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Feb 6, 2012While many, many improvements have been made over its predecessor, The King of Fighters XIII is not without its faults. One of the biggest requests from fans was that of better netcode. The King of Fighters XII was known for its downright terrible and horrendous lag. SNK has stated multiple times that XIII will feature a better online experience but I can't say they've made good on that promise. While input latency has definitely been cut down, it is still quite noticeable.
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Dec 20, 2011This is a great challenging fighting game, but the unforgivable difficulty makes it not the most accessible one. Novice players will find themselves lost at some times, but fans will enjoy this considerable improvement over King of Fighters XII. One question though: what's the use of a story mode when there is no story?
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Nov 22, 2011King of Fighters XIII is definitely an improvement over its predecessor.
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Playstation Official Magazine AustraliaFeb 2, 2012The game looks crusty. The sprites introduced last year are pixilated and their animations limited. Plus the game lacks any creative flourishes during the massive super moves. We love the idea of a stunning 2D fighter, but there's no technical or artistic creativity here. Note to SNK – invest some money to make it look like a cartoon made by a ninja Walt Disney. [January 2012, p.76]
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Playstation: The Official Magazine (US)Jan 6, 2012An improvement over its predecessor in almost every way, but it still feels undernourished. [Jan 2012, p.81]
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Dec 5, 2011As solid as the combat is, there are numerous contemporaries that offer as much challenge and fun with much more visual flair, and without horrendous loading times.
Awards & Rankings
User score distribution:
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Positive: 75 out of 98
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Mixed: 8 out of 98
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Negative: 15 out of 98
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Nov 22, 2011
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Nov 22, 2011
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Nov 22, 2011