User Score
7.3

Mixed or average reviews- based on 56 Ratings

User score distribution:
  1. Positive: 37 out of 56
  2. Negative: 11 out of 56
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  1. Jun 5, 2016
    6
    Anima is a fine indie game inspired by Nier and Drakenguard. The story looks great, the soundtrack is nice, and the gameplay is good in this APRG. Sometimes it can be a little frustrating and it's not visually astonishing but it's running pretty smoothly (60fps) and i think it worth the try for 20$ if you enjoy ARPG.
  2. Jun 8, 2016
    6
    Material Indie español con un muy buen diseño artístico y con gran intención pero que no sabe culminar y se antoja vacío. Interiores muy cuadrados y poco inspirados hacen de su exploración una experiencia no muy gratificante, la cual, con un poco más de dedicación y detalle, mejor conectividad entre zonas y sobretodo menos cargas cortarollos en plena caminata, hubiera sido mejor enMaterial Indie español con un muy buen diseño artístico y con gran intención pero que no sabe culminar y se antoja vacío. Interiores muy cuadrados y poco inspirados hacen de su exploración una experiencia no muy gratificante, la cual, con un poco más de dedicación y detalle, mejor conectividad entre zonas y sobretodo menos cargas cortarollos en plena caminata, hubiera sido mejor en conjunto, pues su arte y su robustez de programa son de calidad, roando lo preciosista en algunos exteriores y sin exagerar, gran trabajo artístico sin duda, pero le ha falta un mejor Game Design y una mejor planificación en diseño de niveles y objetivos, ofreciendo sobretodo por un lado esa coherencia de conexión entre niveles para incentivar la exploración y por otro no recurrir a los típicos puzles de siempre, mil veces vistos ya.

    A nivel de mecánica de combate, comentar que si bien el control cumple, el sistema no es impactante ni contundente, es como estar pegando a los enemigos con una espada de papel, los cuales parece que no noten nada, mientras ellos siguen a lo suyo y andas recuperándote del abusivo recovery de tus más bien inútiles dashes. No satisface en combate, le falta garra, velocidad, contundencia y precisión Arcade, aunque de nuevo, la intención es buena.

    Finalmente comentar sobre la estructura general del juego, que abusa demasiado de diálogos e intros constantes para todo. Más de una vez las pasaras rápido por el simple hecho de querer seguir jugando y que el juego no te dé la chapa con otra charla u otra cinemática. Por suerte se ha apostado bastante por meter bastantes Bosses y eso es siempre de agradecer, sin embargo es un producto que de un 6 pelao no pasa. Está bien pero no mata. Pretende abarcar mucho pero se queda a medias y en parte es normal, viene de un equipo pequeño, pero creo sinceramente que el talento artístico y técnico como tienen los chicos de Anima Project, mejor liderado y con un mejor Game Design sobre la mesa, este título hubiera ganado enteros.

    NOTA: 6/10
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  3. Feb 3, 2020
    6
    EDITED: Original review posted Mar 31, 2017

    Anima: Gate of Memories Pros, in between and cons: Pros: Good voice acting. Good music. You can customize combat. Lore is fascinating. On the fly character swapping. In between: Decent story, but it doesn't open up until the end. Has replay ability with NG+, but I didn't feel like going through it again because my first
    EDITED: Original review posted Mar 31, 2017

    Anima: Gate of Memories Pros, in between and cons:

    Pros:

    Good voice acting.
    Good music.
    You can customize combat.
    Lore is fascinating.
    On the fly character swapping.

    In between:

    Decent story, but it doesn't open up until the end.
    Has replay ability with NG+, but I didn't feel like going through it again because my first playthrough left a sour taste in my mouth.

    Cons:

    The shop is located in one area.
    Unbalanced enemies.
    Enemies spam projectiles even in close range.
    Unbalanced bosses (there's a few exceptions.)
    Some fighting sections of boss battles are too long and feel like filler (e.i it might take about 10-15 minutes to defeat certain bosses even with the best items.)
    Platforming that will make you tier your f989ing hair out.
    Some levels don't feel play tested.

    Anima Gate of Memories is an ambitious game offering combat customization and cool stylish moves. But the unbalanced enemies and atrocious platforming really do hold it back from being greater. I hope to see more games like this from Anima Project but with all the problems this game suffered with ironed out.

    In my original review, I did come off playing Nier Automata so I did hold this game to an unfair standard after hearing there's similarities between the two games.

    I criticized the graphics then, which now aren't really bad for an indie game that puts more focus on combat. The game has a good variety of locations to visit: from a Resident Evil-esk mansion, to grassy plains, and snowy terrain to name a few. You'll always see something different as you progress through the game.

    However, I do stick by calling the platforming atrocious and certain enemies/bosses unbalanced.

    I still hope to see another Anima game from the studio that created this. A game that keeps the stylish approach to combat but also has more emphasis on enemy juggling would be awesome.
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  4. Dec 5, 2020
    7
    Originale e divertente...non capisco tutte queste critiche ...tutto sommato é un buon gioco....consigliato!
  5. Nov 1, 2019
    7
    Anima has great voice acting, an interesting story, great art style and includes platforming elements well. However when I first picked it up I wondered if the controls were meant to feel purposefully akward / restrictive for the same reasons as the Souls series has, to make it hard intentionally. However after about 15+ hours into the game I couldn't decide if that was true or not.Anima has great voice acting, an interesting story, great art style and includes platforming elements well. However when I first picked it up I wondered if the controls were meant to feel purposefully akward / restrictive for the same reasons as the Souls series has, to make it hard intentionally. However after about 15+ hours into the game I couldn't decide if that was true or not. Combo's can be strung together DMC-esque style but it doesn't feel as satisfying as it does a struggle, with less of a reward at the end. The two character switch at the touch of a button feature is well implemented and is just another example of the great ideas that went into this title. Had the handling and movement been a little smoother and feel like less of a hassle, it could have been something we talk about as an example of just how ambitious 'indies' can be. Just falls short of the mark. Expand
  6. May 13, 2023
    7
    ¿¿¿3 personas hicieron esto??? Un gran aplauso. Juego que se nota que está hecho con mucho cariño. Visualmente nada mal, muy entretenido y con una historia interesante. Duración de unas 10 horas si no eres explorador. Una dificultad algo por encima de la media. Definitivamente merece una oportunidad.
Metascore
52

Mixed or average reviews - based on 13 Critic Reviews

Critic score distribution:
  1. Positive: 2 out of 13
  2. Negative: 7 out of 13
  1. Jul 5, 2016
    30
    When a title shows off obvious influences one hopes that it will rise above them, but Anima: Gate of Memories isn’t fit to shine its influences’ shoes. Its fundamentals are shoddy, and its characters and narrative are a bore. Anima never executes anywhere near the level its considerable ambitions demand.
  2. Jun 30, 2016
    35
    Anima: Gate Of Memories is probably one of the worst experiences I’ve had on PS4 so far. Boring combat mixed with unlikable and frankly sexist characters, give me no real reason to recommend this game to anyone. Avoid.
  3. Jun 22, 2016
    60
    On the gameplay side, the camera can be tough to maneuver, and platforming sections can be frustrating. However, the game works as a third-person action RPG with the skill trees, items and secrets.