- Publisher: Capcom
- Release Date: Mar 6, 2012
- Also On: iPhone/iPad, PC, PlayStation Vita, Xbox 360
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- Critic score
- Publication
- By date
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Mar 21, 2012Capcom has put out a partially broken full retial game. I had fun with it despite its flaws, but $60 is too much to ask for what this game is.
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Mar 16, 2012However, as a long awaited cross-over of two of the most important fighting titles in gaming history, it ultimately feels like an opportunity missed - the whole being nowhere near the sum of its parts.
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Mar 6, 2012There was an opportunity for a truly great technical fighter in combining Street Fighter and Tekken, but it's denied in favour of a strategy-light, juggle-heavy scrapper that - like Capcom's first cross-company crossover all those years ago - never quite satisfies.
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Mar 19, 2012It's only at its peak when you're sitting next to another player, locally engaging in SFXT's brand of tag battles. Online, I found it to be a bit of a mess, and the game's attempts at meaningful character customization fall victim to layers and layers of slow-moving menus and a bundle of additional content that only serves to further confuse the issue.
Awards & Rankings
User score distribution:
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Positive: 89 out of 220
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Mixed: 49 out of 220
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Negative: 82 out of 220
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Mar 6, 2012
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Mar 12, 2012
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Mar 7, 2012