User Score
7.5

Generally favorable reviews- based on 301 Ratings

User score distribution:
  1. Negative: 40 out of 301
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  1. Sep 4, 2023
    4
    Resident Evil: Revelations is a third-person shooter survival horror video game developed by Capcom and originally released for the Nintendo 3DS in 2012. This is the HD version of the game was released in 2013.

    + Episodic Structure Keeps the Pace Brisk like a TV Show - Meh Story and Forgettable New Characters - Most Enemies are Uninteresting - Too Much Backtracking - Not Scary -
    Resident Evil: Revelations is a third-person shooter survival horror video game developed by Capcom and originally released for the Nintendo 3DS in 2012. This is the HD version of the game was released in 2013.

    + Episodic Structure Keeps the Pace Brisk like a TV Show
    - Meh Story and Forgettable New Characters
    - Most Enemies are Uninteresting
    - Too Much Backtracking
    - Not Scary
    - Clunky Gameplay and Animations
    Expand
  2. Apr 23, 2022
    8
    um jogo muito bom, me deixou tenso por uma boa parte de gameplay, é consideravelmente fácil porém algumas partes é só preciso pegar o jeito, porém o jogo deixa de ser de terror lá no capitulo 8, algo que eu não gostei muito, no geral o jogo é muito bom
  3. Mar 11, 2022
    0
    I hate puzzle games. These types of games must not exist. A futile attempt from the devs to overcomplicate things.
  4. Nov 15, 2021
    8
    Um game muito bom, história boa, modos extras divertidos e gameplay boa, um ótimo Port do Nintendo 3ds aos consoles de mesa, apesar de seus visuais não serem lá essas coisas, mas por conta do limitado Nintendo 3ds.
  5. Feb 10, 2021
    7
    Pros:
    + aiming with the right analog stick
    + old resident evil look and feel
    + balanced items and enemies

    Cons:
    - convoluted plot
    - weird chapter progression
    - few enemies designs
    - unfair last boss fight
  6. Jul 13, 2020
    8
    Хорошее продолжение со своей историей. На первых парах видно что это порт с псп из-за слабых декораций и пониженного всего (графика анимации насыщенность уровней). Но ты приигрываешься и хорошая игра.
  7. Mar 27, 2020
    7
    Not as good as Revelations II but still a decent attempt to bring back the horror genre, and I am considering mostly the intention rather than the quality itself, because this game feels more action oriented, which is a very wrong move from Capcom. I don't like the characters (except Jill) they all look weird and robotic. The weapons are nice and the grenades work pretty good. It is a gameNot as good as Revelations II but still a decent attempt to bring back the horror genre, and I am considering mostly the intention rather than the quality itself, because this game feels more action oriented, which is a very wrong move from Capcom. I don't like the characters (except Jill) they all look weird and robotic. The weapons are nice and the grenades work pretty good. It is a game worth trying and it is even enjoyable if you consider it as a fresh new idea, just not as refined as Revelations II. Expand
  8. May 17, 2019
    4
    One of the worst games ever produced by Capcom in the RE franchise.

    Any immerison is constantly broken due to the terrible "episodic" level design, constantly interrupting the atmosphere and tension with laughably poorly written and motion capped CGI sequences. The story, if it could be called that, sadly emulates the worst nonsensical tropes Japanese animation is known for, from
    One of the worst games ever produced by Capcom in the RE franchise.

    Any immerison is constantly broken due to the terrible "episodic" level design, constantly interrupting the atmosphere and tension with laughably poorly written and motion capped CGI sequences.

    The story, if it could be called that, sadly emulates the worst nonsensical tropes Japanese animation is known for, from buzzwordy city names to giant orbital death rays (what the hell is this even doing in a Resident Evil title?).

    The controls are a downgrade from Resident Evil 4, forcing an awkward, sluggish walk that makes it impossible to evade enemies (and don't get me started on the stupid dodge "feature"), with even more sluggish aiming. No running allowed. The original Resident Evil 1 tank controls handle better than this sow.

    Inventory management is non-existent in the campaign gameplay, with key items always picked up and only a limitation on the ammo for your 3 guns and your healing items existing. In terms of convention, this RE throws everything out the window.

    The only saving grace of this terrible title is the weapon upgrade system, which was lifted straight from Parasite Eve of all things. That at least is a functional game play feature.

    A massive disappointment compared to what might have been had Campcom focused on what makes Resident Evil games Resident Evil, instead of trying to reinvent the wheel.
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  9. Mar 8, 2019
    4
    Resident Evil: Revelations is a third-person shooter survival horror video game developed by Capcom and originally released for the Nintendo 3DS in 2012. This is the HD version of the game was released in 2013.

    + Episodic Structure Keeps the Pace Brisk like a TV Show - Meh Story and Forgettable New Characters - Most Enemies are Uninteresting - Too Much Backtracking - Not Scary -
    Resident Evil: Revelations is a third-person shooter survival horror video game developed by Capcom and originally released for the Nintendo 3DS in 2012. This is the HD version of the game was released in 2013.

    + Episodic Structure Keeps the Pace Brisk like a TV Show
    - Meh Story and Forgettable New Characters
    - Most Enemies are Uninteresting
    - Too Much Backtracking
    - Not Scary
    - Clunky Gameplay and Animations

    My Score: 4/10
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  10. Dec 19, 2018
    7
    Revelations feels more like a good sequel to RE 4, with a good balance between action and horror. Its weak point is that the title originally was portable console, this port feels weak graphically, and the gameplay is far from be perfect. The plot is pretty decent although the episodic format is "weird" leaves you at the end with a good taste. I prefer Revelations to RE 5.
  11. Dec 16, 2017
    8
    This game is quite great, even if it's a port from a handheld console. The story is engaging, the characters are interesting, and there's a plenty of horror too.
  12. Mar 19, 2017
    7
    Je mets un 8 pour la version 3DS, mais un 7 pour la version console de salon.

    On voit que techniquement, c'est un peu léger. L'essence est plus ou moins préservé, et c'est pas mal. Mais sans plus, le gameplay est un peu moins fluide que la version portable. Des points points de conception niveau atmosphère (musique, stress plus ou moins palpable parfois...), mais une technique qui le
    Je mets un 8 pour la version 3DS, mais un 7 pour la version console de salon.

    On voit que techniquement, c'est un peu léger. L'essence est plus ou moins préservé, et c'est pas mal. Mais sans plus, le gameplay est un peu moins fluide que la version portable.

    Des points points de conception niveau atmosphère (musique, stress plus ou moins palpable parfois...), mais une technique qui le pénalise pas mal...dommage. ^^
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  13. Mar 25, 2016
    4
    Resident Evil Revelations is a poor attempt at returning the series to it's survival horror roots. From slow paced game play to the inability to see your own health bar, it's a mere spin-off that cashes in on the series' popularity instead of providing a fun filled experience.
  14. Jan 19, 2016
    10
    Fantastic Resident Evil game! This is how new-age Re games should look like! The only non-fixed camera RE that success in real scare! It balances just fine between action, tense, horror and surviving. I enjoyed much more than RE4 and RE5. I only played ps3 version which i adore! It is a MUST for all the survival horror fans!
  15. Dec 3, 2015
    8
    Ótimo game, uma trama realmente surpreendente. O Co-op não é o primor de RE5, mas funcionam dentro da proposta do jogo. O modo Raid é divertido e viciante, dá pra jogar muitas horas tranquilamente. Pena que alguns problemas na jogabilidade adaptada do 3DS frustam um pouco.
  16. May 15, 2015
    8
    A step in the good direction for the Resident Evil franchise, after two bad episodes (Operation Raccoon City and 6) that were just simple and quite boring TPS.
    Revelations brings back a semi-open map in a charismatic and spooky place (The Queen Zenobia), there's still some moments of pure action, but at this pace it didn't bothered me and I'm sure it will pleases some players. Of course
    A step in the good direction for the Resident Evil franchise, after two bad episodes (Operation Raccoon City and 6) that were just simple and quite boring TPS.
    Revelations brings back a semi-open map in a charismatic and spooky place (The Queen Zenobia), there's still some moments of pure action, but at this pace it didn't bothered me and I'm sure it will pleases some players. Of course it's not a true survival horror, more an Action-horror (you'll never be short of ammunition and there is plenty of enemies to shoot at) but some inspired enemies and, I repeat, a great main location, may give some chills.
    On the story side, I loved the story-telling (divided in episodes, with flashbacks and different locations in the same time) but the characters (especially the new ones) are too caricatured and come directly from Z-movie, too bad, it could have been great. The Campaign will length approximately 8 hours and you can add a few hours if you like Raid Mode (way more action in that).
    Technically, keeping in mind that the game is originally a DS game, the result is great, there is some framerate drops and long loading times. But it is worthy of a PS3 game, so good job Capcom, even if not perfect.
    Globally I'm really enthusiastic about this new direction Resident Evil took, so maybe I'm overrating the game of 1 point if I was just looking at the chore qualities. But I'd like to "reward" the game for what it is trying to bring back.
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  17. May 12, 2015
    6
    This review contains spoilers, click expand to view. I do not have to say anything more. But i need to write one hundred and fifty characters. i think my score can describe it............................ Expand
  18. Jan 31, 2015
    8
    Campaign is fun but short (~6 hours). Raid Mode gets a bit repetitive quite quickly. You don't need to have played any RE games before to get into it.
  19. Dec 18, 2014
    10
    Amazing game. When you play this game you feel playing resident evil. This game isn't perfect, but is good. Every fan of the Resident Evil series need play it.
  20. Aug 5, 2014
    8
    Enjoy the game for what it is a fine entry into a slightly stale series and if you're not expecting major overall of the usual gameplay then this game is right for you.
  21. May 27, 2014
    6
    Revelations was a game I had fairly good expectations for. After hearing that the game is considered a return to Resident Evil's horror roots, I was expecting another true installment, similar to the lines of Resident Evil 4. Even though this game is fairly good, I can't help but feel the game is not quite as great as I was hoping it would be, and ultimately leaves me with mixed feelings.Revelations was a game I had fairly good expectations for. After hearing that the game is considered a return to Resident Evil's horror roots, I was expecting another true installment, similar to the lines of Resident Evil 4. Even though this game is fairly good, I can't help but feel the game is not quite as great as I was hoping it would be, and ultimately leaves me with mixed feelings.

    One of the changes to this game is the gameplay. In RE4, 5, and even 6, the gameplay had a strategic tone to it. Shoot a weak spot on the enemy, usually the legs or head, and then perform a devastating melee attack. This strategy and gameplay always felt satisfying, and helped you conserve ammo, which makes me disappointed that it's almost completely gone in Revelations. The option to stun an enemy and perform an melee attack is here, but it's not the same as it was. Unlike past games, the new enemies don't really have any defined weakspot, meaning you'll be shooting your enemy randomly and hopefully get lucky enough to stun the enemy and then close in. However, because you can't adequately plan this out, it's not a strategy you can rely on, and the mindless shooting honestly makes the gameplay less fun. Some enemies - like the sub-bosses - do have that option to do enough damage and close in for a melee attack, but it's ultimately not enough, and feels tacked on in this game.

    The game also ditched the laser sight and went with a cross hair, and I don't mean the one in RE6 (considering that one was terrible). This cross hair is standard and works fine, but I do miss the laser sight being here, but with the strategy gone, I'm questioning whether or not it would make any difference to play the game that way.

    Another annoyance is your inventory. Unlike past games, the amount of ammo you can carry is limited. Instead of taking up more slots, the game straight up limits how much ammo and herbs you can carry. If the limit was fairly reasonable, it'd probably be a good mechanic, but the amount you can carry is limited so severely it's frustrating, especially when you run into those sequences where you find so much ammo, and you can't carry even a third of it. Couple this with the fact that you drain your ammo so quickly when fighting even standard enemies, and you'll think to yourself, "if I could've picked up that ammo earlier this wouldn't be such a big deal." There are items you can pick up later in the story to upgrade your capacity, but without a way to do it by yourself, it ultimately becomes one huge waiting game, and even with the upgrades, the amount you can hold is still relatively small. This game would've benefited so much from the storage system in RE5, which was a great mechanic that we haven't seen since for some odd reason.

    Another thing I have mixed feelings about is the story. The story primarily follows Jill Valentine, but you take control of several other protagonists as well, which would've been a fantastic way to give the story more depth. As we've seen in games like Dead Space: Extraction, multiple view points can really help a story and make it more interesting, but Revelations fails to capture this. Out of all 4 characters, Parker is the only interesting one, with a likable personality. Jill and Chris are only memorable because they're returning characters, and the fourth guy is so boring and insignificant I can't even tell you his name right now, because I don't remember it. This was made worse by the game switching you back to Jill just as you were getting used to the new protagonist.

    Also, a weak point of the story is how this game holds any relevance to the Resident Evil's overall story. The story in this game could've never happened, and it wouldn't have made any real difference to the series as a whole. All major plot points in the story are sealed by the game's end, and the story isn't big enough to make an impact on you, or hold any significance.

    The graphics are definitely one of the better things about this game. The game is a port from the 3DS, but the graphics do hold up as looking pretty nice. It doesn't compare to the PS3's current standards, but it does easily outshine what we saw in the first two years of this console's life cycle in terms of visuals. Animations aren't smooth. Trying to walk in this game will lead to your character constantly jerking, which takes you out of the immersion, especially in the game's more creepy parts, and yes, the game does return to the horror elements that hardcore fans have been begging for, even if it's still not that scary overall.

    The bottom line with this game is that it's an overall good title, but it has some major design decisions that I just don't understand. The lack of strategy in combat makes the overall game less engaging and fun, and the inventory space is frustrating. Hardcore fans should appreciate the return to a more horror based atmosphere, but in the end, it doesn't make up for the flaws this game has.
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  22. May 14, 2014
    5
    This game isn't great. The characters and dialogue aren't up to Resident Evil 5 standards but are better than 6 (which isn't hard)... but the game just isn't fun. Also some of the textures are terrible which really breaks the immersion. I love Resident Evil games but this one was difficult to complete as there was little reward to slog through the cheap deaths, and monotonous fights.
  23. May 1, 2014
    5
    A mix between the old-style mansion set-up and over-the-shoulder shooting mechanics (with walking) minus ANY scares and a **** end boss battle. Although this game is better than 6 by a mile, this whole series is unscary and cheesy as all f*ck nowadays. Meh...
  24. Feb 26, 2014
    2
    I'm disapointed in the ratings! You guys should be ashamed... I was expecting a game that was true to the originals(aka survival horror with an atmosphere).

    INstead, I got a DEADSPACE game with a stupid story and overtheshoulder shooter. Tell me what makes this different than deadspace??? Are you guys going to tell me that deadspace is very similar to RE1,2,3 ?? What a joke.
    I'm disapointed in the ratings! You guys should be ashamed... I was expecting a game that was true to the originals(aka survival horror with an atmosphere).

    INstead, I got a DEADSPACE game with a stupid story and overtheshoulder shooter.

    Tell me what makes this different than deadspace??? Are you guys going to tell me that deadspace is very similar to RE1,2,3 ?? What a joke. Deadspace SLIGHTLY resembles RE... this game resembles deadspace more than a RE game.

    I'll never trust a rating on this site again.
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  25. Jan 3, 2014
    8
    Well, RE Revelations is certainly a breath of (relatively) fresh air after RE6... Capcom has returned to the good ol' exploration-based game-play that we all enjoyed (right?). Personally, I felt the game's ship setting was quite immersing, with the occasional change of setting. Navigating around the Zenobia, having to retrace your steps, and solving some interesting puzzles are all healthyWell, RE Revelations is certainly a breath of (relatively) fresh air after RE6... Capcom has returned to the good ol' exploration-based game-play that we all enjoyed (right?). Personally, I felt the game's ship setting was quite immersing, with the occasional change of setting. Navigating around the Zenobia, having to retrace your steps, and solving some interesting puzzles are all healthy reminders of what a good RE instalment should be about. Oh, and Raid Mode is great! However, on the down-side, the game does feel too simple, constantly reminding us that it is a port after all. The main story is also a bit too short for my taste, and the dodge mechanic is simply atrocious. But overall, I will applaud Capcom for giving the series a well-deserved return to more classic survival horror, with less of the dreaded brainless shooter action. Expand
  26. Dec 28, 2013
    9
    I enjoyed the return to survival horror. I always feel that there should be more zombies in Resident Evil games, but at least the enemies didn't shoot back. Nit picking, but the costumes kind of suck. Unlockable ninjas and pirates? I always enjoyed the classic outfits the most. Also what the heck is with one pant leg on the Jessica character? I mean you know that you're going into a placeI enjoyed the return to survival horror. I always feel that there should be more zombies in Resident Evil games, but at least the enemies didn't shoot back. Nit picking, but the costumes kind of suck. Unlockable ninjas and pirates? I always enjoyed the classic outfits the most. Also what the heck is with one pant leg on the Jessica character? I mean you know that you're going into a place with zombie monster things and you choose a strange wet suit with an exposed leg? Last but not least, I never could decide weather I liked weapon customizing or not. RE4, 5 and 6 had it, but it's not so believable that in the given situations that it would be plausible. Charge shots and fantasy illegal custom parts were just dumb. Expand
  27. Dec 5, 2013
    10
    After the failure of Resident Evil 6, Resident Evil Revelations is one of the best ever made Residents, being put on a par with Resident Evil 1, 2, 4 and CODE Veronica, the game has an engaging story and an outstanding soundtrack, which blends with not only the game, but thanks to the revived franchise Resident Evil Revelations
  28. Nov 23, 2013
    8
    The question everyone wants to know is: Is this game better than RE 6? The short answer is yes and no. This doesn't have the same production values of re6. For what it is though, its pretty damn good. If you enjoyed resident evil 1 you will be delighted by this game's return to exploration and back tracking. Your mansion is a luxury cruise ship this time around. The story is less ambitiousThe question everyone wants to know is: Is this game better than RE 6? The short answer is yes and no. This doesn't have the same production values of re6. For what it is though, its pretty damn good. If you enjoyed resident evil 1 you will be delighted by this game's return to exploration and back tracking. Your mansion is a luxury cruise ship this time around. The story is less ambitious than re 4, 5 ,6 which isn't a bad thing. This is kind of a side story when all is said and done but its a noteworthy one. Raid mode is a blast. I only wish they added harder levels. You can go up to level 50. but you'll beat all the actual levels and difficulties before reaching it.

    The cool thing about raid mode is that they pushed the envelope. THey included all the enemies from the campaign in crazy scenarios that really test you. Most importantly, it feels like they properly used everything the game had to offer to a proper extent. Unlike in re 6....where they put restrictions on everything and prevented you from experiencing everything the game could offer. The story is more believeable than re6....but it still has some pot holes in it that didn't make any sense. Which is kind of unfortunate. It still retains some of that cheesy resident evil dialogue and story were all getting tired of, but its the closest thing to re1 before re4 came out. re 4, 5, 6 are all advance advance advance...you move from one location to the other with no backtracking. In comparison you will be doing a ton of backtracking in revelations which is actually a good thing since it creates the mansion kind of atmosphere.

    They do something sort of weird though. They divide the story into episodes.They allow you to backtrack to places you were in previous episodes, in certain episodes, for the sake of exploring or getting lost. But you will feel a constant push forward that you wouldn't feel in say re 1. At the end of it, its really going from point a to b, but its the closest thing to re1 out of the newer iterations of re franchise. Its fun. I got it for half price since I waited 6 months....it actually cost me the same as re6 basically (which I also got for about 1/3 of the price). If you were waiting to buy re 6 and 5 and 4 and revelations, now or 1 or 2 sales ago would be the ideal time to pick them up. For a port the game looks very good. capcom rly spruced up the game with hd, to the extent where it feels not that far from re6. Its actually more consistent graphics than re6...which is understandable since its more isolated environments. I gave re6 a 7, and I stand by that...they put restrictions on everything in the game and they just botched it all up. revelations they pushed everything to the limit, and now they get an 8. That said, you are going to be wishing you have the kind of movement and voice commands you had in re 6. Also the menu interface in revelations is far far worse than 6 (and 6 was pretty bad).....for some reason capcom likes you to mash the x button a ridiculous number of times just to get where you want to. the game also has glitches since its more ambitious...and the online players can be real jerks about it. There are also cheaters abound in raid mode....which kills all the fun and sense of accomplishment. There's no option for reporting people....unless you have a mic its pretty much impossible to communicate with your partner in raid mode, past barking 4 generic commands. raid mode hunk's voice is way too deep I can't even understand what he says. the ooze rachel and lady hunk dlc characters are a joke. the game has problems, so much that I would like to point out that this is a very low 8.....were around 8.0-8.1 here. there's some good ideas here though and its still a good game at the end of the day. It's a pity they won't add more stages to raid mode, which is rly the highlight after finishing the campaign. there's no run button which is nice to see (in re 6 etc though you need the run button since you are traveling such long distances), you just use the control stick to walk/run. there are open environments and closed environments, more so closed. I'm done, 8/10. but a very low 8 at that.
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  29. Nov 20, 2013
    7
    Un juego que prometía mucho pero que se ha quedado entre aburrido, repetitivo y con una trama que no engancha en absoluto. La verdad es que la jugabilidad es robótica y dificultosa, los enemigos son idiotas, no hay zombis...tenia posibilidades pero la han cagado, prefiero jugar al Resident Evil 5 o 6 que a este, me ha parecido un paso atrás respecto a la sexta entrega, no lo recomiendo,Un juego que prometía mucho pero que se ha quedado entre aburrido, repetitivo y con una trama que no engancha en absoluto. La verdad es que la jugabilidad es robótica y dificultosa, los enemigos son idiotas, no hay zombis...tenia posibilidades pero la han cagado, prefiero jugar al Resident Evil 5 o 6 que a este, me ha parecido un paso atrás respecto a la sexta entrega, no lo recomiendo, por cierto...de miedo no tenia nada...jugaba obligado y deseando terminarlo para venderlo y comprarme el The Last Of Us Expand
  30. Nov 17, 2013
    7
    Resident Evil Revelations is an ok game, just ok! It lacks innovation and is generic at times but a step up from its predecessor RE6!.................
Metascore
74

Mixed or average reviews - based on 30 Critic Reviews

Critic score distribution:
  1. Positive: 18 out of 30
  2. Negative: 0 out of 30
  1. Sep 18, 2013
    60
    A last year's model that's been brushed off, proving that bigger is not always better. This one serves well while waiting for the next "big" Resident Evil title. But if you skip this chapter, you'll feel no remorse. Especially when you think about that wide horizon of zombie games that are much more effective.
  2. Sep 17, 2013
    60
    Revelations is an okay game, but too simple a port from the 3DS game. Game technical it’s one of the greatest horror games of the last years, but that says it all. It has the same defects as the 3DS version and it’s too expensive for that.
  3. Sep 10, 2013
    60
    Resident Evil Revelations managed great with its technical limitations and delivered a game more built on atmosphere and tension than on pure action. The story was dull but the adventure still riddled with exciting moments. The 3DS version may still be the better of the two but on console we get both improved graphics and better controls.