Buy Now
- Critic score
- Publication
- By date
-
Playstation: The Official Magazine (US)Nov 20, 2012But there's no denying that the highlight is the Attitude Era mode, and though it has its flaws, it's a dream come true for children of the '90s. ]Holiday 2012, p.83]
-
Oct 30, 2012There are new and better game modes and, overall, more things to do and see, but WWE '13 stays essentially the same and doesn't dare to stray too much from the formula of the previous chapters. The actual fighting mechanics are still too dull and could have been improved with a little effort.
-
Playstation Official Magazine AustraliaNov 9, 2012In some matches it almost feels like the AI is taking the piss, effortlessly stringing together combinations and reversals, when it is nowhere near as easy to do this yourself. There's a lot of assumed knowledge and familiarity with the franchise, which can be disconcerting to newcomers. Positioning is key for finishers and signature moves and can get frustrating when your opponent is whaling on you almost effortlessly. [December 2012, p77]
-
Nov 6, 2012THQ have held the WWE licence for a long time now, so to put out a game that feels so broken, with poor collision detection and a large number of bugs are something I'm struggling to accept.
-
Oct 31, 2012WWE'13 feels old, like a soon-to-be-retired wrestler with busted knees and overused vertebrae that would be hard to let go. Yes it's kind of old looking, but there's so much content there, and history, that it's hard to miss when you're a fan.
-
PSM3 Magazine UKNov 26, 2012It all feels somewhat rushed and cobbled together. [Christmas 2012, p.94]
-
Oct 31, 2012You'll notice this number is higher than that we gave WWE 12 (50%), even though we complain about a barely-evolved sequel here. Well, the power of nostalgia and the strength of the Attitude era combine nicely. Other than that? This is a pointless game.
Awards & Rankings
User score distribution:
-
Positive: 91 out of 125
-
Mixed: 27 out of 125
-
Negative: 7 out of 125
-
Oct 30, 2012
-
Oct 31, 2012
-
Apr 25, 2013