- Publisher: Aksys Games
- Release Date: Jun 14, 2011
- Also On: iPhone/iPad, PC, Xbox 360
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- Critic score
- Publication
- By date
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Oct 6, 201150 hours of fighting plus 30 hours of dialog equals Agarest: Generations of War Zero. If you are a fan of JRPGs and round-based strategy-RPGs, you will surely enjoy this game, otherwise, the gameplay feels too repetitive and monotonous. The character designs are amazing, the remaining graphics are reminiscent of old SNES RPGs but look too dated. Just a solid strategy-RPG with a lot of Anime influence.
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Jul 6, 2011It's a tough sell for anyone fresh to the strategy experience, but delivers a solid and lengthy campaign for those who know the territory.
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Playstation: The Official Magazine (US)Jun 7, 2011Zero could easily be seen as a reimagining of the first game...only the developers really held back on the "imagining" part, leaving us basically the same game with minor improvements. [July 2011, p.86]
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Play UKSep 16, 2011There's certainly something here for those willing to put the time in. [Issue#209, p.93]
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Jul 12, 2011It's not the worst game you could play, but it's not really something I could honestly say is really good, either. When it comes right down to it, Agarest Zero's just about as decent as they come.
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Sep 13, 2011It's impossible to recommend to anyone beyond its existing fan base.
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Aug 9, 2011There are some clever ideas in this strategy role-player but they're suffocated beneath a weight of banal storytelling and tedious battles.
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Playstation Official Magazine UKAug 14, 2011This would have been an embarrassment in 1987. [Sept 2011, p.116]
Awards & Rankings
User score distribution:
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Positive: 14 out of 34
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Mixed: 12 out of 34
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Negative: 8 out of 34
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Jan 31, 2012
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Oct 14, 2011
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May 16, 2017