- Publisher: Rockstar Games
- Release Date: Oct 20, 2008
- Also On: Xbox 360
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- Critic score
- Publication
- By date
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Edge MagazineThe overwhelming impression Los Angeles leaves is very slick, but it’s ultimately quite soulless. [Dec 2008, p.86]
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BoomtownIf you do decide to pick it up you’re unlikely to be disappointed, but it’s also unlikely to set your gaming world on fire.
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If you're looking for a good street racing title, then this is definitely one to consider. It's not perfect, but there are enough positives to put it neck and neck with some of its competition.
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If you like fast paced racers that are more on the arcadey side, then there is no reason why you shouldn’t give Midnight Club LA a try.
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Playstation Official Magazine AustraliaVisually weak, but delivers in other aspects. [Christmas 2008, p.90]
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In spite of the L.A. verisimilitude and the sound racing action, the clichéd characters, pseudo-urban dialogue (we're officially calling for a moratorium on the term "buster"), and the use of a T-Mobile Sidekick all work to make the game feel like it's stuck in 2005. The racing is exciting; the packaging isn't.
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I really enjoy the look and feel of Midnight Club: Los Angeles, and there's a good amount of content here, but the severe difficulty level makes it all much harder to appreciate. It's punishing, but if you're up for it, there are some sights worth seeing here.
Awards & Rankings
User score distribution:
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Positive: 128 out of 178
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Mixed: 34 out of 178
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Negative: 16 out of 178
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Feb 20, 2012
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Jan 8, 2013
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Feb 6, 2011