this game and I don't discount their opinions, I simply find this game lacking for me. If you do not mind long repetitive grinds for mediocre loot then this game is great. Expand
  16. Apr 14, 2015
    5
    The story is unclear and uneven so the whole game covered in some kind of mist. You will like it if you like the Demon Souls / Dark Souls series anyway, which I thought I was too, but really a bit tired now of all this "greatness and myst" developers put in those games. It seems just like a lack of a really good story, so they put whatever they got and then covered with a lot of mysteryThe story is unclear and uneven so the whole game covered in some kind of mist. You will like it if you like the Demon Souls / Dark Souls series anyway, which I thought I was too, but really a bit tired now of all this "greatness and myst" developers put in those games. It seems just like a lack of a really good story, so they put whatever they got and then covered with a lot of mystery so your imagination will do the rest, but you won't even get answers to all questions, as storytellers don't know them too. Expand
  17. May 15, 2015
    6
    Bloodborne is beautiful, has its own genre, BUT.
    For me, the excessive difficulty covers a lack of content: only 14 weapons, 14 secondaries, the environnements are not so big and might be repetitive, there is no real scenario and the ennemies always have the same movements (farming can become really annoying after a while)
    Also, my biggest deception was the online mode: it is so so so
    Bloodborne is beautiful, has its own genre, BUT.
    For me, the excessive difficulty covers a lack of content: only 14 weapons, 14 secondaries, the environnements are not so big and might be repetitive, there is no real scenario and the ennemies always have the same movements (farming can become really annoying after a while)
    Also, my biggest deception was the online mode: it is so so so bad, 5 minutes to join a friend, and make it as many Times as you die.

    Maybe i just don't like the type of this game, but i cannot understand those 9/10 scores

    So,
    LENGHT: 2.5/5
    GRAPHICS & SOUNDS: 4/5
    GAMEPLAY: 2.5/5
    CONTENT: 2.5/5
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  18. Sep 2, 2015
    5
    In its current state, it feels like it caters too much to the twitch experts, and doesn't bend for the rest of us. A challenge that feels like a learning experience is welcome, but Bloodborne too often felt like it was kicking me in the balls and leaving me helpless to do anything about it.
  19. May 20, 2015
    7
    Advantage of this title is hard difficulty, also is his big weakness. Not for casuals players. Very good level desing and monsters. Good boss fights. Game without good story. Not for me, for you? you must play and answer is on you.
  20. Aug 7, 2015
    5
    My experience playing this game for around about 40 hours is that the majority of the time I ran around killing enemies for blood echoes in order to acquire items that will give me a fighting chance against a boss. This very quickly became a boring repetitive lengthy cycle prior to facing a boss. I tended to get 2 or 3 goes at a boss before being forced to collect blood echoes again. IMy experience playing this game for around about 40 hours is that the majority of the time I ran around killing enemies for blood echoes in order to acquire items that will give me a fighting chance against a boss. This very quickly became a boring repetitive lengthy cycle prior to facing a boss. I tended to get 2 or 3 goes at a boss before being forced to collect blood echoes again. I have no problem that the game is difficult, but don't make me do boring repetitive things! This is by far the most frustrating game I have ever played! Expand
  21. Nov 26, 2015
    5
    I know a score of 5 doesn't go with the mainstream oppinion but hey - thats what user reviews are for.

    First of all I have to say that I am new to the dark souls games and Bloodborne is the first game of this series. Lets start out with what I like +++ The world and the setting is superb - that Lovecraft meets Walking Dead meets Groundhog Day creates a dense atmosphere, fantastic
    I know a score of 5 doesn't go with the mainstream oppinion but hey - thats what user reviews are for.

    First of all I have to say that I am new to the dark souls games and Bloodborne is the first game of this series.

    Lets start out with what I like

    +++ The world and the setting is superb - that Lovecraft meets Walking Dead meets Groundhog Day creates a dense atmosphere, fantastic surroundings and an eerie feel to it. That was mostly the reason I kept playing this game for so long, it just feels great to travel the streets of Yarnam.
    ++ The narration - I love it. This game really makes you feel with your character as you are thrown into a weird scenario having no more of a clue than your character does, and the story isn't simply told, you have to uncover it, discovering little clues at every corner, forcing you to put the whole picture together yourself. Very interesting
    + The Enemies are fantastic, I dont know what the game creators were taking when they came up with those monsters, but it definitely worked. Those weird enemies really make the game worthwile

    But there are many negative points that finally made me quit playing this game, leaving me very dissapointed, as I would have loved to see more of the game.

    --- I am lost. I mean - I know that being lost is part of the game and part of the fun, but when it comes to a point where I either have to spend hours upon hours, trying to every combination of "now I toppled a flower pot - now i have to visit everything again, maybe something changed somewhere" or having to rely on wikis to spare me that waste of time this really is a buzz-kill for me.

    --- The difficulty. I spend hours roaming the the streets after the first lamp. The game doesnt tell you "get one insight, find a skull, bash it against your head and you will be allowed to level up" no. Either you stumble over it, or you dont and you cant even begin the game because of that. But once you got that figured out (thanks to wiki) there comes a time when it actually makes fun to play. Then the first bosses come. I know that it is part of the fun to learn the combat mechanics and I daresay I mastered them sufficently, putting a lot of time into it. I also managed to beat a lot of bosses and aways felt kinda proud afterwards because they really are tough SOBs. But at some point I met a boss that I couldn't beat at all. And I dont wanna spend another 10 hours farming previous areas, just to level up a little so I increase my chance to survive the first half of the bossfight. I just dont have the time for that.
    So after all: If you have time on your hands, if you can adapt to the playing style easily, and if you dont mind spending hours upon hours farming the same surroundings untill you can proceed and to train your use of game mechanics - buy that game.

    I am however finally sick of a game, that in my opinion isn't playable without a wiki page. There are no explanations whatsoever, the game mechanics are complex and yet not explained at all and in the end I have to say: I paid good money for it. If i want to make this game easier - add easier difficulty levels - and leave the decision up to me!!! I am pretty certain the game will become very interesting later one, but that doesn't do me any good if I cant get there, withouth putting another 16 hours of mindless farming into it. Some people have a life in the real world, game difficulty should be adjustable to players who wanna see the whole game without having to spend hours upon hours in farming and training.

    With adjustable difficulty settings this game would have been a superb 10/10. The way it is it's just an unplayable piece of something that might have been great, but I'll never know. And a score of 5/10 is generous for a game that is so hard, it might as well be bugged or broken. When will software developers realize to give more power to the players. If i want the fights to be easier, add a darned difficulty slider, or live with this score. I couldn't recommend this game to anyone who has a real life, because it the ratio between "it eats up your time" and "you actually proceed in this game" is as unbalanced as it can be.
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  22. Dec 6, 2015
    6
    This is a very good game, if it was not made by FromSoftware, I will give it 8 or 9, but the more time I spent with it, the more I missed Dark Souls, the more I hate Bloodborne and the more I am worried about Dark Souls 3, it just makes me sad, because I know what I used to love has gone permanently. Now you all know how good the game is, I will just focus on the part I don't like.

    1.
    This is a very good game, if it was not made by FromSoftware, I will give it 8 or 9, but the more time I spent with it, the more I missed Dark Souls, the more I hate Bloodborne and the more I am worried about Dark Souls 3, it just makes me sad, because I know what I used to love has gone permanently. Now you all know how good the game is, I will just focus on the part I don't like.

    1. Healing. Healing is fast and you have 20 blood vials at the beginning, and you can regain health for a short period of time after you get hit by fight back. It sounds cool at first, but soon I find the Dark Souls approach is superior. Why? First in Dark Souls you don't have to farm healing stuff when you get stuck, which is annoying and not fun at all; Second, in order to keep the difficulty of the game since you can heal fast, they either one shot you or gank you or attack non-stop like rampage, unlike Dark Souls where enemies are brutal but not crazy, and you have a shield to learn their attacks. The more you played Dark Souls, you get more confident, because enemies attack with a rhythm, you are rewarded by spending more time with the game, but in Bloodborne? The enemies are very hard to predict, and since you can regain, you can just trade with them with a strong weapon like Holy Blade.

    2. Attire. Attires in Bloodborne are all about fashion and nothing else. They may have different stats, but really don't matter that much. There is nothing excitement about finding new attires in Bloodborne. Does it look ugly? Yes, then throw it away. This is so not RPG but FashionPG.

    3. Weapon. Yeah I know lots of you love Bloodborne for the intricate weapon attacks, R1 combos, transforming attacks etc. But what is the best attack? Holy Blade charged R2. Hand Axe charged R2. Chikage transformed R1. Action game doesn't have to be intricate, it should be simple and elegant, it is more about timing and strategy, and know your enemies well.

    4. Weapon upgrade. So little materials to upgrade the weapons. In Dark Souls you have alternatives like boss weapon, fire weapon, black knight weapon, dragon weapon. In Bloodborne? One blood rock per game, and no alternatives, that is...good.

    5. Gem system. You wanna PvP? No you can't, because you don't have the best gems so they can one shot you with 50% V.attack and 3*27% gems. Go back and farm like a farmer! Thank you FromSoftware.

    6. Chalice Dungeon. Could it be more boring? And instead of showing brilliant level design, they decide to deploy crazy hard enemies but no rewards for you, is that supposed to be funny and I supposed to admire that?

    7. Cheap battle design. Most hunter NPCs have large health pool, they can heal, and they hit you with two or three hits, and they gank you. It is so cheap I just don't bother fighting with them.

    8. Horrible camera. When you encounter a large enemy, man, the camera is **** you can only see its dick covering you monitor.

    9. Poise. Anything staggers you. And you can't tell if an enemy has poise since there is no heavy armor in this game. So you better use Holy Blade charged R2... What is worse, when you get hit, even by a large boss, you are not knocked down, so you get some i-frame to reposition yourself, no you get staggered so they can combo you to death, and what is even more worse, you DON'T have i-frame when knocked down! It is annoying, I think they design it like this because of the fast healing.

    10. Sound effect. Lots of bosses in this game roar or scream, they just ruin the boss music. It is torture to the ears. **** what is the point of making boss music when all you can hear is beast screaming?

    11. Way too short NPC quest lines, some of them just ended. There is no one touches you deeply like Solaire. They are just too short.

    12. Cheap boss fight. Boss fight should be hard, yet fast. When you die, you know you make a mistake, you know you can make it next time. There is nothing fun when you have to fight a boss for more than 10 min but make a small mistake and get one shot killed. There is nothing fun when you quickstep like crazy and drink blood vials like an alcoholic. Seriously, Bloodborne bosses have too much health and it takes too long to kill them, it just makes don't want to fight them twice. I fight Four Kings for god knows how many times and still enjoy it, but I will never fight defiled watchdog, defiled amygdala, or loran dark beast ever again.

    It seems to me FromSoftware is trying hard to create hard games instead of fun yet challenging games. They use RGN and crazy bosses to make the game longer to hide the fact that they don't have as much to offer as Dark Souls. The DLC for instance, the content is little yet the bosses are crazy, but you know what? People love it, they praise how beautiful the bosses are designed, but to me, it is just a prove they don't put much effort on lore and NPCs and new maps and cool level designs. They simply deploy some **** boss and people love it.
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  23. Sep 23, 2015
    7
    More action game / less RPG .The game is great and all but DS is far better because of the weapons and customization it offers . Low amount of weapons and no magic is a big minus for me.
  24. Nov 20, 2015
    7
    this is an pretty ineresting game but is extremely defficult . you must play like a true proffesional because if you dont you will never go further that the second boss . he is no giving even a second to breath .he run like a devil
  25. Apr 27, 2016
    6
    Bloodborne, the kids rave about it. I got quite far into the game. At first I died every 2 minutes and it took me a while to "get it", and then it became quite exciting. The world is very coherent and artful. I would say it is a very cohesive product. But then, it does feel a little monotonous in the long run, I wished for a little more diversity in the world and gameplay, in the end IBloodborne, the kids rave about it. I got quite far into the game. At first I died every 2 minutes and it took me a while to "get it", and then it became quite exciting. The world is very coherent and artful. I would say it is a very cohesive product. But then, it does feel a little monotonous in the long run, I wished for a little more diversity in the world and gameplay, in the end I stopped caring and stopped playing. Overall good effort though for a certain type of gamer. Thanks. Expand
  26. May 18, 2020
    7
    What should be said about this game for the first place is the fact that it's not offering completely new gameplay - it's not so much different from the Dark Souls series. To put it simple, instead of a shield you have a gun that is used to stun enemies. The game is a little bit faster than Dark Souls, too.

    However, if you don't like melee combat then it might not be the title for you -
    What should be said about this game for the first place is the fact that it's not offering completely new gameplay - it's not so much different from the Dark Souls series. To put it simple, instead of a shield you have a gun that is used to stun enemies. The game is a little bit faster than Dark Souls, too.

    However, if you don't like melee combat then it might not be the title for you - there is simply little of no choice when it comes to ranged weapons, apart from the gun that is used to stun enemies rather than deal damage.

    The plot is okay for this kind of a game, the boss fights are not overly demanding which is good, so if you are a Souls veteran it won't be that hard for you.
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  27. Mar 5, 2023
    5
    I have nothing to say except: Bad Dark Souls. It has the worst healing system I've ever seen in a video game. What is the point of farming healing potions from enemies? All that happens is you waste a ton of time after dying to a boss in order to get enough heal to last a few seconds with them again. And then the process repeats.
  28. Apr 7, 2015
    7
    Wow what a total over hype of a game, I mean lets be honest bloodborne is a just a re-skin of dark souls minus alot of things that made dark souls great. Its not a bad game i just dont see how people are making out like its a masterpiece revolutionary lol, they took the same games they've made previous gave it a pretty new setting changed up the combat and took away basically everythingWow what a total over hype of a game, I mean lets be honest bloodborne is a just a re-skin of dark souls minus alot of things that made dark souls great. Its not a bad game i just dont see how people are making out like its a masterpiece revolutionary lol, they took the same games they've made previous gave it a pretty new setting changed up the combat and took away basically everything else what geniuses haha. Expand
  29. Apr 4, 2015
    7
    Having never played Dark souls but everyone I know raving about it. I decided to give Bloodborne a shot. As expected I've not made it very far but already there are a couple of things that are annoying even at this early stage of the game.

    1) Loading screen: When I die (alot) I'm greeted with the loading screen, and it lasts longer than the bits inbetween so 90% of my experience so far
    Having never played Dark souls but everyone I know raving about it. I decided to give Bloodborne a shot. As expected I've not made it very far but already there are a couple of things that are annoying even at this early stage of the game.

    1) Loading screen: When I die (alot) I'm greeted with the loading screen, and it lasts longer than the bits inbetween so 90% of my experience so far is a black screen with the "Bloodborne" text and what feels like an eternity. Oh look all the enemies have respawned yay! ... dead.

    2) Collision Detection: I was fighting a big dude and ran off to hide around a corner. Suddenly his axe bent the laws of physics and passed through the building like it wasn't there hitting me and the boxes. Oh look dead again. Back to complaint #1

    it maybe the case that I've just started my adventure into this style of game and I'll eventually get used to these annoyances.
    I've read they are looking into the loading times too, so hopefully they are cut dramatically soon.

    The atmosphere is great though, and apart from having no idea what buttons do what. Hopefully I'll begin to really enjoy it.
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  30. Apr 15, 2015
    5
    Bought this game due to the amazing reviews it got all across the board. I went into this not previously playing any of the souls games so I wasnt sure what to expect. I have stopped playing this game entirely only 2 days in. I cannot keep wasting my hours away playing the same damn enemies over and over and over and over again. There comes a point where it becomes more painful thanBought this game due to the amazing reviews it got all across the board. I went into this not previously playing any of the souls games so I wasnt sure what to expect. I have stopped playing this game entirely only 2 days in. I cannot keep wasting my hours away playing the same damn enemies over and over and over and over again. There comes a point where it becomes more painful than fun and thats when I turn the game off. I can understand a difficult game and can appreciate the grind it takes to level up, but this is way too much for even an avid video game player who is just new to the genre. Expand
Metascore
92

Universal acclaim - based on 100 Critic Reviews

Critic score distribution:
  1. Positive: 99 out of 100
  2. Negative: 0 out of 100
  1. Playstation Official Magazine Australia
    May 26, 2015
    90
    Visually striking, nerve-shredding and a fascinating streamlining of the Souls formula. Bloodborne is an exclusive jewel in the PS4 crown and you need to own it. [June 2015, p71]
  2. Games Master UK
    May 24, 2015
    90
    What a world. What a combat system. What a game. You don't want to miss this. [June 2015, p.56]
  3. Playstation Official Magazine UK
    May 20, 2015
    90
    It offers unparalleled player agency when dealing with From's wonderful third-person combat. [May 2015, p.79]