User Score
5.7

Mixed or average reviews- based on 1566 Ratings

User score distribution:
Buy Now
Buy on

Review this game

  1. Your Score
    0 out of 10
    Rate this:
    • 10
    • 9
    • 8
    • 7
    • 6
    • 5
    • 4
    • 3
    • 2
    • 1
    • 0
    • 0
  1. Submit
  2. Check Spelling
  1. Nov 17, 2012
    6
    Whilst I would not say this was an awful game, it is a very mediocre one.

    The amount of quick time events beggars belief even on Leons campaign which is the most worthy of being called Resident Evil. The Chris campaign is honestly more like a 3rd person Call of Duty, the acheivement/trophy when you conplete this campaign even rubs this fact into your face. Theres even a jeep/car
    Whilst I would not say this was an awful game, it is a very mediocre one.

    The amount of quick time events beggars belief even on Leons campaign which is the most worthy of being called Resident Evil.

    The Chris campaign is honestly more like a 3rd person Call of Duty, the acheivement/trophy when you conplete this campaign even rubs this fact into your face. Theres even a jeep/car chase,,

    With regards to the enemies, they just seem to have thrown in the kitchen sink, giant snakes, spider things, giant flys, zombie sharks., one of the bosses even has a form like a Tyrannosaurus Rex...it all left me feeling a bit cold. Ever heard the prhase "Sometimes less is more"? Well it applies here.

    I've played worse games but I've played a hell of a lot of better ones as well. That with the fact that this doesn't play like a Resident Evil game is enough for me to advise complete caution. I rented this and glad that I did. I would have felt cheated had I bought it though...
    Expand
  2. Jan 31, 2016
    6
    Story: 6/10
    Resident Evil is known for its ridiculous plotlines, ranging from being chased by a giant mechanical Napoleon lookalike to crashing landing a bomber into a volcano. Resident Evil 6 is no exception and is definitely the most ambitious game to date, filled with cinematic set pieces set across the globe, feeling more like a Call of Duty entry rather than Resident Evil entry.
    Story: 6/10
    Resident Evil is known for its ridiculous plotlines, ranging from being chased by a giant mechanical Napoleon lookalike to crashing landing a bomber into a volcano. Resident Evil 6 is no exception and is definitely the most ambitious game to date, filled with cinematic set pieces set across the globe, feeling more like a Call of Duty entry rather than Resident Evil entry. Although the scale of the plot is impressive it also takes away from the classic creepy plotline of the original games. Due to the downfall of Umbrella and the death of Albert Wesker, Resident Evil 6 introduces Neo-Umbrella and a host of new villains and BOWs. However these characters feel more like replacements for beloved Resident Evil enemies rather than new ones.
    Unlike previous entries, Resident Evil 6 explores characters beyond quirky one liners and their zombie killing abilities. This is only really evident is Chris and Pier’s campaign which features flashbacks of a traumatized Chris after the loss of his men although this is a refreshing change of storytelling for the Resident Evil series it felt dragged and frankly annoying.

    Visuals & Sound: 7/10
    Capcom has made a huge effort to restore Resident Evil to the dark creepy atmosphere that made the series such a success. They manage to achieve this in Leon’s campaign which maintains a creepy atmosphere for the majority of the game. This is not the case in Chris’s and Jake’s campaigns which tend to focus on large gun battles in well lit areas far more than Resident Evil 5. As I mentioned earlier Resident Evil 6 is filled with huge cinematic set pieces that could rival Uncharted. At times large set pieces and sequences such as driving a motorcycle at helicopter or attacking a battleship with a jet seem too big for the game itself and unnecessary.
    Like its predecessors Resident Evil 6 is filled with gigantic boss battles and questionable enemy designs. These range from terrifying to ridiculous with some end game bosses almost laughable. This mainly concerns the J’Avo which are able mutate and evolve after taking damage to a body part. These mutations cause them to generate new limbs turnings them into insects and giant moths.

    Gameplay: 6/10
    Resident Evil 6 continues with the third-person over-the-shoulder perspective introduced in the Resident Evil 4 although allowing the player to move while aiming such as in The Mercenaries game for the 3DS. Characters movement speed has also been sped up significantly allowing players to sprint in standard gameplay. This is a welcomed addition to the series although the movement seems overly loose and inaccurate. Thankfully they have replaced the dreadful inventory system used in Resident Evil 5, allowing characters to select and use items easily while in combat.
    Button-mashing has returned but is now more frequent and frustrating than in past games. The button sequences are triggered when a player is grabbed by an enemy or when performing an action such as accessing a control panel. The weapon and aiming system remains unchanged but you can no longer upgrade guns as in Resident Evil 5. Weapon damage is now upgraded in the perk system which allows the user to select 3 perks at a time to improve their character and weapons. These perks are purchased using skill points which are picked up as items during the game. Although I appreciate the idea I prefer the old upgrading system used in Resident Evil 4 & 5. The idea of picking up skill points as item rather than simply earning them by completing a chapter is a terrible idea especially considering harder difficulties were every bullet and shell is essential.

    Extras & Multiplayer: 7/10
    Resident Evil 5 had huge replay value featuring a lengthy cooperative campaign with chapter select, mercenaries and a semi-descent multiplayer. Capcom have taken this to a whole new level adding four full campaigns, mercenaries and new game mode called Agent Mode. This allows players to join other player’s games as a zombie and your goal is to kill them similar to versus mode in Left 4 Dead although not a good due poor controls. Mercenaries mode remains the same as past games but only 3 maps are included with an additional 3 as a pre-order bonus which is disappointing. Like Resident Evil 5, this game seems too focused on cooperative play making the game quite boring when playing alone. However from what I have played of Ada’s campaign it seems like a good singleplayer experience with a classic Resident Evil.

    Enjoyment: 6/10
    Overall I was disappointed with Resident Evil 6 having been a huge fan of the series. This was due to frustrating gameplay and long and tedious chapters although the drop in and out system was handy. Despite my disappointment Resident Evil 6 was a descent game but it wasn’t a Resident Evil game.

    Overall Rating: 6/10
    Expand
  3. Oct 11, 2012
    6
    For an honest review of resident evil 6 continue reading this review. First of all I would like to say that i am disgusted with all the negative reviews of this game. The visuals and sound are a lot better then RE5 and 4. The actual gameplay changes are nice additions as well. With the ability to shoot on your back and roll on the ground being very helpful in the game. While you won't beFor an honest review of resident evil 6 continue reading this review. First of all I would like to say that i am disgusted with all the negative reviews of this game. The visuals and sound are a lot better then RE5 and 4. The actual gameplay changes are nice additions as well. With the ability to shoot on your back and roll on the ground being very helpful in the game. While you won't be doing much of this in Leon's campaign it's still a nice addition to have through the 4 campaigns. Creature design is better than all of resident evils combined. Campaign and Mercenaries are all fully co-op but the only issue is you cannot trade items. The health system has been redone as well. The have now changed to health tablets. A green herb gives you one tablet, 2 greens and you got 3 tablets, 3 greens or a green and a red will give you 6 tablets. Your health bar is now blocks that are replenished by taking a tablet. 1 tablet = 2 block. I will review each campaign separately starting with Leon's. Leon's campaign is worth the 60 dollars on its own. It's much better than the whole of resident evil 5 and challenges RE4 in specific categories. It's the classic Resident Evil experience. Zombies can mutate into fleshy sacks and others can spew toxic gas from there bodies. It's nice not having to shoot Las Plagas infected mongrels day in day out. Zombies can run, jump and sway to avoid attacks and try and take a bite out of your neck. Hand to hand combat is a nice experience with Leon (and others) being able to pull of satisfying finishers like stabbing bottles in the backs of zombies and them onto the ground. In short, it never gets old. Also I would like to add that moving and shooting is now in the game. I personally never used it but tried it. I works well its just that moving while aiming doesn't allow for accurate shots but whatever blows your hair back. Leons campaign is quite lengthy lasting a good 8 1/2 hours on my first play through (I beat RE5 in 6 hours on the first play through) There are also great set pieces ranging from shooting a Naked Spider Woman on a train track to fighting a Godzilla sized mutant fly. It's fun from start to finish. The areas are all interesting from flaming streets to underground caves and a zombie infested church. If the game was just Leon's campaign and mercenaries it would get a 9/10. Chris's campaign and Jakes campaigns are similar but have their distinctive differences. Chris's campaign is a mix of RE4 and 5. The enemies consists of j'avos that lurk around every corner. J'avos are infected people but they retain their intelligence. That means they are able to use guns and bombs and try to flank you. J'avos are able to mutate into stronger forms of them selves. For example shoot their head off and out comes a parasitic 2 headed monster that is able to chomp through steel. Shoot arms and out pops longer tentacle like organisms that attack you behind cover. There's a wide array of mutations. If you go blasting in like an action game you will quickly find yourself without ammo and using your knife to try and incapacitate your foes. Like Leon's campaign there are some pretty impressive set pieces like Shooting huge el gigante like creatures with absolutely disgusting mutilated faces and hunting down a invisible snake that eats your teammates one by one. It's also around 8 1/2 hours long and it's filled with great locations like Snowy European villages and neon filled Chinese downtown areas. The story is also interesting with the struggle between Chris and his inner demons as well as with his partner. Parts interweaves with Leon's campaign. Jakes campaign features the same enemies and some of the locations as Chris's but is still an enjoyable experience with again a nice story and some spectacular set pieces. In jakes campaign you are being chased by an invincible nemesis like creatures that stalks you as you make your way through the game. Chris's campaign would score a 9/10 but jakes would be a 8/10 because of the repeated enemies and repeated locations. Ada's campaign is more puzzle filled with interesting locations and new enemies and would score a 8.5/10. Mercenaries return with all new locations, characters and enemies. If you've played one mercenaries than you've played them all really. It's still however, a nice experience to play 2 players. I would score it a 8.7/10. To summarize this is without a doubt the best Resident Evil game and the sheer amount of content earns it a 10/10. Expand
  4. Oct 2, 2012
    6
    I don't understand why this game earned so much hate. I just checked out the xbox version, at 0.6, I didn't think it could get much worse. Its a okay game guys! Really cool graphics, zombie shooting, and yes, co-op. Making the same game over and over again is not the way to continue a franchise, and I thought Final Fantasy Purists were bad...
    If nothing else, then take this from my
    I don't understand why this game earned so much hate. I just checked out the xbox version, at 0.6, I didn't think it could get much worse. Its a okay game guys! Really cool graphics, zombie shooting, and yes, co-op. Making the same game over and over again is not the way to continue a franchise, and I thought Final Fantasy Purists were bad...
    If nothing else, then take this from my review, ignore the user score. Just go to wikipedia, and scroll down.
    Expand
  5. Feb 10, 2014
    6
    This review contains spoilers, click expand to view. I think Resident Evil 6 in concept had some good ideas and things to work with, but almost everything they tried in this game was poorly excecuted. I did like the idea of Leon and Chris finally being in a game together. I liked how they actually tried to give Chris a little more character development, something that was lacking to me in the previous games with him. I really liked maybe the first half of Leons campaign. There also seems to be a great attention to detail in how each character reacts to the enemies, whether it be Chris, Leon or Jake they all feel different to me. With that being said though, I think theres a lot of problems with this game, and like I said the biggest fault being excecution. I liked how they made Chris sort of this captain of the group in the beginning of the campaign and I like how Chris says no one will be left behind. But this is soon shattered by Adas stupid clone. I was actually digging Chris's campaign in the beginning but after Chris's men are killed I lost all sense of what I was actually fighting for, besides obviously Chris trying to get revenge on Carla. RE6 ended up replacing RE4 and RE5's weapon upgrading system with a skill point system. The problem I had with it was that I really didn't get a chance to actually delve into it as you could only upgrade skills at the end of each chapter and from what skill points I aquired, I barely felt any real difference. There's some melee components to this game but they all feel overpowered as you can continually mash at the enemies at will with no consequences. In RE4 and Re5 you had to place your shots at the right points than you could do a melee sequence. At the end of things I think this game is worth renting as I think there is some fun to be had, especially if you have a friend, but other than that don't buy it. Expand
  6. Jan 2, 2013
    6
    This game is "good". Not "amazing" or "unbelievable" - just "good". I recently finished up RE6 and left feeling unfulfilled. There are moments of awesomeness but then it's brought down lots of uninteresting, repetitive tasks. At times, I felt I was playing the dismal Operation Raccoon City where I had to go thru wave after wave of enemies just to proceed. And then there were momentsThis game is "good". Not "amazing" or "unbelievable" - just "good". I recently finished up RE6 and left feeling unfulfilled. There are moments of awesomeness but then it's brought down lots of uninteresting, repetitive tasks. At times, I felt I was playing the dismal Operation Raccoon City where I had to go thru wave after wave of enemies just to proceed. And then there were moments that shined like navigating subway tunnels or being stalked by the Ustanak in ice caverns - but those were far and between. And those damn QTE events - c'mon! What is this - Heavy Rain?

    I'm a huge RE fan, having played every game since the original PS game. I'm one of those fans who didn't think RE5 was horrible but could've been better. I know Capcom can still make a kick-ass RE game - as evident in RE: Revelations for the 3DS. Revelations was unbelievable game - showing us that RE can still be about atmosphere and building tension! But this game, on the other hand, is just "good".
    Expand
  7. Oct 8, 2012
    6
    Not as good as the Xbox 360 version, but still perfect. It could have been optimized better for the platform, but there's really only so much you can do with a PS3 in comparison to the Xbox 360. The 360 has better online, better graphics, a better controller, better processing, better sound, and a much better community. This game doesn't really deserve a 6, but unfortunately that isNot as good as the Xbox 360 version, but still perfect. It could have been optimized better for the platform, but there's really only so much you can do with a PS3 in comparison to the Xbox 360. The 360 has better online, better graphics, a better controller, better processing, better sound, and a much better community. This game doesn't really deserve a 6, but unfortunately that is what the developers are going to have to deal with. After all, they did make the conscious decision to develop for the PS3. It's only right that they face the repercussions. Expand
  8. Jul 6, 2013
    6
    Had such high hopes for this game. Love the Resident Evil series, and this game although good just did not live up to expectations. Also liked to play as different characters, but did not like the overlapping story line and seeing the sames cut scenes over again and just got confusing.
  9. Oct 21, 2012
    6
    Resident Evil 6 is mixture of different games. The Leon/Helena campaign being the most conventional RE campaign while Chris' being a action movie like and so on. The 4 campaign are different enough that they are all interesting on their own, but make a larger story that gives you a complete picture once you completed them all. This is a fun game no doubt but only resembles Resident Evil atResident Evil 6 is mixture of different games. The Leon/Helena campaign being the most conventional RE campaign while Chris' being a action movie like and so on. The 4 campaign are different enough that they are all interesting on their own, but make a larger story that gives you a complete picture once you completed them all. This is a fun game no doubt but only resembles Resident Evil at very few times. Capcom did try to make an action game out of a much beloved survival horror franchise. They succeded in making and action shooter, but failed to retain any of the survival elements that made Resident Evil what it used to be. As an action game, it is pretty awesome, and I'm having a lot of fun playing it, however this is no longer a survival horror game at all. One example is how much ammo there is. I kept my accuracy somewhere in the 50% range and found I had to throw away ammo to make room in my inventory. Another is the environments. Outside of Leon's campaign there are no moments that feel like there is a sense of urgency. If you are wondering if this game is for you there is a very simple way to tell. If you liked Resident Evil 1-3 (yes also code veronica and whatever I might have missed) then this is NOT for you at all. If however you liked how the series switched gears at 4 & 5 then there is something for you here. Resident Evil 6 is not as focused of an experience as previous titles have been and I believe that is what hurts it most in terms of caring about the story, along with the lack of any survival horror elements. I would have given this game a 8/10 because I bought the Anthology edition which is by far the best value, but this review is specific to RE6 only. hope this helps. Expand
  10. Oct 10, 2012
    6
    Just to be clear, i've played and completed every Resident Evil game (bar 0 and REmake) since the first came out in 96, including the god awful Survivor and the pitiful Operation Raccoon City. It is by far my favourite video game series, and i'm also - apparently, surprisingly - a fan of the Paul W. S. Anderson films. My favourite game of the series is actually Resident Evil 4, and IJust to be clear, i've played and completed every Resident Evil game (bar 0 and REmake) since the first came out in 96, including the god awful Survivor and the pitiful Operation Raccoon City. It is by far my favourite video game series, and i'm also - apparently, surprisingly - a fan of the Paul W. S. Anderson films. My favourite game of the series is actually Resident Evil 4, and I really kind of prefer the over-the-shoulder viewpoint to the old static camera angles; while they were truely very terrifying and chilling at some points, I think that equally the 'new' camera system has its positive points which outweigh the negatives. I found Resident Evil 6 fairly disappointing - while the Leon campaign was fantastic and very 'Resident Evily', the other two were mediocre at best and really left a foul taste in my mouth. Bringing in THREE new characters to an already established series which has a huge roster was a major flaw. Why not have Leon and Claire again rather than Leon and this new Helena woman? Who, by the way, had a very dry back story. And why is there no expansion on the relationship between the president and Leon? Why use Piers and Chris when it has been ESTABLISHED that Jill Valentine is Chris' partner in the BSAA? Why replace Albert Wesker with his 'son'? How the hell does such a cold hearted egomaniac have a son, anyway? And how does Jake have the powers of his father when he was conceived before his father was injected with T? Expand
  11. Oct 2, 2012
    6
    I honestly think a lot of people hate this game because they're a bunch or rage quitting babies. I'm playing on pro to start and have no problem killing zombies and using herbs. Yes, it's survival horror, there are zombies, you're trying to survive, zombies and gore equal horror...so yeah, its a survival horror action shooter! Hooray!
    My point is, in order to play this game you can't be
    I honestly think a lot of people hate this game because they're a bunch or rage quitting babies. I'm playing on pro to start and have no problem killing zombies and using herbs. Yes, it's survival horror, there are zombies, you're trying to survive, zombies and gore equal horror...so yeah, its a survival horror action shooter! Hooray!
    My point is, in order to play this game you can't be a rage quitter. Yes, you MUST think ahead before using your herbs and equipping weapons. Using the D-pad is a vary good idea. melee attack is great especially when accompanied by a quick shot. No you can't just pause and change weapons you must find a safe place to lay low and do so. (hence THINK AHEAD) Yes! This game makes you WORK! QTEs all over the place so be quick and dextrous with your controller. I have no problem and find it enjoyable.
    "You can't kill zombies on the ground that haven't come alive yet." Big deal be ready for laying down, seemingly harmless zombies to come alive and remember where they are. Simple.
    "The zombies are hard to kill even with a head shot." FINALLY a challenge. Zombies can use weapons, again, FINALLY A CHALLENGE!
    "There are hard enemies that are almost impossible to kill!" (Remember Crimson head zombies and Hunters? You know the super fast zombies and the lizard things that would one hit decapitate you?)
    "Some monsters are stupid." Really, so giant spiders, snakes, cricket/ **** men, leaches, monkeys, and back voice acting weren't? OH OMG WAIT! What about zombie sharks!? No that's clearly not dumb.
    "Oh you just don't know a quality game when you see one." Sure I do, I just know when to relax and enjoy a game for what it is. A GAME.

    I gave this game a high score because I'm calm and patient and don't mind dying a few times to conserve ammo and health.

    YES! It is a roller coaster ride and one I quite enjoy. ^_^ If you can't handle a crazy ride stick with the kiddy park and go play Gears of War.

    NO, not the best game, or RE installment ever but hey, they wanna try something new fine. I support the poor guys at Capcom while the execs fudge stuff up.
    Valiant effort guys.
    Expand
  12. Oct 2, 2012
    6
    I am upset and very bothered with capcom with this huge iconic franchise that they just decided to simple shovel **** into this game to produce more money. Resident Evil 6 has no pause menu(no exaggeration), is way too convenient(Bus gets hit by truck falls into graveyard setting), sub bosses chase only after you and no one else and way to many quick time action sequences. I love ResidentI am upset and very bothered with capcom with this huge iconic franchise that they just decided to simple shovel **** into this game to produce more money. Resident Evil 6 has no pause menu(no exaggeration), is way too convenient(Bus gets hit by truck falls into graveyard setting), sub bosses chase only after you and no one else and way to many quick time action sequences. I love Resident Evil 4 and liked Resident Evil 5 but for Resident Evil 6 : [ ... It is quite obvious that this game was not even tested for these obvious mistakes. Although I'm aware that im hitting this game hard with my criticism, the game has some ok run and gun elements and horror settings. The enemies are creepy looking and are very vicious. However, overall this game does not follow up with the hype that I have been waiting for ever since it was reviled. Expand
  13. Oct 4, 2012
    6
    the game can have a chance but they ruined it.
    If revelations worked out why did res6 suffer there are many problems to the game
    Negatives. split campaign for each character. too much quicktime events random pacing story that goes in a circle boring final boss . lame meet up for leon & chris . hit detection . chris & leon felt dull and one dimensional NO Jill & claire positive.
    the game can have a chance but they ruined it.
    If revelations worked out why did res6 suffer there are many problems to the game
    Negatives.
    split campaign for each character. too much quicktime events
    random pacing story that goes in a circle
    boring final boss .
    lame meet up for leon & chris .
    hit detection .
    chris & leon felt dull and one dimensional
    NO Jill & claire

    positive.
    leon's campaign was ok rest were garbage
    cpu partner never dies

    so avoid the rest of game when your done with leon's campaign
    Expand
  14. Oct 6, 2012
    6
    This review contains spoilers, click expand to view. Ive played every Resi game since the start, and although scores on here are harsh I can understand why. I enjoyed Resi' 0 to 5, but what they have done is stupid. I understand they are trying to move forward with the series, but this game is not the one to do so. Problems ive had so far is enemies sponging bullets ALOT, attacks not having the desired effects and headshot not counting towards an insta kill. Also the games darkness makes it somewhat hard to focus on what your doing, combine that with the erratic camera and it is frustrating as hell. Playing with a random we each got killed by the (spoiler ahead) train in the subway, not knowing who messed up, whay we did wrong because in a similar area the game prompts you to press A+X together to dodge said train, this time there was no option, very very strange and annoying. Id save myself cash if you are still deciding. I traded Tekken Tag for this game, it was not worth it. Every minite I spent with this game my heart has been sinking, because to bluntly put it, the game is boring.

    Run in straight line, pump all ammo into enimies that refuse to die, carry on to next straight corridor where yoh will yet again be swarmed by enemies. Seriously I paced my shot into thier face and it take 4 headshots or about 12 body shots to kill a simple enemy. What also sucks is the dialog, way to cheesey and couldnt find the energy to care about the characters or what was even going on. I also counted over 10 QTE's within the first 5 minites of play, I just felt bored from the start as there was no effort required. Dont even get me started on ths soldier that jumps from the chopper shoooting, whilst the highway infront of him was exploding? Where is the sense in that?Action for the sake of actio. All in all, if your looking for any remaining part of Resi.... You wont find it here. Think is the name of the game when tagged onto gameplay like this doesnt make sense, the enemies are bothersome more than anything else.

    Buy this game at your own risk, just know that there is nothing in the game that hasnt been done better before and all we're left with is 3 mishmash campaigns that try to appeal to everyone but in the end impress no one. Resi is dead, I have lost hope, this is a sad moment for the franchise
    Expand
  15. Oct 30, 2012
    6
    This review contains spoilers, click expand to view. Resident evil 6 was not what I was hoping for I have been playing this series since it started and I loved resident evil 4 but missed the fear in the older game that I have not since in years. when I played the DS game I saw some of the scary elements I missed and was hopeful capcom was back on track sadly this is not the case. This a is VERY long game and visually is great as is the story but that is as good as it gets.Game play is tricky and the camera is questionable at best the tag line for this game is NO HOPE LEFT and for this series that maybe true Expand
  16. Nov 12, 2012
    6
    Wow I'm really surprised that this game has gotten so many bad reviews. Having played most of the RE franchise myself (not just 4-5) I can see how understand the disappointment this game is for you. But it doesn't mean that it deserves a 0. It has flaws: no puzzles, yes RE is known for its puzzles and that gives it a slower and terrifying pace, go here retrieve emblem, open door, find key.Wow I'm really surprised that this game has gotten so many bad reviews. Having played most of the RE franchise myself (not just 4-5) I can see how understand the disappointment this game is for you. But it doesn't mean that it deserves a 0. It has flaws: no puzzles, yes RE is known for its puzzles and that gives it a slower and terrifying pace, go here retrieve emblem, open door, find key. Puzzles were pretty much how you interacted with the stage and it made the maps feel bigger because of the backtracking. However this new game is straightforward with little or no puzzles. Now sometime that I really enjoyed in RE 4 was weapon customization and it was trashed on RE 6 for a skill set. I don't enjoy this because instead of improving your weapons and choosing from a machine gun with a lot of power but little ammo, or a lot of ammo and piercing... you can buy the skills and equip them (up to three at a time and make combinations up to six that can be changed at any time) While you could argue that all of the elements of customization are there, it just isn't the same as upgrading your favorite weapon. This brings me to the interface... I thought that RE 5 did a good job in which you could assign weapon to a d-pad location and quickly change from one to the other... However having to scroll through all weapons was horrible! Sometimes, in a panic I ended up using magnum bullets simply because I thought I had scrolled enough to my handgun... That is not acceptable! However the game isn't all bad. I enjoyed the storyline. While it wasn't the mindblowing storyline of past franchise, its pretty interesting. I really liked that each scenario connects with the others and you can see the full story play out as they all interact come together. I would have enjoyed perhaps a more detailed account on jake, him being Wesker's son and all. Perhaps a full game featuring Jake would have been better, but sadly that wasn't the case. Bosses were well detailed and sufficiently hard. Sometimes it was annoying that it wasn't really clear whether they were taking damage or not and I felt that I was doing nothing half the time, until they collapsed and died... and then it was like Oh... there dead.... Zombies were interesting, I don't see why people are bashing on the J'avo I thought it was pretty cool how they transformed were they received trauma. And I thought that the zombie that called out to other zombies in the Leon scenario was pretty neat too. Overall tons of new zombies tons of strategies to kill them.

    Now onto the greatest thing about the game. People you have been asking it for a long time! Run and shoot. The game allows you to shoot and reloead while moving. Heck you can even jump back and keep shooting. You can roll and slide. You can tackle enemies! Instead of pressing the square button like in RE5 you have a combat bar and you can hit the zombies with your fist and legs and perform special attacks with R1. Overall, yes it was flawed. Several key elements didn't come together as we hoped. Perhaps the three scenario took away from the game. Instead they should have done a single complete campaign featuring a slower pace and plenty of puzzle. The elimination of the weapon upgrade is unforgivable and the weapon interface horrible. However give credit were credit is due, the game is still enjoyable and while it can't cater to everyone it's an average game. Give it a chance and play it through before opting not to buy simply because of bad reviews.
    Expand
  17. Dec 19, 2012
    6
    I waited a long time for this game and sad to say it fell very short of expectations. the controls were clunky, the gamer angles could be really annoying, and there just wasn't enough scare factor for me. On a positive note, the game did make an attempt to improve on itself. I did like how the stories crossed each other and i was a big fan of the CO-OP campaign. It was just too easy andI waited a long time for this game and sad to say it fell very short of expectations. the controls were clunky, the gamer angles could be really annoying, and there just wasn't enough scare factor for me. On a positive note, the game did make an attempt to improve on itself. I did like how the stories crossed each other and i was a big fan of the CO-OP campaign. It was just too easy and drawn out. I played it through with a friend and beat the entire game in less than 3 days. As a fan of RE series, I will always play the games, but was hoping for more. I think Capcom needs to reboot this series and give its audience more credit. I felt like I was playing a COD style game where the game was bigger than itself but didn't really portrait the intensity and fell as some of the previous games. I gave it a 6 because it wasn't a horrible game, but it is not on par with other games out there like Dead Space or even Uncharted (which is the feel they were going for, big scale) Expand
  18. Mar 11, 2013
    6
    Well, this was an attempt to appeal to everyone, and it worked and didn't work. The game felt quite too large, and by the end, I just felt drained. The combat system has been improved a lot, but that can't help a story that goes in twenty different directions. Overall, the game was pretty fun, but it doesn't have as much replay value as past games.
  19. May 23, 2014
    6
    After playing through Resident Evil 6, I have some mixed feelings about it. Even though, it definitely isn't the high point in the series, and made some mistakes in design, I can't help but feel that some of the anger towards it is misplaced. However, that doesn't mean the game doesn't have it's problems.

    First thing to point out is the new aiming mechanic, which uses a cross hair. The
    After playing through Resident Evil 6, I have some mixed feelings about it. Even though, it definitely isn't the high point in the series, and made some mistakes in design, I can't help but feel that some of the anger towards it is misplaced. However, that doesn't mean the game doesn't have it's problems.

    First thing to point out is the new aiming mechanic, which uses a cross hair. The cross hair is absolutely terrible, and is the worst way to aim in the game, considering the laser dot in the middle moves independently of your controls. Switch to the traditional aiming mechanic, or the laser sight. It is way better.

    Next is the fighting mechanics. This game changes the previous formula for melee by adding the ability to punch and kick without having to stun the enemy first. If you liked the old mechanic, you can still execute a nice melee attack on an enemy you've stunned. Although, the default amount of stamina you have feels too small at times.

    The biggest change to the game is all of the extra movement you now have. Unlike past games where you were rooted to the spot while aiming, you now have the ability to move and aim simultaneously. Along with this, you're not restricted to turning with the camera like you were in 5. Now, your character and the camera move independently from each other. Also added are the abilities to slide, take cover, and dodge, and even aim while lying down. Overall, the new mechanics function, but at times, they feel a little clunky, especially since most of these movements are mapped to the same buttons. I like the new direction the game is taking with this movement, but they need to be perfected.

    The story is definitely what I have the most mixed feelings about. The game is split into four campaigns, following the stories of Leon Kennedy, Chris Redfield, Jacob Muller and Sherry Birkin, and then Ada Wong. I actually liked this whole concept of playing four different campaigns, and they're not too short either, with each one taking 5-6 hours to complete, adding up to over twenty hours of gameplay. However, the campaigns end up being more action and less story than even Resident Evil 5, so the story does suffer in some ways. The first two chapters of each campaign usually do end up being the weakest in story, but the story truly hits it's strength in the later chapters, when the campaigns start to intertwine, and the characters meet. That's when the stories truly hit their stride. Aside from that, the campaigns are pretty weak, being overly simplistic in story. Luckily, the few story bits in the campaigns are pretty impressive for the most part, even if some plot points in the story feel weaker than others.

    Another weak spots for the campaigns are the levels. Some levels are absolutely amazing with awesome action and great sequences. Others are kind of blah, and others are absolutely infuriating, filled with bad sequences, fighting way too many enemies and filled with unnecessary grinding. This is one of those games where you'll have so much fun, and then absolutely hate it in five minutes.

    Another bad aspect is the tutorial. It does a good job of giving you the basic knowledge, but only gives you the good techniques through hint messages during loading screens. Some of these tips are essential to the game though, meaning you're not going to be proficient at this game for a good while.

    The graphics for the most part are good. Character models are well done, and I was always impressed whenever I saw the grime and sweat off of a character's face. However, some textures in the game look really rough up close, meaning some parts of the game look absolutely great while other parts are on the opposite end of the spectrum. Another problem is that the game is too dark. This is due mostly in part to the game intentionally blacking out parts of the game in an attempt to create shadows, which means that even on the brightest settings in the game and you're tv, the game still isn't illuminated well enough.

    Another thing I want to address is the hate this game gets. Resident Evil 6 is not a bad game, but it goes further from the tradition that the Resident Evil franchise has set, which is ultimately why it upsets fans. RE6 tried to make everyone happy, by giving horror based and action based campaigns, but ultimately it isn't enough. In itself, the game isn't bad, but it's hated for the lack of quality and tradition past Resident Evils have. I personally don't mind, but I know some do.

    Overall, the game is good with some huge flaws holding it back from living up to the standards set by RE4 all those years ago. If you hated five for the direction it took, don't play this game, considering the game goes down that same path. However, I can't recommend this game to newcomers, considering how unfriendly it is to newcomers. But, in itself, RE6 is an enjoyable and sometimes frustrating experience. So, if you're a hardcore fan, you may want to check it out.
    Expand
  20. Sep 27, 2013
    6
    Let me start off by saying i love RE4, in fact its my favorite game of all time. I thought RE5 was a great game, but this one ooh man did they f it up. RE6 by far has the worst gameplay i have ever seen. Although the cutscenes do look amazing. Jakes campaign is really out of place in this game it seems every time you encounter a boss you have to run towards the camera wich makes itLet me start off by saying i love RE4, in fact its my favorite game of all time. I thought RE5 was a great game, but this one ooh man did they f it up. RE6 by far has the worst gameplay i have ever seen. Although the cutscenes do look amazing. Jakes campaign is really out of place in this game it seems every time you encounter a boss you have to run towards the camera wich makes it difficult and really annoying, Jakes campaign at best is decent. Leons campaign is a bit better but it was still decent. Adas campaign had more puzzles and was more interesting than Jakes or Leons. The best campaign in RE6 by far is Chris, his campaign feels very Call of Duty like, and that actually makes it pretty fun. Overall this game is decent, i was really hyped for this game but from the moment i saw the giraffe logo on the box i knew i was goin in for a huge dissapointment. Expand
  21. May 25, 2015
    6
    Leon's campaign should of been the whole game, everything else in this game is meh...

    All the other campaigns were heated gun battles... Does that sound like survival horror or Resident Evil to you? At least Leon's campaign had horror elements.
  22. Jul 15, 2015
    6
    Amagó mucho y se quedó en más de lo mismo. Casi nada de la esencia de lo que es la saga. No es injugable ni mucho menos pero para aprovecharlo bien hay que jugarlo cooperativo.
  23. Jun 18, 2016
    6
    The story is almost 10/10, but weak cutscenes and everything seems very unfinished and unpolished specially Leon and Helena campaign. Seriously you dont wanna waste your money if not falls under 20€-15€
  24. Apr 1, 2018
    6
    Resident Evil 6 is an action-adventure third-person shooter video game developed and published by Capcom and released in 2012.

    + Is the Most Biggest RE Game (With 4 Main Campaigns and a Lot of Content) + Fun Coop Game + All 4 Campaigns Stories are Connected + The Mercenaries is Back and It's more Fun than Ever + Good Variety and Design of Enemies - Loads of Bad, Overlong Quick-Time
    Resident Evil 6 is an action-adventure third-person shooter video game developed and published by Capcom and released in 2012.

    + Is the Most Biggest RE Game (With 4 Main Campaigns and a Lot of Content)
    + Fun Coop Game
    + All 4 Campaigns Stories are Connected
    + The Mercenaries is Back and It's more Fun than Ever
    + Good Variety and Design of Enemies
    - Loads of Bad, Overlong Quick-Time Events
    - Unavoidable Deaths
    - Bad Camera and Clunky Cover System
    - Agent Hunt is Boring and some areas in the Campaign Enemies infinitely Spawn
    - Some Areas are Frustrating as Hell

    Leon and Helena Campaign (Has the older Resident Evil feeling with good atmosphere, and it was my favorite campaign)
    Chris and Piers Campaign (Too much action oriented)
    Jake and Sherry Campaign (I like Jake and Sherry relationship but some areas are annoying)
    Ada Campaign (Chapter 1 is the most frustrating level of the entire game specially during the escape submarine part)

    My Score: 6.9/10
    Expand
  25. Dec 16, 2017
    6
    The worst numbered Resident Evil game entry ever. But with all of the flaws, the game is still quite fun to play though. If only it wasn't going all out hollywood style, this game could be better.
  26. Dec 17, 2018
    6
    A tittle focused on action and little terror. Without a doubt one of the worst games of the saga as RE, however, as a TPS and action game isn't SO bad.
  27. Dec 20, 2021
    6
    A very weak and heavy game unlike other titles.

    Resident Evil 6 is the sixth installment of the Resident Evil saga, which has been criticized in a very controversial way for different changes and lies by Capcom, (the creator company), which have made this game, despite the fact that be very enjoyable, be one of the worst Resident Evil in the saga by far. Graphics: It has a quite
    A very weak and heavy game unlike other titles.

    Resident Evil 6 is the sixth installment of the Resident Evil saga, which has been criticized in a very controversial way for different changes and lies by Capcom, (the creator company), which have made this game, despite the fact that be very enjoyable, be one of the worst Resident Evil in the saga by far.

    Graphics:

    It has a quite acceptable technical section, especially in the modeling of the protagonists, although the lighting lacks some work, and there is a certain imbalance with the brightness and contrast of the colors that makes everything look very dark, (sometimes even the point of seeing almost nothing).

    Although for that generation there are games with better graphics and with a more careful and worked artistic section, Resident Evil 6 does not look bad at all, but it could have been better.

    Soundtrack:

    Good quality, but quite forgettable, most of it is background music that goes very unnoticed, and in the fighting it is not a big thing, in this aspect, it is simply acceptable.

    Controls:

    Without a doubt, the most elaborate part of the game, handling any of the protagonists is very comfortable, with a smoothness like butter, since you have many options to evade the attacks of the monsters and many options to attack with melee attacks, (a Sometimes they freak out a lot, but visually it is very good).

    Perhaps this makes the game quite difficult, since it takes away realism, but being an action game, rather than a survival horror game, it can happen.

    In addition, in each mission you have a companion who accompanies you in each mission, which reduces tension and difficulty, the good thing is that this companion has his own ammunition and weapons, and you do not need to share yours, unlike the one Resident Evil 5.

    To be fair, the artificial intelligence of the partner is very disastrous, it does not help almost anything and you will have to do everything.

    Gameplay:

    Here we go to the worst of the game without a doubt, and that together with the controls make this Resident Evil one of the worst with its change of direction from a horror and survival game, to an action game.

    To sum it up, this Resident Evil is a Gears Of War with zombies, as you read it, the campaign is a constant unbridled fight with monsters, all the time you have to take cover and shoot as if it were a shooter, to the point that it is simply overwhelming, let's go to go into detail.

    The game consists of 4 campaigns, and with each campaign you play with a protagonist and his corresponding partner, and you can also play online and cooperatively with split screen to pass the missions.

    Each campaign is made up of a number of chapters, and each chapter can easily last you almost 1 hour, I'm not kidding, I imagine you are already getting the hang of why this is heavy.

    And on top of that, the missions of each of the protagonists are generic beyond belief, although there are certain missions where the protagonists are linked by story terms, the missions are so heavy and with such a generic and uninteresting story that you will get bored at 2 hours of play.

    For example, (this happens in several scenes of the game, "slight spoiler"):

    You get out of the car, you have to run because everything is flying through the air and the ground is sinking, you get on a helicopter, and you have to shoot several zombies with rocket launchers while you have a zombie that has sneaked into the door of the helicopter, And all this while you collide with several buildings, you fall from the helicopter, you get up and you have to run because the ground is made of glass while missiles are launched at you, and you have to charge a monster of more than 1000m high, while you climb the ropes of an elevator because everything is collapsed and with explosions.

    That's the whole game, they don't let you breathe, not for a moment, there are very forced areas, with escape sequences and action that are trial and error.

    A very weak game, with better options on the market.

    Note: 6.3 / 10.
    Expand
  28. Jun 22, 2020
    6
    The game took button mashing to a new level. The story definitely wasn't all that compelling. The Jake and sherry storyline was the most fun for me, but the rest were just meh.
  29. May 27, 2021
    6
    This review contains spoilers, click expand to view. Resident evil 6 es un juego divertido, pero no se puede evitar notar todas las tonterías que suceden durante sus 4 campañas haciendo que la experiencia se vuelva caótica y incomprensible en muchos casos. Sin duda el peor juego numerado de la saga sin embargo es un juego divertido que se puede disfrutar. Expand
  30. Aug 20, 2021
    6
    Played once with a split screen, different companies, all high-quality and differ in the atmosphere of the line
Metascore
74

Mixed or average reviews - based on 34 Critic Reviews

Critic score distribution:
  1. Positive: 21 out of 34
  2. Negative: 1 out of 34
  1. Nov 16, 2012
    55
    Capcom continues to thumb its nose at long time series fans. Not only have they abandoned any pretense of tension and fear, they've dredged up tired old storylines and shifted the game solidly into Gears of War territory. Let the series die!
  2. Nov 4, 2012
    50
    It's expanded beyond any plausible scientific explanation, with what is left being a cumbersome, grotesque mish-mash of disparate elements, barely strung together and about as subtle as a hammer to the thumb.
  3. Oct 30, 2012
    60
    Resident Evil takes another step towards the action genre, and by doing so loses even more of the atmosphere from the beginning of the series. It's an ok action game, but the lack of focus is the real problem. Probably not for fans of the first games.