• Publisher: SCEA
  • Release Date: Jul 30, 2009
User Score
8.2

Generally favorable reviews- based on 233 Ratings

User score distribution:
  1. Negative: 24 out of 233

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  1. abesith
    Aug 3, 2009
    0
    this game is boring. matches last for a long time without any progress. Without a team full of friends this game is mostly a bore and will most likely waste time.
  2. mikef
    Jan 3, 2010
    1
    Too laggy, the more you lag the slower you move and it makes hitting people too hard when they can move twice as fast, single player is fine but it's not a single player game.
  3. JohnM.
    Aug 17, 2009
    0
    The game is broken. The gameplay is not thought trough. This game needed another year or so to be fixed. I cannot even get my money back on PSN for this pos.
  4. Dec 17, 2013
    4
    There is potential here. That being said, because off players online not working together it's just constant chaos and dying and respawning the whole time until someone wins. Matches are way too long because the two factions are too equally matches. Mostly it's just 2 towers that keep being re-taken by the other side.
    There is no single player campaign to speak off so you need to really
    There is potential here. That being said, because off players online not working together it's just constant chaos and dying and respawning the whole time until someone wins. Matches are way too long because the two factions are too equally matches. Mostly it's just 2 towers that keep being re-taken by the other side.
    There is no single player campaign to speak off so you need to really on a good online experience.
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  5. Nov 19, 2013
    4
    Un juego pasable, para mas bien pasar estúpidamente el tiempo, no me gusto nada, al principio engancha, pero a los 10 minutos te dan ganas de lanzar el disco por la ventana y quemar su caja (si no fuera virtual)vamos, que ni de coña lo comapraria en mi vida, tire el dinero, no lo recomiendo, gastaros el dinero sabiamente y no es esto...prefiero donar el dinero o tirarlo a la basura, hastaUn juego pasable, para mas bien pasar estúpidamente el tiempo, no me gusto nada, al principio engancha, pero a los 10 minutos te dan ganas de lanzar el disco por la ventana y quemar su caja (si no fuera virtual)vamos, que ni de coña lo comapraria en mi vida, tire el dinero, no lo recomiendo, gastaros el dinero sabiamente y no es esto...prefiero donar el dinero o tirarlo a la basura, hasta las ratas sacarían mas provecho xD Expand
  6. Sep 13, 2016
    3
    I don't understand how people can look past the game's flaws and say it's a great game.

    The level design is poor; just moving around your base can be an exercise in patience, as there are staircases, walls you can't jump over, that don't have to be there at all. Then there are the lava levels where you have to wait (sometimes your only option) for the lava to go down before you can move
    I don't understand how people can look past the game's flaws and say it's a great game.

    The level design is poor; just moving around your base can be an exercise in patience, as there are staircases, walls you can't jump over, that don't have to be there at all. Then there are the lava levels where you have to wait (sometimes your only option) for the lava to go down before you can move forward. And beyond that I've seen players jump to places they shouldn't be able to.

    Online matches can be laggy, where the game pauses for a few seconds now and then, and speeds up afterwards (there's nothing wrong with my connection).

    Worst of all, though, is the pay-to-win DLC. A Ninja can just teleport the princess from your base to theirs. The game is even brazen enough to taunt you by placing a DLC hat type in your base, saying you'd be able to do something about the DLC classes, if only you'd bought the DLC yourself. The most shameful of game design shenanigans.
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Metascore
79

Generally favorable reviews - based on 53 Critic Reviews

Critic score distribution:
  1. Positive: 42 out of 53
  2. Negative: 0 out of 53
  1. So the core design, which seems so elegant at first, leads either to quick decisions between teams of unmatched skill, or long slogs worthy of a Russian winter campaign. When the action drags on, the not-inconsiderable cute factor starts to wear away.
  2. Despite its early growing pains, Fat Princess manages to walk a pretty straight path between frenzied combat and larger-scale tactics. It's a unique take on team-based multiplayer with a lot of personality and charm--and, with any luck, a lot of staying power on the PlayStation Network.
  3. 75
    Fat Princess, despite the dodgy premise, is heaps of fun. It’s old-school gameplay with a fresh new look.