- Publisher: Bandai Namco Games
- Release Date: Apr 22, 2014
- Critic score
- Publication
- By date
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Pelit (Finland)Jun 12, 2014Soul Calibur: Lost Swords is a crappy free-2-play version of a great beat-em up game. [June 2014]
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games(TM)Jun 3, 2014Rather than being encouraged to play, it often feels like Bandai Namco is actively discouraging you from Lost Swords. [Issue#148, p.124]
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Playstation Official Magazine UKJun 29, 2014The lack of multiplayer is baffling. [July 2014, p.80]
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May 12, 2014A bad implementation of the free to play concept in a multiplayer-less SoulCalibur chapter. The heavy server issues also add to the disappointment.
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Games Master UKJun 29, 2014The shame here isn't that this is a a bad beat-'em-up. It's that it's a good one saddled with so much nonsense and tedium that you're unlikely to care. [Aug 2014, p.78]
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Jun 28, 2014In some weird way all of Lost Swords bad ideas remind you why you once loved the series.
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May 6, 2014To call Lost Swords a failed experiment would be an insult to every ambitious game that fell flat on its face. It feels like Namco put barely any thought into making the not-so-micro-transactions justifiable or even making sure that the single-player focus felt consistently engaging.
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May 7, 2014A drab campaign and awful loading times underline this colossal misstep in the stage of history.
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May 12, 2014Who needs Souls Calibur: Lost Swords? Well, with all the “complete” versions available at with a budget price tag, actually nobody.
Awards & Rankings
User score distribution:
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Positive: 4 out of 91
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Mixed: 15 out of 91
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Negative: 72 out of 91
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Apr 26, 2014
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May 3, 2014
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Apr 29, 2014