This review contains spoilers, click expand to view.
Okay so I found out about this game on twitter and it looked nice enough so I figured "eh why not?" The price seemed a little high but for a game that is fully voice acted with people like RAY FREAKING CHASE (more on that later) I was willing to pay.
I ended up wasting my time and my money and I ended up SORELY disappointed.
What did I like? The music. And some of the CGs were pretty. The cute art with Aurora flipping people off made me giggle as she flew off into the night air.
The cons? Oh boy.
Let us start with this game's BIGGEST flaw. The super weak and boring writing. Is it bad? Well the author sure knows their spelling and grammar so it wasn't bad in that way but that's just about it. The writing lacked any "meat". It had bare bones, did more telliing than showing, and suffered from weird harem anime tropes that should have died in the 2000s. A lot of things didn't make sense but we were just told that they were that way because it was what the devs wanted. I'm suddenly the only female elemental born in the last 200 years? But I'm 19 years old. Weird timeline. Why did the females stop being born? I would have been okay with it if the game took the time to both answering the question. It just glosses over that and many other plot holes with a few lines of explanation here and there and nothing that really makes sense.
There was something about a statue and a randomly necklace that came out of nowhere and was never talked about. Same with a random capture and prison break. And these elemental people holding a random human boy hostage. (You can try to seduce him within a few seconds of meeting him too....much yikes.)
It was like the devs were hoping to sell this game in a flashy package alone. (Art, professional voice acting, great RPG type music) but you open the package and there is nothing inside. Just something bland, boring, and frustrating.
I beat the first route in maybe 4 or 5 hours mainly because I stopped reading and starting rushing through to see if it got better and then to just get to the end already. Then I played another route just to see what replay value was like and the game is really just the same path copy and pasted with another skittle colored weird element boy.
I also want to know how you get someone like NOCTIS FROM FINAL FANTASY 15 (Ray Chase) and make him sound bored. The voice direction could also use some work because there is no way you have someone like him in your game and have his performance end up being so weak. Again, relying on nothing but flash to sell a weak product.
The rest of the boys are weird stereotypical love interests, the dumb one, the angry one, the sleazy one, the tsundere one, etc. They had no reason for being with out other than you were the last girl in their race their age (kinda because Caspian the mean one looks and sounds 35).
The art randomly changes style and there is some random mini game that pops up and takes you out of the game experience. The main art style is okay but reminds me of free online games I would play when I was a kid.
The game also holds your hand and tells you when you make a right choice. But it's not hard to figure out what your love interest likes because they are written at surface level with no depth.
My advice to the devs moving forward is to spend more time actually writing their games well enough to stand on their on and to not rely on the talent of other people (composers, voice actors, artists) to make up for what the game is missing out on at its heart. People play otome games for the writing because we don't get cool cutscenes to paint the pictures in our head and this wasn't there. Maybe you should have worked on the game longer.… Expand