- Publisher: Gameloft
- Release Date: Apr 12, 2011
- Also On: PlayStation Vita
- Critic score
- Publication
- By date
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Jun 4, 2011Dungeon Hunter: Alliance is good, old-fashioned dungeon-crawling, with simple, solid gameplay and an excellent longevity. It is not perfect, but we are sure this game will make all the fans of the genre happy.
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Playstation Official Magazine UKJun 19, 2011It's no Diablo, but this is decent nonetheless. [July 2011, p.95]
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May 5, 2011Compared to the iPhone version, DH Alliance is a good porting with brilliant mechanics, deep gameplay and an addictive multiplayer mode. Ok, graphics could have been better , a new class of hero would have been appreciated and, most of all, Move is a little tricky to play with, but Gameloft's IP still remains an interesting action RPG in the digital delivery market.
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Apr 20, 2011Dungeon Hunter: Alliance is a good way to get together with friends and take down fantasy monsters.
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Apr 16, 2011Dungeon Hunter: Alliance may feel a little light to begin with, but a few hours down the line, and you may find yourself engulfed in the deepest RPG the PlayStation Network has to offer.
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Apr 15, 2011Just as it did with Modern Combat: Domination, Gameloft has provided another high-quality, no-frills alternative that might just surprise you.
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Apr 17, 2011Dungeon Hunter: Alliance isn't sophisticated or original, but it's an entertaining game to play casually solo or with friends.
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Apr 21, 2011It's a completely generic affair, however, that does not stray from your typical formula of level grinding and copious, repeating dungeons.
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Apr 20, 2011Like a fast food burger, Dungeon Hunter: Alliance is a generic mishmash of tasty ingredients that crudely satiates your appetite, but it's nothing particularly special. Though unfortunately, at $12.99, it's definitely not on the value menu.
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Apr 19, 2011Dungeon Hunter: Alliance is a good piece of entertainment for a willing hero and their buddy. And it's equally bad entertainment for players who game alone, though the Move gimmick might keep you interested for a while. Hack and slash games of this sort have a strange notion of keeping you in front of the screen even though you know that it's neither rewarding nor especially fun.
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Apr 15, 2011Gameloft's strategy of copying other studios' hits has worked before and the core game here was a worthwhile clone back on the iPhone two years ago -- but playing it on the PS3 now feels out of place.
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Play UKMay 17, 2011Still feels like a smaller game struggling to fill the space on larger hardware. [Issue#205, p.95]
User score distribution:
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Positive: 22 out of 32
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Mixed: 7 out of 32
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Negative: 3 out of 32
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Feb 24, 2013
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Sep 6, 2011
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Apr 16, 2011