User Score
7.3

Mixed or average reviews- based on 63 Ratings

User score distribution:
  1. Positive: 40 out of 63
  2. Negative: 9 out of 63
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  1. Jul 9, 2011
    0
    Frankly, the game is very exploitative same part of the market down 3 times in two years because of new clothes or movements and strikes New!! This is called exploitation of man!! Capcom is not a company with respectable customers never ...
  2. Jul 18, 2011
    4
    A very solid title, as it should be, Capcom have released it in various skins countless times by now. This third iteration of Street Fighter IV may be the best, emphasis on may, but is completely worthless as a purchase. It offers gimmicky extras for casuals and slight addresses to gameplay balance and new characters for the metagame, all of which could have been offered in the form ofA very solid title, as it should be, Capcom have released it in various skins countless times by now. This third iteration of Street Fighter IV may be the best, emphasis on may, but is completely worthless as a purchase. It offers gimmicky extras for casuals and slight addresses to gameplay balance and new characters for the metagame, all of which could have been offered in the form of cheaper DLC or heaven forbid, a patch. The online mode seems to be more robust, given how blatantly repackaged the content is I doubt it will see much use. Expand
  3. Dec 25, 2011
    0
    Despite being very little more than a patch as its own standalone release (albeit one you can upgrade for $14.99 or $9.99 from Super), this is still a disaster. Super SSIV wasn't exactly a shining example of gameplay balance between its roster. Some characters were still very clearly better than others in every meaningful way, while others were absolutely useless. SSIV Arcade Edition doesDespite being very little more than a patch as its own standalone release (albeit one you can upgrade for $14.99 or $9.99 from Super), this is still a disaster. Super SSIV wasn't exactly a shining example of gameplay balance between its roster. Some characters were still very clearly better than others in every meaningful way, while others were absolutely useless. SSIV Arcade Edition does nothing significant to change that. Sure, it's no longer so bad to be Ken Fighter IV as the ludicrously overpowered Ken dominated in the original showed us, but the characters here are certainly not on equal footing. If you don't get what the problem here is yet, I'll explicitly state it: The online scene is dominated by a few select characters, while every other one is ignored for being obviously inferior. After so many iterations of the game, this is totally inexcusable, and it's beyond my comprehension how Capcom can continue to allow this to be the case while seemingly being in no rush whatsoever to fix it. Almost all matches boil down to who can jump over the other and land a quick attack first, over and over again, until someone goes down. The brief second of vulnerability you get when your opponent's back is turned means everyone is constantly jumping at each other. Focus attacks are far too slow to be very useful, and there is no particularly useful way to defend oneself, as this is almost an entirely offensive fighter--the first person to get their combo in is the one who wins. But, in any case, get ready to see all the Ryu clones online, along with Jun and whoever else they added in this version with clear intent to make them superior. This is just awful, as I don't want to see Ryu over and over again online, or any of his clones with the same or nearly the same moveset, but that's what you get. Ryu, Ryu clone, Ryu. It gets old really, really fast, but when the Ryu clones are clearly superior in every way to the other characters, what can you expect? Unless Capcom does something to fix this absolutely ludicrous imbalance in the roster and make defending a jump possible, I don't think I can tolerate this much longer. I don't want to play Ryu or a Ryu clone, I want to try someone new. This game essentially forbids that, unless you want to lose every single time. Highly disappointing. The $9.99 upgrade from SSIV they now charge just isn't good enough, considering that they advertised this as a massive balance patch, but completely failed, miserably and catastrophically, to deliver. Just awful. Capcom dropped the ball hardcore on this. Expand
Metascore
80

Generally favorable reviews - based on 24 Critic Reviews

Critic score distribution:
  1. Positive: 22 out of 24
  2. Negative: 0 out of 24
  1. Oct 5, 2011
    80
    SSFIV: Arcade Edition brings everything that previous iterations have brought to the table, but with four new characters and some tweaks to the gameplay. Hardcore fighting fans will salivate, but casual fans will wonder.
  2. Aug 29, 2011
    90
    Ultimately, Super Street Fighter IV Arcade Edition is a super-sized character expansion pack to an already impressive game. For 1,200 MSP ($15 USD), you're getting four new characters, a slew of balance changes and some tweaks to the online experience. It's not a revolution in play, but if you've already mastered Super Street Fighter IV, it does make the experience fresh again.
  3. Jul 31, 2011
    80
    Regardless if you choose to make the jump to the Arcade Edition or not, Street Fighter IV is always worth playing.