User Score
8.2

Generally favorable reviews- based on 309 Ratings

User score distribution:
  1. Negative: 24 out of 309
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  1. Feb 25, 2012
    3
    Rayman is one of those games who start very well and you enjoy it. But as you progress the game, the difficulty spikes to outrages levels. I've already beaten the 4 bosses and I think I only have 1 level to go, but decided to quit, because after the 1231938823434 death I have realized that this is not fun anymore. Overrated game who make no sense and the level design are just thinks thrownRayman is one of those games who start very well and you enjoy it. But as you progress the game, the difficulty spikes to outrages levels. I've already beaten the 4 bosses and I think I only have 1 level to go, but decided to quit, because after the 1231938823434 death I have realized that this is not fun anymore. Overrated game who make no sense and the level design are just thinks thrown on the screen. Expand
  2. Dec 15, 2011
    4
    Thank goodness I only rented this hogwash of a game. After doing my research and being wowed by all the tremendous scores I thought for sure I'd wind up buying it after giving it a shot. How wrong was I!

    Let me first start by agreeing that yes, many of the major platforming icons don't make a lot of sense. Sonic is a blue super-fast hedgehog. Mario is a plumber chasing after a princess,
    Thank goodness I only rented this hogwash of a game. After doing my research and being wowed by all the tremendous scores I thought for sure I'd wind up buying it after giving it a shot. How wrong was I!

    Let me first start by agreeing that yes, many of the major platforming icons don't make a lot of sense. Sonic is a blue super-fast hedgehog. Mario is a plumber chasing after a princess, stomping mushrooms, and generally being odd. But while Mario, and to some extent Sonic, have a charmingly childish quality to them, Rayman is so far out in left field that it's utterly absurd. And not in a compelling or interesting way. The enemies, the characters, the settings, all seem like they're just thrown together. There is no cohesion, just a bunch of weird... things... whatever they are... making weird noises and generally getting in the way.

    And the story (if you could call it such) is much the same. There's something going on with a crotchety old lady and some bats (its the opening intro, so you'll forgive me if I don't credit that as being a spoiler) and then it degenerates into... well, I don't know really. Other platformers, even bizarre ones, usually let you get at least a sense of what's going. Not Rayman apparently. I'm running around jumping on things and slapping things and saving weird things... why? I don't know why, and therefore I don't know why I care, and therefore I don't care.

    None of this would be so bad if it were actually fun to play, but alas, the much lauded game play that I read all about is non existent too. Rayman feels slow and unwieldy, and controlling him is never natural or intuitive. It feels like I'm constantly struggling to get him to keep up with where I want/need him to be, and while some levels move at a fairly quick pace, Rayman always feels like he's as slow as molasses in comparison. It's downright bizarre, like fighting with lag even though there is none. He's just not responsive. Certain moves and jumps can't be aborted, bouncing pads are often unidirectional, and you just don't feel in control. I certainly haven't yet.

    Yeah sure, the artwork is nifty, the graphics are fine (for what it is) but the lack of any real depth of game play, character, or story, really betrays this games psn-release beginnings, and it should've stayed this way. I'm hard pressed to justify laying out $7 for the rental. I could see shelling out $15 for a psn download. But $50 + for a retail disc...not a chance. Save your money.

    (Btw, its a generous 4 because metacritic doesn't allow point values, and its terrible but not atrocious so I couldn't justify giving it a three. But in reality, funky artwork really is nothing to be too proud off. 3.5 would be more like it but well...)
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  3. Mar 12, 2012
    3
    I loved the past raymans. However, this game is rigged with bugs and errors that make it hard to play. The game is very boring and is a total step back. Why go back to outdated 2D? The series has done great in 3D and thats how fans enjoyed it. Good thing rayman 3 is coming in HD later march 2012. This game is a total fail. Im a LONG TIME fan, and it SUCKS SUCKS SUCKS. Do not buy thisI loved the past raymans. However, this game is rigged with bugs and errors that make it hard to play. The game is very boring and is a total step back. Why go back to outdated 2D? The series has done great in 3D and thats how fans enjoyed it. Good thing rayman 3 is coming in HD later march 2012. This game is a total fail. Im a LONG TIME fan, and it SUCKS SUCKS SUCKS. Do not buy this terrible game. Expand
Metascore
87

Generally favorable reviews - based on 43 Critic Reviews

Critic score distribution:
  1. Positive: 41 out of 43
  2. Negative: 0 out of 43
  1. Feb 2, 2012
    90
    Gorgeous, polished, and legitimately challenging, it is as good a 2D platformer as one will find, nostalgic or no. Very few games manage to be old-school and new-school at the same time, but Rayman Origins threads that needle to near-perfection.
  2. Jan 10, 2012
    85
    Rayman goes from 3D to 2D but gains charm and quality in the progress. The hand-drawn levels are beautiful and well animated, the music has rhythm that compliments the gameplay and playing the game with two, three or four players is hectic in a good way.
  3. Official PlayStation Magazine Benelux
    Jan 2, 2012
    84
    We had the most fun playing the game with just one other player. Four players on screen is too hectic, two is just right and a lot more fun than taking on the enemies on your own. The only thing we miss is online co-op for when you don't have a friend handy. [December 2011, p.94]