User Score
8.0

Generally favorable reviews- based on 332 Ratings

User score distribution:
  1. Negative: 50 out of 332
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  1. Oct 23, 2014
    5
    This review contains spoilers, click expand to view. Again you are before a extremely difficult horror-survival game and you'll surely get disappointed if you're only interested in completing it to enjoy the history behind it. The facts are way too crazy for anyone to get minimally involved. But the worst part is that one I said before: even in the supposedly easiest difficulty level, you’ll face too much hard work to play it as an enjoyable game. Believe me, I don’t often have trouble with advancing in games like these, but this one is trouble for sure. And that’s not even good if you’re thinking that being hard is a feature that dares the player to play more and more. The checkpoints are pretty rare, so whenever you fail and die in the game, you’re set back in like 20 minutes before. So, just imagine that if you fail 3 times, you’ll spend an hour playing at the same place in the game and not seeing any new stuff while you play it. For example, you’ll get bored like I did right when you reach in Chapter 3… I got stuck there and I’ve heard and seen many people that had the same problem. It looks like the developers didn’t care about players who play only to enjoy a –movie-like game and don’t wanna spend a life trying to pass hard levels. They should have followed a similar gameplay difficulty of “The Last of Us” – easy (if you want to), brilliant and it’ll even become a movie (that you were not forced to play too much to see the end). Expand
  2. Oct 16, 2014
    5
    Honestly the game isn't that good. It actually blows. Been there done that..Copy of Rockstar's Max Payne/Manhunt to the extreme, a crappy knockoff. The camera angles are terrible and you'd have a whole hell of an easier time controlling your onscreen character with a banana in a bowl of pudding. 5/10 is generous.
  3. Nov 27, 2014
    5
    The voice acting is terrible.

    The story makes no sense.

    The combat is tedious and not clever at all.

    There's no puzzles.

    The graphics are nice but the art direction is bad,

    it's bad.
  4. Jan 1, 2015
    5
    This review contains spoilers, click expand to view. The intro to this game was the only interesting thing. I was legitimately scared running away from the Leatherface ripoff with no weapons. No hud, no weapons...I thought I was in for a real survival treat. Then the story really started. The plotline was all too predictable and rehashed. The controls were clunky. Don't even bother trying to melee anyone because the camera will just zoom in on your character and not the enemy so you can't even see what you are attacking until it starts attacking you. The graphics look like they should be on Gamecube, except on Gamecube they would have at least been smooth and the game wouldn't freeze every time monsters spawned. I'm just going to go play Resident Evil 4 again. Expand
  5. Jan 15, 2015
    6
    This review contains spoilers, click expand to view. It has been a very long since i have played a horror game. Evil Within could have been the one of the best, but in some ways it failed.

    First off, the story was all over the place. The characters had little to no development. Some moments felt like im playing RE6. This game "in a way" has it all....walking silently through an asylum and creapy sewer labirinth while being chased by a respawning monster with a hammer, climbing on a military jeep and shooting at monsters with an maching gun, and getting a lobotomy just to get a few useful upgrades.
    I mean Wow! Oh,,and undead minions with dynamite....

    The graphics were good, but major texture popins were way to frequent. Some unimaginative level designs. The character design was ok, but lipsyncing was awful. This game was ment to be a PS4/Xbox One, PC only game, but it was brought back to the old gen as well.

    Overall, the game was not so bad. Some chapters were preaty darn good, but some were just awful. Imo Chapter 9 was the best and some early chapters were good. Some later chapters and the Final boss were just wrong. Some timed jump scares and a lot of gore, thats all i can say about the horror elements.
    Expand
  6. Sep 21, 2015
    7
    A major fan of Resident Evil 4, I was deeply looking forward to this game. It's easy to see the Resident Evil influence, however, it does not match it. Plagued by terrible gameplay mechanic choices, a seemingly endless supply of glitches, and awful optimisation, The Evil Within has more problems than the average game. With these issues rectified, the game could be an 8, maybe a 9.
  7. Jun 7, 2015
    7
    The gameplay is evidence of Shinji Mikami's remarkable skill and expertise. Collectibles and other game design elements felt more fun than in similar games I played. The artistic visual design adds a lot to the experience. PS3 performance is adequate, not perfect but not worth critical attention, since the gameplay and artistic work is more focused on in the game.

    I went back and played
    The gameplay is evidence of Shinji Mikami's remarkable skill and expertise. Collectibles and other game design elements felt more fun than in similar games I played. The artistic visual design adds a lot to the experience. PS3 performance is adequate, not perfect but not worth critical attention, since the gameplay and artistic work is more focused on in the game.

    I went back and played several chapters and boss fights and remained excited. The campaign was longer than I'd anticipated, at 16 hours.

    I do hesitate to give a high score since the experience was tense (a plus to some) and there's been a lot of similar games.
    Expand
  8. May 5, 2017
    6
    What can you say about a horror game? This game tries to be too much like a movie and loses focus of what it is trying to convey; for example, the team had allot of ideas threw them in; on the surface that looks alright; however, when really think about the concept of the story; it works better as a movie than a game and here is why. My theory is your plugged in some antagonist mind andWhat can you say about a horror game? This game tries to be too much like a movie and loses focus of what it is trying to convey; for example, the team had allot of ideas threw them in; on the surface that looks alright; however, when really think about the concept of the story; it works better as a movie than a game and here is why. My theory is your plugged in some antagonist mind and each of the separate stages is a different protagonist mind hence the name “The evil within” The game is nice with some innovative mechanics that make it stand apart from the rest; such as, your health does not regenerate to a certain point unless standing still, and a stamina bar, also wall mines will detonate if standing; these things culminate in a title that is frustrating and punishing at the same time. This game by no means is bad but could be improved; it is well constructed (Just lack in execution), polished (With some minor bugs) and the directing is on point, however more of a problem is the controls, it is like it doesn't know how to implement the controls properly-- it feels awkward, you have to hold up wherever the camera is pointing and that is the direction you go in (It feels like a hybrid of the old and new, “RE” titles). At about chapter 9 it starts feeling really repetitive throughing bosses at you left and right. Lastly, animation's of certain attacks most notably the, “grenade” take too long and you cannot avoid an attack it would be nice to upgrade the speed of the animation, it takes about 2 seconds within those two seconds you are open to attack. Needless to say, the game has a lot of unique ideas but unfornatley this comes at the expense of the player. Expand

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