• Publisher: SCEA
  • Release Date: Mar 24, 2015
User Score
9.0

Universal acclaim- based on 13072 Ratings

User score distribution:
Buy Now
Buy on

Review this game

  1. Your Score
    0 out of 10
    Rate this:
    • 10
    • 9
    • 8
    • 7
    • 6
    • 5
    • 4
    • 3
    • 2
    • 1
    • 0
    • 0
  1. Submit
  2. Check Spelling
  1. Jul 5, 2023
    7
    グラフィックは美しく、ゲームプレイとしてもアクション性はクオリティが高いかもしれませんが、難易度だけでなく、世界観で人を選ぶ作品です。
    芸術性としてのグロテスクさは上手くまとまっている半面、妊娠中の人間への殺傷や、死産、大量の血の流出といった、生理的に嫌悪する人が多いであろう描写・テーマが多数扱われています。
    グラフィックは美しく、ゲームプレイとしてもアクション性はクオリティが高いかもしれませんが、難易度だけでなく、世界観で人を選ぶ作品です。
    芸術性としてのグロテスクさは上手くまとまっている半面、妊娠中の人間への殺傷や、死産、大量の血の流出といった、生理的に嫌悪する人が多いであろう描写・テーマが多数扱われています。
  2. Mar 6, 2023
    7
    I don’t really know how to rate bloodborne. After 40 hours of playng (more or less) i can say that is a good game, the lore is easly accesible if you try to identify with the places, the art design and the level design are some of the best that I ever seen, the bosses are really inspired. Gameplay is faster and more immediate than other souls. Now. Problems: framerate, 27-28 fps aren’tI don’t really know how to rate bloodborne. After 40 hours of playng (more or less) i can say that is a good game, the lore is easly accesible if you try to identify with the places, the art design and the level design are some of the best that I ever seen, the bosses are really inspired. Gameplay is faster and more immediate than other souls. Now. Problems: framerate, 27-28 fps aren’t acceptable to play a game based on reflexes like this. Loading time is veeeeery damm long and it canbe frustrating if you try lots of time, even if it’s not a bossfight. I can rate this wonderfull game as a 7,8. But without the dlc “the old hunters” the game loses a lot. A 7 is ok. Expand
  3. May 24, 2023
    5
    This review contains spoilers, click expand to view. Simplemente lo mejor , como el vino entre más viejo mejor sin duda alguna es un juego must play Expand
  4. May 20, 2023
    7
    Just for heads up, I finished all Dark Souls and Elden Ring.

    That said, I want to talk about Bloodborne. Over the years the Souls franchise has grown on me with each of its main games having a different gameplay objective. In Dark Souls 1 you have the constant feeling of finally overcoming yourself playing a difficult game, exploring a scary world (after all, at any moment you can die
    Just for heads up, I finished all Dark Souls and Elden Ring.

    That said, I want to talk about Bloodborne. Over the years the Souls franchise has grown on me with each of its main games having a different gameplay objective. In Dark Souls 1 you have the constant feeling of finally overcoming yourself playing a difficult game, exploring a scary world (after all, at any moment you can die and lose everything, scary in that sense). The exploration is immense, insane, farming in this game is just SOMETHING.

    In Dark Souls 2, you take everything I've said, and put a melancholy setting à la Berserk, with incredible mechanics, weapons, builds, spells and everything else varied than in Dark Souls 1, there are indeed disadvantages such as movement, but that adjusts as you play.

    In Dark Souls 3 they managed to reach the absolute level of all three games, perfection from start to finish, Hidetaka Miyazaki's magnum opus. Dark Souls 3 refuses to die, it has cutscenes, enemies, BOSSES, and an importance to the world of games that I can't imagine anything even like it; perhaps in terms of importance we can mention the Halo franchise.

    In Elden Ring they managed to go above and beyond, everything from the voice acting to the open world, the first and the last boss, Elden Ring went beyond everyone's expectations, a singleplayer game whose fame is the envy of Western developers, who in their arrogance and idiocy cannot understand the magnitude of this masterpiece, a replay factor maybe as big as Dark Souls 1, I could spend hours talking about this game.

    So, we go back to 2014 with Bloodborne, a game built on top of some bad choices that keep it stuck at 30 frames until today. Its style and setting, along with its sad story and depressing endings, have made Bloodborne the game for many. The question here is: Where exactly does it fit into Miyazaki's games? The answer is: Nowhere. Bloodborne is unique, it's visceral, yet... What I see in Bloodborne is that its bosses don't have much emotional appeal (you remember Artorias, right?). Its health item farming system is a bit degraded for those coming from other Miyazaki games, in addition to being extremely easy to break the game's difficulty (I didn't do that, but everyone knows c*mmmfpk-style dungeons).
    Its parry system is insane but confusing, you don't know which enemies you can parry, but you know you can, which ends up causing most people to just fire a thousand times until the timing is right.

    Bloodblorne's lore is as impeccable as ever, following a sad but engaging plot, although to know it you'll probably have to watch videos and thus better understand what you're doing in the next gameplay only. Gehrman is a great final boss, yet things like his theme music and steep setting make his level drop in comparison (Nashandra, Soul of Cinder, Radagon...)

    In summary, I believe that Bloodborne is a solid 7, with its highs above its lows, but always a solid 7 that would certainly have been more successful if ported to other platforms like PC and Xbox (On Xbox it could be running at 60 Frames, as it happened with Dark Souls 3).
    Expand
  5. Mar 17, 2023
    7
    I love this game, I started thirt playthrough after 2 years, and I forgot how this game is so annoying.
    Now Henryk killed Eileen because I died in first confrontation with him and it's look like their fight continued after that.
    Now some game content is not available for me, many thanks. The same with platformers stuff, the game is not designed for that, why you putting this into
    I love this game, I started thirt playthrough after 2 years, and I forgot how this game is so annoying.
    Now Henryk killed Eileen because I died in first confrontation with him and it's look like their fight continued after that.

    Now some game content is not available for me, many thanks.

    The same with platformers stuff, the game is not designed for that, why you putting this into this game.

    And camera is so bad(not fixed in elden ring tho).

    Why game developers putting stuff into the game that are not fun at all?
    Expand
  6. Mar 5, 2023
    5
    I have nothing to say except: Bad Dark Souls. It has the worst healing system I've ever seen in a video game. What is the point of farming healing potions from enemies? All that happens is you waste a ton of time after dying to a boss in order to get enough heal to last a few seconds with them again. And then the process repeats.
  7. Jan 27, 2023
    6
    Bloodborne Bloodborne Bloodborne Bloodborne Bloodborne Bloodborne Bloodborne
  8. Jan 26, 2023
    6
    It is a very overrated game. A pretty standard slasher with some clunky mechanics.
  9. Dec 31, 2022
    7
    A little pretencious storyline. and confusing plot. Hard game and similar to dark souls.
  10. Dec 23, 2022
    5
    Simplemente perfecto tanto por su historia, jugabilidad, diseño de personajes, ambientación todo en este juego es brutal.
  11. Dec 3, 2022
    5
    ну и че блять ебаные соулс сосунки! это челенедж бла бла заебываешься карту пробегать по 50 раз хули челеджового, подсказка пиздоглазому миадзаке сделай сложных мобов и save перед боссом так хоть игру поменяешь в лучшую сторону пидор. ах да боссы одинаковые ни хуя интересногону и че блять ебаные соулс сосунки! это челенедж бла бла заебываешься карту пробегать по 50 раз хули челеджового, подсказка пиздоглазому миадзаке сделай сложных мобов и save перед боссом так хоть игру поменяешь в лучшую сторону пидор. ах да боссы одинаковые ни хуя интересного
  12. Oct 17, 2022
    7
    --------------------
    / My score - 7 /
    ---------------------
  13. Sep 16, 2022
    5
    My least favourite game from Fromsoftware. Way too many repetitive enemies and locations
  14. Sep 3, 2022
    5
    Very Bad bosses, Normal gameplay, good looking world..............,.......................
  15. Jun 14, 2022
    6
    Bloodborne is a good game, for people who have patience. The game relys on grinding and farming a lot. which i don't like. you can just grind out echoes, level up and defeat the boss. I was looking for a game which would give more importance to skill , and it does but you can still just grind a win. If you do not have a problem with grinding tho I highly suggest you check it out
  16. Apr 26, 2022
    7
    I finally played this game 8 years after its release, right after Elden Ring, a masterpiece maybe in 2014, but for 2022 it's just a decent game.

    gameplay: 8
    visuals: 6.5
    story: 6
    sound design: 5
    acting: 8.5
    music: 9.5
    fun factor: 6
    ------------------
  17. Apr 24, 2022
    7
    Bloodborne per me è stato il soulslike più facile da completare, e l'unica vera sfida del gioco si trova nel suo Dlc, che include sia alcuni dei boss migliori sia le armi più originali del gioco. Purtroppo il gioco base si ritrova con la maggior parte delle boss fight caotiche e confuse, specialmente quelle contro le bestie giganti di cui si riesce a vedere ben poco durante lo scontroBloodborne per me è stato il soulslike più facile da completare, e l'unica vera sfida del gioco si trova nel suo Dlc, che include sia alcuni dei boss migliori sia le armi più originali del gioco. Purtroppo il gioco base si ritrova con la maggior parte delle boss fight caotiche e confuse, specialmente quelle contro le bestie giganti di cui si riesce a vedere ben poco durante lo scontro ravvicinato, e quindi è difficile capire cosa stanno per fare durante lo scontro. Lo ritengo un buon gioco ma con dei boss molto deludenti e con attacchi molto simili, e con un ambientazione troppo ripetuta fatta di borghi e foreste e poca reale differenziazione della build del personaggio. Buon gioco, ma per me è il più debole tra quelli che ho giocato nel genere. Expand
  18. Apr 12, 2022
    6
    I guess this a type of game you like or you don't like. I'm not getting what's the hype. If we pick one of the critics reviews as an example here: "What a world. What a combat system. What a game. You don't want to miss this." Yeaahhh I don't know about that. It's an ugly tunnel runner, combat system is nothing to write home about, especially when you get to fight some over-sized gob inI guess this a type of game you like or you don't like. I'm not getting what's the hype. If we pick one of the critics reviews as an example here: "What a world. What a combat system. What a game. You don't want to miss this." Yeaahhh I don't know about that. It's an ugly tunnel runner, combat system is nothing to write home about, especially when you get to fight some over-sized gob in cramped space where can't see crap what's happening because of the mentioned cramped space and the over-sized gob. That's the difficulty of this game, not the dying when fighting difficult enemies. Sure, you die some fighting hordes of mobs too a bit. One of the stupid things that there's no collision mechanics between them. You get to explore map that is boring and ugly. Mediocre crap for emo kids. I'm happy I didn't spend a coin getting this game. Expand
  19. Apr 6, 2022
    5
    I'm not a big fan of suols-likes, but grind is realy tiered me. So... 5 of 10.
  20. Mar 4, 2022
    6
    I loved Dark Souls, but Bloodborne just didn't click with me. Must be because I am not a fan of a Victorian/Lovecraft style, and I do not like Resident Evil -ish gore (it's just weird and gross, not scary). Unfortunately, this game seems to have a lot of both. Also, level design seems a bit too messy: rubbish everywhere, no clean forms, everything is grey. Meh.
  21. Mar 3, 2022
    7
    Bloodborne is a phenomenal game, it has amazing gameplay, with fun diverse combat, good RPG elements and a beautiful setting with amazing graphics for its time. What I don’t like about the game is the story, it never managed to keep me engaged at any point, I always saw myself skipping cutscenes and dialogues, I’ve also never been a fan of the character you control not speaking at all,Bloodborne is a phenomenal game, it has amazing gameplay, with fun diverse combat, good RPG elements and a beautiful setting with amazing graphics for its time. What I don’t like about the game is the story, it never managed to keep me engaged at any point, I always saw myself skipping cutscenes and dialogues, I’ve also never been a fan of the character you control not speaking at all, it’s so lifeless. There were also many repetitive bosses that required the same strategies, there were five that were very unique, fun and badass, I would go even as far as saying some of the best bosses I’ve ever fought, but at the end of the day the other 15 or so bosses were bland and repetitive… they added no rich lore or anything with meaning. I have to say, “I did love the atmosphere Bloodborne provided”. Expand
  22. Feb 22, 2022
    7
    Очень скучные локации, ОЧЕНЬ мрачный чернобелый дизайн, ужасные боссы.
  23. Feb 18, 2022
    7
    I bought this game as I really like the fighting mechanics in Nier Automata and God of War. Sadly, in my view, although bloodborne has its positives, it's not as good as those games, nor is it as enjoyable to play.
    My main issue with the game though is the lack of storyline and the randomness of the drops/loot...its impossible to know what most of that stuff is without resorting to
    I bought this game as I really like the fighting mechanics in Nier Automata and God of War. Sadly, in my view, although bloodborne has its positives, it's not as good as those games, nor is it as enjoyable to play.
    My main issue with the game though is the lack of storyline and the randomness of the drops/loot...its impossible to know what most of that stuff is without resorting to looking it up in forums on the internet...to me that's poor gameplay. The graphics are good though, and the atmosphere is excellent.
    I read that people found it difficult...I didn't think it was particularly, and once I'd got to around 25 vitality and strength, it was remarkably easy with the hunter axe I thought, especially some of the bosses (Rom, Paarl, Ebrietus, Mergo and Moon presence were especially simple). I did like father Gascoigne, Gehrman and Logarius on top of Cainhurst Castle though.
    Having finished the game and been presented with a NG+, after finishing all the way though to Vicar Amelia again, I gave up...i found it too tedious to go all the way through again. In fact I found much of the game pretty tedious from the outset...mostly due to lack of information to keep me engaged, as as noted earlier the distinct lack of story was a major shortfall I thought.
    Worth a look, especially now that its a cheap buy, but certainly not a classic for me, as many found it.
    Expand
  24. Feb 6, 2022
    6
    Fantastic world but extremely difficult and not for everyone. It's a shame for a lot of players that don't have the time and skills to enjoy Miyazaki games.
  25. Feb 1, 2022
    5
    My biggest mistake might be I'm playing Sekiro before trying this game out which makes me not enjoying this game at all.

    I could see the potential of this game but somehow just not a pleasant gameplay for me where all you do is just dodging which also require precise timing. But, I'm a Sekiro player which dodge is out and parry of defense is a way to go. The world itself also is not
    My biggest mistake might be I'm playing Sekiro before trying this game out which makes me not enjoying this game at all.

    I could see the potential of this game but somehow just not a pleasant gameplay for me where all you do is just dodging which also require precise timing. But, I'm a Sekiro player which dodge is out and parry of defense is a way to go.

    The world itself also is not looking appealing, again due to I played Sekiro before this one which makes me cannot appreciate the greatness of this game.

    Story not easily understandable so never truly paying attention to it where in Sekiro, you'll at least get the main plot of the story and understand it.

    Sorry Bloodborne, I just know FromSoftware from Sekiro which right now is my best game of all time so I'd like to try another FromSoftware game but turns out there's no other game like Sekiro. Will wait for Elden Ring.
    Expand
  26. Nov 11, 2021
    5
    Бесконечный фарм, после каждой смерти, из за этого становится скучный геймплей. Какой идиот создавал эту камеру!? И нахуя было добавлять эти ебаные чаши!? Однообразные, скучные, запутанные, чаши просто отбивают желание игратьБесконечный фарм, после каждой смерти, из за этого становится скучный геймплей. Какой идиот создавал эту камеру!? И нахуя было добавлять эти ебаные чаши!? Однообразные, скучные, запутанные, чаши просто отбивают желание играть
  27. Aug 8, 2021
    5
    I don’t understand the Souls games. Never have, never will. I keep trying them, but I have the same experience each time. I can’t get into the combat, it’s the same as every other Souls game. It feels way too loose and imprecise. Every feels like it’s on ice and the hit detection is really poor. However unlike the other Souls games, I really enjoyed the setting and atmosphere of this game,I don’t understand the Souls games. Never have, never will. I keep trying them, but I have the same experience each time. I can’t get into the combat, it’s the same as every other Souls game. It feels way too loose and imprecise. Every feels like it’s on ice and the hit detection is really poor. However unlike the other Souls games, I really enjoyed the setting and atmosphere of this game, it was actually pretty well done. The graphics hold up pretty decently as well. But I will never understand the hype around these games. I like challenging games, but Souls games always feel challenging because the controls are so loose. Maybe it’s just not for me, but I’m officially done trying with them. Expand
  28. Aug 4, 2021
    7
    It's only getting a 7 for me as I was not able to play DLC. Why you ask? It's because straight away after defeating a last boss you are being thrown to ng+ without option to backtrack. Therefore I didn't want to play again same area and face way too challenging for my level DLC.
    It's a stupid design and ruin the DLC for me.
  29. Aug 2, 2021
    6
    As a fan of darksouls I got a ps5 for demonsouls and bloodborne, wow what a disappointment with both. Bloodborne is not in the same league as darksouls, sure the graphics are nice but as a challenge there isn't one, basically it's the same fight over and over again untill you get to Kos then its a change of tactics and its finished. This has been dumbed down for casuals hence the highAs a fan of darksouls I got a ps5 for demonsouls and bloodborne, wow what a disappointment with both. Bloodborne is not in the same league as darksouls, sure the graphics are nice but as a challenge there isn't one, basically it's the same fight over and over again untill you get to Kos then its a change of tactics and its finished. This has been dumbed down for casuals hence the high score, stats hmm such a vast array to choose from ( sarcasm ) , clothing items sure if you like black, you start with the saw weapon and there is no reason to change it, you also get a gun just chuck that in the bin it's useless and equip a torch it's more useful. Most of the enemies all look the same and that includes the bosses. As far as I know this is the only from soft game with noises a child would make, Kos please stop screaming but he's not the most anoying, the most anoying is the 2nd to last boss who shouts Bam every 10 seconds, just shut the **** up and one last one some dude just runs about a building talking about Kos, that boss was just plain anoying. Anyone who says this game is hard has clearly been using a summons while playing darksouls. Blind playthrough i died once by the time I had killed the 3rd boss, most bosses are either a first or 2nd attempt. If you want and easier challenge than dark souls then sure go for it but if you're looking for something of similar or harder then stear well clear. It's still an ok game, I just found it a bit boring by the end Expand
  30. Jul 28, 2021
    5
    The game feels like an alpha version of a dark souls game, I played it in 2015 but it had so many bugs that I prefered to wait for the final version, but the game is pretty much the same 5 years later.
    The game was sold to me with the idea of a soul like game that means it's a challenge, but every enemy and every boss in the entire game can be defeated with the same strategy: turn to the
    The game feels like an alpha version of a dark souls game, I played it in 2015 but it had so many bugs that I prefered to wait for the final version, but the game is pretty much the same 5 years later.
    The game was sold to me with the idea of a soul like game that means it's a challenge, but every enemy and every boss in the entire game can be defeated with the same strategy: turn to the enemies' back, hit, run.
    Then I heard that the dungeons glyph were difficult and I tried it. Again the same bosses, but the "difficult" like the entire game is based only in the amount of life or the damage, and like I said before: turn to the enemies' back, hit, run. But much more times.
    At the end when I finished the game I really felt what my father used to say to me: "you are only wasting your time with those games"
    Expand
  31. Jul 17, 2021
    6
    Story and setting is interesting, but the poor framerates even on PS5 makes this unplayable for me. I get headaches after playing just 30 minutes. (happens only with Bloodborne) I firmly believe people are forgiving so much crap in Bloodborne just because it's From Software title.
    Until 60fps option, it's a 6 for me.
  32. Jul 8, 2021
    7
    I don't know what from's problem is with performance on their games. Years later, BB feels unfinished with so many FPS drops and lagging in the online mode. The game is so wonderful, but technical problems brings the experience down. The RPG side has little effect too, minimal changes and not enough differences in poison resistance, bleed resistance that sorta thing. Clothes should beI don't know what from's problem is with performance on their games. Years later, BB feels unfinished with so many FPS drops and lagging in the online mode. The game is so wonderful, but technical problems brings the experience down. The RPG side has little effect too, minimal changes and not enough differences in poison resistance, bleed resistance that sorta thing. Clothes should be cosmetic only in these games, since what matters most is weapons. Expand
  33. Jun 27, 2021
    6
    Bloodborne is vastly overrated. The game is repetitive and boring with little variance. Every enemy in the game basically requires the same strategy, attack and dodge and THATS IT. The visuals are great and the game is engaging enough but there is no reason for these insanely high reviews. The weapons are all copies of each other and they all function quite similarly. The gun is vastlyBloodborne is vastly overrated. The game is repetitive and boring with little variance. Every enemy in the game basically requires the same strategy, attack and dodge and THATS IT. The visuals are great and the game is engaging enough but there is no reason for these insanely high reviews. The weapons are all copies of each other and they all function quite similarly. The gun is vastly useless and not needed to defeat any enemy. The game is punishing! Not in the sense that it is too difficult because it is not but in the sense that there is a steep learning curve if youre used to playing other hack and slash games. Once you get the hang of it, the game is repetitive and boring and lacks direction. I am level 26 or so and have gone pretty far in the game and I still have no idea of the purpose. Just hunt monsters? For no real reason? Psh. Expand
  34. Apr 7, 2021
    6
    Bloodborne
    is a pleasant alternative to Dark Souls. At least that's what I thought at first. After years I finally got this game to get an impression for myself. And my aversion was almost palpable.
    Bloodborne is comparable to Dark Souls 1 and 2 in terms of the speed of gameplay and the variety of fighting methods. The only thing worth mentioning are the "trick weapons" that bring in
    Bloodborne
    is a pleasant alternative to Dark Souls. At least that's what I thought at first. After years I finally got this game to get an impression for myself. And my aversion was almost palpable.

    Bloodborne is comparable to Dark Souls 1 and 2 in terms of the speed of gameplay and the variety of fighting methods. The only thing worth mentioning are the "trick weapons" that bring in individuality. Otherwise, Bloodborne, like the Souls series, has a very bad level design, let alone world building. The maps puked us after the first NG, luckily you can rush them in a few minutes.

    Positive points.
    - Different weapons
    - Several possibilities to create your character build
    - Enormously large space for healing potions
    - Warehouse
    - Helpful community in terms of dungeons and messages.

    Negatives.
    - Most of the bosses
    - Bad FPS on some bosses (especially Loran the Darkbeast)
    - You often have to farm HP potions in NG 0 until they become meaningless at some point.
    - Map design is bad and monotonous

    There is also our personal boss ranking, which was created after several NG ++ processes depending on the strength of the opponent.
    -
    -
    30. Witch of Hemwick
    - Just a joke of a bad boss
    0.5 / 10
    29. Celestial Emissary
    - The same, what the hell is this? No ideas left?
    1/10
    28.Micolash, host of the Nightmare
    - Deserved place as the most hated boss.
    1.5 / 10
    27. Mergo's Wet Nurse
    - As soon as you stand behind her, the fight is practically over.
    1.5 / 10
    26. Moon Presence
    - Secret Boss? Who can do less than some normal monsters?
    2 / 10th
    25. Blood Starved Beast
    - Can't even hit. Best boss for a no-hit challenge
    2 / 10th
    24. Living failures
    - That's how I feel about their gameplay too.
    2 / 10th
    23. Cleric Beast
    - Tutorial Boss, nothing more.
    3/10
    22. Darkbeast Paarl
    - Blunt gun finishes it in seconds
    3/10
    21. Amygdala
    - At first I didn't notice that this was supposed to be a boss.
    3/10 20. Father Gascoigne - Second stage has something to offer, otherwise low PvP boss 3.5 / 10 19. Pthumerian Descendant - Weak PvP boss in the dungeon # - 3.5 / 10 18. Yharnam, Pthumerian Queen - Exceptionally pleasant boss, but weak. 4/10 17. Vicar Amelia - Way too much HP in the early game and terribly bad design and gameplay. Generally too easy. 4/10 16. Rome, the Vacuous Spider - Most creative Spider Boss in Souls Games so far. 5/10 15. Shadow of Yharnam - definition of a bad boss - 5/10 14. Undead Giant - Bad boss 5/10 13. Gehrman, The First Hunter - At first he looked impressive. If you look at it correctly, he is an unsuccessful PvP boss who can do nothing. 5/10 12. One reborn - Who makes such bosses? Seriously? Which trainee was that. 5/10 11. Ebrietas, Daughter of the Cosmos - Run around and hit your butt like always. 5.5 / 10 10. Headed Bloodletting Beast Nothing worth mentioning typical 0815 boss - 5.5 / 10 9. Martyr Logarius - Visually appealing. Not from difficulty. 5.5 / 10 8. Lady Maria of the Astral Clocktower - An excellent boss and, as it should be, they only learned something new in the DLC. - 6.5 / 10 7. Watchdog of the Old Lords - If you have no idea, you just take 50% HP off, so that the fight becomes harder. - 7/10 6. Loran Darkbeast - Who can hit this thing? Blunt gun is still the solution. 7/10 5. Ludwig, the Holy Blade - Very visually appealing. Gameplay only good in the second stage. 7/10 4. Laurence, the First Vicar - Pure garbage and copy & paste boss with fire - 7.5 / 10 3. Amygdala (chalice) - A monster as big as the whole room with endless range and only 50% maximum HP allowed. Another fall of no creativity. 8/10 2. Orphan of Kos - Best boss in gameplay, very well done. - 8/10 1. Abhorrent Beast - One of the strongest bosses and personal nemesis by speed and DMG. 8/10
    Expand
  35. Feb 22, 2021
    7
    Positives
    Creepy yet beautiful world. Great monster design. Interesting weapon choices (after the DLC).
    Negatives Many frustrating moments, even relative to other FROM games. Animation lock. Bad framerate impacts gameplay. Unresponsive controls. Tedious runs to the boss. The blood vial system wastes your time forcing you to farm if you are having trouble with a boss. No respec
    Positives
    Creepy yet beautiful world. Great monster design. Interesting weapon choices (after the DLC).

    Negatives
    Many frustrating moments, even relative to other FROM games. Animation lock. Bad framerate impacts gameplay. Unresponsive controls. Tedious runs to the boss. The blood vial system wastes your time forcing you to farm if you are having trouble with a boss. No respec limits your weapon choices in a single playthrough.
    Expand
  36. Dec 16, 2020
    7
    Amazing plot, writing, atmospherics and weapons. Though a 1-3 shot death game with some AI issues where a few bosses spam OP arcane spells continously without end back-to-back as some bug, never fixed. Irritating while the game is already difficult and punishes you upon death
  37. Nov 14, 2020
    7
    Bloodborne is a good game, the setting and atmosphere is unique and is fully realized. Overall a pretty fun game.
  38. Nov 12, 2020
    6
    Имхо игра не очень, мне не сильно понравилась, не знаю почему, но у меня не вызвала эта игра таких эмоций как другие соулс лайки, но всё-таки рекомендую попробовать.
  39. Oct 25, 2020
    7
    Tremendous game all around but the disturbing Lovecraftian setting did nothing for me personally . Some scenes were a bit too much for little ol me and I have been playing many horror games since the PS1 (Silent Hill , Parasite Eve , Resident Evil , Clock Tower etc.)

    I haven't had a barfing sensation from a game in a long time (Probably SH3) but Bloodborne sure brought them back and
    Tremendous game all around but the disturbing Lovecraftian setting did nothing for me personally . Some scenes were a bit too much for little ol me and I have been playing many horror games since the PS1 (Silent Hill , Parasite Eve , Resident Evil , Clock Tower etc.)

    I haven't had a barfing sensation from a game in a long time (Probably SH3) but Bloodborne sure brought them back and that's a big no-no from me . There's nihilistic torture porn and then there's this game
    Expand
  40. Sep 8, 2020
    5
    Beautiful atmosphere but boring as hell. Roll, dodge, attack, roll, dodge, attack. It gets exausting. Confusing interfaz, no story, terrible combat system.
  41. Aug 20, 2020
    6
    "OVERRATED" It's a re-skin of dark souls literally, just changing the names of items and some attributes, Boss fights are too long and also boring, and the healing system is not helping.
  42. Aug 12, 2020
    7
    Как по мне самая легкая игра Хидетаки Миядзаки. Но есть много но. Сюжет очень сложен а я разобрался в сюжете DS3. Не понятно куда идти. При своем первом прохождении я часов 5 не понимал как попасть в Запретный лес. Все вокруг твердили то что это лучшая игра Хидетаки и завышенные ожидания не оправдалисьКак по мне самая легкая игра Хидетаки Миядзаки. Но есть много но. Сюжет очень сложен а я разобрался в сюжете DS3. Не понятно куда идти. При своем первом прохождении я часов 5 не понимал как попасть в Запретный лес. Все вокруг твердили то что это лучшая игра Хидетаки и завышенные ожидания не оправдались
  43. Jul 19, 2020
    6
    Fantastic atmosphere except for the audio sector, repetitive and basically consisting of a loop of laments. Interesting gameplay, the fight is original but technically lower than the dark souls, I finished the game with the initial weapon and I was never tempted to change it. Some bosses are charming but others are very stupid
  44. Jul 11, 2020
    6
    Game looks good. Same old repetitive combat and encounters, they never improve the inventory or user interface. You would think that a game that will have you die this much would at least get the load times down. Still, waiting for at least 30 seconds to load back into a game. Why can't they get this right?
  45. Jun 28, 2020
    5
    Way too hard, I could finish it but it was a real pain.. didn't enjoy it at all
  46. Jun 10, 2020
    6
    There is no particular reason to explain why developers of the game that could be beautiful and enjoyable made the game the way it is in reality. I did try but only defeated 3 bosses and all I felt all the way is pressure. This is not why I play video games. I like a challenge but not in this way. Sorry. But the video game developers should not try to prove that hardcore gaming is the wayThere is no particular reason to explain why developers of the game that could be beautiful and enjoyable made the game the way it is in reality. I did try but only defeated 3 bosses and all I felt all the way is pressure. This is not why I play video games. I like a challenge but not in this way. Sorry. But the video game developers should not try to prove that hardcore gaming is the way to go. They must provide options. Feel frustrated that I am not able to finish the game and enjoy the art of it. I really hope there is an update in the future. Expand
  47. May 18, 2020
    7
    What should be said about this game for the first place is the fact that it's not offering completely new gameplay - it's not so much different from the Dark Souls series. To put it simple, instead of a shield you have a gun that is used to stun enemies. The game is a little bit faster than Dark Souls, too.

    However, if you don't like melee combat then it might not be the title for you -
    What should be said about this game for the first place is the fact that it's not offering completely new gameplay - it's not so much different from the Dark Souls series. To put it simple, instead of a shield you have a gun that is used to stun enemies. The game is a little bit faster than Dark Souls, too.

    However, if you don't like melee combat then it might not be the title for you - there is simply little of no choice when it comes to ranged weapons, apart from the gun that is used to stun enemies rather than deal damage.

    The plot is okay for this kind of a game, the boss fights are not overly demanding which is good, so if you are a Souls veteran it won't be that hard for you.
    Expand
  48. May 12, 2020
    7
    I expected to like this way more than I did. Mechanically it feels great, but the setting of Yarnham just gets boring to me very quickly.
  49. Mar 24, 2020
    6
    Bloodbornes combat feels floaty and too spammy, far way from the typical gameplay that put Fromsoftware's mark on the map. The environments are grey and samey and world-building and storytelling is all but nonexistant. The hub level is an unnecessary dilution to an already overwhelmingly un-grounded, directionless experience. Bosses and monsters all blur together in this hazy, gloomyBloodbornes combat feels floaty and too spammy, far way from the typical gameplay that put Fromsoftware's mark on the map. The environments are grey and samey and world-building and storytelling is all but nonexistant. The hub level is an unnecessary dilution to an already overwhelmingly un-grounded, directionless experience. Bosses and monsters all blur together in this hazy, gloomy gothic nightmare one from which you might just wish you'd wake up. Expand
  50. Mar 19, 2020
    5
    This review contains spoilers, click expand to view. No map and nothing tells you what to do or where to go mostly you’ll keep searching online for what to do next. Gameplay is fun but everything jump scares you even the noise he makes while walking is too creepy. Bloodborne has platforming elements with the physics of balancing a spoon on a wooden match.
    A game for those who have much time and likes a challenge.
    Expand
  51. Nov 25, 2019
    7
    Amazingly fun but amazingly flawed. Didn't enjoy as much as Dark Souls, and I have many things I can complain about. I can easily recommend this game for Dark Souls fans, but just beware, this isn't the same game.
  52. Nov 24, 2019
    7
    The atmosphere of this game is really cool and creepy, set in the victorian era, with many well designed enemies and creatures, this game is a very good quality title that keeps players engaged into the action with a fairly hard challenge, and it is worth playing. I found the level design much better than dark souls series, and for many reasons this game reminds me of nightmare creatures,The atmosphere of this game is really cool and creepy, set in the victorian era, with many well designed enemies and creatures, this game is a very good quality title that keeps players engaged into the action with a fairly hard challenge, and it is worth playing. I found the level design much better than dark souls series, and for many reasons this game reminds me of nightmare creatures, for the psx and n64.
    The gameplay is good and you can use some sub weapons that are very effective, like the molotov cocktails. The graphics are amazing and there's no music during parts of the gameplay. This game is one of the best ps4 games so far, what a shame that it remained a ps4 exclusive.

    7/10
    Expand
  53. Nov 17, 2019
    7
    Bloodborne is my favorite game but it has 3 serious faults: The first is the video camera operated with the ass, the second are the hunters as they have infinite bullets and stamina and are of level much higher than yours, the third is that the enemies you can hit through the objects for the rest is very beautiful.
  54. Nov 12, 2019
    7
    I absolutely love all the Souls out there... but for some reason I'm not really into this one. The framerate is for sure one of the reasons. I just can't play this after the DS remake which runs at 60fps, the difference is too much, especially for a title that is publicized as fast-paced.
  55. Nov 5, 2019
    5
    I really love the Souls-Games and Soulslikes(exept for DS2). I tried loving Bloodborne too but in my eyes IT has bosses that are worse than the Bed of Chaos and areas worse than the black gulch. When bloodborne is good it is one of the best games i have ever played but when its bad it is just aweful. I also think it is a must play for PS4 owners but in my eyes its worse than DS: R and muchI really love the Souls-Games and Soulslikes(exept for DS2). I tried loving Bloodborne too but in my eyes IT has bosses that are worse than the Bed of Chaos and areas worse than the black gulch. When bloodborne is good it is one of the best games i have ever played but when its bad it is just aweful. I also think it is a must play for PS4 owners but in my eyes its worse than DS: R and much worse than DS3. Expand
  56. Nov 3, 2019
    5
    К сожалению мой скилл, не разрешает мне посмотреть историю до конца. А мое терпение Кричит что бы бежал от этого)
  57. Mar 8, 2019
    7
    What does not kill makes us stronger. I give this assessment to the game because there is a hardcore and there is idiocy. And unfortunately, in this game it is enough both.
  58. Feb 4, 2019
    6
    Here are my thoughts after finishing the main story and the DLC.

    Good: + boss fights are satisfying, even epic in some cases + difficulty is well balanced, the game is hard but not unfair + OSTs are really good + like in Souls games the story/lore is interesting but mostly hidden, so there's room for the players to discuss and speculate Bad: - the world is rather repetitive
    Here are my thoughts after finishing the main story and the DLC.

    Good:

    + boss fights are satisfying, even epic in some cases
    + difficulty is well balanced, the game is hard but not unfair
    + OSTs are really good
    + like in Souls games the story/lore is interesting but mostly hidden, so there's room for the players to discuss and speculate

    Bad:

    - the world is rather repetitive and monochromatic. Everything is dark, gory and disturbing, with very few exceptions (the DLC is way better in this respect)
    - the combat feels a little laggy and clunky, probably due to the low frame rate
    - scenarios are well detailed but feel "empty", there's barely any secret or chance of interaction
    - gameplay gets repetitive after a while. The only interesting mechanic is the parry/riposte with the fire gun, which is highly effective but needs to be mastered (that's not a bad thing)
    - a big portion of the story/lore is revealed in the chalice dungeons, which are procedurally generated. As a result, every floor looks the same and has the same rooms. I quit after beating the Watchdog, because I couldn't stand it anymore

    Conclusions: boss battles and story/lore are what kept me interested until the end. Everything else either disappointed me or left me unimpressed. I give it a 6 (5 points for the main game and 1 bonus point for the DLC, which is by far the best part of the game IMO). If you really like the kind of atmosphere this game delivers, you'll probably enjoy it a lot more than me.
    Expand
  59. Dec 8, 2018
    7
    CONTROVERSIAL. I like more Dark Souls. It is a better game. Not to say i didn't enjoy Bloodborne. It was my first soulsborne game. I really said it's a good game. But after playing dark souls 3, i think that game is better buy much. The bossfights felt a lot better. Bloodborne felt to me very linear. dark Souls 3 too, but you can kill the dancer of the boreal valley right from theCONTROVERSIAL. I like more Dark Souls. It is a better game. Not to say i didn't enjoy Bloodborne. It was my first soulsborne game. I really said it's a good game. But after playing dark souls 3, i think that game is better buy much. The bossfights felt a lot better. Bloodborne felt to me very linear. dark Souls 3 too, but you can kill the dancer of the boreal valley right from the beggining and grab some chunks. Go to the DLC to pick shards and slab and you can have many ways of playing the game. Also, i felt so little variety in Bloodborne. Overall a good game i liked but others do better.(Pd: i havent played the dlc but as soon as i can i'll give it a try! Expand
  60. Nov 2, 2018
    7
    This is the second game I've played from the studio FROM SOFTWARE, I was a bit dissapointed. After playing Dark Souls 3, a rich and dynamic environment, it made me miss a lot of characteristics in this game. Bloodborne environment is unique: gothic, dark and terrifying. However, the environment and enemies doesn't change much, its much of the same. A few bosses are very good, others notThis is the second game I've played from the studio FROM SOFTWARE, I was a bit dissapointed. After playing Dark Souls 3, a rich and dynamic environment, it made me miss a lot of characteristics in this game. Bloodborne environment is unique: gothic, dark and terrifying. However, the environment and enemies doesn't change much, its much of the same. A few bosses are very good, others not much. The game is very hard, specially at the beginning, but not harder than DK3 or Nioh. One thing that made me very angry: after you end the game, you can't choose between going back to the current history to explore (example - DLC), you're automatically driven to the NG+. In DK3 you're offered this choice. Still, i'm looking forward to play Sekiro in 2019, From Software is an unique studio. Expand
  61. Oct 11, 2018
    6
    While there is much hype around Bloodborne, especially due to the difficulty, once the novelty wore off I found the game slightly tedious, repetitive and protracted.

    The graphics are pretty good and the gothic atmosphere is excellent. My issue is that it becomes one-dimensional without much variety in colour palettes other than the sky. I get that is supposed to be a dark, gothic game,
    While there is much hype around Bloodborne, especially due to the difficulty, once the novelty wore off I found the game slightly tedious, repetitive and protracted.

    The graphics are pretty good and the gothic atmosphere is excellent. My issue is that it becomes one-dimensional without much variety in colour palettes other than the sky. I get that is supposed to be a dark, gothic game, but some variety could still have helped. The architecture of the buildings is fantastic, but the lack of colour literally tars them all with the same brush.

    The story here is odd. You can pretty much delve as deep as you like into the lore or ignore it for the gameplay. I did like this choice but even when you want to learn more about the story it's rather opaque and obfuscated.

    The gameplay is the heart of this game, and where I have the most mixed feelings. Yes, it CAN be hard, but not necessarily. A lot of it comes down to the usual observing patterns of attack, looking for an opening and exploiting a weakness. No matter how far I seemed to level up, my character could be killed in just a few hits, which whilst challenging was also counter-intuitive to the purpose of levelling up. I found myself looking up YouTube guides far too often when I should have been playing and enjoying the game. You can summon for help if you are online which is also a nice way to balance out the difficult but it detracts from the experience a bit.

    It's not often I say this but I think Bloodborne may actually be TOO long. After about 2/3 to 3/4 of the game I was sick of it and wanted it to be over. Everything had become patterned and the difficulty spikes became cheaper and more annoying rather than challenging. So called 'hardcore' players seem to adore this game, and for the first half of the game I'd agree, but as it progressed it became a subject of vanity and masochism.

    Don't be put off by difficulty. Just be prepared to invest time and learn how to play it properly. If that still appeals to you then you have a very decent game at a decent price these days.
    Expand
  62. Oct 3, 2018
    7
    This review contains spoilers, click expand to view. I know the souls games. I know their reputation. I finally got to play Bloodborne through PS Now, because forced exclusivity can and should really just die off, and while I have my nitpicks with Dark souls 1 and Dark Souls 2, I finally know why Dark Souls 3 is so **** terrible. While they were off letting the B Team make DkS 2, A Team was off with Miyazaki making Bloodborne, and in turn, the game they would later reskin and sell as Dark Souls 3.

    I thought people were exaggerating when they said that Dark Souls 3 was a shameless copy paste of Bloodborne. Dark Souls 2 might have been lackluster compared to Dark Souls 1, but they aren't stupid.

    I swear to Christ I have never been more wrong about anything else ever. In Dark Souls 3, dodging is overpowered and blocking is nigh on useless because of the mistake that are poise stabs. In Bloodborne, dodging is overpowered because blocking isn't the focus of the game.

    In Bloodborne, there are monsters that you'll encounter only a few hours into the game that can and will stunlock you to death without a chance to evade or counter attack. In Dark Souls 3, the same thing applies because of how they botched poise.

    I could go on, but I won't, because the key thing that makes Rolling good and blocking bad in Bloodborne was stripped from Dark Souls 3 with no compensation, and that is the rally system.

    In Bloodborne when you get smacked, if you smack back you recover health to a point, which incentives aggressive play and frequent dodging, while leaving blocking useless. This compensates for the fact that assuming you're not stunlocked into oblivion, enemies can knock off huge chunks of your health in a single hit.

    In Dark Souls 3, enemies can still stunlock you within an inch of your life, deal massive damage with each hit/homing grab attack, have seemingly endless combos sometimes, and there is **** all you can do except chug some estus. Out of estus? Time to retreat and start over or eat **** my friend!

    However what Bloodborne does well compared to Dark Souls 3 still doesn't make it all that great. The best example that most players would know from pretty early on is Henryk. In the Central Yharnam, you meet Eileen the Crow, who depending on choices will make another appearance in the Cathedral Ward, who tells you about an Old Hunter gone mad named Henryk, saying that she has some business with him, as she is the hunter of hunters.

    If you make the annoying run from the Central Yharnam/Great Bridge lamp back to the boss room of Father Gascoigne, you'll find Eileen fighting with Henryk. Of course you know it isn't going to be easy, you expect that, right?

    Instead of a decent challenge, you get what is essentially a boss fight with:

    *A boss with a massive amount of health
    *A boss who can knock off up to an entire half of your health in a single blow
    *Can (and does) spam the Hunters Pistol weapon up to 3-5 times in a row with no warning until you've been hit at least once, and can take out up to a third of your health in one hit.
    *Also never runs out of bullets

    Keep in mind, this is within the first few hours of the game if you're quick. I had a +3 Saw Cleaver and was Lv25-27.

    The kicker is, do you want the platinum trophy, or even the Caryll Oath rune you get for completing her questline? Then there is one thing I forgot to mention on those bullet points

    *Eileen, in the fight with Henryk, does practically no damage and is made of tissue paper.

    You know what that means? Make one slip up, and your chance at platinum is over for that entire playthrough, and you're stuck until NG+ or you restart the game.

    Now, TO BE FAIR, if you die against Henryk if Eileen is dead (and you will, unless you vastly outlevel him) she will drop the badge that allows you to get her gear from the Messengers. That's cold comfort of course, if like a normal person might, you form a bond with the few friendly beings you meet in the game and value helping them and completing their quest lines.

    Overall, it's fun, if not the flavor of unfair that FromSoft has seemed to take to after Dark Souls 1. It's better than Dark Souls 3, which isn't say much, really, but still good.
    Expand
  63. Jul 26, 2018
    7
    So let me start by saying that this is not generally the kind of game I usually enjoy playing so I guess my opinion is coming from an outsiders perspective to the genre. After getting through the initial learning curve I did find myself really getting into and enjoying many of the defining gameplay elements that make Bloodborne the highly regarded title that it has come to be.

    Let's
    So let me start by saying that this is not generally the kind of game I usually enjoy playing so I guess my opinion is coming from an outsiders perspective to the genre. After getting through the initial learning curve I did find myself really getting into and enjoying many of the defining gameplay elements that make Bloodborne the highly regarded title that it has come to be.

    Let's start with the two things about the game I loved. First, the combat system. This is what melee style combat should be like in any game of this style. Difficult to master but feels very rewarding once you do. I liked how all the weapons felt unique (although my favorite was the ax because of its range). Your sidearm (if you used correctly) can be used to set up perry attacks which become vital later on in the game when you take on tougher enemies. Second, the enemies. There are so many different kinds of enemies and they all have unique combat styles. I found myself pausing every time I came across a new enemy solely due to the fact that I had no idea how they were going to attack me. In addition to the great grunt style enemies, the bosses are great as well. The art design of each boss is very unique and they all look terrifying. Also, not one of them is a pushover. They feel like actual bosses.

    Some other things that I would like to point out that are positives in my opinion. The atmosphere. It really has that gothic look and feel. The game's artwork looks great and if you are into this time early Victorian period (I am not) I could see how you could easily fall in love with this world. Also, I really liked how the game did not punish you by allowing you to pick up items even after you items on hand count was full. They just go into your stash in the hunter's dream (took me a while to figure that out because I'm an idiot). Lastly, I appreciated the fact that you could call on other players to get through a tough boss. Helps with the very sluggish pace that the game can present to players like me.

    Now let's get to the stuff that people like me who are not into this style and genre did not enjoy. Wholly crap is this game tough to figure out at first. Now I will be the first to complain if I feel like a game is holding your hand but boy does this game take that type of complaint to heart. If you new to this genre and style I highly suggest at least looking at some sort of tips for beginners guide on this game or you are going to be very lost and confused. I know many people who told me they couldn't figure out how to get past the first beast in the clinic (I did at least figure this out on my own). Just maybe a tad (no more though) of guidance would be helpful to new players. Next, despite what I have read in other reviews I found this game to have many bugs that (although many did help me) took away from the great combat action and allowed me to win via bs glitches. For example, the first fight or second in my case with Father Gascoigne he got stuck behind a dam railing in one of the corners and we could not attack each other via melee. I had to shoot him and thankfully I had enough ammo. This happened multiple time later in the game and allowed me to win and sometimes lose due to unpolished environments and enemy AI. Last and to me the most killer negative to me was the lack of a captivating story. Now I understand that a story is not really what this game is going for but for players like me, I need something more captivating than what this game gives us. You are just thrown into this world with little explanation and you finish with even less explanation as to why you did what you did.

    This game is definitely worth a try if you have never played a game like this but I do not see it bringing in a new audience of people like myself. It is definitely a love letter to the already established audience. I got through the main storyline and I think that is enough for me but I can easily see how someone who gets invested in this world could rate this game an 8 or 9. For me it is a 7. I liked it but did not fall in love with it. 7/10 good game for players like me.
    Expand
  64. Jun 14, 2018
    6
    Bloodborne, exclusivo de ps4, en mi opinion sincera muy sobrevalorado, al igual que la saga souls. Esta bien, no es mal juego, lo mejor sin duda la ambientación, tiene muchos problemas tecnicos, no muy buena jugabilidad, caidas de fps, disfrutable pero no es el juego de 10.
  65. Mar 14, 2018
    5
    Tried this game cuz was free on PS+, it started quite interesting, dark Gothic atmosphere and fun combat gameplay , but after some hours playing it became tedious, the logic of the game revolves around grinding over and over through the same environment and enemies to get prepared for boss battles, Fortunately a souls-borne experienced friend of mine helped me to get through the bosses.Tried this game cuz was free on PS+, it started quite interesting, dark Gothic atmosphere and fun combat gameplay , but after some hours playing it became tedious, the logic of the game revolves around grinding over and over through the same environment and enemies to get prepared for boss battles, Fortunately a souls-borne experienced friend of mine helped me to get through the bosses. The story.. well not much to tell, just average, the biggest disappointing is how little content has to offer, if you're good you can speed-run it in one hour, that's ridiculous for a supposedly AAA game. Graphically is not impressive at all, the different areas of the game look almost the same except maybe the forbidden forest, what started as a dark and provocative atmosphere turned into a sequence of boring aisles ,stairways and town squares, in addition this constant stuttering or flickering, don't know how to explain it, it's really a headache. Best department would be the music it's amazing but it does not compensate the other flaws specially the lack of content, in summary this game is highly overrated to the point of being called a "master piece", what i really found was an average game with little content, great music and fun combat mechanic if you don't mind the grinding. Expand
  66. Oct 15, 2017
    7
    Nice game with very polished combat mechanics. For those that are looking for a merciless kind of game, this is it. That said, I really don't like the balance between how your character levels up and how difficult enemies get as you make progress towards the end of the game. I understand that some people like this kind of challenge - so in that sense I can say that this game is definitelyNice game with very polished combat mechanics. For those that are looking for a merciless kind of game, this is it. That said, I really don't like the balance between how your character levels up and how difficult enemies get as you make progress towards the end of the game. I understand that some people like this kind of challenge - so in that sense I can say that this game is definitely not for everyone out there. For the more casual gamer like me, some of the game design decisions don't make sense at all. It's a bit too much and there is simply no way around that. Expand
  67. Jun 23, 2017
    7
    This review contains spoilers, click expand to view. This game grabs you so hard in the beginning, you would have a hard time breathing, then...slowly you get to know the route and the mechanism, some people would probably give up early (there's a small boss around the corner in the very beginning of the game, there's no reward killing the boss, the fight can be really tough because you fight in a cramped place and the boss hits very hard...if you are new to soul games, I advice you come back later for this one).

    The atmosphere is almost disturbing, even after you get familiar with it, I do not recommend you to play a long session before sleep, it can be nightmare inducing, because you would take a lot of time doing the same thing over and over again...in this kind of Gothic atmosphere, you became absorbed.

    Now after you downed the first boss, it's a great feeling, the feeling the game is all about, until you got stuck with the next boss...

    Overall, it's a good game but also has it's problem, mostly from it's engine

    - The game runs on a very inefficient engine, with very basic physics, PS4 PRO should run it on 60PFS
    - The controls can be very bulky, when you fight some quick boss, you will find it out, the lantency in the control combined with camera angle problem
    Expand
  68. Jun 22, 2017
    5
    Este juego no es un gran adelanto en la industria, tampoco es un reves, es solo una copia mas de los dark souls, que siempre son demasiados planos y aburrudos, con historias increiblemente complejas y misteriosas, que son dificiles de seguir y con el tiempo simplemente se pierde el interes, aunque lo de descubrirla uno mismo es interesante, pero que no sea por cinematicas.
    Las mecanicas
    Este juego no es un gran adelanto en la industria, tampoco es un reves, es solo una copia mas de los dark souls, que siempre son demasiados planos y aburrudos, con historias increiblemente complejas y misteriosas, que son dificiles de seguir y con el tiempo simplemente se pierde el interes, aunque lo de descubrirla uno mismo es interesante, pero que no sea por cinematicas.
    Las mecanicas del juego en lo que se refiere a combate y herramientas son rusticas y primitivas es como jugar un juego de hace 20 años, hay cero innovacion salvo en el hecho de que esquiva mas rapido, es la unica diferencia esa y los tiros que hay que pegar practicamente a cm del oponente por que despues de unos metros no sirve para nada.
    Su atmosfera no es mi estilo, entiendo que haya gente que prefiera el gotico y lo emo, y la historia super depresiva con su infinita sangre, sangre y mas sangre, pero los niveles que son plataformas exageradamente adornadas no concuerda con nada, me refiero a una ciudad un pueblo, esta es la plaza estas son las viviendas el sistema de desague, que ciudad tiene una escalera de 50 o 60 metros, hay cosas sin sentido por todos lados. No quiere esto decir que los diseños no tengan su puente fuerte el hecho de que todas las plataformas esten conectadas es una indea genial, pero la forma en que corta el acceso a esas areas si me parece deficiente una reja, un pequeño muro, y en este punto quiero hacer el comparendo con un assassin creed en donde todo se puede explorar todo, Ademas si es una reja lo que me impide el paso porque no la vuelo en mil pedazos (el dia que eso pase en un vidiojuego sera increible) o me pueda colar por una ventana o pueda abrir la puerta que se me de la gana, lo unico que hace falta es ser un poco mas creativo en esos segmentos, ejemplo porque carajos una puerta de madera en el hospital no la puedo partir a hachazos pero si pueda romper cajas por todo el pueblo o criptas en el cementerio.
    una cosa importante no se puede cancelar un kombo, si el movimiento del arma se ejecuta en un lapso de 2 segundos no se puede interumpir, asi que me tengo que comer el daño de un enemigo habiendo tenido la intencion de esquivar, obviamente se generan dos formas una dar jugar golpes cortos y esquive o golpes fuertes y largos distanciados, eso y aprenderse todos los patrones del enemigo, no se puede solo improvisar no tengo que saber todos los movimientos y saber donde me puedo ubicar, es aburrido si se juega asi, me vi un gameplay un speedrun y lo unico que se hizo en todo el juego fue en potenciar el ataque con dos items y coordinarse con el enemigo, ninguno duraba mas de unos minutos, y yo me pregunto es este un juego dificil, no, es un juego simple con unas daños por los enemigos desmesurados con un gameplay obsoleto, es como jugar tennis con los pies, claro que es dificil, pero no por eso es justo o equilibrado, y no por ser dificil es un buen juego, queria que de verdad me gustara este juego y lo he terminado como unas diez veces incluyendo el dlc, que mejoro un poco con las armas pero nada mas.

    Hay un detalle mas y es que un golpe de un enemigo te persigue hasta el ultimo segundo, son solo pocos instantes que se tiene para esquivar, es como si estuvieran programandos para girar en cualquier direccion, aunque sea fiscamente imposible, pero a quien le importa verdad? no hay forma de esquivarlo de manera lateral siempre es hacia atras, incluso los jefes parecen ser unos p... trompos o licuadoras que reparten a diestra.
    Expand
  69. Mar 13, 2017
    7
    This unique game is truly an masterpiece, with deep battle mechanic and visually stunning beasts. Only drawback is the performance, game seems to dip frame rate down to 20fps and has some stutter now and then. FPS problem makes the game feel sluggish and laggy. took me around 25 hours to beat the game once, when the game truly starts (at new game+). I can't recommend this for anyone thatThis unique game is truly an masterpiece, with deep battle mechanic and visually stunning beasts. Only drawback is the performance, game seems to dip frame rate down to 20fps and has some stutter now and then. FPS problem makes the game feel sluggish and laggy. took me around 25 hours to beat the game once, when the game truly starts (at new game+). I can't recommend this for anyone that haven't played any of the souls games.

    the good:
    + Graphics
    + interresting world
    + beasts
    + Hard game that doesn't hold your hand at any point

    the bad:
    - hard to keep up with the story and lore of the game
    - where should I go now?
    Expand
  70. Feb 28, 2017
    7
    You will die. About 1 million times. I dont know how people enjoy that. I dont. The graphics are good, the environment and engagement into this game is great. But they really need to add an easy mode for those who dont enjoy playing every game on the most difficult level. It reminds me of megaman. You basically need to memorize each level and what's coming next.
  71. Feb 24, 2017
    7
    Bloodborne is an excellent game however it has a brutal learning curve which requires perseverance to overcome. You will die and replay the initial section of the game so many times you'll lose count and your commitment will be tested. You are punished for dying by what feels like a long re-spawn loading time and having to fight your way back through the same enemies you struggled toBloodborne is an excellent game however it has a brutal learning curve which requires perseverance to overcome. You will die and replay the initial section of the game so many times you'll lose count and your commitment will be tested. You are punished for dying by what feels like a long re-spawn loading time and having to fight your way back through the same enemies you struggled to defeat the last time round. There is no quick save and re-spawn points are few and far between. Rather like Tom Cruise in Edge of Tomorrow you get a little better each iteration until eventually you succeed. Like a plane climbing through bad weather you punch through and into brilliant sunshine. The game remains hard but now you are competent in the mechanics it's a joy to play. You may chose to revisit the early section that caused so much frustration but this time your foe fall with consummate ease. It feels like redemption as you carve your way through the same enemies you previous struggled against now barely taking a scratch. Don't give up on this game and the reward will be many hours of fun.

    Update
    Shortly after writing my review I got bored with the repetitive nature of the game and had a few days off. I never went back. It's feels like a chore playing the game and a stressful grind. I play games for fun and when they stop being fun I stop playing.
    Expand
  72. Nov 11, 2016
    7
    Do you like difficulty? Do you like **** that you can't do anything about? Then yes this game is for you. Bloodborne is dark souls 3, and dark souls 3 is dark souls 4. This is a re-textured version of dark souls II, but who cares? It's a fun game! Let's start with the story, so you're this all powerful hunter that goes around yiffing the dicks of ugly-ass monsters. Most of the bosses areDo you like difficulty? Do you like **** that you can't do anything about? Then yes this game is for you. Bloodborne is dark souls 3, and dark souls 3 is dark souls 4. This is a re-textured version of dark souls II, but who cares? It's a fun game! Let's start with the story, so you're this all powerful hunter that goes around yiffing the dicks of ugly-ass monsters. Most of the bosses are clever and fun to fight against, some of them are just awful and will just frustrate you (like that jerk who wears a cage on his head... that guy made me throw my ps4 controller and now one of the grips is a little bent) Oh you better believe this game is hard, it'll piss you off. I started yelling at the game (especially the blood starved beast and Moon Presence) calling them words I will not repeat in this review, and I'd say 60 percent of the time, when you get hit or killed, it's your own fault. There are enemies with insta-kills and some craptastic frenzy ability, but usually once you defeat them, they're done forever. This game is not a walk in the part. Don't let the goofy looking weapons fool you, along with the relatively easy start. This game is about being the best guy ever, or getting your dick knocked off. The graphics and environment are gorgeous. Is this a perfect 10/10? Hell no, all the 10's are dick sucker "from software" fan boys that probably haven't played the game, and all the 0's are dick sucker "xbox" fan boys and every critic giving this game a 10 are lying to themselves. This is a good game and if you're really bored or want to have your blood pressure go through the room, then this is the game for you! Expand
  73. Oct 31, 2016
    7
    Now before i start my review i want to start of saying tha bloodborne is an absolutely fantastic game. I have played souls games since the first, demons souls dating back to 2009. I bought a ps4 just for this game, i cant express my love for souls games. it is however extremely dissapointing that i cant enjoy this game because of the broken frame rate :( we are closing in on 2017 and theNow before i start my review i want to start of saying tha bloodborne is an absolutely fantastic game. I have played souls games since the first, demons souls dating back to 2009. I bought a ps4 just for this game, i cant express my love for souls games. it is however extremely dissapointing that i cant enjoy this game because of the broken frame rate :( we are closing in on 2017 and the game will never get a new patch. i just tried it and its so sad that the framerate is at 20-25. NO WAY its at 30 fps. its really a game breaker for me. espescially since its ps4 exclusives. i dont know why people dont bring this uo. the frame rate is just unplayable :( Expand
  74. Sep 15, 2016
    5
    Its time this game got an honest review it deserves and earns. Don't just automatically assume any game with critical acclaim is a quality title. I write this review as I lost 2 hours worth or "Blood Echoes" after already becoming sick of the game from the 3 hours worth of "Blood Echoes" I lost the last time I played. The game isn't like a good RPG where you gain experience at a decentIts time this game got an honest review it deserves and earns. Don't just automatically assume any game with critical acclaim is a quality title. I write this review as I lost 2 hours worth or "Blood Echoes" after already becoming sick of the game from the 3 hours worth of "Blood Echoes" I lost the last time I played. The game isn't like a good RPG where you gain experience at a decent pace and have realistic opportunities to save your progress. No instead you are constantly tensed up fighting enemies that give you virtually no experience to work with which you can instantly lose because the enemy difficulty level is ridiculously unforgiving. I've played video games for over 15 years and usually a game with an unbalanced difficulty level and unfair challenge is regarded as a failure. It isn't fun to spawn, walk 20 steps, encounter a group of eneimes you can barely beat if you tease their aggression radius, then walk 20 more steps to die to an enemy ambush you could never have predicted, then spawn again in a panicked attempt to get all the levels you grinded for, and die again without ever recovering them. Why is it then that the Bloodborne and Dark Souls series gets a pass when no other game does? That's not to say its all bad, as the combat is uniquely satisfying when you can actually stand a chance. Its really the only thing that kept me coming back to give the game a second chance. But then I'd instantly remember why I couldn't stand the game again, because I'd walk the same 20 steps I'd walked 10 times over and die again. I'm sure there is something I'm missing that might make the game more enjoyable, but if there is its too cryptic for me to find and thus again would be bad game design. I get that a game needs a challenge to be fun, and I'm sure for many Bloodborne is the pinnacle of a good challenge they have been waiting for. But if you are like me and only have so much time to devote to gaming each day and prefer games that you can actually progress in, you will probably just feel frustrated and cheated out of the money you spent. However if you enjoy walking down the same corridor 10 different times doing the same thing till you get lucky and progress, Bloodborne is perfect for you. Expand
  75. Sep 12, 2016
    7
    el mejor exclusivo de PS4 que he jugado hasta ahora

    aunque no es tan bueno como Demon's Souls y Dark Souls, es una buena aproximación a la acción para jugadores menos diestros

    una pena los bugs, estar terminando un combate contra un boss y que a te trague el escenario me ha pasado más de una vez
  76. Aug 23, 2016
    5
    For a game I so often see recommended everywhere, I just didn't enjoy it. The grinding for blood vials and other items became a boring chore midway through the game, to the point I skipped the optional bosses just to finish the game. There were some frame rate issues when I played it but it only happened in certain areas and didn't really affect anything (and could be patched now?).

    The
    For a game I so often see recommended everywhere, I just didn't enjoy it. The grinding for blood vials and other items became a boring chore midway through the game, to the point I skipped the optional bosses just to finish the game. There were some frame rate issues when I played it but it only happened in certain areas and didn't really affect anything (and could be patched now?).

    The graphics/art style is quite nice and could be reason enough for some to want to play it. I never encountered any "hit box issues" and the character movement was quite smooth.

    Since Bloodborne has come down in price and in most cases you can pick it up for $20 or less, it might be worth the gamble for some. I personally have zero interest in playing it again and the longer I did play it, the less I enjoyed it.
    Expand
  77. Jun 26, 2016
    7
    i know, I wasn't a fan of the Souls games, so what am I doing playing Bloodbourne. I have been a gamer since youth and I love gaming. I guess when a game gets a lot of acclaim I have to give it a try. The game is awesome looking. I can't say the camera angles have improved much in gaming as there are still weird angles making some boss battles more difficult than they should be. Ii know, I wasn't a fan of the Souls games, so what am I doing playing Bloodbourne. I have been a gamer since youth and I love gaming. I guess when a game gets a lot of acclaim I have to give it a try. The game is awesome looking. I can't say the camera angles have improved much in gaming as there are still weird angles making some boss battles more difficult than they should be. I will say now that I will most likely not finish the game despite the great story and epic goth scenery. I am giving it a 7 due to, no shock here, the inability to adjust difficulty. You either live video games or you use them as brief escapes from an otherwise busy life. If you have a job and a wife or girlfriend, you likely don't have time to devote to games like this as the difficulty level requires many many hours of gameplay in order to "git gud". It is obviously the preference of the game designer, but I think the old school approach of having an easy mode that is truly easy is a way to make your game more accessible to the middle-age gamer that is limited on time. I know I would love this game if I could just relax with it for an hour a day and get into the groovy graphics and storyline, but since that is not an option I feel that I can not truly enjoy the experience. Like I said, the decision to add easy mode is up to the developer, however I would think From would want to sell as many copies as possible and I know many casual gamers who won't touch Souls or this due to the extreme difficulty. I know fans of the game say that From is staying strong for not adding an easy mode, but is that really true? If you want to get your booty kicked, then you will choose normal mode and let the booty-kicking begin. At any rate, I love the game. I watch videos of the gameplay just to enjoy the story and killer graphics. however, a 7 is where I am parking the rating. I did not like the Souls games, and this is enough of a departure from them to have me interested. I never really felt into the story of the Souls games - which I also did not finish for reasons listed above. This game is different. It is easy to see why it is receiving such acclaim. Expand
  78. May 1, 2016
    6
    This was my first "souls" type game, and since I picked this up on sale I would say I got my money's worth...however I still have not finished the game because at around Rom, I just started to get bored and now I feel like playing the game has become a chore, rather than fun (which the entire first half was). While I will finish the game eventually I'm actually more interested in justThis was my first "souls" type game, and since I picked this up on sale I would say I got my money's worth...however I still have not finished the game because at around Rom, I just started to get bored and now I feel like playing the game has become a chore, rather than fun (which the entire first half was). While I will finish the game eventually I'm actually more interested in just starting over again.

    The difficulty of the game is quite fair. It's not an easy game that you'll just blow through, but it's also no where near as hard as what it's made out to be.

    If you can pick this game up on sale for $20 or less, don't hesitate. From the beginning to Rom it can easily give you $20 worth of entertainment.
    Expand
  79. Apr 27, 2016
    6
    Bloodborne, the kids rave about it. I got quite far into the game. At first I died every 2 minutes and it took me a while to "get it", and then it became quite exciting. The world is very coherent and artful. I would say it is a very cohesive product. But then, it does feel a little monotonous in the long run, I wished for a little more diversity in the world and gameplay, in the end IBloodborne, the kids rave about it. I got quite far into the game. At first I died every 2 minutes and it took me a while to "get it", and then it became quite exciting. The world is very coherent and artful. I would say it is a very cohesive product. But then, it does feel a little monotonous in the long run, I wished for a little more diversity in the world and gameplay, in the end I stopped caring and stopped playing. Overall good effort though for a certain type of gamer. Thanks. Expand
  80. Apr 12, 2016
    7
    Bloodborne is a cool game, the dark setting and monsters look cool, but I think is a bit overrated.
    Although bosses can look cool, mobs become repetitive. Some people claim the game is hard, but is not.
    The little bit of story the game has, makes no sense and I hate the sometimes you are next to a wall or something similar and an enemy can hit you, but you can't. The hit detection can
    Bloodborne is a cool game, the dark setting and monsters look cool, but I think is a bit overrated.
    Although bosses can look cool, mobs become repetitive. Some people claim the game is hard, but is not.
    The little bit of story the game has, makes no sense and I hate the sometimes you are next to a wall or something similar and an enemy can hit you, but you can't. The hit detection can be iffy.

    The game is fun as a hack n slash with some light rpg elements. overall is a 7.4
    Expand
  81. Mar 9, 2016
    5
    It's like Dark Souls, but set in Die andere Seite by Alfred Kubin, the parry mechanics make no logical sense even from a game design standpoint, there's practically no blocking anymore, and the entire thing takes place in some mixture of the Undead Burg and Anor Londo. Everyone is talking about blood, which is to say souls, insight, which is to say humanity, and beasts, which is to sayIt's like Dark Souls, but set in Die andere Seite by Alfred Kubin, the parry mechanics make no logical sense even from a game design standpoint, there's practically no blocking anymore, and the entire thing takes place in some mixture of the Undead Burg and Anor Londo. Everyone is talking about blood, which is to say souls, insight, which is to say humanity, and beasts, which is to say hollows, all the time. This is the unspoken fourth game in the Souls series, and it would be an exaggeration to say that the series has ever learned any lessons from its past.

    The combat is more or less identical to Souls games of the past, with a few caveats. Turtling is no longer an option so everyone is rolling everywhere all the time, especially since there is an expendable (i.e. less renewable than stamina) resource used to parry. The armor is all essentially worthless and doesn't contribute significantly to poise or resists, much like in Dark Souls 2. There is dual wielding, but your offhand weapon actually has less functionality than a shield, so this is a step backward resulting in "timing battles" of either roll-slashing or standing slightly out of every single character's swing radius, moving forward 1 millimeter, and then attacking, rinse wash repeat, or else actually using the parry system which revolves around trial-and-error exploration of every attack animation in the game, because it is only at a certain point that a bullet to the face will actually stun someone, and that point is when they are 1 inch from hitting you. "Just like real life."

    Other than this the combat is straight out of last decade, playing something like God of War but where you can only take a hit or two before being presented with a 45 second load screen and then retreading your steps like every Souls game.

    The setting is lauded by fans as being deep and unique but in fact is just Dark Souls in an, "oops we dabbled with magic now ancient gods are dreaming a hell world for us" setting, not unlike various other popular titles like Dragon Age or Grim Dawn, both of which had releases numerous years before this game even began development. The fans will call the setting "Lovecraftian" as a buzz word, even though the concept of elder and forgotten gods feeding off of human existence predates Lovecraft (for example People of the Pit, published 1918), and they probably haven't read any Lovecraft to begin with. I guess it's supposed to be a favorable change to the more traditional sword-and-sorcery appearance of Demon's Souls and Dark Souls, but this is at least the 10th game I've played chronologically that is set in a Steampunk Victorian-esque setting (most of the Castlevania series, Final Fantasy 6, Thief series, Amnesia, Dishonored, Grim Dawn, off the top of my head) and the 6th game featuring Lovecraftian monsters (Alone in the Dark, Quake, Eternal Darkness, Call of Cthulhu, Grim Dawn), so it's not exactly the path least tread for me. Even Pathways Into Darkness by Bungie features a "dreaming god" aspect without resorting to story elements reminiscent of all of the developer's other games. Not impressed.

    Multiplayer is no surprise, and operates almost precisely as it always has in these games. Fans will talk about how PvP isn't played up as much in this game, even though it's practically the same thing as always, just with fewer griefers coming in and ruining your game for you. In my opinion this is something of an improvement, though I still prefer hitch-free co-op and not performing arcane rituals inside and outside of the game to have any semblance of multiplayer.

    I have awarded this game 5 points to represent the utter banality and mediocrity I perceive; the re-use almost verbatim of all gameplay mechanics from the Souls series to date, the extensive art assets without inventing anything, and various technical annoyances - wildly varying framerates, connectivity problems, long load times - endemic to the series that have not and probably never will be resolved.
    Expand
  82. Feb 27, 2016
    7
    Pros: the atmosphere, the visuals, the challenging but rewarding gameplay, the enemy design, and the stunning environments

    Cons: the extended load times, the story and the disconnected game world

    7/10
  83. Feb 26, 2016
    7
    This review contains spoilers, click expand to view. Bloodborne is one of the best games I've played. The game has very few issues, but they were glaring flaws.

    Game Play: While at times I found my character overly handicapped, the end result is a smooth and realistic combat delivery system. It feels good to get it right. My only complaint is that some areas get monotonous because of this. I kind of look at it like a film, you do a scene over and over again until you get it right. Or until that guy finally drops what you wanted him to drop. 9/10

    Graphics: Excellent look and feel. The rag doll physics were a little silly at times and the templates for Central Yarnham were recycled to the limit. I would have liked a little more variety but that's me nitpicking. 8/10

    Story: There is no actual story to this game. I'd call it lore, or premise. This is because the narrative is expressed through 'Easter Egg' texts found through out the game and the ramblings of the boss you're fighting. Here are a few gems:

    "As you once did for the vacuous Rom, grant us eyes, grant us eyes. Plant eyes on our brains, to cleanse our beastly idiocy."

    "...Beasts all over the shop... You'll be one of them, sooner or later..."

    Those quotes are not choice picks. Every story element in this game is horribly cryptic and sometimes embarrassing. On the bright side this appeals to some. But giving this game credit for the story isn't fair.
    2/10

    Multiplayer: PVP can be exciting provided your opponent is fair and takes you on mono e mono. However it can be equally frustrating when the little vulture stays out of your range and sneak attacks while you're busy with another mob. Co-Op is nice but stacking more handicaps on a cripple can stifle the fun. I preferred the single player experience but credit is definitely due. 7/10

    Difficulty: It was refreshing to see a game that required you to play by it's rules. You don't see that much anymore. While more forgiving than the classics like Galaga and Pac-Man, BloodBorne is consistent enough to convince people that the game is too hard or people who play by the rules have "got gud."
    My biggest complaint is the poor tutorial hints in the beginning. It felt like a wet handshake. It seemed like they wanted to go ICO but caved at the last second. 8/10

    Replayability: This is a mixed bag. The game is designed to be played through at least 3 times. I found myself unable to finish the second time around. While I enjoyed my time with BloodBorne the game didn't leave an impact on me. For some I'm glad it did. But I think I'm in the majority when I say this game doesn't have too many layers. You don't need a princess to save but at least tell me my character lost his family to beasts when he was young, or any incentive really. 5/10

    In the End: Bloodborne is a great game that could have been amazing. The frame rate issues that people cry about never effected my experience, and the load times have been greatly reduced. Aside from the story my gripes would be pretty small. For the full experience you need to read up on the game or be clairvoyant. Examples of this would be getting killed by a snatcher to progress to a certain area or eating umbilical cords. If you figured this stuff out on your own that's great. Trust me you are in the minority.

    I may change my tune with the release of BloodBorne 2. Combined the games may make a complete narrative.
    Expand
  84. Dec 13, 2015
    7
    I tried really hard to like this game as much as Dark Souls. I really did. I just... don't care. I mean, it functions, and it's got some pretty cool stuff going for it, but I just don't care. The characters are boring, the world has no mystery and it takes a step back in most everything that made the world of Lordran feel like a real place.
  85. Dec 6, 2015
    6
    This is a very good game, if it was not made by FromSoftware, I will give it 8 or 9, but the more time I spent with it, the more I missed Dark Souls, the more I hate Bloodborne and the more I am worried about Dark Souls 3, it just makes me sad, because I know what I used to love has gone permanently. Now you all know how good the game is, I will just focus on the part I don't like.

    1.
    This is a very good game, if it was not made by FromSoftware, I will give it 8 or 9, but the more time I spent with it, the more I missed Dark Souls, the more I hate Bloodborne and the more I am worried about Dark Souls 3, it just makes me sad, because I know what I used to love has gone permanently. Now you all know how good the game is, I will just focus on the part I don't like.

    1. Healing. Healing is fast and you have 20 blood vials at the beginning, and you can regain health for a short period of time after you get hit by fight back. It sounds cool at first, but soon I find the Dark Souls approach is superior. Why? First in Dark Souls you don't have to farm healing stuff when you get stuck, which is annoying and not fun at all; Second, in order to keep the difficulty of the game since you can heal fast, they either one shot you or gank you or attack non-stop like rampage, unlike Dark Souls where enemies are brutal but not crazy, and you have a shield to learn their attacks. The more you played Dark Souls, you get more confident, because enemies attack with a rhythm, you are rewarded by spending more time with the game, but in Bloodborne? The enemies are very hard to predict, and since you can regain, you can just trade with them with a strong weapon like Holy Blade.

    2. Attire. Attires in Bloodborne are all about fashion and nothing else. They may have different stats, but really don't matter that much. There is nothing excitement about finding new attires in Bloodborne. Does it look ugly? Yes, then throw it away. This is so not RPG but FashionPG.

    3. Weapon. Yeah I know lots of you love Bloodborne for the intricate weapon attacks, R1 combos, transforming attacks etc. But what is the best attack? Holy Blade charged R2. Hand Axe charged R2. Chikage transformed R1. Action game doesn't have to be intricate, it should be simple and elegant, it is more about timing and strategy, and know your enemies well.

    4. Weapon upgrade. So little materials to upgrade the weapons. In Dark Souls you have alternatives like boss weapon, fire weapon, black knight weapon, dragon weapon. In Bloodborne? One blood rock per game, and no alternatives, that is...good.

    5. Gem system. You wanna PvP? No you can't, because you don't have the best gems so they can one shot you with 50% V.attack and 3*27% gems. Go back and farm like a farmer! Thank you FromSoftware.

    6. Chalice Dungeon. Could it be more boring? And instead of showing brilliant level design, they decide to deploy crazy hard enemies but no rewards for you, is that supposed to be funny and I supposed to admire that?

    7. Cheap battle design. Most hunter NPCs have large health pool, they can heal, and they hit you with two or three hits, and they gank you. It is so cheap I just don't bother fighting with them.

    8. Horrible camera. When you encounter a large enemy, man, the camera is **** you can only see its dick covering you monitor.

    9. Poise. Anything staggers you. And you can't tell if an enemy has poise since there is no heavy armor in this game. So you better use Holy Blade charged R2... What is worse, when you get hit, even by a large boss, you are not knocked down, so you get some i-frame to reposition yourself, no you get staggered so they can combo you to death, and what is even more worse, you DON'T have i-frame when knocked down! It is annoying, I think they design it like this because of the fast healing.

    10. Sound effect. Lots of bosses in this game roar or scream, they just ruin the boss music. It is torture to the ears. **** what is the point of making boss music when all you can hear is beast screaming?

    11. Way too short NPC quest lines, some of them just ended. There is no one touches you deeply like Solaire. They are just too short.

    12. Cheap boss fight. Boss fight should be hard, yet fast. When you die, you know you make a mistake, you know you can make it next time. There is nothing fun when you have to fight a boss for more than 10 min but make a small mistake and get one shot killed. There is nothing fun when you quickstep like crazy and drink blood vials like an alcoholic. Seriously, Bloodborne bosses have too much health and it takes too long to kill them, it just makes don't want to fight them twice. I fight Four Kings for god knows how many times and still enjoy it, but I will never fight defiled watchdog, defiled amygdala, or loran dark beast ever again.

    It seems to me FromSoftware is trying hard to create hard games instead of fun yet challenging games. They use RGN and crazy bosses to make the game longer to hide the fact that they don't have as much to offer as Dark Souls. The DLC for instance, the content is little yet the bosses are crazy, but you know what? People love it, they praise how beautiful the bosses are designed, but to me, it is just a prove they don't put much effort on lore and NPCs and new maps and cool level designs. They simply deploy some **** boss and people love it.
    Expand
  86. Nov 26, 2015
    5
    I know a score of 5 doesn't go with the mainstream oppinion but hey - thats what user reviews are for.

    First of all I have to say that I am new to the dark souls games and Bloodborne is the first game of this series. Lets start out with what I like +++ The world and the setting is superb - that Lovecraft meets Walking Dead meets Groundhog Day creates a dense atmosphere, fantastic
    I know a score of 5 doesn't go with the mainstream oppinion but hey - thats what user reviews are for.

    First of all I have to say that I am new to the dark souls games and Bloodborne is the first game of this series.

    Lets start out with what I like

    +++ The world and the setting is superb - that Lovecraft meets Walking Dead meets Groundhog Day creates a dense atmosphere, fantastic surroundings and an eerie feel to it. That was mostly the reason I kept playing this game for so long, it just feels great to travel the streets of Yarnam.
    ++ The narration - I love it. This game really makes you feel with your character as you are thrown into a weird scenario having no more of a clue than your character does, and the story isn't simply told, you have to uncover it, discovering little clues at every corner, forcing you to put the whole picture together yourself. Very interesting
    + The Enemies are fantastic, I dont know what the game creators were taking when they came up with those monsters, but it definitely worked. Those weird enemies really make the game worthwile

    But there are many negative points that finally made me quit playing this game, leaving me very dissapointed, as I would have loved to see more of the game.

    --- I am lost. I mean - I know that being lost is part of the game and part of the fun, but when it comes to a point where I either have to spend hours upon hours, trying to every combination of "now I toppled a flower pot - now i have to visit everything again, maybe something changed somewhere" or having to rely on wikis to spare me that waste of time this really is a buzz-kill for me.

    --- The difficulty. I spend hours roaming the the streets after the first lamp. The game doesnt tell you "get one insight, find a skull, bash it against your head and you will be allowed to level up" no. Either you stumble over it, or you dont and you cant even begin the game because of that. But once you got that figured out (thanks to wiki) there comes a time when it actually makes fun to play. Then the first bosses come. I know that it is part of the fun to learn the combat mechanics and I daresay I mastered them sufficently, putting a lot of time into it. I also managed to beat a lot of bosses and aways felt kinda proud afterwards because they really are tough SOBs. But at some point I met a boss that I couldn't beat at all. And I dont wanna spend another 10 hours farming previous areas, just to level up a little so I increase my chance to survive the first half of the bossfight. I just dont have the time for that.
    So after all: If you have time on your hands, if you can adapt to the playing style easily, and if you dont mind spending hours upon hours farming the same surroundings untill you can proceed and to train your use of game mechanics - buy that game.

    I am however finally sick of a game, that in my opinion isn't playable without a wiki page. There are no explanations whatsoever, the game mechanics are complex and yet not explained at all and in the end I have to say: I paid good money for it. If i want to make this game easier - add easier difficulty levels - and leave the decision up to me!!! I am pretty certain the game will become very interesting later one, but that doesn't do me any good if I cant get there, withouth putting another 16 hours of mindless farming into it. Some people have a life in the real world, game difficulty should be adjustable to players who wanna see the whole game without having to spend hours upon hours in farming and training.

    With adjustable difficulty settings this game would have been a superb 10/10. The way it is it's just an unplayable piece of something that might have been great, but I'll never know. And a score of 5/10 is generous for a game that is so hard, it might as well be bugged or broken. When will software developers realize to give more power to the players. If i want the fights to be easier, add a darned difficulty slider, or live with this score. I couldn't recommend this game to anyone who has a real life, because it the ratio between "it eats up your time" and "you actually proceed in this game" is as unbalanced as it can be.
    Expand
  87. Nov 20, 2015
    7
    this is an pretty ineresting game but is extremely defficult . you must play like a true proffesional because if you dont you will never go further that the second boss . he is no giving even a second to breath .he run like a devil
  88. Sep 23, 2015
    7
    More action game / less RPG .The game is great and all but DS is far better because of the weapons and customization it offers . Low amount of weapons and no magic is a big minus for me.
  89. Sep 2, 2015
    5
    In its current state, it feels like it caters too much to the twitch experts, and doesn't bend for the rest of us. A challenge that feels like a learning experience is welcome, but Bloodborne too often felt like it was kicking me in the balls and leaving me helpless to do anything about it.
  90. Sep 2, 2015
    7
    I was new to the Dark Souls/Bloodborne realm when one of my mates introduced me to Bloodborne on the PS4 recently and I was immediately hooked. Hacking and slashing our way through the beautifully dark world, we passed the controller back and forth with every death, for hours.

    My first impressions were that the game-play was incredibly intense, exciting and surprisingly rewarding
    I was new to the Dark Souls/Bloodborne realm when one of my mates introduced me to Bloodborne on the PS4 recently and I was immediately hooked. Hacking and slashing our way through the beautifully dark world, we passed the controller back and forth with every death, for hours.

    My first impressions were that the game-play was incredibly intense, exciting and surprisingly rewarding (despite being brutally mauled every few seconds) but sadly, as reality set in I soon found it to be simply too punishing for a casual gamer like me and the 'appeal' of dying became unnecessary.

    I understand that the unforgiving nature of the series is exactly what appeals to most gamers and its difficulty has become a signature of the series, but I would have liked to see a difficulty system implemented to give more casual gamers a chance to enjoy and finish the game.

    I've been a gamer for over 25 years and I still get the buzz when playing a new game. I will always try and beat games that I buy and enjoy, whilst being realistic about how much time I can dedicate to an age-old hobby. However, after being exposed to Bloodborne for several hours on a friends save - despite all it's potential and mystique - I couldn't see myself tormenting myself and playing through the entire game.

    Bloodborne is a great looking game, challenging and strangely addictive, but it's relentlessly difficulty left me grinding hours away only to be felled once again by an enemy that is seemingly impossible to beat. The enjoyment ceased when I found the only way to progress through relatively small sections of the game, was to repeatedly swipe at re-spawned enemies in order to level up and build up potions to navigate the evil lurking around the next corner.

    This process quickly becomes a fruitless pursuit of what I am sure is a rewarding climax, but the endless hours and patience required to beat the first boss, let alone the entire game, is just too much for a gamer with other pursuits, responsibilities (and a job) to tackle.

    Bloodborne and games like it will not change their formula over a few cries from casual gamers who 'don't get it', but I can't help but feel excluded from being given a fair chance of truly appreciating a title with great potential simply because the developers want to keep hold of the brand of gaming that makes their games unique.

    If players want a challenge that befits the Dark Souls mould then they would take it upon themselves to ramp up the difficulty to a level that suits them/challenges them and given the chance I would have done the opposite and lowered the bar a little so that I could appreciate Bloodborne in the way that a casual gamer should be able to.

    If you enjoy a story driven game that is aesthetically pleasing, dark, challenging and ultimately rewarding then Bloodborne will be right up your street. Be warned however, there will be evil lurking at the end of that street and it WILL kill you. A LOT!
    Expand
  91. Aug 28, 2015
    7
    Even though Bloodborne is not part of the Souls series, It is so closely related to it that you have to compare it to both DS and DS2. Bloodborne isn't bad by any means, but it feels like a stripped and Simplified Souls game to me. Maybe this is because they wanted it to be even more accessible to major audiences (PS4 marketing). The game is beautiful, but its just boring without SoulsEven though Bloodborne is not part of the Souls series, It is so closely related to it that you have to compare it to both DS and DS2. Bloodborne isn't bad by any means, but it feels like a stripped and Simplified Souls game to me. Maybe this is because they wanted it to be even more accessible to major audiences (PS4 marketing). The game is beautiful, but its just boring without Souls series like character progression and weapon/armor choises and upgrade paths. You start with an axe and a sunday jacket and you might very well finish the game wearing that very same gear. If you add this to the fact that NG+ doesn't have any interesting changes, there's really no reason to play the game twice.

    If you think this game deserves 10 points, I really suggest you play DS/DS2. Especially DS is a pure masterpiece.
    Expand
  92. Aug 20, 2015
    7
    Don't get the wrong idea,this is a really good title,Myazaki and his team did a cool job,but c'mon,why so many high scores in those reviews? It's one of the most overrated games I have ever played.

    This will be a somewhat long review,so you will need some patience Before listing the pros and cons I found while playing the game until its final moments of the true ending i'll tell my
    Don't get the wrong idea,this is a really good title,Myazaki and his team did a cool job,but c'mon,why so many high scores in those reviews? It's one of the most overrated games I have ever played.

    This will be a somewhat long review,so you will need some patience

    Before listing the pros and cons I found while playing the game until its final moments of the true ending i'll tell my experience.

    I really dedicated myself to this game,I searched everything in the wiki,I'm kind of a RPG maniac,I got Demon's Souls three months after it was released looking for a really interesting RPG on Ps3 that would hold me like good old titles since NES and Ps1 did.

    And like I did in all the Soul Games I wasted a lot of time of my life looking into the game mechanics and infos about builds,armors,weapons,stats and all those stuffs.
    And while looking into the wiki I realized that I found the first problem: I finished my build in more or less 2 hours...is that a good thing? Maybe.
    Of course it's nice I don't need to spend 1000+ hours in a game until I finally create my true desired build(like happened in Dark Souls 2,holy **** From,wtf is your problem putting 9999999999 equipments in a game? I really wished that Dark Souls 1 could have some more equipments,but it was just too extreme in Dark Souls 2 with all those useless millions swords and greatswords and few twinblades/curved greatswords/greatbows/fists/whips...a middle term between the two games would make it nice,but anyway...)

    But then I realized that finishing my build in two hours was bad and not good,because there wasn't too much things to see,to search,to look into it...because the game lacks diversity!
    IN EVERY **** WAY, making fun and the variety of builds really limited and everybody using the same weapons in 90% of the time. And this sucks, because this is something that can't happen in a RPG.The game is more of a hack 'n slash than a RPG.They didn't polish the details of the game.Everything is so simple,so superficial,so "we will not work too much in these features,so let's just say to them we wanted to keep it simple,so they don't have too much to worry and this will be fun"

    IT IS FUN,but after some time it's just repetitive.

    *******Cons:

    -Very few stats,only six.
    -Very small number of weapons,even with it's trick mechanic
    -Very small number of secondary weapons
    -Very small number of equipments
    -A lot of equipments are variations of the default hunter armor
    -Only true difference between armors is it's appearance,the changes in the stats are minimal,and so you can't really change the damage that you take,if you want to survive more hits the only way is investing in your HP or levelling.
    -Where are the rings that all of us RPG fans love? The few Runes were a great improvement but it would be nice to have both runes and rings,each one with its own utilities or at least more Runes.
    -Very small number of "magics"
    -Talking about magic,why the **** does magic uses QSB? You can only carry 20 QSB without Odeon Runes, and you need to use a lot of them for the magics, and ALL secondary weapons uses it too,so you basically use magic one or two times before you run low of QSB.If you want to use both magic and secondary weapons you're screwed.
    -Only one form of defending yourself from attacks: evading.There's no shields,no protective magics the name of this game should be "attack&evade" because it's just about that or trying to parry with your gun,but the system for parry isn't the same to all enemies and some can't even be parried(even hack and slash games have more ways of defending yourself apart of evading ,for example guarding,counter or instant counter),and because of that comes the main con:
    -The game is very repetitive,from the beginning to the end it's just the same gameplay,with some little improvements that are so small that it don't feel interesting at all,it becomes lame, being saved basically by the boss encounters.
    -Few npc's.This wouldn't be a problem if they at least had some use or role in the game but 95% of them are absolute useless,or are in the game just to teach you some gestures.No tutors,very few merchants(only the two at Hunter's Dream),very few quest lines and rewards.
    -Enemy NPC Hunters are ridiculous powerful,they have infinite bullets and they will spam their magics and secondary weapons making direct combat with them kind of inviable and unbalanced,and it's even worse if there's more than one,you need to use bugs or map limits that they don't transpass because when they come near this map limit they turnback to their original spot with the AI combat absolutely messed up and ignoring your existence(they just walk away giving their back for you to hit them hard)
    -History is kind poor,it isn't all bad,but again,it's too simple.
    -Chalice Dungeons / Random Dungeons are boring as hell, I don't know who had that idea but it don't work,at least not for me.It's pretty boring to stay in a dungeon that every floor and room looks almost the same as others,doing the same **** over and over again.And all the strongest items and runes are in there,so it's kind sad...
    -No secrets, no hidden walls,almost nothing to look or search for,almost no discovery.
    -It's not fun to replay it at all,it's repetitive even in the first playtrough(there was a point I nearly stopped playing because I was bored,but i was at 70% of the game so I keep up),I can't imagine how boring it can be in a NG+ doing the same things over and over again one more time.
    -Too few covenants
    -True Ending and last battle was kind of disappointing,kind of "...it's just that?".
    -Because of all of this the PvP is boring

    Ok after this speech and saying just bad things,comes the Pros:

    *******Pros:

    -Pretty cool graphics
    -Hard and challenging maps,I dare to say it's harder then the Souls Games in some aspects
    -One of the best atmospheres I ever saw in a game,it's really really nice you know? It's darker and heavier than any Souls Game with it's "gothic-postapocalyptical-madness-world" elements and It makes you feel immersed and sometimes tense of what comes next,scared of losing your 100,000 Blood Echos in a map that enemies can appear out of the blue basically from everywhere,and if you're not on your guard: YOU.WILL.DIE.
    -Excellent soundtrack
    -Really cool and well designed enemies
    -Boss battles are freaking awesome,the cutscenes are nice,they are cool looking,gruesome,ugly,strong,fast,they scream and makes you piss your pants when they are raged and all the Boss Themes only make it better!
    -Beautiful armors and equipments -Cool looking Weapons,every weapon has a unique and nice moveset -Trick system of the weapons are one of the coolest and interesting inovations i ever saw,the combos you can make with them are satisfying -Well designed maps -Interesting Blood Gem Feature -Interesting Rune Feature -Creative and cool magics And that's it...the game basically takes one step foward and two back... I always dreamed about something like the runes and the blood gems feature on a Souls Game,and more intimidating bosses(the majority of dark Souls 2 bosses are a joke) and an atmosphere more "Dark Age" to make you feel like you were on a Tolkien LotR's book(Demons Souls was the one that got closest to this Medieval Dark Age Fantasy atmosphere in my opinion) and when a game does have something like these elements...it lacks A LOT in other elements... It's a nice game,but guys...it's not a top tier game...
    Expand
  93. Aug 18, 2015
    7
    I bought this game based on the high scores it received. I played it for about 5 hours divided in about 4 occassions and became bored of it and traded it for another game. Probably it becomes more interesting with time but I do not have that patience because I have many other things to do too with my day. In my opinion a game is good when the gameplay is fun from the beginning until theI bought this game based on the high scores it received. I played it for about 5 hours divided in about 4 occassions and became bored of it and traded it for another game. Probably it becomes more interesting with time but I do not have that patience because I have many other things to do too with my day. In my opinion a game is good when the gameplay is fun from the beginning until the end, and this game was just boring do to the fact that it is so hard from the beginning. Expand
  94. Aug 17, 2015
    6
    This game has some positives and negatives, but I'm most disapponnted that Miyazaki has not changed the bits that needed changed from the souls series and most importantly left in the bits that should be left in:-
    Pros:-
    - Trick weapons, giving one weapon 2 playstyles - Atmosphere - as always with Souls games, the atmosphere is very good. - Challenging opponents - at least until you
    This game has some positives and negatives, but I'm most disapponnted that Miyazaki has not changed the bits that needed changed from the souls series and most importantly left in the bits that should be left in:-
    Pros:-
    - Trick weapons, giving one weapon 2 playstyles
    - Atmosphere - as always with Souls games, the atmosphere is very good.
    - Challenging opponents - at least until you learn their patterns
    - Fast paced action - as the game encourages offensive play, it all happens quick.
    Negatives:-
    - Boss styles - they all look different but for the most the tactics to kill are identical. Get behind them swing/dodge/swing or Shoot/Counter/Visceral. Rinse and repeat these 2 styles and that's all bosses done. A couple of variations, but for the most that's it.
    - Lack of weapon choice - to take one weapon and just give you 3 variations on a theme is just lame. and the variations are not enough to call them different. Bsically you get 3 * the same weapon
    - Guns - Pretty much these have one use. Stunning. They do little damage, and have no use but to initiate visceral attacks. This means you can leave a gun at level one and play the entire game. The only gun that does decent dame is the cannon and you only get 3 shots before you run out of ammo.
    - Armor - Pretty much all the same with some small variatons. but for the most the only reason to change your amour is fashion sense.
    - Chalice Dungeons - An interesting idea, but overall do not fit in with the game at all. My issue with Chalice Dungeons are, you need to do them in order to get the good runes/gems. but the high level dungeons give so much Blood(Souls) that in one visit to a high level dungoen you will earn more blood than you will in the entire game. This means that before I had even started NG+, I was lvl 200+, making the difficulty of NG+ useless. In souls games after you had finished the games, you either pvp'd or went NG+. instead I felt the subsequent playthroughs were trivial. So either you let yourself lose millions of blood or you spend it.
    PVP - my biggest issue with this game. During my first playthrough I was invaded only once. And even when I tried to invade it took ages. There are no PvP hubs, no summon glyphs, nowhere to go. I fancy some PvP, I'll go xxx and play for a bit. There is literally no PvP or at least not enough to warrant a mention. No NPC summons for bosses, which for the most while not needed, are fun to include. When you consider things like the Cairnhurst Storyline and the queen, Annalise was ripe for a bit of NPC's player team action with Alfred, and instead it all happens behind the scenes.
    What little PvP there is is also hampered in build variations. Lack of weapon types and armor is the same across the board, all builds and playstyles for builds are near enough identical.

    This game had huge potential and while some parts really tick boxes, the items i list here will hurt its longevity a lot. I played DS/DS2 for months but I can see me losing interest in this a lot quicker. As soon as I hit platinum, it's going back in the box.
    Expand
  95. Aug 7, 2015
    5
    My experience playing this game for around about 40 hours is that the majority of the time I ran around killing enemies for blood echoes in order to acquire items that will give me a fighting chance against a boss. This very quickly became a boring repetitive lengthy cycle prior to facing a boss. I tended to get 2 or 3 goes at a boss before being forced to collect blood echoes again. IMy experience playing this game for around about 40 hours is that the majority of the time I ran around killing enemies for blood echoes in order to acquire items that will give me a fighting chance against a boss. This very quickly became a boring repetitive lengthy cycle prior to facing a boss. I tended to get 2 or 3 goes at a boss before being forced to collect blood echoes again. I have no problem that the game is difficult, but don't make me do boring repetitive things! This is by far the most frustrating game I have ever played! Expand
  96. Jul 29, 2015
    6
    I found Bloodborne to be a hallow and overall boring experience and here is why.
    Level Design: The best thing about Dark Souls 1 and 2 is the level design, no matter what you say about DS2 Drangleic(I'm pretty sure I spelt that wrong) is a beautiful and varied place with dark castles to bright vibrant forests and the same goes double to DS1 but Bloodborne is just the same dark grey/blue
    I found Bloodborne to be a hallow and overall boring experience and here is why.
    Level Design: The best thing about Dark Souls 1 and 2 is the level design, no matter what you say about DS2 Drangleic(I'm pretty sure I spelt that wrong) is a beautiful and varied place with dark castles to bright vibrant forests and the same goes double to DS1 but Bloodborne is just the same dark grey/blue world which is permanently miserable and has next to no variation in the colour pallet.
    Weapons: Yes they are cool with how they can switch changing your combat style mid fight and yes they look sexy but there are so few of them, I came across only 7 weapons in my play-through and 4 guns which is disappointing as hell, in DS1 and 2 you couldn't go five steps without tripping over a weapon useful or no. They need more weapons asap.
    Armour: You are restricted in what you can wear now whereas is DS you could wear light or medium or heavy or heavy-light...the world was your oyster but Bloodborne restricts you to coats and hats and like the weapons, they lack in variety.
    Combat: Combat is about the only redeeming thing in this game where it is fast paced and well laid out but it lacks the choice of DS, you could dual wield or use miracles or magic or sword and shield and so on so forth but in Bloodborne you are restricted to main hand and a gun, you can use both hands or torches and shields but they are so useless this time round, I went trough the entire game with the saw-cleaver and had no trouble which brings me to my next point...
    Difficulty: The main staple of the DS games is their difficulty, the hardest one to date is still DS1 and DS2 comes second, Bloodborne was easy in comparison, in my entire playthrough I died in combat 20 times rather than 150 in DS2 and over 200 in DS1. The enemies telegraphed their attacks from last week where most could be dodged by a quick back step anyway, the Bosses were so, so easy. Most were too big to actually hit you, you could just roll under them or step behind them and early on you become overpowered making the standard enemy nothing more than free xp.
    Story: To top it all off the story is god awful, this is a story where SPOILER ALERT the good ending has you turn into a **** squid...I'll let that swim around your head for a few moments SPOILER END the world tells you nothing about itself unlike DS1 and characters have no story what so ever, just showing up for nothing other than empty interactions or free items or you blow them or some menial crap like that.
    Overall: I didn't get a sense of accomplishment when I finished Bloodborne but instead I felt bored, I thought to myself what did I enjoy about this game and I found very few things to recall, I would mention the chalice dungeons but they can summed up in one word "Crap" I felt very disappointed in this game and opted to sell it and buy Dark Souls 2 Scholar of the First Sin instead which was way more interesting.
    6.5/10
    Expand
  97. Jul 26, 2015
    5
    I've only played about a few hours into this game but it is impossible to enjoy it for longer periods of time because the game gives me a headache due to its frame rate. The game does not run smoothly. It appears to stutter. I'm a PC gamer who is accustomed to 60 FPS so if you are a life/exclusive console gamer then I believe the game would be excellent for you--ignorance is bliss. I'veI've only played about a few hours into this game but it is impossible to enjoy it for longer periods of time because the game gives me a headache due to its frame rate. The game does not run smoothly. It appears to stutter. I'm a PC gamer who is accustomed to 60 FPS so if you are a life/exclusive console gamer then I believe the game would be excellent for you--ignorance is bliss. I've deducted 5 points solely because of that reason. Otherwise the game is near perfect in terms of visuals and mood it presents. Expand
  98. Jul 13, 2015
    5
    I usually play other type of games. But because of the critical appraise I had to buy it. What became a frustrating experience.Staretd the game and it was to difficult for me.So expected a tutorial. Not found. Than at least expected a menu to be able to change difficulty settings. Also not found. After two days I was done with it. I didnt have the will to keep trying. Just wanted to haveI usually play other type of games. But because of the critical appraise I had to buy it. What became a frustrating experience.Staretd the game and it was to difficult for me.So expected a tutorial. Not found. Than at least expected a menu to be able to change difficulty settings. Also not found. After two days I was done with it. I didnt have the will to keep trying. Just wanted to have fun. Game failed to deliver. May have come further if i kept trying. But I hate that. A game needs to be fun. Not a frustrating annoying challenge. The game didnt seem worth it anyway. Graphics arent special at all. Sony try better next time if you release an exclusive. At least give several difficulties so that new games as well as experienced gamers enjoy it. For me Sony failed to deliver here. Expand
  99. Jul 8, 2015
    7
    decent story, one of the hardest games i have ever played...with that being said..just because its hard doesnt mean it goods it means it is hard. the game shouldnt be judged by how hard it is but by how good the mechanics and game play is along with the story. not as great as people make it seem and definatly not as bad as some people are rating it. just because you dont like how hard thedecent story, one of the hardest games i have ever played...with that being said..just because its hard doesnt mean it goods it means it is hard. the game shouldnt be judged by how hard it is but by how good the mechanics and game play is along with the story. not as great as people make it seem and definatly not as bad as some people are rating it. just because you dont like how hard the game is be respectful and rate on the other stuff like immersion, mechanics and story Expand
  100. Jun 10, 2015
    6
    I bought Demon's Souls. I bought 3D Dot Game Heroes. I bought Bloodborne. I fully support From Software and know they make great games. I get it: Bloodborne is supposed to be challenging. That said, the game -- simply put -- has too high of a learning curve for new players and is designed to be too frustrating.

    At one point in the game, I had to ask myself, "Am I having FUN?" and the
    I bought Demon's Souls. I bought 3D Dot Game Heroes. I bought Bloodborne. I fully support From Software and know they make great games. I get it: Bloodborne is supposed to be challenging. That said, the game -- simply put -- has too high of a learning curve for new players and is designed to be too frustrating.

    At one point in the game, I had to ask myself, "Am I having FUN?" and the answer was an absolute, "no."
    I don't know about you, but I play games to have fun. Bloodborne is a great game, but it is not a fun game. I respectfully disagree with From Software's choice of purposely making their games more difficult for players. There are people out there who enjoy challenging gameplay -- and From Software is definitely catering to that demographic -- but I would not recommend this game for the average person.

    From Software would probably argue that they breed frustration into their players to give them a sense of accomplishment once they beat a part of the game, but I would say there are other ways of giving people those emotions. I wish they added different difficulty modes to the game -- or have a dynamically adjusting difficulty -- so players can find themselves "in the flow" (that is, their skill matching the challenge difficulty at hand) more often. (See: Mihaly Csikszentmihalyi's theory of flow.)

    Simply put, Bloodborne is a good game. However, it's not "fun." It's more like having to read Shakespeare or Henry David Thoreau while in middle school -- painful at first, but an acquired taste.
    Expand
Metascore
92

Universal acclaim - based on 100 Critic Reviews

Critic score distribution:
  1. Positive: 99 out of 100
  2. Negative: 0 out of 100
  1. Playstation Official Magazine Australia
    May 26, 2015
    90
    Visually striking, nerve-shredding and a fascinating streamlining of the Souls formula. Bloodborne is an exclusive jewel in the PS4 crown and you need to own it. [June 2015, p71]
  2. Games Master UK
    May 24, 2015
    90
    What a world. What a combat system. What a game. You don't want to miss this. [June 2015, p.56]
  3. Playstation Official Magazine UK
    May 20, 2015
    90
    It offers unparalleled player agency when dealing with From's wonderful third-person combat. [May 2015, p.79]