- Publisher: SouthPeak Games , TopWare Interactive
- Release Date: Jan 25, 2011
- Also On: PC, Xbox 360
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- Critic score
- Publication
- By date
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Dec 16, 2010One of the biggest surprises of this year. This game has many, many different quests, possibilities, a great and big world to play in. Fans of the The Elder Scrolls franchise, this is the best alternative you can get!
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Dec 17, 2010A genuine RPG with a lot of freedom, customization and a good multiplayer experience. The console version still suffers from some issues with the complex controls, but Two Worlds II is still largly enjoyable even with a pad.
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Jan 25, 2011Two Worlds II is so big, you almost need 'two worlds' to hold all its contents. And for RPG fans, that is what matters most.
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Dec 17, 2010No doubt, Two Worlds 2 is a great role-playing game with a fantastic presentation, an enormous world and an innovative magic-spell system. But on the other side, the inventory is very confusing and the characters are missing some details. Also there are also lags in the PS3 version.
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Dec 16, 2010Two Worlds II is a very complete RPG which substantially improves the original game, engaging us in a fantasy world. Its huge and atractive environments, simple and direct gameplay, and the variety of things available to be done in the Antaloor universe are some of the great virtues of and adventures oriented both to genre veterans and newcomers.
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Mar 1, 2011With plenty to see and do, not to mention some great multiplayer offerings, this is a sequel worth checking out.
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Feb 3, 2011There is plenty of game to warrant your $60 and the flavor of the franchise is written all over it.
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Jan 30, 2011Two Worlds II is a solid open world RPG that has enough good going for it to overshadow its issues. Had it a little more time in development for polish and tweaks, it could have been outstanding, but as it stands I think it's still a great game that I'm happy to recommend.
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Jan 4, 2011Developer Reality Pump has delivered another great RPG that forms a great successor to the original Two Worlds. Certain aspects could have used a little bit of tuning, but that won't bother the average gamer.
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Jan 29, 2011Reality Pump has gone a long way since Two Worlds 1, and they've got a long way to go still. But Two Worlds 2 is a definite step in the right direction.
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Jan 25, 2011Like other games that could fit under the B-game label, not everyone will embrace the elements I enjoyed in Two Worlds II. If you're looking for a lengthy and humorous (if somewhat unpolished) hack-and-slash RPG to tide you over while you wait for Dragon Age II or The Elder Scrolls V: Skyrim, it's worth giving Reality Pump a second chance.
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Dec 17, 2010The world is vivid and wide, but the gameplay has a lot of issues, and the plot is quite silly.
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Feb 4, 2011Basically, there's a whole lot of trial and error involved at the outset, which will definitely be off-putting to some players that have grown used to in-depth tutorials right at the outset of their games.
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Dec 17, 2010The best of the released iterations of the Two Worlds series is this sequel. Many of the problems of its precedent remain, but this is certainly a better videogame.
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Feb 8, 2011Two Worlds II takes a big step in the right direction. They've still got to catch up to the rest of the development world when it comes to technical elements, and a better story with more interesting characters would vault this franchise into the 8+ realm.
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Feb 18, 2011The plot is rather generic, the voice acting is inconsistent, the framerate struggles at times and graphically the game is average at best. But none of that should be enough to dissuade any RPG fan from buying this game.
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Playstation: The Official Magazine (US)Feb 10, 2011Despite the surprisingly solid gameplay, not all is perfect: Animations are stiff, close combat can feel clunky, and the voice-acting's more miss than hit. [March 2011, p.78]
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Feb 3, 2011It's not a perfect sequel, but for those who remember the original Two Worlds, it's an adventure that is finally worth most of its weight in loot.
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Feb 2, 2011This role-playing sequel's big world and seemingly countless quests make it easy to overlook its wrinkles.
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Dec 16, 2010Two Worlds is atmospheric and exiting, vast and addictive. It has some pretty big flaws though that can't be ignored.
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Play UKMar 21, 2011A bit of a technical mess. [Issue#203, p.86]
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Feb 9, 2011Most of us, however, will find Two Worlds II boring, mindless, and dull, requiring (and consisting of) such little thought that it should have a warning label.
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Mar 7, 2011Is Two Worlds II better than the original? Sure, but there's still a lot of room for improvement.
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Feb 25, 2011The game is filled to bursting with flaws and yet I found myself becoming curiously affectionate towards it. Yes the AI are baffilingly dim, gameplay is incredibly inconsistent, characters and plot are both clichéd and dull, graphics are nothing to write home about and the package as a whole does nothing to warrant your hard earned cash.
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Feb 10, 2011Two Worlds II is one of the most broken games that we actually enjoyed. There are heaps of problems, including shoddy controls, dreadful graphics, stiff animations, and atrocious voice acting, but RPG buffs will enjoy the addicting loot system and superb character development.
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Feb 8, 2011Two Worlds II has a lot of potential, but ultimately, it can't fulfill the lofty ambitions that Reality Pump set for it and comes up shorter than it probably would have for the trouble.
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Feb 19, 2011Two Worlds 2 just takes too long and requires too much punishment on the part of the player to be an overall enjoyable experience, despite a few fleeting instances of charm.
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Playstation Official Magazine UKMar 24, 2011There's not enough room here to say how much I hate this game. I could write a novel about why Two Worlds II is the worst thing to happen to the fantasy RPG genre since encumbrance systems. [Apr 2011, p.114]
Awards & Rankings
User score distribution:
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Positive: 33 out of 76
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Mixed: 32 out of 76
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Negative: 11 out of 76
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Jan 30, 2011
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Jan 28, 2011
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Jan 27, 2011