User Score
Generally favorable reviews- based on 454 Ratings
User score distribution:
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Positive: 340 out of 454
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Mixed: 83 out of 454
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Negative: 31 out of 454
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Jul 7, 2012What an excellent game. Not because of gameplay and graphics, even though both were reasonably good. It's the setting and the story that had such a great impact on me. The moral choices seemed much graver and darker than in, say, Mass Effect 3 and, honestly, I'm still in awe because of the climax.
Dark, confusing, but absolutely fantastic. -
Jun 27, 2012When the dust settles (no pun intended) Spec Ops: The Line is one of those special games that surprise you as it progresses. Don't think that this is you average TPS military shooter, as it is FAR from that.
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Oct 28, 2012
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Aug 27, 2012Oh my God. I want to play the campaign again just to see what happens if I go the other way... but I don't really want to live it again. It's scary. This game scared me. All war shooter players should play this. If I never play another war shooter again, it might be too soon.
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Apr 10, 2013
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Sep 14, 2013
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Dec 30, 2012
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Jul 5, 2012It's like a dream come true. Finally a military shooter that actually has something to offer other than killing a bunch of dudes. If it was a bit more polished on the technical side and someone had indeed tested those damn controls we would be probably talking GOTY status over here...
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Sep 1, 2013
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Aug 13, 2012
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Mar 25, 2015
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Sep 1, 2013
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Jun 28, 2013
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Aug 30, 2013You will probably think the game is boring at the beginning ,but when you get to the first choices then it really begin to shine. The story is what saves it and the twist at the end is awesome. I really enjoyed it and it is worth buying.
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Oct 5, 2013Spec Ops: The Line is not just another shooter, it tells a deep story and puts you in situations that no human being should endure. The gameplay is some of the best ive ever seen in a 3rd-Person-Shooter. The multiplayer is solid, the graphics are good. This game was really good that i had to get the plantinum for it.
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Jan 6, 2021
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Jan 24, 2021Spec Ops: The Line is a 2012 third-person shooter video game developed by the German studio Yager Development and published by 2K Games.
+ Excellent Story with Touching Moral Moments
+ Brilliant Post-Disaster Dubai Setting
+ Solid Cover-Based Shooter Gameplay
+ Interactive Environments and Useful Partners
- Weak Multiplayer -
Jun 30, 2012
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Jun 28, 2012
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Aug 26, 2012If you finish Spec Ops: The Line without learning anything about yourself; without ever feeling genuine anger, sadness, or regret; without truly examining where the line is drawn between right and wrong; then you played it wrong.
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Jun 26, 2012
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Jun 28, 2012
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Mar 24, 2013Gameplay-wise, this is your typical third-person shooter. Story-wise, this is far from your typical third-person shooter, and that's a good thing. If you're looking for a depiction of modern war that's a bit different and probably a bit more accurate then look no further.
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Jul 3, 2014
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Aug 21, 2013
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Jun 26, 2012
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Jun 27, 2012
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Jan 2, 2013Spec Ops: The Line is a great game, you can't deny that. I just wish it was longer, it's quite short, but still, I thought it was amazing, quite underrated if you asked me, one of the best game this gen. Yes, it is that good, please buy it as soon as possible.
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Oct 1, 2012
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Jul 6, 2012I do not understand high score at all. It's linear, standard, and pretty boring shooter. Even old Soldier of Fortune was better story-wise, so where's the catch?
Awards & Rankings
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Aug 20, 2012Spec Ops: The Line is a solid, action packed shooter that sets itself apart by demonstrating the brutal realities of war. The fragile lines of morality are easily blurred, and sometimes, only visible when crossed.
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Playstation: The Official Magazine (US)Aug 1, 2012While it's marred by frequent visual pop-in and frustrating checkpoint placement, Spec Ops is nevertheless a pretty significant achievement. [Sept 2012, p.79]
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Playstation Official Magazine AustraliaJul 16, 2012Where Spec Ops succeeds – just – is with its themes of the end justifying the means, the ravages of war on a man's psyche and its portrayal of extreme violence. This is simultaneously its downfall as the team haven't quite nailed the execution until the final moments, where the full extent of what's happened over the last eight or so hours dawns on the protagonists. We wish Yager had teased and fleshed out the concepts sooner than leaving it to the beguiling endings; we doubt many players will bother reaching the credits. A year and half ago we might have been more impressed with The Line, but its poor presentation and boring shootouts completely let it down. [August 2012, p70]