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8.8

Generally favorable reviews- based on 4356 Ratings

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  1. AnonymousMC
    Oct 28, 2008
    7
    MGS 4 is an okay game. While the story is gripping the game play lacks as there isn't enough of it. The problem with this game isn't the game play it's the over use of cutscenes. The story is told with an average cutscene time of 35 minutes. While I love the MGS series this one was a step back instead of a step forward. MGS 3: Snake Eater is still the best in this series.MGS 4 is an okay game. While the story is gripping the game play lacks as there isn't enough of it. The problem with this game isn't the game play it's the over use of cutscenes. The story is told with an average cutscene time of 35 minutes. While I love the MGS series this one was a step back instead of a step forward. MGS 3: Snake Eater is still the best in this series. Buy only if you are a die hard MGS fan. Otherwise you money is well spent elsewhere. Expand
  2. ML.
    Aug 10, 2008
    7
    Well, the gameplay is rather nice. BUT! There are far too many cutscenes and movies. I really do think I spent more time watching th movies, than I did playing the game. Without the cutscenes, the game is pretty short... I actually feel a little cheated, from them using so much "filler".
  3. JRT.
    Jun 27, 2008
    7
    Video is great...the game is fun 70% of the time, however the guns are not Supper accurate you have a circle as your pointer with no definitive kill point the circle just has to be on whatever you are killing. I also do not like when you go to select an item it stops the game then you have to scroll through all of your items put the item in the use slot then after all of that you then get Video is great...the game is fun 70% of the time, however the guns are not Supper accurate you have a circle as your pointer with no definitive kill point the circle just has to be on whatever you are killing. I also do not like when you go to select an item it stops the game then you have to scroll through all of your items put the item in the use slot then after all of that you then get to play up to the point where you need another item and you have to stop the game and do it over and over. How many of you can carry a 55 gallon drum around in your pocket along with all of your guns ammo MRE Expand
  4. RicoD.
    Jul 1, 2008
    7
    Yes its a good game but would being able to jump be too difficult? Snake can not climb a 3ft wall and is nowhere as agile as a Lara Croft. Its a shame the environment is so rigid and not a sandbox level where alternate strategies can be employed. Shoot an enemy and in a minute their gun will disappear leaving the body, bit odd that do they evaporate or something?
  5. TravisS.
    Jul 9, 2008
    7
    Very artistic game. Set in the future it is fun to play the last chapter in snakes adventures. The "OctoCamo" is quite fun to play with and over the tech in the game is very pleasing. There was some times were the cut seens were a bit to long and to much time in between action. Online mode was a bust for me, it turns out you have to get some Konami ID thing and I did not go to the Very artistic game. Set in the future it is fun to play the last chapter in snakes adventures. The "OctoCamo" is quite fun to play with and over the tech in the game is very pleasing. There was some times were the cut seens were a bit to long and to much time in between action. Online mode was a bust for me, it turns out you have to get some Konami ID thing and I did not go to the trouble. Over all once you beat the single player it is worthless. Expand
  6. ChrisK.
    Aug 27, 2008
    7
    There are just too many cutscenes in MGS4, way way way too many and they're too long. When you sit down and watch all of them in a playthrough you aren't so much playing a game as you are watching a really long and fairly confusing movie that sometimes requires you to play a videogame in order to get to the next part. The truly irritating thing though is most of them are long in There are just too many cutscenes in MGS4, way way way too many and they're too long. When you sit down and watch all of them in a playthrough you aren't so much playing a game as you are watching a really long and fairly confusing movie that sometimes requires you to play a videogame in order to get to the next part. The truly irritating thing though is most of them are long in stupid ways, there's a hell of a lot of information being conveyed but excruciatingly slowly and redundantly, most cutscenes are just two people talking and despite the fact that they're usually talking in a warzone and talking about how urgent various things are they're talking with all the speed and urgency of two guys sitting out in a fishing boat drinking beer on a lazy Saturday afternoon. Then every two or three lines someone pauses so they can pace back and forth, strike a pose, smoke a cig or hand a can of cola to a shaved monkey. You ever seen a Japanese Samurai movie? You know how you were excited going in because there would be sword fights? Then when you watched it the vast majority of it's running time consisted of people sitting around flapping their jaws for twenty minutes at a time? Yeah MGS4 is exactly like that, and while the series has always been kind of like that Hideo has seriously gone over the line here. It's called a videogame, as in a form of entertainment which is supposed to be primarily interactive and for far too much of the time MGS4 just is not interactive. Maybe it's just a cultural thing, the Japanese are just really into long winded story lines packed with melodrama whereas over the years. Americans, However, have been moving more toward brief concise cutscenes or none at all. Hideo Kojima is simply not a great writer, director, or storyteller; and never has been. He has his moments, certainly, I'm not saying he is completely without talent, but he lacks consistency. Personally, I would have given the story a 6/10. The gameplay has not changed much since Metal Gear Solid for the PS1. They added first person aiming in MGS2, they added camouflage and CQC martial arts in MGS3 and added a basic 3D camera in the re release of MGS3, and here they add the most basic elements of an over the shoulder third person shooter.... Sam Fisher easily had as many abilities as Solid Snake in the first Splinter Cell and it was easier to deal with then in the last gen. This is just a matter of a control scheme that has outlasted it's time regardless of being tweaked here and there and just feels kind of crappy nowadays. My problem with MGS4 isn't that the gameplay is poor. It's actually the best in the series. Nor is my problem entirely about the lack of gameplay, as there are about seven or eight good hours of gameplay on the first playthrough. No, the biggest problem with MGS4 is its decidedly uneven structure. The vast majority of high quality gameplay is stuffed into the first two Acts of the game, while the last three Acts feel like diminutive, brief interludes between cutscenes. Most games gradually build to a climax, while MGS4 begins with a climax, and then goes flaccid, limping its way to the finish line. To be fair, there is a decent amount of replay value here, for those who care to get all of the Emblems, Face Camos, secret weapons and items, iPod tracks, etc. It's fun to do a No Kill/No Alert run through of the game, but skipping cutscenes the second time through only makes it more obvious that Acts 3-5 were an afterthought, gameplay-wise, compared to Acts 1 and 2. It's a shame, indeed. Ultimately MGS has always been as flawed as it is brilliant, but it's the only damn thing out there that's got whatever the hell special unnameable quality this series has that has kept me playing it. If you have played this series and are into it and like it and care about it then go out and play this one because you owe it to yourself to do so and see ihe series through to it's end, if you've never played this series before I strongly suggest you go buy a couple of the earlier ones first at a used game shop for cheap and after you've played them if you want to keep going then do so and play this one, if not then don't. I think the most telling thing however is even as someone who has been a fan of the series I only bothered to complete MGS4 once, it's not that it's worse than the earlier ones it's more that it just isn't any better than them and my tastes have changed alot since 1998 when I was 14 or 15 or whatever. Expand
  7. Lance
    Aug 1, 2009
    7
    You know, I am sad to be only giving this game a 7, because I am a HUGE fan of the Metal Gear Solid series. MGS 1, 2, and 3 are some of the best games ever made, in my opinion. However, MGS 4 sadly fell short for me. The whole stealth element that was key in the previous 3 games has now been sacrificed for the sake of creating these "living battlefield" environments, which, although You know, I am sad to be only giving this game a 7, because I am a HUGE fan of the Metal Gear Solid series. MGS 1, 2, and 3 are some of the best games ever made, in my opinion. However, MGS 4 sadly fell short for me. The whole stealth element that was key in the previous 3 games has now been sacrificed for the sake of creating these "living battlefield" environments, which, although interesting and original, make sneaking both awkward and pointless, as it's quicker to just shoot everything. Secondly, there is little to nothing added to the core gameplay, and all you get instead is some fancier gadgets to use, extremely disappointing when one considers the unique survival aspect that made MGS 3 so entertaining. Graphically, there is nothing to say. The game is beautiful, yes, but so are a lot of games. The story is what really ruined this game for me. Now, I have ALWAYS loved the MGS story line, and personally one of my favourites was the story of MGS 2, a plot that many found overly complicated, but it still worked. My main complaint about MGS 4's story line is how it essentially takes every single major concept from the past 3 games, mashes them all together, and then adds a huge number of new plot elements which weren't even MENTIONED in previous games. MGS 2's story, though complex, was a logical continuation of MGS. Despite all this, I was willing to swallow MGS 4's story and still declare it at least a 9.... that is until one of the last cutscenes in the game introduced a plot element so incredibly ludacris, far-fetched, and most of all, STUPID, that it could not be forgiven. I really wish that MGS 4 hadn't ended this way, but fortunately, I will always have the first 3 games to make me forget about this disappointing end to what is otherwise, by far, my favourite video game series of all time. Oh, and by the way, making snake into an old man was a terrible idea. Snake is far too cool to be wrinkled and fragile. I'm not saying old characters can't be cool, but not Snake. He deserved better than that. Expand
  8. JustinS.
    Jun 19, 2008
    7
    Cons: Only 5 to 7 hours of gameplay, holding down 3 buttons to perform actions, lack of contextual actions (climbing), loading doors everywhere that lose the enemies. pros: i got to use my ps3 for something other than uncharted, cutscenes, SNAKE!!!
  9. MikeF.
    Jun 20, 2008
    7
    The overt focus on a cheesy and laughable story rather than gameplay makes the game tedious to experience. If the story was actually any good, such a commitment to CG cutscenes would have been warranted. But lets call a spade a spade. Any time a story include a woman soldier having a tender moment with her idiot, diarrhea-prone subordinate seconds after a bloody battle in which two of The overt focus on a cheesy and laughable story rather than gameplay makes the game tedious to experience. If the story was actually any good, such a commitment to CG cutscenes would have been warranted. But lets call a spade a spade. Any time a story include a woman soldier having a tender moment with her idiot, diarrhea-prone subordinate seconds after a bloody battle in which two of their close friends are dying yards away....just, YIKES. The actual gameplay is tight and fun.....I just wish there was more of it. Expand
  10. ApocalypseBrown
    Jun 25, 2008
    7
    Great game, no. Good game, yes. Over-hyped game, most definitely. The cut-scenes alone should have a bored rating of 10, let alone the same tried and tested sneak and peek gameplay. Which still hasn't evolved much either. I haven't got anyway close to clocking the game, as I don't own is PS3 of my own. But I won't make that investment on this game, which I can play the Great game, no. Good game, yes. Over-hyped game, most definitely. The cut-scenes alone should have a bored rating of 10, let alone the same tried and tested sneak and peek gameplay. Which still hasn't evolved much either. I haven't got anyway close to clocking the game, as I don't own is PS3 of my own. But I won't make that investment on this game, which I can play the original MGS on the Wii, which is far better and more worthy of acclaim than this. Expand
  11. BobH.
    Jun 14, 2008
    7
    Another dull effort. The series hasn't been any good since the first one. I'm also let down by the graphics and AI. The graphics a good just not OMG its a PIXAR film good, that we've been promised since PS1. The AI is just incredibly stupid.
  12. JoeR.
    Jul 21, 2008
    7
    I was really excited about this game. But i must say im slightly disappointed. The story is good, yes, but the gameplay feels kind of broken, the shooting and covering system isnt friendly, and since there is a lot of action on screen all the time you wont have the chance to take enemies by surprise that often(this is a a stealth game right?). It seems that kojima worked really hard on I was really excited about this game. But i must say im slightly disappointed. The story is good, yes, but the gameplay feels kind of broken, the shooting and covering system isnt friendly, and since there is a lot of action on screen all the time you wont have the chance to take enemies by surprise that often(this is a a stealth game right?). It seems that kojima worked really hard on this game i just dont know why it isnt any fun. I played ratchet and clank on my nephews console and had much more fun. Im starting to think i made a mistake (an expensive one) when i bought a ps3 instead of 360. Expand
  13. Aug 30, 2010
    7
    Metal Gear Solid 4 does a brilliant job of finishing off the Metal Gear Solid narrative, and a great gift to those who patiently absorbed every detail of the previous three games, but perhaps its best purpose is as a reminder of why most feature films are only two hours long.

    Few film directors ever get to have their true visions realized in full, so why should it be any different for
    Metal Gear Solid 4 does a brilliant job of finishing off the Metal Gear Solid narrative, and a great gift to those who patiently absorbed every detail of the previous three games, but perhaps its best purpose is as a reminder of why most feature films are only two hours long.

    Few film directors ever get to have their true visions realized in full, so why should it be any different for Hideo Kojima and the Metal Gear Solid team? Is it taken for granted that gamers have been trained to experience long stories over multiple sessions? Metal Gear Solid 4 is an incredible experience that throws the player into the greatest action film they have ever witnessed. It just has a terrible way of pulling the player out of that experience every 20 minutes or so, and plopping them down into the seat of someone watching an equally exhausting sci-fi flick by a self-serving director. During the action-hero sequences, the player is given many amazing gadgets and weapons to play with, only to have them plucked away moments later. In the end, it feels like there wasn't enough space on the cutting room floor for all of the game's excess narrative.
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  14. Nov 30, 2010
    7
    The general consensus seems to be: This game is either Hideoâ
  15. Jul 30, 2011
    7
    great game-play. some of the best i have ever endured, but dear god is the story the most god-awful, border-line retarded, droll ridden, piece of **** i have ever experienced. i played this game through probably 8 times and did not watch one single cut scene. do you know why? because every cutscene is 20 minutes to 3 hours in length that back tracks on the most essential parts of the metalgreat game-play. some of the best i have ever endured, but dear god is the story the most god-awful, border-line retarded, droll ridden, piece of **** i have ever experienced. i played this game through probably 8 times and did not watch one single cut scene. do you know why? because every cutscene is 20 minutes to 3 hours in length that back tracks on the most essential parts of the metal gear story. not to mention you ride on the back of a motor cycle with your 90 year old mom shooting electronic bats (that is objectively retarded, do not evin begin to try to argue with me) and kojima feels compelled to go back to shadow moses because he obviously cant thin of any thing better to write and needs the nostalgia of a true classic to make up for his lack of effort with MGS 2-4. by the way, "lets make snake 70 years old because of the nanomachines so we can hurry up and finish the story because we cant think of **** else to write." once again, gameplay: worth buying (A+), story: an abomination of epic proportions (ruthlessly homosexual, F-) Expand
  16. Jul 4, 2012
    7
    A great homage to the whole series. The bosses were familiar while interesting, and the gameplay was refined to a tee. Unfortunately, the gameplay takes a back-seat to the story, which makes up the bulk of what should have been a much longer and better paced game. Simply making this game longer or perhaps releasing it later would have provided a much more sufficient game to movie ratio.
  17. Oct 15, 2012
    7
    Los primeros actos son soberbios, plagados de escenarios increibles y objetivos variados.
    El problema llega a partir de Europa ya el juego se convierte en un video interactivo en el que, para explicarte la enrevesadisima trama del juego, se suceden y suceden secuencias de video, algunas de ellas tan innecesarias como vergonzosas o pateticas (la boda, por ejemplo).
    Los gráficos son
    Los primeros actos son soberbios, plagados de escenarios increibles y objetivos variados.
    El problema llega a partir de Europa ya el juego se convierte en un video interactivo en el que, para explicarte la enrevesadisima trama del juego, se suceden y suceden secuencias de video, algunas de ellas tan innecesarias como vergonzosas o pateticas (la boda, por ejemplo).
    Los gráficos son de lo mejorcito aun hoy en día y el sonido no se queda atrás así como los controles, completamente renovados y con muchas posibilidades.
    Al final del juego te da la impresión de que te has pasado casi tanto tiempo viendo videos como jugando aunque si eres fan de la saga lo sabrás perdonar ya que se cierran muchos interrogantes de la trama que nos enganchó ya desde PSone. A Kojima se le ha ido totalmente la mano pero aun así los seguidores de la saga lo disfrutaran y mucho.
    GRAFICOS: 10 SONIDO: 8 DIVERSION: 7,5 DURACION: 7
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  18. Mar 7, 2012
    7
    This review contains spoilers, click expand to view. Overrated. That's one word to describe the experience I had with this game. It's not bad, mind you but it has some "identity crisis". Having the game split in chapters with different locations is a bad idea because instead of having places that feel like places, we have areas that look like levels of a game, with conveniently placed walls.
    Take the jungle of mg3, the whole world feels connected, you feel like you are "exploring" the area and not just "move from point A to point B".
    I mentioned "identity crisis" because this game seems to not be able to decide whether it's trying to tell a new tale or it's trying to mimic key moments from previous games. I felt like I was watching a bad scripted series finale of a tv show in which all the actors available appear for no reason other that:"it's the ending I want to be there". Trying to connect all the people involved could have been great but it feels forced, some plot points happen just because they need to make supporting characters do something.
    Then we have cutscenes, dear lord, really, I would have edited out at least 15 minutes from each cutscene, or at least I would have made playable somehow.
    The worst offenders are the boss fights with B&B, the game expects us to feel sympathetic towards the enemy but... after a boss fight where my first thought is "save, I want to save!" I must suffer a stock "tragic backstory" via Codec. This is not how you make a character likable or multi dimensional, this is how you make a character even more boring.
    Another thing that I just didn't get is Psycho Mantis, why does he show up? What's his purpose? I thought he became good in mgs1 why he is saying generic monologues? In the end I didn't get half of what' was going on,events for me happened just because they needed to include other characters or because they wanted to make cool action scenes.
    Even the ending could have been heartwarming instead I got an extremely boring and confusing summary of the plot in which the world "zero" was repeated so many times that i stopped caring after a few minutes.
    In the end, I don't hate this game, but I can enjoy it if I don't mind some weird design/plot choices. It's just not the masterpiece everybody is praising about.
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  19. Feb 21, 2015
    7
    I would easily give this game a 9 or possibly 10, if not for egregiously overlong cut scenes. This seems like a case of talented game maker and no one reeling him when has clearly gone a little overboard. This how this plays out. You go from checkpoint to checkpoint with about 10-15 mins of actual gameplay (which is excellent). Once you reach a checkpoint you are treated to then 10-15I would easily give this game a 9 or possibly 10, if not for egregiously overlong cut scenes. This seems like a case of talented game maker and no one reeling him when has clearly gone a little overboard. This how this plays out. You go from checkpoint to checkpoint with about 10-15 mins of actual gameplay (which is excellent). Once you reach a checkpoint you are treated to then 10-15 minute detailing you into the story. But the worst part is when you actual complete an act. At the end of the act lies a 10-15 minute cutscene then you have treated to a pre cut scene before your mission brief. Then you are given the mission brief. Then you are treated to another 10-15 minute before the next act starts. Then you must go through your codec briefing with ottocon. If you do not cut out any of the cut scenes you are literally not playing game for almost 30 minutes a stretch at times. Its mind boggling how someone thought this was a good idea. I do not buy a game to watch second rate actors read off second rate dialogue. That being the said the game itself is quiet addictive and all technology gizzmos you get are great..and the story itself is interesting. Expand
  20. Oct 5, 2014
    7
    This review contains spoilers, click expand to view. WARNING: I will try to keep this review as spoiler free as possible. However, I may give away some story details so, SPOILER ALERT

    Metal Gear Solid 4 is a good game. Don't get me wrong, I like the game. But is it as good as that Metacritic score of 94/100 makes you believe? No.

    Let's start off with the pros. First of all, this game looks great. Yeah some of the textures are a bit off, but if THAT is the decisive factor that makes you go "Ugh, this game sucks", then you need to get out of gaming. Now. The animations are very fluid, the character models are great, and even the lip sync isn't all that bad. Yeah, there are a few instances were you notice that the mouth doesn't move according to the word, but this game came out in 2008. It did a fantastic job with what it had. (Some of) The gameplay elements are worthy of commendation as well. Snake can (FINALLY) move while crouched, and a lot of the problems in MGS3 are greatly streamlined in MGS4. Camouflage is handled brilliantly in this game, with the new automatic OctoCamo system. No more fiddling around in menus in this one. The Solid Eye is also a great addition, combining multiple functions in one handy gadget. The enviroments are (for the most part) pretty creative and well realized, and even like the concept of the story. War has become a business that holds the global economy together, and through war The Patriots have essentially achieved world domination. It's a very good summary. Couple that with some interesting ideas, such as Snake's accelerated aging, and there is a lot to like about this game.

    Sadly, not everything is good. Let's start off with one of my biggest problems with the game: The Story. Im one of the people who play Metal Gear games for their story first and foremost. And unfortunately the story does not deliver on a lot of different levels. While some of the ideas are good, their execution is sloppy at best, and at worst it's just terrible. On top of that, there are several plot holes that really take away from the experience. For example, Meryl states that she can communicate with her team through the nanomachines in their bodies. However it is later revealed that Johnny does not have nanos. That's fair enough, but why does Meryl look so surprised? She should have known that Johnny didnt have nanos the mometn she couldn't communicate with him. While we're on the subject, why is Johnny even in the game? I mean, I understand that his inclusion is tradition at this point, but Jesus Christ, he doesn't need to be in the game to the extent that he is. This brings me to another topic I would like to discuss. A lot of the returning characters in MGS4 have no reason to be there. Im not talking about people like Raiden or Naomi, Im talking about the likes of EVA and Vamp. Think about it. The whole point of going to Eastern Europe in the first place is to get the equipement that can heal Raiden. However once you get there, Otacon calls you and says "Oh Raiden is fine. We got the equipement from this completely unecessary returning character, that most people don't even know to begin with. Still, go meet Big Momma, because... REASONS".

    Another thing that bothers me big time about this game is the fan service. It's one thing to be self referential (like the previous games were) but it's another to go all out and bring every character under the sun, and make every possible reference, and have ridiculous bits (like Snake going into Eastern Europe in a Young Snake disguise) just to please fans.

    Last but not least let's talk about the cutscenes. Before I get started, let me tell you that I LOVE the cutscenes of MGS1, 2 and 3. They are super entertaining, and I never skip them. MGS4 has a lot of cutscenes, yes, but that's not the problem. The problem is how BORING some of them are. Im giving Act 3 a hard time, but it's my review so shut up. Take the final cutscene of Act 3 for example. It is 72 minutes long. That's a very long time, but the problem isn't the 72 minutes, the problem is the fact that this thing could have been trimmed down by about 50/60 minutes, without any detrimental impact to the story. Another particular pet pieve of mine is the final "Epilogue" Act. It takes 75 minutes to wrap things up in a nice bow. The problem is that, by my estimative, it could have been trimmed down to around half an hour.

    So overall, MGS4 is a good game. It looks very good, It has some nice ideas, and the gameplay for the first two acts is very "Solid" (sorry, I couldnt resist). BUT, from Act 3 onwards, the gameplay takes a backseat to a poor story and a load of fan service, and it suffers because of it. It's a damn shame, because this could have been the best game in the series. As it stands though, it's a nice "tribute" with a few good ideas.

    VEREDICT: 7 out of 10
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  21. Jun 30, 2013
    7
    This review contains spoilers, click expand to view. The good:Graphics,Music,Story,Old Snake pessimistic,Ocelot., last boss fight with ocelot.
    Bad:Ending Naomi,Otacon,Sunny.Places,Big Boss,Big mama,patriots.
    First of all im a big mgs fan my childhood hero was Solid Snake but:
    Ending was pretty bad because if i recall that wasn't supposed to be the original ending,the original ending was when snake and otacon die by pentagon that would be much,much better what mr kojima wanted,But he's staff members ruined this game this is pretty shame and sad the last game whit solid snake is ruined,All that thing otacon and snake done in mgs2 timeline (terrorism,hacking) was forgotten by pentagon?
    Naomi is a irritating character in this game just like otacon was, otacon was baddass back of MGS1 and MGS2 is now totally gone he is pretty different character.Sunny ughh why japanese people love genius kids? its just irritating,Places was pretty bad except middle east,South America shadow moses.Why why bring big boss back to live and telling idiot things to snake? and big mama? just ridiculous,Patriots was mgs3 characters another ridiculous thing.Yeah snake was puting down the weapon and cigar forever and he don't need to smoke? just like that he changed after 10 minute? Im sorry to say this but this game is ruined its like a bad hollywood movie.
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  22. Jun 9, 2013
    7
    First metal gear solid game I ever played, I bought this in 2013 and think its good for a 2008 game as many games I own that are from 2008 no longer impress me. The game was difficult to play at first as I progressed through the first mission but I eventually got the hang of it before I reached the end of that first mission. There is a lot of options while trying to be stealthy and I meanFirst metal gear solid game I ever played, I bought this in 2013 and think its good for a 2008 game as many games I own that are from 2008 no longer impress me. The game was difficult to play at first as I progressed through the first mission but I eventually got the hang of it before I reached the end of that first mission. There is a lot of options while trying to be stealthy and I mean a lot which makes missions more fun.
    The cut scenes are very long and even the shortest of them go on for a few minutes but the cinematic's are interesting even if I did not get it at first i eventually understood what was happening. If your into games that give you a load of options I recommend trying it.
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  23. Aug 12, 2015
    7
    I look and at the reviews and wonder... is this really what impresses the metal gear solid fans? A tedious, sub-par action game? This is not what Metal Gear is about. What we really have here is Kojima recognizing that all gamers want nowadays want is giant dumb robot battles, cool cybernetic robot ninja dudes, fan service, and comic relief characters? If you want a true metal gear gameI look and at the reviews and wonder... is this really what impresses the metal gear solid fans? A tedious, sub-par action game? This is not what Metal Gear is about. What we really have here is Kojima recognizing that all gamers want nowadays want is giant dumb robot battles, cool cybernetic robot ninja dudes, fan service, and comic relief characters? If you want a true metal gear game spun from Kojima's own personal direction and imagination, play MGS:2. Expand
  24. Feb 8, 2014
    7
    I finish this game, so I believe I can write a review. This game is OK. I don't think it deserves above 8 on the User Score because the graphics is at 1080 but it looks like 720. I think the cut scenes are way way too long and If I want to watch a movie, I will watch a Blu-ray movie; not MGS4 movie. I game play is very good if you like single players.
  25. May 8, 2016
    7
    juego entretenido, con un argumento interesante, como en todos los metal gear solid, te penalizan si no realizas las misiones en sigilo, el argumento se salta bastantes años de sus antecesores, por lo que metal gear solid rellena parte de la historia
  26. Dec 1, 2021
    7
    Still a must play, but has questionable mechanics such as turning into a fighting game for a boss fight, and far too excess in fan service.

    Story wise, it tries to *finish* the franchise's story (even though KONAMI didn't want the game to end at the time) which ends up as a mashup of ideas and even more plot holes.

    I give it 7 farts out of 10.
  27. Oct 29, 2018
    7
    Первая и пока единственная моя игра в вселенной МГС, да и стэлз я не люблю. Долгие катсцэнки с теми кого я не знаю очень доставляли.
  28. Feb 23, 2019
    7
    First off a 7 is good in my book second this game is messy but enjoyable. The whole plot is dumb filled with callbacks exposition dumps unnecessary characters and way too many cutscenes like thats how metal gear games are but nearly half my game time was cut scenes but the game play is fairly fun although the aiming is a bit sluggish and I could talk about this game for awhile but justFirst off a 7 is good in my book second this game is messy but enjoyable. The whole plot is dumb filled with callbacks exposition dumps unnecessary characters and way too many cutscenes like thats how metal gear games are but nearly half my game time was cut scenes but the game play is fairly fun although the aiming is a bit sluggish and I could talk about this game for awhile but just give it a try if you have played a MGS game if not probably stay away. Expand
  29. Jan 8, 2019
    7
    This should have been the last Metal Gear. Overall it's a good game but it has too many cinematics and perhaps the amount of fanservice scenes is a little bit exagerated.
  30. Sep 17, 2021
    7
    Truly the start of the Kojima that we all now know him for, for better or for worse.
Metascore
94

Universal acclaim - based on 82 Critic Reviews

Critic score distribution:
  1. Positive: 82 out of 82
  2. Mixed: 0 out of 82
  3. Negative: 0 out of 82
  1. Playstation Official Magazine UK
    100
    Guns of the Patriots is almost intimidating in the consistent quality of its ideas, invention, and execution...Even by the series' stratospheric standards, MGS4 is a remarkable high point. [June 2008]
  2. 99
    If you've ever loved any one of the Metal Gear games, or any moments from the series, there will come a moment when MGS 4 will send your spirits soaring. If you've loved them all, well then there'll be many, many more. It’s a masterpiece.
  3. Guns of the Patriots is a frustrating, fractured game that turns Metal Gear Solid's world upside down several times over, but never changes it.