- Publisher: Sega
- Release Date: Oct 12, 2010
- Also On: iPhone/iPad, PC, Xbox 360
User Score
Mixed or average reviews- based on 122 Ratings
User score distribution:
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Positive: 49 out of 122
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Mixed: 37 out of 122
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Negative: 36 out of 122
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Oct 13, 2010
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Oct 13, 2010
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Oct 13, 2010
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Oct 15, 2010
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Oct 25, 2010
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Oct 14, 2010
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Oct 14, 2010
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Oct 18, 2010
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Oct 18, 2010
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Oct 14, 2010
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Oct 18, 2010
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Jul 4, 2011The way sonic moves and is affected (or not) by physics is weird, unintuitive, clunky, and results in a world that feels very lifeless. The lack of any real animated visuals doesn't help either.
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Apr 26, 2013
Awards & Rankings
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Playstation Official Magazine AustraliaJan 25, 2011But for every archaic design choice that's needlessly re-trodden for the sake of sticking to 'the blueprint', Sonic 4 introduces other new features that help to replace the nostalgia with a bit more substance. Just the simple ability to quick-jump to any zone, act or special stage in any order (and to compete with your mates scores and times) makes this instantly better than its predecessors. Long-suffering Sonic fans rejoice; the magic is back. [February 2011 p80]
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Jan 15, 2011Sonic 4 is a good first episode.
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Jan 13, 2011Dimps Corporation had the not-so-easy task to release a sequel without making a remake out of it, keeping it trustful to the original game design while adding new features. As a result, Sonic 4 has its ups and downs and does not stand the top quality of the Mega Drive age Sonic. Nevertheless, Sonic 4: Episode 1 is much more "Sonic" than the latest entries in the franchise, a must-have for the hedgehog's fans and all those unlucky players who never ran in those fancy red shoes.