User Score
5.7

Mixed or average reviews- based on 1566 Ratings

User score distribution:
Buy Now
Buy on

Review this game

  1. Your Score
    0 out of 10
    Rate this:
    • 10
    • 9
    • 8
    • 7
    • 6
    • 5
    • 4
    • 3
    • 2
    • 1
    • 0
    • 0
  1. Submit
  2. Check Spelling
  1. Oct 5, 2012
    0
    If I wanted Gears of War, I'd buy Gears of War. I didn't have to wait three years and then shell out sixty dollars to play this cash-out piece of crap. I wish companies would learn that trying to turn great series into Call of Duty is a horrible idea in the end, but since it's Capcom, at this point I'm not really sure why I expected anything else.
  2. Oct 5, 2012
    8
    First of all before I give my review about this game world. With that said I think that the game is deffinetly worth players need to understand that the Resident evil series has evolved. Yes we all loved the origionals, there will never be that kind of satisfaction of horror again. From sales in the shooting games the RE franchise has been forced to change the way their games are playedFirst of all before I give my review about this game world. With that said I think that the game is deffinetly worth players need to understand that the Resident evil series has evolved. Yes we all loved the origionals, there will never be that kind of satisfaction of horror again. From sales in the shooting games the RE franchise has been forced to change the way their games are played to stay competative in the youth gaming. With that said the reason I gave the game a 8 is for the addictivness it has. Yes the quick time can ne annoying at sometimes and there is a lot of cutscenes but the endless amount of zombies and team puzzles and smashing zombies heads into walls just dosnt get old. The boss fights are very big and epic and the feeling of "oh **** is there and is felt frequently. Ive played this game with a coupke people that have never played a RE and they loved the gameplay style fast pace with lots of action. The RE franchise will never be what it was but Capcom wants to broaden their market value and for the gamers of today its a great game as for the die hards its still compelling and you will still be thinking about where you left off when your at work or when listening to how your girlfriends day was ha ha. With that said pick it up, rent it. It might not be what you expected but its still a great game! Expand
  3. Oct 5, 2012
    10
    There are a lot of haters out there. I am having a blast with this game. I'm not sure what people have against it. Maybe it's to hard or to scary for them and this is how they choose to react. The Leon campaign alone felt like the closest experience to being held up in a store being attacked by zombies that I have ever had. People who complain that there's to many enemies need to learnThere are a lot of haters out there. I am having a blast with this game. I'm not sure what people have against it. Maybe it's to hard or to scary for them and this is how they choose to react. The Leon campaign alone felt like the closest experience to being held up in a store being attacked by zombies that I have ever had. People who complain that there's to many enemies need to learn how to play challenging games. How about the people who say "this isn't a survival horror game", well to you I say It hasn't been a survival horror game sense RE-2 because even at Nemesis it started to turn into a action game. But that's not a bad thing Resident Evil is evolving and there's a lot of people who really love the evolution of these games.
    I'm afraid with all the haters out there who cant complete a game if there's not a save point every 2 minutes keep talking bad about the game and hurt the sales, we wont see another RE game and will be stuck playing games where we just re-spawn for the rest of our lives. Don't believe the haters out there this game rocks and is the best thing to come out this year!
    Expand
  4. Oct 5, 2012
    8
    RE6 is awesome. The animations, voice acting and graphics (especially the models) are top notch. Story telling and pacing is great. It has a couple flaws but nothing that takes your enjoyment away. Superb Co-op game. Removing some of the QTEs and adding Weapon upgrading would make this game almost perfect.

    Other companies have a lot to learn about modelling and animations from Capcom. :)
  5. Oct 5, 2012
    10
    This game not bad at all... except the aim .... but they will fix it... the game is fun... I enjoy it much.... also the mercenaries mode... don't know why people trolling the review
  6. Oct 5, 2012
    10
    unprecedented volume of game playing enjoyment. There are also upgraded online functions like the cooperative and crossover system as well as new types of action. Overall, "Resident Evil 6" offers a broad range of new forms of appeal. This is the first new title in the series in three and a half years. "Resident Evil 6" takes advantage of all of Capcom's capabilities to offer quality thatunprecedented volume of game playing enjoyment. There are also upgraded online functions like the cooperative and crossover system as well as new types of action. Overall, "Resident Evil 6" offers a broad range of new forms of appeal. This is the first new title in the series in three and a half years. "Resident Evil 6" takes advantage of all of Capcom's capabilities to offer quality that is far ahead of other games. Expand
  7. Oct 5, 2012
    10
    "Leon" and "Chris". In all, there are seven main characters and four stories, giving this title an unprecedented volume of game playing enjoyment. There are also upgraded online functions like the cooperative and crossover system as well as new types of action. Overall, "Resident Evil 6" offers a broad range of new forms of appeal. This is the first new title in the series in three and a"Leon" and "Chris". In all, there are seven main characters and four stories, giving this title an unprecedented volume of game playing enjoyment. There are also upgraded online functions like the cooperative and crossover system as well as new types of action. Overall, "Resident Evil 6" offers a broad range of new forms of appeal. This is the first new title in the series in three and a half years. "Resident Evil 6" takes advantage of all of Capcom's capabilities to offer quality that is far ahead of other games. Supported by extensive promotional activities worldwide, the initial shipment of this new game has reached 4.5 million Expand
  8. Oct 5, 2012
    10
    In all, there are seven main characters and four stories, giving this title an unprecedented volume of game playing enjoyment. There are also upgraded online functions like the cooperative and crossover system as well as new types of action. Overall, "Resident Evil 6" offers a broad range of new forms of appeal.
  9. Oct 5, 2012
    10
    This is the first new title in the series in three and a half years. "Resident Evil 6" takes advantage of all of Capcom's capabilities to offer quality that is far ahead of other games. Supported by extensive promotional activities worldwide, the initial shipment of this new game has reached 4.5 million, the highest ever for a Capcom game
  10. Oct 5, 2012
    10
    Capcom has for many years used its multi-platform strategy of developing titles across many game platforms to make its brands even more popular. In addition, Capcom uses the Single content multiple usage strategy to maximize the value of its content. By continuing to use these approaches, Capcom is determined to provide a diverse spectrum of game players worldwide with games that meetCapcom has for many years used its multi-platform strategy of developing titles across many game platforms to make its brands even more popular. In addition, Capcom uses the Single content multiple usage strategy to maximize the value of its content. By continuing to use these approaches, Capcom is determined to provide a diverse spectrum of game players worldwide with games that meet their highest expectations. Expand
  11. Oct 5, 2012
    10
    There are also upgraded online functions like the cooperative and crossover system as well as new types of action. Overall, "Resident Evil 6" offers a broad range of new forms of appeal. This is the first new title in the series in three and a half years. "Resident Evil 6" takes advantage of all of Capcom's capabilities to offer quality that is far ahead of other games. Supported byThere are also upgraded online functions like the cooperative and crossover system as well as new types of action. Overall, "Resident Evil 6" offers a broad range of new forms of appeal. This is the first new title in the series in three and a half years. "Resident Evil 6" takes advantage of all of Capcom's capabilities to offer quality that is far ahead of other games. Supported by extensive promotional activities worldwide, the initial shipment of this new game has reached 4.5 million, the highest ever for a Capcom game. Expand
  12. Oct 5, 2012
    10
    "Resident Evil 6" takes the series to the next step with graphics that deliver even greater realism and power. The game features dramatic stories that bring together for the first time two major characters of the series: "Leon" and "Chris". In all, there are seven main characters and four stories, giving this title an unprecedented volume of game playing enjoyment.
  13. Oct 5, 2012
    10
    "Resident Evil" franchise, for "PlayStation® 3" and Xbox 360® have surpassed 4.5 million.

    "Resident Evil" is a series of survival-horror games in which players use weapons and other items in order to escape from zombies. One of Capcom's best-known game series, "Resident Evil" has recorded cumulative sales of more than 50 million units* since the first title was released in 1996.
    "Resident Evil" franchise, for "PlayStation® 3" and Xbox 360® have surpassed 4.5 million.

    "Resident Evil" is a series of survival-horror games in which players use weapons and other items in order to escape from zombies. One of Capcom's best-known game series, "Resident Evil" has recorded cumulative sales of more than 50 million units* since the first title was released in 1996. These sales figures demonstrate that "Resident Evil" is just as popular today as it was 15 years ago when the first title made its debut.
    Expand
  14. Oct 5, 2012
    10
    Capcom Co., Ltd. (Capcom) is pleased to announce that worldwide initial shipments of "Resident Evil 6", the latest addition to the "Resident Evil" franchise, for "PlayStation® 3" and Xbox 360® have surpassed 4.5 million.

    "Resident Evil" is a series of survival-horror games in which players use weapons and other items in order to escape from zombies.
  15. Oct 5, 2012
    10
    Under the threat of this global bioterrorist attack, our hero Ada. The world is now in turmoil as the C-virus has reached pandemic proportions and threatens to consume the world in a horrific apocalyptic scenario.
  16. Oct 5, 2012
    10
    Resident Evil, like all good things, has evolved as a series. To live is to change, and Resident Evil is alive and kicking because of such progress and transformation. But with all change comes controvercey, and people who would hate success and prefer stagnation suddenly come out in droves, attacking the evolution process, hoping to keep Resident Evil as the "cute baby" it once was; theResident Evil, like all good things, has evolved as a series. To live is to change, and Resident Evil is alive and kicking because of such progress and transformation. But with all change comes controvercey, and people who would hate success and prefer stagnation suddenly come out in droves, attacking the evolution process, hoping to keep Resident Evil as the "cute baby" it once was; the loving child they remembered.

    Well Sorry folks, but Resident Evil is all grown up, and shows the "zombie-world" in a way that it has never shown it before. Going down the "eclectic" route, Resident Evil depicts a zombie apocalypse, and how it would play out from different perspectives, all while not adhering to cliche archetypes. You have Leon's story, which shows how a zombie apocalypse would play in the closed in and over-populated city setting, where the condensed living spaces of everyone makes a zombie outbreak more dangerous than ever before, where the reality of the sheer number of the infected literally comes at you in droves. As Leon, the player pushes and shoves there way through crowded streets filled with the infected. Semi trucks, cars, and motorbikes are zooming all around past you in the havoc, crashing into buildings and other cars, sending them flying at you, all while causing mass destruction and blocking off entire sections of the street as you find for a way throughout the city. It is a not a far stretch to call it "hell on earth"

    From Chris's campaign, it shows how a zombie apocalypse would play out from a government/military standpoint, and provides a nice change of pace from Leon's story. Yes, it is actiony, but that does not mean it's bad. People looking to compare RE6 to past resident evils will only hinder their own perspective and appreciation for this eclectic game.

    Jake and Sherry's story is the more "romanticized/devil may cry aspect to the story. Jake (no spoilers) has some very super-enhanced reflexes and super-human strength (they explain it in the story), and thus can pull some really cool DMC/Matrix stunts. Yet his partner, Sherry, is nowhere near as enhanced as he is, relying more on technicality and "cool" gadgets to survive. Her Magnum "Elephant Killer", may very well possibly be able to kill an elephant in one hit. In this way, their gameplay mode is almost like two seperate stories depending on which character you play as. Sherry playing like an older Resident Evil title (similar to Leon), and Jake's playing out as if you were Wesker himself.

    All of these campaigns are woven together with a very solid and versatile combat system, where you can combo between you and your partners, comically bouncing a foe back and forth between you and your partner like a volley ball, then finishing off with a decapitating roundhouse kick. You can even do what I would call "football" tactics: You and a formidable foe are facing each other down. He lunges at you. He raises his weapon, ready to attack. You press X to charge in, and smash into them like a freight truck, countering their would-be fatal attack. You can really feel the "weight" and the "impact" between each hit, or when being held down and struggling to throw a zombie off you. And then there are even counter moves. The possibilities allow your combat experience to branch out in so many different ways, and you will find yourself doing different things each playthrough (try playing on professional; you will find yourself being more resourceful with each death).

    There are some scares, intentional and some not. But this isn't Resident Evil 1, 2, or 3. You're not helpless. It is frightening, but just like a real human, you will use everything around you you can to finish off the foe (not just stand there and shoot at the zombie with clunky controls). You will find Leon's story reliving a lot of past Resident Evil moments (such as the hoard of zombies breaking down a cage, and you having to find a way to escape before you are overwhelmed, puzzles in grandeur structures, mixed in with some of his greater RE4 moments), but none of them will ever feel too rehashed or forced.

    Overall, this game is amazing, yet people cannot accept it as Resident Evil 6, and simply want to compare. If you want to have a good time, and continue on with the awesome and thrilling world of Resident Evil, then the 6th installment is a must. If you want to live in the past and limit yourself...then...well, you're missing out!
    Expand
  17. Oct 4, 2012
    3
    ok so i rented the game before buying after seeing gamespot review. i have to agree with gamestops review it was a horrible game. if it wasn't a cut scene it was a qte. now im not one of those RE fans that are stuck in the ps1 era, but they really just jumped the shark on this one. they tried to copy other games and they did it bad. I refuse to give capcom any of my money with thisok so i rented the game before buying after seeing gamespot review. i have to agree with gamestops review it was a horrible game. if it wasn't a cut scene it was a qte. now im not one of those RE fans that are stuck in the ps1 era, but they really just jumped the shark on this one. they tried to copy other games and they did it bad. I refuse to give capcom any of my money with this abomination they call a game. its not just a bad RE game its a bad game in general. makes operation Raccoon City look like RE4. Expand
  18. Oct 4, 2012
    8
    I love it when a game comes out and polarizes to such a degree. It makes for some lively debate. I can't shake the feeling however that if this game was not part of the Resident Evil series proper, or not related to it at all, then people might be a little more forgiving. Same thing happened with the underrated Ninja Gaiden 3 earlier in the year. In both cases many seem to be caught up inI love it when a game comes out and polarizes to such a degree. It makes for some lively debate. I can't shake the feeling however that if this game was not part of the Resident Evil series proper, or not related to it at all, then people might be a little more forgiving. Same thing happened with the underrated Ninja Gaiden 3 earlier in the year. In both cases many seem to be caught up in the past and focus on what the game "should" have been rather than what it is, which, in the case of RE6, is a more traditional action horror experience. The combat is a vast improvement over RE4 and RE5. As are the less tank-y controls. The inventory is also less of a drag. The story, while nowhere near as memorable and iconic as 4, is serviceable at best and unintentionally hilarious at worst. I also really enjoy the co-op experience in the story mode. Sure, that takes away from the horror elements but this isn't really that kind of game. To be fair the game is very inconsistent and lacking in a clear vision but after the mess that was RE5 (why do more players/critics give that one a pass?) I'll take the varied atmosphere of 6 any day. I think at this point Capcom just needs to take a look at people's reactions and branch the series into two, allowing the main series to return to "it's roots" (survival horror) while perhaps creating a spin-off series of Resident Evil games that act as the logical evolution of the more combat oriented approach began by the trailblazing Resident Evil 4. You know what, I'd gladly play both. Expand
  19. Oct 4, 2012
    0
    A game is not cinematical cutscenes less whe the gameplay is as terrible as it is.
    The only to blame is capcom and their need to overhurried one the most selling franchises but whe they care more about the money a less to get things right, and this is the result. Just don't felt for every children dumb comment who have the chance of playing it. Is as bad as to get most ppl angry with them.
  20. Oct 4, 2012
    2
    As with the overwhelming sea of 0's before my post, my impression of this game is not exactly much better. I am a longtime fan of the series since 1997, and I am most certainly open minded. My range of games covers every scope of genre. If it's good, I am not closed minded enough to bash it for no reason. This game is truly a clear cut example of the classic term "sell out" and inAs with the overwhelming sea of 0's before my post, my impression of this game is not exactly much better. I am a longtime fan of the series since 1997, and I am most certainly open minded. My range of games covers every scope of genre. If it's good, I am not closed minded enough to bash it for no reason. This game is truly a clear cut example of the classic term "sell out" and in the process has become one of the worst jumbled messes in recent history. The story is not even worth following anymore, the tidal wave of cliche "action" and "explosions" is almost sickening. The controls at times, feel like they are actually an enemy that was not disclosed in the manual and are purposely trying to get you killed. Perhaps they infected with the "C-Virus" as well? The C-Virus? Really? Is this the future of this series? To continue on until they run out of letters in the alphabet? Resident Evil 6 sheds everything that brought it to the stage of success it is at now in favor of mass appeal. It's simply the truth. I'm sure there are people who will try to defend it against this claim, but at the core, I'm sure everyone knows this to be true. This is not "evolution". Capcom is obviously not looking to improve the gameplay. They are simply looking to sell this to as broad an audience as possible. Looking at most of the financially successful franchises in circulation today, Capcom took a page from each of them and tried to jam them all into one box. It doesn't work well.

    RE 6's stage is on a simply ridiculous scale. Each character escapes death by mere inches an unforgivable amount of times for the sake of "trying" to get the player excited, which in my case, failed to do so miserably. I am at a loss at how putting in completely ridiculous events and story telling is supposed to be entertaining these days. It's not like these effects and set pieces are new or anything where the player will gasp in anticipation. They're tired and lost their effect years ago.

    Lastly, RE 6 is about as linear as it goes. It really is the tired cycle of running 20 feet, watch a cutscene, press a couple QTE buttons, shoot an enemy or two, rinse and repeat. I wanted to like this game, and it's very sad that I have to watch one of my favorite series in gaming go down in flames, but RE 6 is the nail in the coffin for me. It's over. Thankfully, I still have all the ones before it, and Capcom can't take that away from me.

    Having read the director's response to the negative feedback from fans, it's rather sad that his only defense is to claim that he can't do what the fans want. Really? That's a great stance to have towards the people that even made this series viable to create today.

    Avoid RE 6. If you have any inclination to buy this, simply watch a youtube playthrough of it. It will be cheaper and far less aggravating on you. Put your money in any other action game on the market which is likely to be better than this broken mess.
    Expand
  21. Oct 4, 2012
    0
    This game is Operation Raccoon City all over again. I have the feeling both games were generally "completed" around the same time but simply not released around the same time to avoid confusion and/or competition. I even feel like they re-cycled some of the same ideas and even animations (e.g. losing your footing, being knocked down and unable to get back up.) You have to constantly fightThis game is Operation Raccoon City all over again. I have the feeling both games were generally "completed" around the same time but simply not released around the same time to avoid confusion and/or competition. I even feel like they re-cycled some of the same ideas and even animations (e.g. losing your footing, being knocked down and unable to get back up.) You have to constantly fight for ammo in a game where you're in a firefight. I understand the idea of conservation leading to tension, but this just gets frustrating. the devs ignored ORC's greatest idea: ammo boxes. You just click on it and refill and go. Instead I'm constantly chasing and smashing crates to unveil ammo (if you're lucky) running around hopeless. Like ORC, the camera and camera angles are awful. The game teases you with control then snatches it from your grasp during the heat of battle, only to result in your random, untimely death. The cut scenes and quick time evens are numerous and hurt the pace of the game. To constantly die because out of no where a QTE occurs, then having to replay the area is tedious. Beyond that, the death scenes are drawn out and can't even be skipped. Oh yeah, and you can't pause the game - ever. The skills are an interesting idea executed poorly. It takes forever to switch them up and should be hot keyed so you can change them up on the fly.
    The only worthwhile thing to play for, unlimited ammo, can only be unlocked by accumulating enough skill points AND completing all four campaigns. That's right - 4. You have to beat the single player Ada campaign as well. It's excruciatingly painful and mostly not worth it.
    Although the story intersections and agent hunt are interesting ideas, they are executed poorly and unrefined. The worst part about the story intersections are that it's a rehashed boss fight. Fun the first time around, it's rarely worth waiting the extra minute for.
    As for agent hunt - it seems like it's only designed for certain areas, meaning you'll replay the same maps over and over again. Some of the monsters are cool, but most are weak and execute attacks slowly & poorly. They should have instead allowed you to just join someones game - following them on their journey and making it more difficult, chapter by chapter. Instead you have to find a new game once that area is complete. Speaking of screens there are a million of them in this game. At least 10 before you even start playing. More tediousness as you have to constantly go back a screen because you were unable to connect to a game.
    Most people would say this game is for the mercenaries now anyway - and sadly they are right. Available from the outset, I feel like they expected people to jump into mercenaries FIRST racking up skill points to purchase skills for campaign. That's a fail and also a cop out. What made the early games great was earning the achievements, by either beating the game in under so many hours, etc. Besides that the mercenaries is weak and can't save this pile of stink. You get very few maps, unless you get the sacred ones from your pre-order. The first map is even very small and confined. The unlockable characters are unimaginative, and the costumes suck (I'm not a fan of costumes anyway. I think it's a cheap unlockable.)
    To release this game in such a state is a slap in the face as a consumer, gamer and a fan. It's unfinished to me like RE:ORC was unfinished. It had so much potential, only to be wasted. This one's a hard dog to keep under the porch. Buyer beware.
    Un-effin'-believable.
    Expand
  22. Oct 4, 2012
    1
    Similar to RE5, but worse. RE5: Epic Movie edition, with nothing but cliches, over-the-top in-your-face mindless action sequences with far too many quicktime events. No more struggling to find enough ammo, no scares or true horror additions in the story. Just a lazy addition to what was once a great series.
  23. Oct 4, 2012
    4
    A poor mans CoD with ideas stolen from Uncharted and Gears of Boredom, that is what Resident Evil has become. Survival horror that challenges the player at every step? Nope, almost non stop brainless shooting continuously broken up by loading screens, QTE, and video sequences. So many quick time events! And each QTE rips you right out of the game world. It's like trying to have sex withA poor mans CoD with ideas stolen from Uncharted and Gears of Boredom, that is what Resident Evil has become. Survival horror that challenges the player at every step? Nope, almost non stop brainless shooting continuously broken up by loading screens, QTE, and video sequences. So many quick time events! And each QTE rips you right out of the game world. It's like trying to have sex with your girlfriend while the phone rings every minute or so. Not that the gameplay is any good. Broken mechanics, clumsy controls, and a horrible camera add to the whole mess. It's like a car manufacturer tried to build an airplane without knowing anything about building airplanes. The result somewhat works ...well mostly, yet it doesn't feel right. They would have done better sticking to what they know, namely making survival horror games. It's like going into a sushi restaurant and all they offer is cheeseburgers with the explanation that cheeseburger sell better than sushi so now they only make cheeseburger. And very poor cheeseburger at that. Expand
  24. Oct 4, 2012
    0
    Stupid camera, laggy controls. Annoying gameplay. Sometimes FPS has drop to uncomfortable low. I have no idea what developers tried to create, but they failed. Not recommended to buy at all.
  25. Oct 4, 2012
    9
    I am actually really impressed with this game. It definitely feels like a Resident Evil game. Yes, you can move (slightly) while you aim, but it still the methodical gameplay of previous games in the series. The action is intense, smooth, and there's some great creep out moments. The combat is familiar but fresh- with necessary variation in weapon tactics for different enemies, you'reI am actually really impressed with this game. It definitely feels like a Resident Evil game. Yes, you can move (slightly) while you aim, but it still the methodical gameplay of previous games in the series. The action is intense, smooth, and there's some great creep out moments. The combat is familiar but fresh- with necessary variation in weapon tactics for different enemies, you're utilizing your arsenal seamlessly (I'm actually using grenades). The inventory system works much better than previous games- you can combine and equip your herbs quickly. So far, I've found that each level mixes up the formula up a bit, and there's some interesting and tricky puzzle elements throughout (that actually remind me of some of the puzzles in RE4). Co-op is fun and well implemented- but the intro to the game was confusing! I wanted my buddy to jump in, but you've got to play through the intro tutorial before someone else can join in. That has been my only quam with the game so far.

    The deplorably negative reviews here are misleading, and I think time will tell that a lot of people really like this game.
    Expand
  26. Oct 4, 2012
    0
    It's just an insane rollercoaster ride.
    This is the worst game in the series. Capcom tried to make their own gearsofwar with zombies and failed.
    ASTA LUEGO CAPCOM!
  27. Oct 4, 2012
    10
    A mi me parecio un excelente Juego, en game-play historia, duracion del juego, en general yo le daría al juego un 8.9 de calificación, lo malo es que existe mucho Fanboy-ismo negativo en contra de este juego, en verdad no merece la calificación que tiene aqui en Metacritic, en verdad si lo adquieren van a pasar muchisimas horas de buena diversion, (30 horas aprox enA mi me parecio un excelente Juego, en game-play historia, duracion del juego, en general yo le daría al juego un 8.9 de calificación, lo malo es que existe mucho Fanboy-ismo negativo en contra de este juego, en verdad no merece la calificación que tiene aqui en Metacritic, en verdad si lo adquieren van a pasar muchisimas horas de buena diversion, (30 horas aprox en campaña). Expand
  28. Oct 4, 2012
    10
    This is a good title, I don't care about the low scores people with Nostalgia syndrome give it, but it's definitely a better game than RE5. It's having fun that matters.
  29. Oct 4, 2012
    10
    i have this game and i'd give it an 8.5, great graphics, control solid, its a shame people giving this such low scores, prob same people who watch reality tv or cooking shows or listen to kanye west, this game is good as uncharted 3 enjoyed it as much, yea zombies and boss battles are awesome, they are as gruetesque as a pop star the night of the grammys
  30. Oct 4, 2012
    7
    Production values are high for this highly anticipated sequel in the RE franchise. But does it live up to expectations? Unfortunately not.. not by a long shot. The horror is there a lot more than RE5 which is a step in the proper direction, but the core gameplay elements of what made RE such an amazing series has been completely stripped away with RE6. It doesn't help at all that this gameProduction values are high for this highly anticipated sequel in the RE franchise. But does it live up to expectations? Unfortunately not.. not by a long shot. The horror is there a lot more than RE5 which is a step in the proper direction, but the core gameplay elements of what made RE such an amazing series has been completely stripped away with RE6. It doesn't help at all that this game is full of technical issues that make the game seem so inconsistent with itself. In terms of the story, it's there.. it works, and it works exceptionally well, but here's hoping Capcom will take a much needed break from the franchise and come back to it when they've seen what exactly needs to be done to please fans of the series. The game IS worth picking up for hardcore fans of the series such as myself, but to those on the fence, be warned that this may be a big disappointment for you. Expand
Metascore
74

Mixed or average reviews - based on 34 Critic Reviews

Critic score distribution:
  1. Positive: 21 out of 34
  2. Negative: 1 out of 34
  1. Nov 16, 2012
    55
    Capcom continues to thumb its nose at long time series fans. Not only have they abandoned any pretense of tension and fear, they've dredged up tired old storylines and shifted the game solidly into Gears of War territory. Let the series die!
  2. Nov 4, 2012
    50
    It's expanded beyond any plausible scientific explanation, with what is left being a cumbersome, grotesque mish-mash of disparate elements, barely strung together and about as subtle as a hammer to the thumb.
  3. Oct 30, 2012
    60
    Resident Evil takes another step towards the action genre, and by doing so loses even more of the atmosphere from the beginning of the series. It's an ok action game, but the lack of focus is the real problem. Probably not for fans of the first games.