- Publisher: Activision
- Release Date: Sep 7, 2010
- Also On: PC, Xbox 360
User Score
Generally favorable reviews- based on 154 Ratings
User score distribution:
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Positive: 103 out of 154
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Mixed: 43 out of 154
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Negative: 8 out of 154
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- Most helpful
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Oct 14, 2010
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Jul 22, 2011The combat control was frustratingly unresponsive. The voice acting and graphics were great, and the level design was well varied so that there was no feeling of being in the same place again and again. However, the unresponsive combat control was too much for me to even finish the game.
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Sep 9, 2010
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Oct 1, 2010
Awards & Rankings
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Playstation Official Magazine AustraliaJan 25, 2011Though your moves become bigger, faster, flashier, you'll rarely feel like Spider-Man. We've often thought of him as being a fluid, dynamic character and in Shattered Dimensions he's anything but, as he gets 'stuck' for a moment when transitioning onto a wall from the ground, or not being able to stick to certain objects. Not all surfaces can be clambered, and forget about web swinging and leaping onto a wall in one motion. Also, why have we gone back to swinging from invisible hooks in the sky? Hadn't we done away with that [December 2010 p80]
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Dec 20, 2010There are some control and camera problems that occasionally pop up, but they don't spoil the overall experience. The levels are huge and diverse, the boss encounters are imaginative and larger-than-life, and the presentation is solid. I had a blast and don't see a reason why anyone would want to miss it.
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Dec 20, 2010Your enjoyment of Spider-Man: Shattered Dimensions will depend on how much you agree with Bobby Kotick's assessment of the previous entries in the series. If you truly believe they sucked, skip Shattered Dimensions as it's more of the same (just without the open world New York). But if you enjoyed them, you'll want to give the game a shot as it's another entertaining Spider-Adventure that's more linear than recent games in the series, but still a lot of fun.