User Score
6.4

Mixed or average reviews- based on 60 Ratings

User score distribution:
  1. Positive: 33 out of 60
  2. Negative: 15 out of 60

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  1. Mar 22, 2018
    2
    tl;dr - Horrible interface turns what could be a mediocre to moderately fun game into a sad and painful one.

    Full review: I am extremely sad that I wasted $40 on this, and came to warn others against sharing my pain. The first 3-5 minutes of the game are pretty cool, when you first get your gun and shoot the first dozen or so zombies. Next you come to a gate - it takes 3-5 interactions
    tl;dr - Horrible interface turns what could be a mediocre to moderately fun game into a sad and painful one.

    Full review:
    I am extremely sad that I wasted $40 on this, and came to warn others against sharing my pain. The first 3-5 minutes of the game are pretty cool, when you first get your gun and shoot the first dozen or so zombies. Next you come to a gate - it takes 3-5 interactions with the gate to move it enough that you can move through. Then you shoot half a dozen more zombies. After that, you come to what seems a simple task - turn on the radio. This is where the game ends.

    I spent 20 minutes trying to turn the damned radio on, and nothing I did allowed me to interact with the radio. The in-game display shows the move controllers with the thumb-buttons lit on both and the instructions "Press to interact" written out beside the buttons. Try as I might, I couldn't interact. I moved closer to the radio. I moved away from the radio. I rebooted my PS4 and unplugged and plugged-in the VR headset. I tried again. I pressed and held the thumb buttons on both controllers, flailing my arms in huge circles. No go.

    I spun around. I moved my controllers up higher to the point they were out of PSVR camera range.. I pointed at the radio. I shot the radio. I lowered my controllers until they were below the camera's detection range. I moved my head towards and away from the radio. Nothing worked. And you can't advance without turning on that radio. I hope that those who have a functional game had an orgasmic reaction from the radio, because nothing less would make this game worth recommending in my experience.

    Pros:
    - The first few minutes are fun.
    - The environment looks pretty good.

    Cons:
    - The PSVR controllers really only track about as well as Wii motion controllers.
    - The interface is abysmal, although to be fair I'm sure it is hampered by the mediocre tracking the Move controllers offer.
    - The required radio interaction doesn't work and you can't advance without the radio working.
    - Aiming isn't nearly as sharp as I'd like for a shooter (again, see mediocre tracking issue above)

    Alas, the PS Store doesn't have a refund policy like Steam has. I'm out $40 for a game that I got
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  2. May 22, 2020
    0
    terrible, random teleportation even though i asked the movement to be controlled by me (i don't get motion sickness from VR). Then the blue screen of PS4 death as my character got stuck in a car door on the 2nd level. That's right for some reason my character managed to clip through a car door then got stuck there.

    Optimisation terrible, controls terrible. I think the developer needs to
    terrible, random teleportation even though i asked the movement to be controlled by me (i don't get motion sickness from VR). Then the blue screen of PS4 death as my character got stuck in a car door on the 2nd level. That's right for some reason my character managed to clip through a car door then got stuck there.

    Optimisation terrible, controls terrible. I think the developer needs to play farpoint and go "oh that's how you shoot in VR games", maybe they'll learn something. Glad i only paid £10 on a PS4 sale, i feel for anyone buying this full price since Sony won't refund squat.

    don't touch.
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  3. Mar 11, 2021
    2
    So recently I found out that Meghan's PC isn't good enough to play Arizona sunshine. Mine can. So I looked online and found two sources that said the game is crossplay. So I bought her the Quest copy. Loaded both up, tried making room/party on both users. When she looked at servers she had a long list. On mine there was one and it wasn't hers. To summarize, she was running the QuestSo recently I found out that Meghan's PC isn't good enough to play Arizona sunshine. Mine can. So I looked online and found two sources that said the game is crossplay. So I bought her the Quest copy. Loaded both up, tried making room/party on both users. When she looked at servers she had a long list. On mine there was one and it wasn't hers. To summarize, she was running the Quest version of AS, and I was running the steam version through virtual desktop. I even had an invite button in my game, but there wasn't one on hers. (You can add quest people to a party on quest).

    Did more reading tonight...the crossplay that I read about works like this. If you have a friend who has a Rift with Arizona sunshine, you can use your new Quest 2 to play with them, using the PC version. So essentially if you have a father and son who have 2 Rift S with Arizona Sunshine and they both upgrade to the Quest, you have to buy another copy for $45 each to play it natively. And let me be clear that they can play the Rift version on the Quest together, but I have read that the PC version of Arizona Sunshine runs better on the Rift S than it does on the Quest via link. I know that this version is geared to run better on Quest and thus requires some programming, but then I look at Walkabout Minigolf that costs 16 bucks and then releases dlc for free. And it truly is crossplay. I asked Oculus and Vertigo games for another key for the version I bought Meghan on her PC and they won't provide a refund, exchange or new key to input on the quest. I asked them to provide crossplay and they don't want to do that either. I'll play the copy I have on my PC, but other than that they have lost a customer. They are out to steal everyone's cash. It's the most expensive game on oculus and they don't offer crossplay or crossbuy. I don't use this word lightly, but I hate Vertigo Games.
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  4. Jun 19, 2021
    0
    I wasted a good hour or 2 just trying to get started in this game. Get through the first part. Honestly one of the most painful experiences of my life. Without contest the worst gaming experience I've ever had. This is the first time I've ever come here to give a game a zero out of pure disgust and anger.

    Stay away from this trash. Trying to play this is nothing less than pure torture. No
    I wasted a good hour or 2 just trying to get started in this game. Get through the first part. Honestly one of the most painful experiences of my life. Without contest the worst gaming experience I've ever had. This is the first time I've ever come here to give a game a zero out of pure disgust and anger.

    Stay away from this trash. Trying to play this is nothing less than pure torture. No exaggeration. That's what it felt like to me. Torture. It honestly feels like they tried to make this game as horrificly awkward as they possibly could. I will never go near this horrendous pile of garbage again, and would warn any potential players of this game to steer well clear of it.
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Metascore
63

Mixed or average reviews - based on 31 Critic Reviews

Critic score distribution:
  1. Positive: 6 out of 31
  2. Negative: 2 out of 31
  1. Mar 12, 2018
    75
    Arizona Sunshine is a game that allows players to chill out and blast zombies to pieces in the comfort of their own homes, living out their dreams of slipping into a world where they can use an epic arsenal of weapons to completely eradicate a shambling threat. That may not be the highest bar to clear, but Vertigo Games accomplishes it with style.
  2. Playstation Official Magazine Australia
    Feb 8, 2018
    70
    Kinda ugly and bereft of new ideas, but also challenging and fun. Sets a higher bar for PS VR co-op, too. [September 2017, p76]
  3. Playstation Official Magazine UK
    Aug 24, 2017
    70
    It's a close as you'll ever want to get to an actual walking dead scenario. [Sept 2017, p.91]