User Score
7.1

Mixed or average reviews- based on 54 Ratings

User score distribution:
  1. Positive: 35 out of 54
  2. Negative: 13 out of 54
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  1. Aug 9, 2017
    6
    About 20 hours into the game. I really love the alchemy part. Making things is really fun and exploring too. Combat has a turn base mechanic and is well done. I don't dislike it but it could have been a bit more strategic. The levelling doesn't offer any choices. The story seems conventional but not too bad. The music is ok but the voice overs for the main characters are absolutelyAbout 20 hours into the game. I really love the alchemy part. Making things is really fun and exploring too. Combat has a turn base mechanic and is well done. I don't dislike it but it could have been a bit more strategic. The levelling doesn't offer any choices. The story seems conventional but not too bad. The music is ok but the voice overs for the main characters are absolutely atrocious. As far as female voices go, they couldn't choose a more hysterical manner to do it. This game isn't that bad and quite addictive once you get pass the underground area. I give it a 75% and hopefully they could do better in some aspect of the next game.

    Update: After you get pass the lake sequence the game becomes much more harder, and require dull grinding. Missions, synthesis and combat becomes really boring. And there is so much backtracking in certain areas. The humour is getting a bit better but otherwise I totally lost interest in the repetitive aspects of the game. I am downgrading this to 60%. Game uninstall before the ending.
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  2. Apr 30, 2021
    6
    The biggest disappointment of the Mysterious Trilogy. It has lovable characters, but their setpieces aren't on the same levels as Sophie or Lydie/Sue. A poor implementation of the time limit (so easy that I had over 50 days left) and its battle mechanics are poor.
Metascore
74

Mixed or average reviews - based on 31 Critic Reviews

Critic score distribution:
  1. Positive: 16 out of 31
  2. Negative: 0 out of 31
  1. Jan 25, 2018
    90
    Another year, another fantastic game in the Atelier series. Wonderful characters, an expansive story, a great big open world to explore… never once has it felt like this series has rested on its laurels. I see similar themes and callbacks to earlier games, of course, but fundamentally each Atelier series looks at what came before and builds something new and beautiful atop it – and Firis is no exception. I feel like I say it every year, but I honestly have no idea how they’re going to top this. And yet, I’m fairly confident that they’ll manage it somehow.
  2. Mar 31, 2017
    55
    Atelier Firis: The Alchemist of the Mysterious Journey is a dull, flat story filled with insipid characters, delivered through thoroughly monotonous gameplay and dragged out over the course of an interminable amount of time. Steer clear of this trope-ridden snoozefest.
  3. Mar 31, 2017
    70
    Atelier Firis: The Alchemist and the Mysterious Journey is the eighteenth chapter of the Atelier jRPG series, developed by Gust. The game features for the first time a vast open world, ten times larger than previous Atelier: Sophie, and even though there is a return to the controversial time limit, its implementation is definitely softer and it does not come as an issue. There are some minor problems on quest tracking and the graphics seems too old for the platform, but the game is eventually deep and satisfying for jRPG lovers. It is a good turn for the series but there are some lost chances here.