User Score
8.6

Generally favorable reviews- based on 874 Ratings

User score distribution:
  1. Negative: 61 out of 874
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  1. Mar 30, 2017
    7
    Bioshock 1 - Bioshock 1 hit the gaming world by suprise when it first came out. The developers provided something unique in an already saturated first person shooter market. Their unique vision of an underwater secret world paid off. The game play is smooth, the action at times is intense and the story is very well written. The final moment in the game (boss battle) was off putting andBioshock 1 - Bioshock 1 hit the gaming world by suprise when it first came out. The developers provided something unique in an already saturated first person shooter market. Their unique vision of an underwater secret world paid off. The game play is smooth, the action at times is intense and the story is very well written. The final moment in the game (boss battle) was off putting and didn't make much sense and the Bioshock developers even admitted to this. For the trophy hunters, this game is very easy to platinum. 7/10

    Bioshock 2 - The best of the three. Bioshock 2 provides the greatest action driven story line in the series. The game remains in the underwater world and provides new and exciting battles and features. The first encounter with a Big Sister will put you at the edge of your seat with intense action from start to finish. For the trophy hunters the game is extremely easy to platinum. 8/10

    Bioshock 3 - Bioshock Infinite moved away from the underwater world and into the sky. The game play is much smoother and easier to handler however the story wasn't as strong as its predecessors. Some players may like the new setting however it failed to capture the underwater world we all came to love. For the trophy hunters the platinum is a little time consuming however easy to obtain. 7/10

    Combining all three titles ratings this game receives an overall score of 7/10
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  2. Sep 6, 2020
    5
    I spent years wanting to play this game, but I found it totally frustrating. That's because they didn't even translate the game into Portuguese, that is, I play a game but without understanding what is happening. Not to mention that the lack of translation makes the game more difficult. I thought it was absurd that they didn't translate for us (Brazilians).
  3. Mar 23, 2017
    7
    Three great FPS games from the PS3/Xbox 360 generation ported onto PS4. The art style in all of these games is definitely the most memorable part of these games. The weapons are pretty cool, though there could be more of them. The plasmids are quite cool as well and there are plenty of them.

    I don't feel like I could give this game collection any higher than a 7, however. Simply because
    Three great FPS games from the PS3/Xbox 360 generation ported onto PS4. The art style in all of these games is definitely the most memorable part of these games. The weapons are pretty cool, though there could be more of them. The plasmids are quite cool as well and there are plenty of them.

    I don't feel like I could give this game collection any higher than a 7, however. Simply because there's no reason to buy this if you've ever owned the original ps3/360 version and because there aren't any proper boss battles in all three of the Bioshock games. Big daddies don't count.

    However, for a pure FPS experience on PS4 that's worth replaying, i'd recommend either this collection or Metro: 2033 Redux. Especially if you've never played any of these games.
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  4. Apr 29, 2020
    5
    I spent most of the first two games being guided from point A to point B, shooting everything along the way, all the while wondering what was going on. The gameplay was very enjoyable, with an array of weapons and vigors to choose from. The atmosphere and environments were very eerie and unique compared to many FPS games.

    The third game seemed to throw most of this out the window. The
    I spent most of the first two games being guided from point A to point B, shooting everything along the way, all the while wondering what was going on. The gameplay was very enjoyable, with an array of weapons and vigors to choose from. The atmosphere and environments were very eerie and unique compared to many FPS games.

    The third game seemed to throw most of this out the window. The game takes you from the bottom of the ocean to high up in the sky. That's not a problem. What is a problem is that's not all that has changed. You can only carry two guns and vigors at a time, gameplay is painfully linear and again I spent a few hours trudging through it wondering exactly what the hell was going on before giving up, whereas the first two games had enough enjoyable elements for me to see them through to the end.

    You can see why these games made quite the impact back in their day, but in today's world they are quite dated. Many of the mechanics are irritating to use. Mysteriously the third game lacks a map whilst the first two did not. Furthermore, the text in the third game is ridiculously small, making simple tutorials blindingly hard.

    Honestly, I don't recommend these titles unless you're stuck for something to play or are very curiously as to what the hype was all about like myself. So many games have been remastered for the PS4 and Bioshock is among the growing number that should really have been left in the archives.
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  5. Feb 25, 2020
    7
    Una idea original que rápido perdió toda originalidad.

    BioShock 1: 80 BioShock 2: 65 BioShock Infinite: 75 JUGABILIDAD: *Para Bioshock 1 y 2* BioShock 1 nos presenta una buena jugabilidad, con un sistema de armas + habilidades que se siente fresco al jugar y le da al Gameplay una variedad positiva respecto a muchos otros juegos en primera persona (sobre todo shooters), así como
    Una idea original que rápido perdió toda originalidad.

    BioShock 1: 80
    BioShock 2: 65
    BioShock Infinite: 75

    JUGABILIDAD:

    *Para Bioshock 1 y 2*
    BioShock 1 nos presenta una buena jugabilidad, con un sistema de armas + habilidades que se siente fresco al jugar y le da al Gameplay una variedad positiva respecto a muchos otros juegos en primera persona (sobre todo shooters), así como su sistema de revivir el cual es interesante y, aunque no es ni de lejos tan difícil/injusto como el que encontramos en Bloodborne, sí que es atractivo.

    La historia puede no ser del todo original, pero se siente bien contada salvo algunas partes puntuales donde se percibe que avanza a trompicones, pero que tampoco representa un problema para digerir la trama.

    La dificultad aumenta de forma progresiva y justa, por lo que siempre nos sentiremos dentro de un desafío, pero sin llegar a creerlo imposible.

    Punto especial para el minijuego de las tuberías en BioShock 1, que por cierto perdimos en las secuelas, el cual vale la pena en sí mismo.

    No obstante, la segunda entrega se queda corta en todo. Se siente más como un DLC poco pulido y con una muy mala historia, que como una nueva entrega. Es también muy cansino puesto que carece del carisma del primer título.

    *Para Bioshock Infinite*
    Aquí notamos que los desarrolladores han puesto esfuerzo por meter frescura en la franquicia, desgraciadamente eso ha sido a costa de perder varios de los aspectos que hacían único a BioShock, convirtiendo a la entrega en un shooter del montón.

    Dicho y hecho lo anterior, la misión final es horrible. No es más que un shooter sin sentido, y sin fuerza narrativa. Si quisiera un título así compraría un CoD.

    GRÁFICOS:
    *Para Bioshock 1 y 2*
    Mientras que gráficamente el juego no destaca desde un punto de vista hiperrealista, sí que se luce por su estilo visual y ambiente. Su narrativa y dirección de arte es excelente y logra una ambientación muy disfrutable.

    *Para Bioshock Infinite*
    Visualmente es el que más me ha gustado, no solo por la gama de colores, sino por la ambientación original que se nos presenta. BioShock Infinite es, al mismo tiempo, una ventada al pasado y al futuro.

    SONIDO:
    Los efectos de sonido son inmersivos, pero la escases de piezas musicales es algo que se extraña por momentos, en especial si tomamos en cuenta que las pocas que hay son verdaderamente buenas y ad hoc a la narrativa del juego.

    El mayor problema de audio son las voces de los personajes, y es que, aunque traté de ajustarlo desde el menú de opciones no logré que lograran resaltar sobre el resto de los sonidos. Me da la impresión de haber perdido partes importantes de los diarios a causa de los picos de volumen en la ambientación.

    *Para Bioshock Infinite*
    El sonido mejora en esta entrega, pero no se acerca al nivel espectacular de tantos otros títulos.
    Seguimos con problemas en los diálogos, e inclusive empeora porque hay partes que están en español y otras que están en inglés. No me molesta ninguno de los dos idiomas, pero es muy obvia la falta de cuidado en este aspecto.

    INNOVACIÓN:
    Pese a que la jugabilidad no presenta algo realmente novedoso, el concepto detrás de BioShock es único.
    Para el último título: la jugabilidad en las nubes ha sido un buen acierto, empero, los combates en rieles están muy desaprovechados e incluso, mal logrados.
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  6. Dec 29, 2020
    7
    Gioco originale, ambientazione bella come la storia, ma il gameplay, il gameplay è quello che non mi ha fatto completare il gioco. Mirare con R3? Ma quando mai in uno sparatutto o in generale in un un qualsiasi gioco in cui si impugna una pistola si mira con R3? Non riesco proprio a sparare, che ci voleva che facevano per mirare con L2 e per sparare con R2? E poi facevano che bisognavaGioco originale, ambientazione bella come la storia, ma il gameplay, il gameplay è quello che non mi ha fatto completare il gioco. Mirare con R3? Ma quando mai in uno sparatutto o in generale in un un qualsiasi gioco in cui si impugna una pistola si mira con R3? Non riesco proprio a sparare, che ci voleva che facevano per mirare con L2 e per sparare con R2? E poi facevano che bisognava tenere premuto L1 per la ruota delle abilità (che hanno un nome preciso ma ora non mi ricordo) e R1 per la ruota delle armi classiche? Quindi così uno si sceglieva la propria arma (speciale o normale che sia), mirava con L2 e sparava con R2. Poi usavano triangolo per switchare velocemente l'arma e si saltava con x, mentre quadrato si usava per ricaricare o, tenendolo premuto, per interagire, e poi cerchio per curarsi o, tenendolo premuto, si iniettava la siringa per aumentare il mana o come si chiama. Almeno secondo me questa sarebbe stata la scelta migliore per migliorare la giocabilità, perchè ora come ora io non riesco proprio a giocarci, mi da fastidio. Sicuramente c'è gente che si troverà in disaccordo, ma a me risulta risulta fastidioso, non impossibile, ma fastidioso giocarci con questi comandi. Expand
  7. Nov 15, 2021
    6
    No se si la historia no me interesó o que, pero ninguno de los dos primeros juegos me parecen buenos salvó el tercero, el cual si tiene una historia atrapante y un gran final. Aún así, la jugabilidad me pareció super repetitiva, a tal punto en que no entendía realmente nada de lo que pasaba. Repito, el infinite me parece el único que vale la pena jugarlo, pero pienso en los dos primeros yNo se si la historia no me interesó o que, pero ninguno de los dos primeros juegos me parecen buenos salvó el tercero, el cual si tiene una historia atrapante y un gran final. Aún así, la jugabilidad me pareció super repetitiva, a tal punto en que no entendía realmente nada de lo que pasaba. Repito, el infinite me parece el único que vale la pena jugarlo, pero pienso en los dos primeros y dudo mucho de la posibilidad de rejugar esta trilogia que paso por mí, sin pena ni gloria. Expand
  8. Nov 12, 2022
    6
    Tiene bajadas de fps y va algunas veces entre 25/60 grames , el de PS3/Xbox 360 .
Metascore
84

Generally favorable reviews - based on 39 Critic Reviews

Critic score distribution:
  1. Positive: 38 out of 39
  2. Negative: 0 out of 39
  1. Nov 9, 2016
    80
    There’s always a man. There’s always a city. There’s always a lighthouse. And there’s always a reason to revisit one of the finest trilogies in the modern gaming.
  2. Playstation Official Magazine Australia
    Oct 29, 2016
    80
    A modern masterpiece flanked by an okay sequel and a round-off that still delights. This isn’t the Big Daddy of PS3 trilogies, but it’s a circus of value. [December 2016, p83]
  3. Oct 25, 2016
    80
    Despite there being no real improvements or enhancements to any of these games, it is hard to deny the quality of these three games. The BioShock franchise consists of three of the best games we have seen in the past decade and these are the best versions you can get of them. There isn't much in new content but the base content of this collection alone is an incredible value.