User Score
7.8

Generally favorable reviews- based on 154 Ratings

User score distribution:
  1. Negative: 8 out of 154
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  1. Oct 14, 2010
    4
    As i was going into this game, i imagined myself swinging around a vast city with the different spider mans. I was very much mistaken. This game was nothing anyone wanted it to be. Spiderman is meant to give freedom for the player, not confine them to linear corridors. The combat was very identical to previous games i have played, except for the fact that their actually good. One of theAs i was going into this game, i imagined myself swinging around a vast city with the different spider mans. I was very much mistaken. This game was nothing anyone wanted it to be. Spiderman is meant to give freedom for the player, not confine them to linear corridors. The combat was very identical to previous games i have played, except for the fact that their actually good. One of the main things that bugged me about the combat was that the web powers were mostly left out. A spider without webs? Bad move developers Expand
  2. Jul 22, 2011
    3
    The combat control was frustratingly unresponsive. The voice acting and graphics were great, and the level design was well varied so that there was no feeling of being in the same place again and again. However, the unresponsive combat control was too much for me to even finish the game.
  3. Sep 9, 2010
    3
    Complete pos. The shoddy contextual controls ruin this game. The forced difficulty of removing useful moves from the players moveset is one of the most aggravating aspects of the game.
    The game isn't difficult, it's annoying. The devs could've really made a good game by looking at past spidey games and trying a bit harder to emulate success. Unfortunately they have decided to separate
    Complete pos. The shoddy contextual controls ruin this game. The forced difficulty of removing useful moves from the players moveset is one of the most aggravating aspects of the game.
    The game isn't difficult, it's annoying. The devs could've really made a good game by looking at past spidey games and trying a bit harder to emulate success. Unfortunately they have decided to separate themselves from the pack and thus have separated themselves from Spidermans legacy of fairly fun, open sandbox games.
    This game doesn't even hold a candle to Ultimate Spiderman, and that's pretty sad.
    Expand
  4. Oct 1, 2010
    3
    When I first started playing this game I thought I was in for a good time. The combat was simplistic but seemingly fun and it had some interesting qualities. By the end, I could hardly force myself to play it anymore. It took me eleven days just to urge myself to beat the final boss. The game had numerous glitches, many forcing me to restart and lose progress, and it became aWhen I first started playing this game I thought I was in for a good time. The combat was simplistic but seemingly fun and it had some interesting qualities. By the end, I could hardly force myself to play it anymore. It took me eleven days just to urge myself to beat the final boss. The game had numerous glitches, many forcing me to restart and lose progress, and it became a repetitive mess. Even if all the bugs are ironed out, they didn't need to include fake difficulty to force "challenge". The game boils down to a repetitive, bug-riddled, boring mess. Expand
Metascore
74

Mixed or average reviews - based on 57 Critic Reviews

Critic score distribution:
  1. Positive: 33 out of 57
  2. Negative: 0 out of 57
  1. Playstation Official Magazine Australia
    Jan 25, 2011
    50
    Though your moves become bigger, faster, flashier, you'll rarely feel like Spider-Man. We've often thought of him as being a fluid, dynamic character and in Shattered Dimensions he's anything but, as he gets 'stuck' for a moment when transitioning onto a wall from the ground, or not being able to stick to certain objects. Not all surfaces can be clambered, and forget about web swinging and leaping onto a wall in one motion. Also, why have we gone back to swinging from invisible hooks in the sky? Hadn't we done away with that [December 2010 p80]
  2. Dec 20, 2010
    91
    There are some control and camera problems that occasionally pop up, but they don't spoil the overall experience. The levels are huge and diverse, the boss encounters are imaginative and larger-than-life, and the presentation is solid. I had a blast and don't see a reason why anyone would want to miss it.
  3. Dec 20, 2010
    80
    Your enjoyment of Spider-Man: Shattered Dimensions will depend on how much you agree with Bobby Kotick's assessment of the previous entries in the series. If you truly believe they sucked, skip Shattered Dimensions as it's more of the same (just without the open world New York). But if you enjoyed them, you'll want to give the game a shot as it's another entertaining Spider-Adventure that's more linear than recent games in the series, but still a lot of fun.