User Score
6.3

Mixed or average reviews- based on 55 Ratings

User score distribution:
  1. Positive: 27 out of 55
  2. Negative: 16 out of 55
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  1. Aug 31, 2013
    7
    Disney Infinity can be an addicting game that you or your kids (If you have them) will enjoy playing. Each playset is different but each come with their own annoyances. Frustration and enjoyment balance on a very thin line here. But all-in-all, it's a great game worth playing so long as you have somebody to play with.
  2. Aug 22, 2013
    6
    Infinity is, at best, a mediocre game. I have three girls ages 9, 7, and 5. We are all skylanders fans and have been looking forward to this game for at least a month now. It can be best summed up as an attempt as a mix between Little Big Planet and Skylanders but it falls short when compared to either.

    The game is broken up into "playsets" and "toy box" mode. The playsets are
    Infinity is, at best, a mediocre game. I have three girls ages 9, 7, and 5. We are all skylanders fans and have been looking forward to this game for at least a month now. It can be best summed up as an attempt as a mix between Little Big Planet and Skylanders but it falls short when compared to either.

    The game is broken up into "playsets" and "toy box" mode.

    The playsets are sub-par video game experiences. My 2 younger daughters don't understand the concept of "find the guy with a icon above his head and do what he says". Levels are very open and becomes easy for them to get lost. My oldest daughter becomes quickly bored. The quests are tedious and dull. "go to X and do Y to Z" or "collect X number of Y tokens" make up the bulk of the quests. I frequently have to take over for them to help them progress through the playset. The much prefer to just randomly roam around the map. So far we have played the 3 playsets that have come with the game and they all get dull quickly. I've purchased the Cars and Lone Ranger sets but will likely save those for birthdays or other special events as a reward.

    The Toy Box mode is where they apparently put their focus but collecting the required pieces to build a level requires a random spin. Collecting more spins requires you to play through the playset content or grind through the maps searching for free spins. It will take a serious investment of time before we will have all the pieces needed to build a decent level.

    Menus are difficult to navigate for my 5 and 7 year old. Most choices also require a yes/no confirmation. That can be frustrating when kids are still learning to read. Simply loading a game in progress requires help from daddy. My 9 year old just wants to build levels and have random fun in the toy box mode but is limited by the controls (how do i choose the magic want again?) and the limited availability of pieces.

    There is no easy jumping in and out of online multi-player like in Little Big Planet. Online play requires an official invite from someone, normally from a pre-existing friends list. A big attraction of LBP online play was bumping into another random kid when choosing a random level.

    The only comparison I can make with Skylanders is that they both require a physical toy. Skylanders is much more of a fun action-oriented game and requires little understanding going in. Infinity requires you to pay attention to a text dialog box or push the correct button for the compass to guide you to the correct place. Skylanders is much more intuitive and has an easier learning curve when playing single or multi-player levels.

    I regret spending as much as I did but I am hopeful that over time as more players create and distribute toybox maps it will be a better experience.
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  3. Dec 20, 2013
    5
    Well, the game is fun. Especially with kids. I'll give it that. However, it fails on several key fronts:

    First, there is no reason that this game should have been tied to a toy franchise. The toys merely unlock characters in the game. No significant data is stored on them, and leveling them up does nothing for the characters themselves other than incrementing a numeric value. From a
    Well, the game is fun. Especially with kids. I'll give it that. However, it fails on several key fronts:

    First, there is no reason that this game should have been tied to a toy franchise. The toys merely unlock characters in the game. No significant data is stored on them, and leveling them up does nothing for the characters themselves other than incrementing a numeric value. From a collector's perspective or a child's perspective, it might be nice to have figurines to show off or play with, but from a gamer's perspective, this is an entirely egregious use of resources and a rip-off to boot. They could have made the same game without the portal of power knock-off and the toys that go along with it, charged less, and focused more resources on improving on the game itself, which is lacking, in the end. The Toy Story 3 game, which this one was clearly based on, was great, affordable, and provided fantastic game-play, both linear and open ended. Disney infinity is a stumble in the a half-right, half-wrong direction.

    Second off, the creative toy box mode is extremely limited and totally buggy. You cannot fill your toy box with much before it maxes out and forces you to delete things if you want to add more. You cannot make any of it interactive beyond the built-in interactivity of the objects you place in it you can't create missions, or dialog, or set up any sort of logic-triggered events. Also, it often breaks. I often will place an object and want to move it around, but half the time the object becomes permanently fixed is space with no way to select it. This is one of several unacceptable glitches in this mode that make it frustrating more than fun, more stifling than freeing.

    Finally, co-op presents many missed opportunities. I love couch co-op, I love playing video games with my kid. This one is pretty fun for a little while. Still, forcing you to buy more toys to unlock specific characters in order to even play co-op after you're already spent 70$ on the game is an insult. See, you can't bring characters from different movies into each others worlds. This right here is a huge missed opportunity for fun. What's more, there is no co-op specific content. There are no vehicles that can carry two people. There are no missions requiring two players, co-operation, or that particularly benefit from being carried out by two people other than you might finish them faster which means you likely have to split up anyways.

    Again, it can be fun for kids. Disney Infinity is more creative than its obvious counterpart, Skylanders, provides more interest methods of travel throughout its worlds, and is a fine way to distract or spend an evening with your kid. But it doesn't really live up to its promises, and takes on the excessively wasteful and expensive baggage of real world toys without any clear reason or obvious benefit other than to make more money.
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  4. Sep 25, 2013
    6
    This game gets an average score from me. Its not amazing, not great, not and doesn't suck. Its average in between both bad and good. The good aspects of this game is its fun and has a nice storyline. The bad aspects are the graphics are quite sluggish, the gameplay should be improved and also you can just be alive at the place whenever u die at the same point. The game's also quite notThis game gets an average score from me. Its not amazing, not great, not and doesn't suck. Its average in between both bad and good. The good aspects of this game is its fun and has a nice storyline. The bad aspects are the graphics are quite sluggish, the gameplay should be improved and also you can just be alive at the place whenever u die at the same point. The game's also quite not realistic. Expand
  5. Nov 3, 2014
    6
    Disney Infinity offers long but dragged out playsets with little innovation with more than five hours of missions and side missions, the toy box mode is innovative and fun and the characters are fun to play as. The roster however is laughable along with the prices of the figures and starter packs. Support the PC version and look for character codes online for a cheap price on Ebay.Disney Infinity offers long but dragged out playsets with little innovation with more than five hours of missions and side missions, the toy box mode is innovative and fun and the characters are fun to play as. The roster however is laughable along with the prices of the figures and starter packs. Support the PC version and look for character codes online for a cheap price on Ebay. Nothing more to say. It is slightly above average with the toy box mode as its number one selling point and the playsets, that put other fans....to sleep. RIP OFF OF SKYLANDERS, MINECRAFT AND LEGO! Wow. Just wow. However, Minecraft should take notes on Disney Infinitys fun and interactive TOY BOX mode. Expand
Metascore
75

Generally favorable reviews - based on 21 Critic Reviews

Critic score distribution:
  1. Positive: 12 out of 21
  2. Negative: 0 out of 21
  1. Hyper Magazine
    Oct 3, 2013
    80
    There's something in Infinity for everyone (although there's slightly more for your kids.) [Nov 2013, p.74]
  2. Oct 2, 2013
    80
    Disney is a powerhouse when it comes to licensing their products but even these prices seem a little overboard. If it weren't for the fact the campaigns are fun and suitable for the pre-teen crowd and the Toy Box modes offers a lot options, I'd probably be steering parents away.
  3. Official PlayStation Magazine Benelux
    Sep 27, 2013
    83
    Infinity's Toy Box mode can hardly be called a kids game, which is strange since the Play Sets that come with the game are an absolute walk in park. There is no challenge whatsoever. Missions are limited to fetch quests or small brawls. But there is still some fun to be had, especially for younger players. [September p.64]