- Publisher: SCEA
- Release Date: Feb 23, 2010
- Also On: PC, PlayStation 4
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Heavy Rain looks amazing and it puts in an outstanding effort to further how video games can be used to tell a story, but it's not good enough. David Cage - the game's Creative Director - has argued that Heavy Rain isn't a video game, it's an interactive movie. If you were to remove the interactive part of Heavy Rain and focus on the plot, characters and acting you'd come away disappointed, and by misunderstanding fundamental elements of character representation in interactive media it fails to utilise interactivity to its advantage either.
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An interactive movie where the gameplay is as basic and two-dimensional as the story and acting.
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The controls and interaction with the game world are suspect at best and downright awful at worst. And even looking past that I still come away disappointed. The script is weak, the characters' interactions/motivations are often left unexplained, and the voice acting is mediocre in some places and bad in others. The only thing Heavy Rain really has going for it is the composition of some of the individual scenes, and that's not nearly enough to carry the whole game on its own. So in the end we don't have much of anything except the spectre of what might have been.
Awards & Rankings
User score distribution:
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Positive: 2,533 out of 3314
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Mixed: 254 out of 3314
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Negative: 527 out of 3314
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CharlieF.Mar 2, 2010
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BenjaminBFeb 24, 2010Probably not the best game for a preschool teacher in Portland, OR to be playing at this time of year
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Mar 28, 2011