- Publisher: SCEA
- Release Date: Sep 13, 2007
- Critic score
- Publication
- By date
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PixelJunk Racers' virtual slot cars are fun in groups of people, but without online multiplayer, you'll get tired quickly if you're playing alone.
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Before too long though, it's a bit too easy to find yourself growing tired of the sheer volume of other cars to bash into and the constant eyeball-gymnastics required to track your lanes. There's a surprising amount of skill involved with doing well in many of these events, so the faint-hearted will grow weary too soon.
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Hardcore GamerThe many creative modes don't make up for the simplistic gameplay, though, leaving PixelJunk Racers feeling bland and forgettable. [Nov 2007, p.67]
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An intrinsically bland concept keeps this game from becoming a truly enjoyable hit, but that doesn't necessarily mean it's terrible. We had a few good times with PixelJunk Racers (especially the confusion of trying to figure out seven different people playing seven different colors), but you may be better off passing on this one.
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Play UKThe real bonus is the range of race types available. [Issue#160, p.96]
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Playstation Official Magazine UKEven in 1080p it's excruciatingly tricky to tell which lane you're in, leading to a lot of unnecessary collisions. [Dec 2007, p.113]
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PixelJunk Racers is a nice game, that can be seen either as a lost opportunity, or a little good idea.
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PixelJunk Racers isn't a bad game, it's just prohibitively difficult, so much so that it's actually a turn-off.
Awards & Rankings
User score distribution:
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Positive: 6 out of 10
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Mixed: 1 out of 10
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Negative: 3 out of 10
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sumethkongsuwanAug 14, 2009
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AndyP.Jan 29, 2008
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RhodriB.Jan 29, 2008Score attack on speed monkey and sudden death have taken hours of my life away!