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- Critic score
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- By date
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PSM3 Magazine UKThere's some fun to be had with friends, but none without them. [Oct 2008, p.72]
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FaceBreaker is fine if you want to mindlessly mash buttons and beat the hell out of friends, but if you want a deep, balanced boxing game, look elsewhere.
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Easily not enough fun and gameplay potential to suffice for a 50-60 dollar purchase, that's for sure.
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Playstation Official Magazine UKA shallow package that you might buy as a PSN download: there's fun here, but only the sort of amount you'd pay two pints'-worth of money for. [Oct 2008, p.102]
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Facebreaker is an arcade boxing game with low aims, highly improvable playability, stylized graphics though lacking in personality and quite short in game modes. The most notable part is the ability to create our own boxer but due to the shortage of customization ends up by being all the same. Moreover, the small quantity of combos and available moves gives a sensation of complete recurrence even within the first few hours of play.
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So as you can tell, we really enjoyed this game. All it lacks is a major amount of quality and inspiration. We beg you, for the love of gaming, do what you can to spend your time on something more worthwhile.
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As a production this is definitely a slick piece of work. The graphics look good and there is a generally good sense of humour and atmosphere in the game. Unfortunately, the actual boxing mechanics of the game doesn't work well at all. It's not broken per se, it's just simple to the point where you know the game inside and out after only a couple of matches.
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Despite the great looks and fantastic “Create-a-fighter” ability, FaceBreaker is a pretty shallow experience that comes across as more frustrating than fun.
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The real crime of FaceBreaker is that its gameplay is so bad and the A.I. is so cheap that the game's excellent create-a-player feature can't really be enjoyed. Who cares how many cool characters are available in a game that is insanely frustrating to play?
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FaceBreaker's impressive boxer-customization options are overshadowed by terrible gameplay.
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No-brainer button mashing boxing.
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Edge MagazineFacebreaker is vacuous, its interface without flair and its novelties without purpose beyond littering the boards at Gamefaqs. [Oct 2008, p.95]
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It’s just a really bad game, in places unapologetically bad.
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The controls aren't nuanced enough to please hardcore fighting or boxing fans. The frenetic pace and cheap shots will clearly alienate the more casual gamer. If your sole reason for getting this game is to enjoy multiplayer with your friends, it might be worth a look. Otherwise, stay away from this stinker.
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It’s annoying, frustrating, and those hand cramps are all for naught. I was actually surprised to see that a game as brutally simple and dreadfully mundane as Facebreaker dared to have an online component.
Awards & Rankings
User score distribution:
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Positive: 8 out of 23
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Mixed: 2 out of 23
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Negative: 13 out of 23
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Feb 16, 2016
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Dec 11, 2013
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Feb 3, 2013