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Golden Axe: Beast Rider isn’t a very good game. It’s not quite as bad as some critics have claimed – it can be fun for a little while, and the combat system is relatively ambitious – but it’s certainly not worth your $60.
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The problem comes when you stare too long: there are constant screen tearing and randomly dropped frames.
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Lacking co-op and the rest of the cast, Beast Rider seems more like a market study than the complete Golden Axe experience we could expect.
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Golden Axe: Beast Rider had the potential to be the second coming of the Golden Axe franchise, instead it left fans of the long-running series mulling over what could have been.
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While the counter-attacks and the beasts add something to the lacklustre gameplay, everything else from cameras to enemies makes it a chore to slog through one end of a level to another.
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Golden Axe is the latest classic franchise to disappoint on new hardware, and we can't help but think it's a huge wasted opportunity. Beast Rider even fails to include multiplayer support, something that was core to the original game, confirming its fate as a sub-par hack 'n' slash.
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GameProAdd in tired and repetitive level designs, a lackluster story and the general absence of fun and you have a title that isn't worth playing. [Dec 2008, p.95]
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What may have seemed like a good game during the development process turned out to be a game that’s destined for the wastelands.
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Playstation Official Magazine AustraliaA game destined for the chopping block. [Summer 2009, p.78]
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Playstation Official Magazine UKIt's not worth it, mate. [Christmas 2008, p.116]
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The original Golden Axe is available almost everywhere these days and this is about a thousand times more fun than this poor excuse.
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Beast Rider makes all the right attempts to become relevant again (3-D, bloody combat) but stumbles so badly on the fundamentals that you wished the game was axed from development to begin with.
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PSM3 Magazine UKIt's descended into a dismally unimaginative hack-and-slash affair. [Christmas 2008, p.86]
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This is a game worth avoiding like the plague, even if the classic remains deep and warm within your heart.
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If you ever plan to design a hack & slash-game, you should definitely play Golden Axe: Beast Rider. It's the perfect example of what not to do.
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Playstation: The Official Magazine (US)If that wasn't bad enough, the glitchy, jerky graphics are further ravaged by a spastic camera that literally had me woozy at times. [Holiday 2008, p.84]
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With the exclusion of co-op -- what people really want to play -- and the constant hint that a sequel's already on the way, Beast Rider feels like a difficult, drawn-out, $60 tutorial. Why bother?
Awards & Rankings
User score distribution:
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Positive: 13 out of 34
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Mixed: 8 out of 34
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Negative: 13 out of 34
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Aug 31, 2015
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AllanDJan 5, 2010
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FunkymonkJan 26, 2009