Armello
About as fun to play as watching paint dry
Now don’t get me wrong, Armello is a great strategy board game with many layers to make this game potentially insanely addictive, but it’s problem is it’s pacing.
There are 4 heroes on the board at a time, now not only are there 4 heroes, there is a king, 3 guards and sometimes multiple banes.. and you have to sit through all of theArmello
About as fun to play as watching paint dry
Now don’t get me wrong, Armello is a great strategy board game with many layers to make this game potentially insanely addictive, but it’s problem is it’s pacing.
There are 4 heroes on the board at a time, now not only are there 4 heroes, there is a king, 3 guards and sometimes multiple banes.. and you have to sit through all of the these characters turns and it becomes dreadfully boring quickly.
To be fair, heroes can play cards on each other at any time and the king makes decrees but an optional fast forward button absolutely needs to be patched into this game at least in single player, with a force pause when a character plays a card that affects you, there really is no point in waiting for what feels like an eternity to go again, there is already a tab that allows you to check the current stats of the other 3 heroes you are competing against.
Other than the dreadfully slow paced gameplay, Armello is a wonderful game.
Every character has their own bonus perks and starts out each game with a mission that they can
go towards for cards, companions, gold, and prestige to help further their odds of winning this chance based strategy game. After you’ve completed a mission, you’re then given a choice of the mission you want to go for next, but these missions are completely optional, there are tons of strategies that can be used to win the game.
You can use your gold to activate combat and trickery cards, and can use your magic to activate magic cards.
You are allowed to draw cards every turn assuming you have less than 4 cards available to play
If you don’t want a certain card you can burn it in battle for a guaranteed attack or a guaranteed shield
or really to just free your hand for hopefully a better draw.
Combat cards will boost your combat skills,
Trickery and magic cards can be used either on individual heroes or effect a section of the board.
These hurdles can hinder the other heroes in their quest, which is a good thing because you can also gain gold and prestige by killing other heroes, by claiming villages on the board, by killing banes, or exploring ruins.
By being the character with the highest prestige, you get to choose the decree the king makes, this decree can effect the entire board or just a few, which does include you
If the king dies by the rot before a character can defeat him, you will also win the game.
The rot can be a good or a bad thing depending on your strategy.
You get the rot by playing cards or losing a battle against banes, if you get up to 5 bane your character becomes corrupted, and like the king, every dawn you lose 1 health, but by defeating other character you gain 1 health. And dying isn’t all too bad here in armello,
if you die you aren’t out of the game, you just go back to your starting space.
To win with the rot, you simply get your rot higher than the kings is, you attack the kingdom and defeat him in battle.
You can also just straight up attack the king to win or collect all 4 spirit stone to cure him.
I really love the game of armello, I want to pour hours and hours into this board game
But I feel like it doesn’t respect my time enough and in the current state it’s in I just can’t
For being a game, you do a lot more waiting than you do playing, and that’s a huge issue
For what it is
Strategy Boardgame:
8.5/10
Overall:
6.5/10… Expand