User Score
8.7

Generally favorable reviews- based on 504 Ratings

User score distribution:
  1. Negative: 33 out of 504
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  1. Jan 4, 2011
    7
    I really want to give this game a rating of 10 because the technicality level that this game possesses is really something that the developers should be proud of. The most notable mechanics about this game would have to be the mass array of special abilities each character has, how well they work with other characters, troop placement, weapon selection and understanding how your map works.I really want to give this game a rating of 10 because the technicality level that this game possesses is really something that the developers should be proud of. The most notable mechanics about this game would have to be the mass array of special abilities each character has, how well they work with other characters, troop placement, weapon selection and understanding how your map works. I think I may have done maybe one or two maps where I've nailed it on the first go, so it's no surprise when I'm sitting there for an hour or so trying to finish the same map over and over again. If you're into that turn based "position is everything" type of game, then definitely get this one. I do have one main gripe however - the storyline. Too long and long winded. I mean, it's nice how it's fully voiced, but they just go on and on with the talking and the relationship building....it doesn't even make sense in parts of the story line and then by the time you manage to reach an actual battle, you have to turn off the game because you're so tired. If I was the type of person that skips the scenes I would probably give this game a higher rating. Expand
  2. Jul 11, 2015
    6
    I *really* thought I would love this game based upon graphics, game style, FRPG with tactics. But here is why I had to stop playing it: (1) the controls are abysmal, like truly bad, obviously a console port but with zero effort to make them even remotely acceptable, and I tries mouse and keyboard and controller. (2) Enemy turns can take forever as each guy moves. It reminds me of CodenameI *really* thought I would love this game based upon graphics, game style, FRPG with tactics. But here is why I had to stop playing it: (1) the controls are abysmal, like truly bad, obviously a console port but with zero effort to make them even remotely acceptable, and I tries mouse and keyboard and controller. (2) Enemy turns can take forever as each guy moves. It reminds me of Codename STEAM on 3DS which suffered similar super long enemy turns. (3) There are some major difficulty spikes (level 7 is horrible) and this exacerbates #2. (4) The 20 turn limit is really freaking stupid. I'm ok with all other tactical design choices, but artificially limiting the options with a hard turn cap is just ridiculous. (5) The cutscenes were not updated and look identical to PS3, which is ok, but not ideal.

    XCOM is one of my favorite games ever. I love Fire Emblem, Tactics Ogre, Final Fantasy Tactics, Divinity Original Sin, many JRPG and some anima - many games and genres that would portend that I would love this game. But it was tedious, boring, and too difficult at times (and I usually play most games on hard).
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  3. Jun 2, 2012
    7
    Waouh, i like the cartoon style. I didn´t get far in the game because of the AI, who was cheating a lot. It made me mad :-), so i stopped. But i think it deserve a nice 7
  4. MatthewS
    Feb 23, 2009
    7
    Graphics are awesome, gameplay is awesome, but the storybook-style menu is just terrible. It totally break-up the tension and story. We see 2min movie, then book, load, another 1min movie, book, load, book, load....at least rest of the game is superb, otherwise it would be a total disaster.
  5. MattK
    Jun 23, 2009
    7
    Attractive anime-style graphics. Combat system is an interesting combination of turn-based and twitch. But in terms of "tactical" combat (pure rock-paper-scissors classes, heavily scripted battles, minimal RPG elements, suicidal AI), plot (totally passive/linear--no branching campaign, no influence whatsoever on how the story unfolds), and UI (game is broken up into dozens of 1-2 minute Attractive anime-style graphics. Combat system is an interesting combination of turn-based and twitch. But in terms of "tactical" combat (pure rock-paper-scissors classes, heavily scripted battles, minimal RPG elements, suicidal AI), plot (totally passive/linear--no branching campaign, no influence whatsoever on how the story unfolds), and UI (game is broken up into dozens of 1-2 minute 'episodes' that must be chosen individually from a clunky menu system), this game hasn't advanced the genre an inch from Final Fantasy Tactics two generations ago. Expand
  6. WillT
    Dec 28, 2009
    7
    I try so hard to like this game, so hard....but I just can't I love RPGs, I love anime, I love guns! but I find it all too complicated, and It all looks so pale, worth a try it's marmite, except it's a video game
  7. Sep 18, 2014
    5
    This game is only average at best. The A.I. always seems to overpower you no matter what level you are at and they get to move twice as far on the map compared to your own army. They tend to cheat and destroy your tank after 2 hits with their own tank or lancers. When you try to aim with your own tanks the aiming is very inaccurate unless you are at point blank range. Also when you saveThis game is only average at best. The A.I. always seems to overpower you no matter what level you are at and they get to move twice as far on the map compared to your own army. They tend to cheat and destroy your tank after 2 hits with their own tank or lancers. When you try to aim with your own tanks the aiming is very inaccurate unless you are at point blank range. Also when you save the game during a level and lose the fight when happens far too often, the game suffers from slowdown when you reload your save file. It takes a long time just to retry the stages. Potentials also don't seem to help that much. Expand
  8. Oct 10, 2018
    7
    rrrrrrrrrrraaaaaaaaaaadddddddddddiiiiiiiiiiicccccccccccaaaaaaaaaaalllllllllll
Metascore
86

Generally favorable reviews - based on 60 Critic Reviews

Critic score distribution:
  1. Positive: 59 out of 60
  2. Negative: 0 out of 60
  1. 95
    Valkyria Chronicles shatters all strategy RPG conventions.
  2. Playstation: The Official Magazine (US)
    90
    The story is a real hoot. [Dec 2008, p.78]
  3. Make no mistake, Valkyria Chronicles is a really, really, really good tactical RPG, and fans of the genre should pick it up without delay, but beneath the inviting exterior and thoughtfully designed battle system lies a game with a few too many clunky inconsistencies which directly impact the strategic heart of the experience.