- Publisher: Electronic Arts
- Release Date: Apr 7, 2009
- Also On: PC, Xbox 360
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Questionable design choices aside, the problem with almost every aspect of The Godfather II is simply that it feels unfinished.
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Lacking both a challenge and soul, and failing to even engage on a narrative level, what you're left with is an overly forgiving shooter with weak strategy elements, which only serve to make it even easier for you. Having played right to the end, I wish there was something I could point to in its defence, but all I'm left with is the empty realisation that they've managed to somehow make this even less entertaining than the flawed original.
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There's absolutely nothing wrong with the game in concept, and done properly, it would easily have established it as a classic on par with the film on which it's based. Instead we get brilliant concepts ham-handedly executed.
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Ugly in every sense of the word. There’s almost nothing remotely likeable about Godfather II, and it’s glitchy and scruffy. One of the poorest EA games in a long time.
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Establishing a new Family is a hard undertaking… and a tedious chore. Imagine spending 10+ hours on taking over one building after another! In GTA: San Andreas and The Godfather, this occupation was but a side attraction; here, it is everything.
Awards & Rankings
User score distribution:
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Positive: 32 out of 64
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Mixed: 25 out of 64
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Negative: 7 out of 64
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Apr 7, 2021
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Jan 10, 2021Buona ambientazione e bella storia, non perfettamente precisa al film ma comunque avvincente ottimo gameplay!
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Nov 10, 2020