Growing up can suck sometimes. The games that you swear you love as a child, you start to notice minor things that can just ruin your experience.
Let me say this right now: The game is playable and it is still fun. The music (for the most part) is amazing! I may have grown out of the vocal songs, but the songs where you are going through the stages (especially Metal Harbor) is anGrowing up can suck sometimes. The games that you swear you love as a child, you start to notice minor things that can just ruin your experience.
Let me say this right now: The game is playable and it is still fun. The music (for the most part) is amazing! I may have grown out of the vocal songs, but the songs where you are going through the stages (especially Metal Harbor) is an awesome piece of music. The songs in the Knuckles stages are admittedly a guilty pleasure of mine.
The Sonic & Shadow stages are still fun to this day! I love how they play, I love how they handle and I still go back to them today.
...Ok.... now it is time to talk about the things that I don't like about the game. I notice small things nowadays that I didn't notice as a kid. I hate how the treasure hunting stages are handled... for the most part. The main thing that I can't stand about the stages is the fact that (unlike in Sonic Adventure 1) you can only track one of the Emerald/Keys at a time. I always thought that was weird as a kid, but I just ignored it, because as a kid, they were still fun to me. However, now I simply can't get past that. I feel like it breaks the pace. Admittedly, while the stages are slower then other parts of the game, I they are something that I can get used to if they were fun to play. Sadly, (to me at least) they aren't very fun to play. I do like some of the Knuckles and Rouge stages, but for the most part, I simply don't like them. I believe that SA1 did the stages so much better. I also now notice how hard Knuckles and Rouge are to control. In the stage Pumpkin Hill, the level is large and expansive and it takes advantage of how Knuckles is handled. In my opinion, that is a good stage. Not the greatest, but not bad either.
The main problem I have with the treasure hunting stages are how small and almost claustrophobic some of them feel. I mainly notice this is the pyramid levels, were you have find keys in order to move on with the story... and it looks the same. Everything looks the same and I never know where I am going in those levels! Yes, I got used to them and I can now clear them in about 3 minutes, but that isn't the point. The point is that it left a bad impression on me which is something that a game should never do! Especially so early in the Dark story. Need I say anything about the final level for Knuckles and Rouge? Yes they are big, but they are too big. Pumpkin Hill was perfect in terms of how big a stage should be and I never got lost. I never know where to get in the final treasure hunting stages.
I can easily classify the treasure hunting stages as the worst thing about the game, but unfortunately that honour goes to the mech shooting levels... ok... they are bad once you get the hovering upgrade, but the first stages in Dr.Eggman and Tails' levels can BURN IN HELL. I seriously do not like those stages! The mech is so hard to control! Again, I may have loved them as a kid, but unfortunately, I just find them so hard to control! The hardest thing to explain is control as well, because unless you play the game, you don't know what I am talking about!
Ok, the best thing I can say is that it honestly feels to me like the mechs struggle to turn around. The core shooting is fine and I feel like the shooting levels are more about platforming. However, I feel like until you get the hovering upgrade you will struggle. Also, I feel like the stages go on for longer then necessary.
I understand that all I have been doing is mainly just complaining about the game, but I will say this: there are things that I do like about the game. The Chaos being one example and another being the boss fights. I feel like there are no bad boss fights in the game! I seriously do like how the bosses are handles. The character battles could be better, but they are something that I feel no need to complain about. The final battle is also something that I always look forward too!
Not going to spoiler it here, but it is seriously worth playing through the game just to experience it.
There is a lot more that I wanted to say about the game, that I unfortunately had to cut out otherwise it would be too long (you know, since the characters limit).
Sorry if I didn't get all my points across. Aside from that, I really do like this game and it is still fun to play even after all these years... at least the Sonic & Shadow stages are, as well as some of the treasure hunting stages.
I had to completely cut out about what I said about the story, but long story short, I still find it oddly enjoyable. It is technically bad and not a good story, but I still love it for whatever reason.
Oh! And I believe that the PS3 version of the game is just fine as it is. I didn't really notice anything wrong or any differences between this version or the Gamecube version (the one that I grew up with).
In the end, SA2 isn't a bad game by any means.… Expand