• Publisher: SCEA
  • Release Date: Oct 23, 2012
User Score
6.5

Mixed or average reviews- based on 110 Ratings

User score distribution:
  1. Positive: 41 out of 110
  2. Negative: 20 out of 110

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  1. Aug 31, 2013
    7
    This is actually a quite conflicting game to review. So I will simply list the factors I like and don't like, and then you can judge for yourself:

    + Fun Gameplay + Good Story + Nice Characters + Once unlocked, being able to play as ANY character in the next chapter. + Button remapping. Not completely custom, but a great feature none the less. - Cut-scenes are of poor quality. They
    This is actually a quite conflicting game to review. So I will simply list the factors I like and don't like, and then you can judge for yourself:

    + Fun Gameplay
    + Good Story
    + Nice Characters
    + Once unlocked, being able to play as ANY character in the next chapter.
    + Button remapping. Not completely custom, but a great feature none the less.
    - Cut-scenes are of poor quality. They appear murky and turbid.
    - Voice acting quality is quite poor too.
    - Voice acting is not great, especially on AI enemies.
    - Boss battles are not special. At all.
    - Missions are repetitive at times.
    - Minor graphical bugs.

    As a game, I give Killzone a 7.3, but as a remake, I give it 6.2.

    But since this is the only way that I've played Killzone, I will give it the collected score of 7 (since gameplay and story outweigh the visuals in my opinion).
    Expand
  2. Dec 13, 2013
    7
    Killzone HD is a decent experience. Back when it was made, the game was fun, yet not spectacular. The game is still fun, but just feels somewhat outdated.
  3. Mar 26, 2013
    7
    The first Killzone was very good at its time, but even then there was some very annoying mistakes. There were bugs everywhere, and the one player campaign was too monotone, so it got boring really easily. Of course, they couldn't change the gameplay itself, so I don't consider it a mistake, but they should have fixed at least the graphic bugs.
  4. Jun 9, 2019
    6
    Shooter en primera persona que no destaca en nada ademas de ser muy basico. Fue muy sobrevalorado en su momento.
  5. Nov 7, 2016
    7
    Not as good as the original, easier on the eyes though. There are little things which make gameplay awkward such as the night vision being way too bright and the sniper rifle being near impossible to use in some parts due to how bright the orange is.
  6. Dec 22, 2019
    7
    This review contains spoilers, click expand to view. I’m not sure if this contain spoilers, that’s why I add a warning just in case.

    Killzone is developed by Guerrilla Games and it’s published by Sony Interactive Entertainment, and it’s about people who had rebuilt their planet, Helghan, and attacks ISA (Interplanetary Strategic Alliance) by invading the planet Vetka and Captain Jan Templar has been assigned with Shadow Marshal Luger and Rico Valasquez to find an ISA operative named Gregor Hakha. I like how the story of the campaign was made, and how the visuals were designed; however, no matter which difficulty you’re on, the way the game was played is disappointingly hard unless if you play one of the characters once you unlock them later. My biggest issues with the game is the way how to play it. You know how in Halo and Call of Duty, you have to either press the A button if you’re playing both Halo and Call of Duty on the Xbox, or the cross button if you’re playing Call of Duty on the PlayStation, Your character jumps? Well, in the first Killzone game, you can’t do that. Why? My other biggest issue with the first Killzone game which really annoys me and almost bores out of my mind, until I played only one character throughout the campaign, is how you have to reach the checkpoint when you get to the middle of the level you’re playing on the campaign. I feel like that was unnecessary. It should’ve had more checkpoints the same way as Halo and Call of Duty did. On a positive note, if you’re planning on playing the campaign and once you have unlocked all 3 of the 4 characters, I highly recommend picking Rico throughout the campaign, because he is easy to play and easy to beat the game. In the end, it’s a fun game in the way how the story was told aside from the poorly script writing that I’ve heard about, and I’m looking forward to playing Killzone: Liberation if I get a PS Vita, and Killzone 2 sometime soon and I hope that they’re better than the first one as far as I’m playing those games in my own experience.
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  7. Jul 15, 2019
    6
    I'm not that big of a fan of the Halo series, but this game is honestly just a mediocre attempt at making a Halo game.
  8. Sep 12, 2020
    6
    It's just a really generic sci-fi war shooter. And a very average one too. Everything about it is generic and average. The shooting, the environments, the enemies, the story, the characters. Would still rather play this than Halo, though. This "Halo killer" didn't kill Halo for me, because it was already dead to me.
Metascore
59

Mixed or average reviews - based on 18 Critic Reviews

Critic score distribution:
  1. Positive: 1 out of 18
  2. Negative: 2 out of 18
  1. CD-Action
    Feb 6, 2013
    60
    The only element of Killzone that stood the test of time is the enemy AI. [CD-Action 02/2013, p.67]
  2. Playstation Official Magazine Australia
    Jan 28, 2013
    50
    Killzone is only for the most curious of fans who want to see what the franchise was like before it got good (see: Killzone 2). Everybody else should dodge this draft and enlist elsewhere. [January 2013, p65]
  3. PSM3 Magazine UK
    Dec 23, 2012
    58
    Sony's infamous Halo-beater was gorgeous and clunky years ago; now it's just unattractive and clunky, even in HD. [Jan 2013, p.104]