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8.9

Generally favorable reviews- based on 2451 Ratings

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  1. Oct 11, 2011
    9
    Remember Bushido Blade? It's alot like that, where the enemy can kill you in one hit, but so can you. Patience is key. As for the game's difficulty, yes it is there, yes it is punishing, but ultimately rewarding. If all else fails, you can cheat and summon other players to help you out. If not for the graphical stutters, this game woulda been perfect.
  2. Oct 11, 2011
    10
    This game completely took me by surprise, I thought it would be an decent game a very small group of people would like but I was way off. The game looks great with slowdowns here and there, the combat is satisfying and visceral, and the enemy types are so varied that I never got bored with fighting (I'm about 35 hours in). The bosses can be a pain, and at times feel a little cheap but thenThis game completely took me by surprise, I thought it would be an decent game a very small group of people would like but I was way off. The game looks great with slowdowns here and there, the combat is satisfying and visceral, and the enemy types are so varied that I never got bored with fighting (I'm about 35 hours in). The bosses can be a pain, and at times feel a little cheap but then when you eventually figure out the attack pattern, find there weakness, get a friend, or just power though them you feel invincible. The Items feel good, and there is a lot of them but what I like most about the items is they feel like they are worth something. Let me explain, in most RPGs I've played I would find a divine sword of great justice +5 and don't get me wrong I like that feeling too but it feels like and item, something I could find two steps over if I killed enough angry pigs. In dark souls though I feel like every item (save a couple, like the generic long sword) feels like it has a history, that it was actually forged and used by a legendary warrior before you. All this together makes this one of my favorite games and the best so far this year and even after 35 hours I feel cravings to play all day. Expand
  3. Oct 11, 2011
    10
    Incredibly deep and utterly rewarding gameplay runs deep in From Softwareâ
  4. Oct 11, 2011
    10
    This Game is NOT for everyone. I suggest a rent before you buy. If your up for a frustrating, time consuming challenge, you'll love this game. It has a different style of game play and pace. It takes patients and maybe a few controllers. I like this game because of its originality. Don't expect to play this thinking your the King of Video games and you'll fly through it. Its not actuallyThis Game is NOT for everyone. I suggest a rent before you buy. If your up for a frustrating, time consuming challenge, you'll love this game. It has a different style of game play and pace. It takes patients and maybe a few controllers. I like this game because of its originality. Don't expect to play this thinking your the King of Video games and you'll fly through it. Its not actually the game that is hard, its the system that is used when you do die. there are no continues, no re-tries, no mulligans. Just start back at the beginning and try again, like trial and error. The actually enemies are easy to beat, but do you have the patients to kill them 100 times until you finally make it through. Give it a try and maybe you'll enjoy it too. Expand
  5. Oct 11, 2011
    9
    This review contains spoilers, click expand to view. After extensively playing Demon's Souls (100+ hours) and extensively playing Dark Souls (50+ hours, and counting) I would rate Dark Souls somewhere between a 9 and a 10.

    The game itself is quite challenging, obviously. But not challenging as in requiring insane reflexes or with unfair enemy tactics, of which I have to say are few and far between. For the average boss fight, all that is required for the most part is knowledge. Knowledge of the boss' tactics, knowledge of the best ways to avoid them, and the best ways to deal damage, safely, utilizing the aforementioned knowledge. Taking the words from another reviewer, death in Dark Souls is a learning tool, not a punishment. If you died, there was most likely something you did wrong that, if you had reacted differently, wouldn't have lead to your death. If you had pulled that enemy away from the ledge you wouldn't have been knocked off. If you had split the enemies up you wouldn't have been overwhelmed. If you had blocked instead of attacked, you wouldn't have been chain-hit by three enemies. If you had run from the dragon rearing back instead of swinging, you wouldn't have been burned to a crisp. None of these instances require twitch reflexes, just a knowledge of what to do and not panicking enough to execute it properly. The only fight I can think of requiring actual, sincere luck, is a boss named Capra Demon. This fight is a demon twice your height wielding two large swords, and by himself, he is a pushover. However, thrown into this fight is also two small mobs. Two dogs. If you don't eliminate them quickly, you will be overwhelmed by the boss' two large swords and the two dogs repeatedly wailing on you. But once the dogs are down, the fight becomes simple. The luck doesn't even play a part for every type of character, just my own, a squishy little dagger-wielding rogue. A solid brick-wall of a shield would eliminate the group as a threat, something my rogue can't wield without serious concessions in mobility, if at all.

    Compared to Dark Souls, this game has a few major changes:

    It's open world. Exploration has become much more key, not just in finding items, but in finding shortcuts to cut down on travel time, and finding bonfires to cut down on time spent running back to your corpse, slaying the very things that slayed you. There is no Nexus, the only "safe hubs" in the game are bonfires, or any place you feel you have safely cleared out.

    No more grass. The main method of healing is a Flask that defaults to 5 drinks per visit to the bonfire. You can "kindle" the bonfire, requiring a rare currency called Humanity, to allow you to leave a specific bonfire with 10 drinks. Essentially you have 5-10 heals to get to the next bonfire, or you'll quickly be either backtracking, or dieing.

    Pyromancy, a magic that doesn't require any amount of stat investment, making it a magic that any character may fall back upon. Much more weapons, therefor much more options. Daggers are viable. Scythes are viable. Faith and Magic based characters have bows to fall back upon. Crossbows don't suck anymore. Parrying is made a bit easier, resulting in more characters relying on counter-attacks. (Most) all armor can be upgraded. If you like the way a set looks, upgrade it. Assuming its stats weren't complete crap, it should be viable. This applies to weapons as well.

    After a certain level, your defenses (Blunt/Slashing/Piercing) stop going up with every point investment. There is a new stat governing JUST defenses, called Resistances. HP and Defenses are no longer rolled into a single stat.

    Covenants. I look at them as ways to obtain phat loots, be it weapons or armor, or even spells. They are also an excuse to make other players' lives a living hell, or to get revenge on other players for doing so. As a member of the Forest Covenant, by wearing a ring I submit myself to being summoned whenever another player, in their own game, wishes to attack the forest's denizens. By defending the forest and slaying them, I increase my favor with the Forest Covenant, and in turn receive loot.

    You do have a path to which you must follow to inevitably conclude the game, but the methods to which you follow that path are, for the most part, up to you. I have a character right now that could challenge three separate bosses, normally falling into a specific order, but I skipped two bosses on the "Linear Path" to beat the area of the third boss, so that I could obtain some phat lewts. A katana and a ninja-esque looking set, specifically. Overall, I rate the game as a VERY enjoyable experience with tons of hours of playtime. I'm 50 in and haven't beaten the game. Your mileage may vary :) I'm just taking my time.
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  6. Oct 11, 2011
    10
    This game is amazing and extremely difficult. if you do not enjoy challenging games, like that of the NES era, then you will not appreciate the learning curve of this game. If you want a balls to the wall, hardcore 3rd person RPG, then dark souls if for you. Would highly recommend the strategy guide
  7. Oct 11, 2011
    8
    Firstly I would like to say that I was very disappointed at how Dark Soul's multiplayer will now work in different servers. Which means, no coop with FRIENDS, and no more organized PVP...

    That aside; The open world worked much better than I expected. In this case, the term "Open World" used loosely as in essence, it is just going from one checkpoint to another on a linear-esque path
    Firstly I would like to say that I was very disappointed at how Dark Soul's multiplayer will now work in different servers. Which means, no coop with FRIENDS, and no more organized PVP...

    That aside; The open world worked much better than I expected. In this case, the term "Open World" used loosely as in essence, it is just going from one checkpoint to another on a linear-esque path with a few stray areas to explore. The world however has been designed perfectly with shortcuts that end up with the reaction of; "ohh, so that's where it leads to". Combat is still second to none, each swing needs to be thought out. Whether you have enough stamina to block after your swing, whether your swing will leave you open for an attack, whether it would be more efficient to block a certain incoming attack or dodge it. All this will be second nature once you have played Dark Souls for a while. For all the low reviews complaining it's too hard; deaths are caused due to your OWN fault, the game is never unfair. Over-exertion will often be the reason for your demise. The game in no way demands perfection in your play but it takes no hesitation in punishing you for your mistakes. The "Souls" series is the epitomy of action RPG. It is a beautiful game without the big, flashy graphics. There is no dodge or block percentages. You are in control of every aspect of the combat. This game is not for everyone, but I do recommend atleast giving it a shot, because there hasn't been another game that has given me as much satisfaction as Dark Souls has.
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  8. Oct 10, 2011
    10
    Having beaten Demon's Souls, I was very excited for this game, and it has not let me down. Having the bonfires placed around as quasi safe spots reminds me of the old resident evil days, when you were just waiting to find a typewriter. The atmosphere is much darker even though the color pallet is (in many places) much brighter. Can't wait to finish it!
  9. Oct 10, 2011
    9
    First off: I never played the original, so other reviews that claim that only fanboys of the original could love this game are hereby officially refuted. This ain't no beat-'em-up game; even the trash mobs will stomp your guts out if you are not careful. Rather, this game harkens back to the 8-bit days when developers still had the arcade philosophy of making games hard but compelling inFirst off: I never played the original, so other reviews that claim that only fanboys of the original could love this game are hereby officially refuted. This ain't no beat-'em-up game; even the trash mobs will stomp your guts out if you are not careful. Rather, this game harkens back to the 8-bit days when developers still had the arcade philosophy of making games hard but compelling in order to vacuum quarters out of kid's pockets. If you are like many players that have become jaded about how dumbed-down games have become, get this as you will either love it as I do, or concede that you didn't know what you were wishing for and go back to the usual games of casual ten-hour jaunts through eye candy. Expand
  10. Oct 10, 2011
    8
    I was waiting a lot for Dark Souls. And I'm not dissapointed, to say the least. Dark Souls retained all of its predecessor ambience, while increasing the difficulty even more. Then, is Dark Souls really that fun ? Isn't it too hard ?...
    If you want a challenge, this is a game you want. If you lived 10 years in a monastery, and you can only buy one video game, you should simply take it.
    I was waiting a lot for Dark Souls. And I'm not dissapointed, to say the least. Dark Souls retained all of its predecessor ambience, while increasing the difficulty even more. Then, is Dark Souls really that fun ? Isn't it too hard ?...
    If you want a challenge, this is a game you want. If you lived 10 years in a monastery, and you can only buy one video game, you should simply take it. Because you will have enough experience to endure it.
    Trust me, there are three things that's gonna happen if you play this game : you will love it, you will hate it, or both at once. I hate it and love it.
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  11. Oct 10, 2011
    10
    It's been long, really long since any game had me captured me to such a point where... "addiction" is no longer a metaphor - I simply cannot stop thinking and living my undead life in this game. That art design, those places, creatures, characters, the setting, combat mechanics, this incredible, dreadful and yet fascinating atmosphere... I just..can't...stop...!
    You just need patience and
    It's been long, really long since any game had me captured me to such a point where... "addiction" is no longer a metaphor - I simply cannot stop thinking and living my undead life in this game. That art design, those places, creatures, characters, the setting, combat mechanics, this incredible, dreadful and yet fascinating atmosphere... I just..can't...stop...!
    You just need patience and experimentation with every aspect of this game - you must test it's every feature to be able to pass it's huge challenge. Also - don't be afraid to use co-op - it's a really great relief to some parts of this game.
    It's a pity though that you can't coop with a friend - that would be a great addition to the game.
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  12. Oct 10, 2011
    10
    Excellent Game. Gameplay sucks you in.. It's challenging, combat is extremely precise and meticulous, and for an Action-RPG nothing gets better.. No to complicated inventories/menus/reading/etc... Straight to the action/combat!

    No holding-hand, you have to discover everything by yourself just like the old days (that's the essence of gaming, how it all started) and most importantly once
    Excellent Game. Gameplay sucks you in.. It's challenging, combat is extremely precise and meticulous, and for an Action-RPG nothing gets better.. No to complicated inventories/menus/reading/etc... Straight to the action/combat!

    No holding-hand, you have to discover everything by yourself just like the old days (that's the essence of gaming, how it all started) and most importantly once you start, it 'sucks' you in.. Maybe it isn't for everyone, since not all have the patience but what is for sure is that every time you die, its definably, always, your fault...

    Few issues such as random 'freezes' can occur while you are connected online but nothing alarming and with a patch it can all be fine-tuned..

    If you give it a try, this game will change you.. It will inevitably change your perception of gaming as a whole, and it will alter your pleasure when it comes to gaming in general.. I have played and beat demon's souls... and it had a big impact on me..
    Dark Souls, while not a revolution but an evolution of Demon's Souls, will have a deeper one...

    Everyone should give it a try.. It's special and unlike anything today in the Video Gaming Industry...
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  13. Oct 9, 2011
    10
    30 hours in and i've made very good progress into the game and its just stunning, As with demons souls you will level and eventually reach a breakthrough and the areas once thought impossible become easy, the difficulty is certainly ramped up although the boss battles i've found a lot easier. It has a super steep learning curve so if your playing this for the first (never played demons30 hours in and i've made very good progress into the game and its just stunning, As with demons souls you will level and eventually reach a breakthrough and the areas once thought impossible become easy, the difficulty is certainly ramped up although the boss battles i've found a lot easier. It has a super steep learning curve so if your playing this for the first (never played demons souls) time be prepared to invest some time in playing the same sections and levelling your character, if you do this you will not be sorry. clearing an area is one of the most rewarding experiences in gaming today.

    Best game of the year so far.
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  14. Oct 9, 2011
    10
    Dark Souls is a MASTERPIECE. It's dark, twisted, beautiful, incredibly imaginative and a true challenge. The sense of accomplishment in this game makes all of the hardship and failure totally and utterly worth it. When you finally beat the massive demon that took you 20+ tries or even when you kill a group of the undead, you will feel so amazingly accomplished. The skill, strategy andDark Souls is a MASTERPIECE. It's dark, twisted, beautiful, incredibly imaginative and a true challenge. The sense of accomplishment in this game makes all of the hardship and failure totally and utterly worth it. When you finally beat the massive demon that took you 20+ tries or even when you kill a group of the undead, you will feel so amazingly accomplished. The skill, strategy and patience involved is downright brilliant. The controls are tight and very responsive; even more so than Demon's Souls. The weapons, both old and new, are awesome and fun to upgrade. The armor is more varied and in some cases, makes your character look like a total badass. The leveling up lets you decide what to enhance, making you able to, for instance, wield a certain weapon, move quicker, have more stamina etc. The environments are absolutely breathtaking. Some areas are bright vistas full of light colors and some areas are dank, depressing and destroyed. The world adds to the feel. It really feels like you are in the immersive world of Dark Souls. If you like RPG's(It isn't even that complicated), mid-evil environments, smart combat, strategy and a truly satisfying challenge, then this game is one of the best and most engrossing games you will ever experience. Expand
  15. Oct 9, 2011
    4
    This is undoubtedly not a game for everyone, as I discovered. I read all the warnings about the difficulty, and the unforgiving gameplay, but figured it still sounded like my sort of game. It just isn't, and I'll tell you why. This is a game where you die a lot, and each time you do you'll redo a lot of the stuff you've just spent 30 minutes doing. And whilst you're redoing it for theThis is undoubtedly not a game for everyone, as I discovered. I read all the warnings about the difficulty, and the unforgiving gameplay, but figured it still sounded like my sort of game. It just isn't, and I'll tell you why. This is a game where you die a lot, and each time you do you'll redo a lot of the stuff you've just spent 30 minutes doing. And whilst you're redoing it for the second time, you'll probably die again, meaning you'll have to do it all again. And then you'll probably die again. And so it goes on.

    None of this would be a problem if I felt I was being rewarded for my time spent playing - but you just don't. In fact each time you die you have less to fight with the second time round. And this ties into my biggest problem of all. I keep reading about "the hardest game ever made", maybe so, but isn't gaming meant to be fun? This game quite isn't. I turn on my PS3 for escapism, whether it's for 10 minutes or 4 hours - all Dark Souls offers is frustration, the 4 or 5 hours I spent playing were some of the most miserable I can remember.

    A huge amount of effort has gone into this game, it looks absolutely stunning and generates an incredible atmosphere, but that's not enough for me. My advice? Rent before you buy - I've already traded my copy in.

    I know this review will get marked as unhelpful, but I think it would be to someone who isn't already a Demon Souls fan, as I can see so many of the people leaving high-scores on here are.
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  16. Oct 9, 2011
    7
    This review contains spoilers, click expand to view. the combat is really fun and well done but the enemy AI almost ruined this game for me. They are hyper aggressive (which is the worst form of AI because they just stare at you while you point your bow at their face) but when you get near them they go apesh!t on you. The archery portion of the game sucks balls. like literally is terrible beyond belief for such a high end game combat game. you'll end up trying to snipe an enemy from atop a ledge and the arrow will get stuck in mid air. When entering the depths for the first time you'll be on the stairs leading down to the room with the butcher guys. well the first enemy you see is just staring at you as usual and wide open to a nice arrow in the face. well you shoot and the arrow gets stuck in mid air. and its not even close to any walls or ledges. there is a 10 foot gap of free space where your arrow will get stuck when you try to shoot someone. terrible terrible archery in this game. as for everything else its pretty refreshing. i like the swordplay alot and it is satisfying as hell when you get that parry kill because instead of just pressing a button after you've already weakened them they make you work for a killing move which is awesome. most of the AI when not staring at you is pretty good when in actual combat. you'll die cheap deaths and some are unavoidable when you're going through your first play through. the bosses are epic some of the best in any game i've ever played. over all a 7 is a fair score in my opinion i couldn't in any respect give a game with this many flaws higher than a 7. when you're making a game thats whole purpose is to challenge you its very important that all the combat aspects of the game are solid. sadly they are not. was a very fun game though. Expand
  17. Oct 9, 2011
    2
    Inferior to the original in every way. After the initial "tutorial" area (which is reminiscent of the original and well-executed), I ran into a multitude of problems. Within a span of five minutes, I got stuck in a tombstone, attacked by teleporting skeletons (not INTENTIONALLY teleporting skeletons, which I'd be cool with), had my vision blocked by a giant crow, encountered massiveInferior to the original in every way. After the initial "tutorial" area (which is reminiscent of the original and well-executed), I ran into a multitude of problems. Within a span of five minutes, I got stuck in a tombstone, attacked by teleporting skeletons (not INTENTIONALLY teleporting skeletons, which I'd be cool with), had my vision blocked by a giant crow, encountered massive slowdown and fell through a flight of stairs causing the game to lock up (and after restarting the system the game proceeded to berate me for turning it off without saving). I plan on changing this review if/when a patch comes out, but the game is completely unplayable for me at the moment. It's like trying to play Super Meat Boy with a trackball. I've tested 2 copies of the game on 3 separate PS3's, so it's not an isolated issue. Whomever was responsible for QA should be fired.

    Also, judging by other people's comments, it seems like user reviews are being pulled from the site...? What kind of crap is that?
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  18. Oct 9, 2011
    9
    If you ever hear anyone complaining about games being too easy these days just ask them to play this!Although not everyone will "get" Dark Souls, any game that dares to do something different to the norm (and succeeds) deserves respect. In many ways it's a throwback to the old school arcade games from years ago where genuine skill and concentration are required to progress. Yes it'sIf you ever hear anyone complaining about games being too easy these days just ask them to play this!Although not everyone will "get" Dark Souls, any game that dares to do something different to the norm (and succeeds) deserves respect. In many ways it's a throwback to the old school arcade games from years ago where genuine skill and concentration are required to progress. Yes it's difficult, and you'll die a lot but it's never cheap. If you're honest with yourself you'll always know where you went wrong. To be frank this wasn't made for people who get frustrated easily or those with short attention spans. If your willing to put the effort in though you'll discover a game that gives a payoff like no other. You'll be screaming with frustration one minute and then punching the air in celebration when you finally get past that difficult bit/boss.
    If you consider yourself a serious gamer then you owe it yourself to at least try this game.
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  19. Oct 9, 2011
    10
    Well, don't listen to the people saying that there is no skill involved. It's ALL skill. Not even kidding, I started playing, and beat the first boss an hour later without dying once. Exlain that, if it's all trial and error. This game requires caution, a sharp wit, and sharper reflexes, but there is NO luck, and trial and error has almost nothing to do with Dark Souls. Guess what? SomeWell, don't listen to the people saying that there is no skill involved. It's ALL skill. Not even kidding, I started playing, and beat the first boss an hour later without dying once. Exlain that, if it's all trial and error. This game requires caution, a sharp wit, and sharper reflexes, but there is NO luck, and trial and error has almost nothing to do with Dark Souls. Guess what? Some games, the best games, like Dark Souls, require more than bloodlust and Monster Energy drinks to beat.

    In most rpg's or action games when I find a new shield, I think "huh, a shield" and it goes into my pack to sell later. In Dark Souls and Demon's Souls when I find a new shield I think "OMG! Yes! A shield! I'll keep it forever!" This game demands that you acknowledge that you're weak, and that you can only win with tactics and critical thought:

    "Huh? There's a giant metal boar-demon-thing guarding the gate? Maybe instead of trying to run up and smack it (hint, your sword will bounce, and it will skewer you), you should try luring it away, then sprinting for a hidden door!

    The thing most people don't mention is just how amazing and beautiful the environments are, especially in HD. Every fricking brick and plank looks awesome, and this game has some of the most breathtaking vistas I've ever seen in a sandbox game. And everything is so wonderfully gothic and depressing looking, it never ceases to amaze. The controls are even better than in Demon's Souls (no small feat, seeing as the original DS was very polished as well), and you'll find a slew of subtle easter eggs for long-time King's Field and Demon's Souls fans.
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  20. Oct 8, 2011
    8
    This game is a huge improvement over Demon's Souls. It has a lot more content and they removed the (in my opinion) annoying system of world tendency. In place is a humanity system which increases drop rates and affects various other things in the gameplay.

    HOWEVER The multiplayer aspect of the game has become much, MUCH worse. You have to be in human form in order to see summoning
    This game is a huge improvement over Demon's Souls. It has a lot more content and they removed the (in my opinion) annoying system of world tendency. In place is a humanity system which increases drop rates and affects various other things in the gameplay.

    HOWEVER
    The multiplayer aspect of the game has become much, MUCH worse. You have to be in human form in order to see summoning signs/get invaded. This already makes sure there is not a lot of online action, because there are no real benefits of playing in human form rather than in Hollow form. In 50 hours of playing I haven't been invaded once, and summoning often fails. Furthermore you rarely see summoning signs/blood stains from other players. Reason for this is the change from a server to P2P online. People are put in lobbies and can only interact with people from that lobby. Your lobby changes when you log out and in. This means that if you play for quite a long time at once chances are you are alone in your lobby which results in no multiplayer for you. Also, this makes grouping up with friends (like in Demon's Souls, putting down your soul sign in a certain place) near impossible. It is not strange for people to literally try HOURS before finally being able to group up.

    What a shame, From Software/Namco Bandai, the multiplayer mess up changes this grade from a 9.5 to an 8, since it is one of the biggest aspects of the game.
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  21. Oct 8, 2011
    10
    this game is amazing, the graphics are great the combat is interesting and although the story is basic the amazing gameplay pulls you through and is a lot of fun.

    i personally really enjoyed the fact that the combat with a block, light, heavy and deflect attack is always interesting. while one may say that the game is one big grind. and you would be right partly. although it is a big
    this game is amazing, the graphics are great the combat is interesting and although the story is basic the amazing gameplay pulls you through and is a lot of fun.

    i personally really enjoyed the fact that the combat with a block, light, heavy and deflect attack is always interesting. while one may say that the game is one big grind. and you would be right partly. although it is a big grind the combat is always new and never gets old

    the game itself heralding back to dungeons and dragons captures the universe and world with the amazing graphics and enemy designs one would expect after demon souls

    i would recommend this game to everybody and warn them about the amount of time you die but it is still amazing
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  22. Oct 8, 2011
    9
    When i was heading to town to pick this up i thought it can not possibly be as hard as they say and still fun well guess what they are all correct get this game sod rage get this
  23. Oct 8, 2011
    8
    Dark Souls is generally a good game with very few flaws. If you liked Demon's Souls, you owe it to yourself to pick it up. However, there are a few minor concerns about Dark Souls as it stands right now. First of all, there's some wonky hit boxes, which means that if you try to fire an arrow from a tower, you will have no chance of success, because the walls got much larger hit boxes thanDark Souls is generally a good game with very few flaws. If you liked Demon's Souls, you owe it to yourself to pick it up. However, there are a few minor concerns about Dark Souls as it stands right now. First of all, there's some wonky hit boxes, which means that if you try to fire an arrow from a tower, you will have no chance of success, because the walls got much larger hit boxes than they actually show. I've personally had tons of arrows get stuck in the air because of this, and this counts for spells too.

    A second concern is that some enemies will randomly clip into walls and get stuck there, only to teleport back out again at a random time and completely wreck your face while you are unprepared. The game itself is not as punishing as Demon's Souls was, as there's more shortcuts to the checkpoint-bonfires, and when you die you aren't thrown as far back as you were in Demon's Souls, which is really excellent as it limits the frustration from the game. However, you will still die cheaply many times, either because of a stupid camera angle or simply because your character stumbled back after being poked by a rat, and then fell over a cliff. To top it off, the bosses feel repetitive and just.. not boring, but not as exciting and dangerous as they did in Demon's Souls. They will still onehit you, but they got very predictable patterns.

    If you go for a speed build, you can easily dodge everything they throw at you, which leads to the last problem with the game; frame rate. The frame rate will randomly take HUGE hits at the worst of times, simply because there sometimes will be too many polygons at the screen at once. An example is when any monster breathes fire, that will basically right down **** up the frame rate.

    Overall, a very good game that rewards a careful approach and smart mind, but there are some failures in the game that will put the really hardcore off. However, besides these small failures, the game is more or less perfect at what it tries to achieve, and being generally (in my opinion) more forgiving than Demon's Souls, it's easier for new players to get into as well.
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  24. Oct 8, 2011
    9
    I just got this game a few days ago and have been very much enjoying it. I have played some of demon souls previously and dark souls is much of the same, with a few improvements. The balance is just right, you will get frustrated but it wont stop you from wanting to continue and defeat the boss thats pissing you off and the satisfaction is great if you do. My only problem with the game isI just got this game a few days ago and have been very much enjoying it. I have played some of demon souls previously and dark souls is much of the same, with a few improvements. The balance is just right, you will get frustrated but it wont stop you from wanting to continue and defeat the boss thats pissing you off and the satisfaction is great if you do. My only problem with the game is that if you accidentally attack a NPC they become hostile and you cannot talk to them unless you start a new game. I also find it difficult to find summon signs while in human form. However these are only small gripes and the game is still brilliant. I would defiantly recommend this game to competent gamers. Prepare to die!! Expand
  25. Oct 7, 2011
    10
    Grabs you by the throat from the first few minutes and never lets go! For every rushed-to-the-market, vomitous RPG out there (Dragon Age 2, any recent Final Fantasy title, etc.), all we can do is thank From Software for daring to create a game which doesn't cater to the masses. A game which punishes players for button mashing and instead rewards the careful patience of a tactician.Grabs you by the throat from the first few minutes and never lets go! For every rushed-to-the-market, vomitous RPG out there (Dragon Age 2, any recent Final Fantasy title, etc.), all we can do is thank From Software for daring to create a game which doesn't cater to the masses. A game which punishes players for button mashing and instead rewards the careful patience of a tactician. Consider if all the hours spent on dialogue trees and lengthy CG movies in other RPGs were instead funneled into a meticulous, challenging combat system and you have Dark Souls. Like its predecessor Demon's Souls, both will be remembered as two of the finest RPG titles from this console generation. Expand
  26. Oct 7, 2011
    10
    Having played demons soul before I must say this game just cant be a let down!!!sure it's not for the faint hearted gamer because it is extremely difficult and unforgiving!!! Also very frustrating but the rewards are endless and the game is just beautiful and fantastic!!!!
  27. Oct 7, 2011
    10
    My favorite game of the year so far, played demon souls but Dark Souls is so much better so far. Awesome environments, art style, the addition of bonfires, humanity, covenants, and so so much more. I am level 22 cleric now and dying to play when I get home even if I just scratch away at the rest of game. Skyrim can wait until I complete Dark Souls its that good.
  28. Oct 7, 2011
    10
    WHAT A MASTERPIECE! To all of those that give this game a bad review, the only reason why you might give it one is because you are a weak little girl. This game is for MEN, not babies, and to those that cry because the game is brilliantly designed for master players, all I have to say is you should stay away. A truly wonderful experience. A PERFECT 10+!
  29. Oct 7, 2011
    10
    Dark Souls is Hard. Very Hard but even though I've died over 100 times. I never thought my deaths were cheap and I always learned from my mistakes.
    This game is unbelievably addictive and the combat is flawless.
    the Graphics are beautiful and the online component is unique and well executed , What more is there to say? In my eyes Dark souls is a perfect game and if you;re up for the
    Dark Souls is Hard. Very Hard but even though I've died over 100 times. I never thought my deaths were cheap and I always learned from my mistakes.
    This game is unbelievably addictive and the combat is flawless.
    the Graphics are beautiful and the online component is unique and well executed ,

    What more is there to say?
    In my eyes Dark souls is a perfect game and if you;re up for the challenge it's a must have
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  30. Oct 6, 2011
    10
    This game is amazing. It challenges you to actually think about what you are fighting look at the AI and see how they behave and then react to it. There are tons of improvements to the game play, and lots of fun changes. The AI is aggressive, cheap, and very zombie-like, meaning if you can goat them they will fall off cliffs trying to get at you. My favorite thing to do with them is toThis game is amazing. It challenges you to actually think about what you are fighting look at the AI and see how they behave and then react to it. There are tons of improvements to the game play, and lots of fun changes. The AI is aggressive, cheap, and very zombie-like, meaning if you can goat them they will fall off cliffs trying to get at you. My favorite thing to do with them is to just kick them off a cliff watching a zombie spartan fall to their doom. The only downsides for me are that the blood stains no longer give you a red shadow of the player, and that you gave to use items to leave messages for other players instead of just writing and recommending them. You must experience this game if you are up for a challenge. Expand
  31. Oct 6, 2011
    10
    Awesome game that's all. Hoping it becomes goty. great controls and enhanced graphics. i loved demon's souls and i really really really love this one.
  32. Oct 6, 2011
    10
    I hope they never stop creating this kind of games. It's the rebirth of a genre and it's the best of it's kind. The toughness, the strategies, the possibilities, the graphics, the enemies, the combat, everything is as superior as you can get.
  33. Oct 5, 2011
    10
    Beautiful,brutal,exciting,frustrating and satisfying are just a few words describing Dark Souls.The tightest controls I can think of and the amazing design leave me almost breathless.It has some of the best 'levels' and enemies ever seen in a game.Is it tough?Oh yes indeed,and too hard in a few places as well.Skill and perseverence are at the forefront here and this game is not for theBeautiful,brutal,exciting,frustrating and satisfying are just a few words describing Dark Souls.The tightest controls I can think of and the amazing design leave me almost breathless.It has some of the best 'levels' and enemies ever seen in a game.Is it tough?Oh yes indeed,and too hard in a few places as well.Skill and perseverence are at the forefront here and this game is not for the weak or impatient.A true test of your gaming skills and destined to be remembered.A must have! Expand
  34. Oct 5, 2011
    9
    This game is extremely fun, but in my opinion it's a game that has to suit your personality. I am a stubborn person; if its winter and I'm cold and wet, then screw it I'm fine. If I don't get a goal this game, then I'll get a goal and an assist the next one. This is why Dark Souls is great! It's for people like me where, if you fail (which you will) you will get back in the ring for roundThis game is extremely fun, but in my opinion it's a game that has to suit your personality. I am a stubborn person; if its winter and I'm cold and wet, then screw it I'm fine. If I don't get a goal this game, then I'll get a goal and an assist the next one. This is why Dark Souls is great! It's for people like me where, if you fail (which you will) you will get back in the ring for round two...three...ten! You will master this game eventually, eventually you will make this game your **** not the other way around. You have fun getting your ass handed to you, but then later that boss will be no match for you. Controls are as responsive as they should be. Motions like 'sprint' and 'roll' are 1:1, which is perfect because those will be your best friend. The art style is amazing, and the level design is very seamless. Although every area is distinctly different, they still have a similar style where you know you are in the same world. I am docking one mark off and giving it a 9/10 because the menu is inferior to Demon's Souls and I am far slower with it. Also some audio just sounds cheap. SOME! It is mostly good, but somethings like grass for example sounds like you are rubbing two winter coats together.

    This game is not for the faint of heart - but it is full of heart - you will lose a lot, possibly get a bit frustrated, but once you get good (even DS vets will have a bit to get used to) its just an amazing action JRPG.
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  35. Oct 5, 2011
    8
    Very similar to Demons Souls which is a little dissapointing. in some sense, i notice similar attack patterns and just a lot of the same thing. but there are new things too like the ability to leap from a sprint. but the world and story are brand new which i really like. bonfires act as checkpoints, tho there are few.
  36. Oct 5, 2011
    10
    Brutal, intense, challenging yet equally immersive, beautiful, rewarding...Yes, this is a game that takes patience and determination to overcome even the most basic areas that would be considered "easy" in other games. I played 2009's Demon's Souls, and while I never completed that game, I was excited to play this one. Level design, character models, enemy design, detail in graphics andBrutal, intense, challenging yet equally immersive, beautiful, rewarding...Yes, this is a game that takes patience and determination to overcome even the most basic areas that would be considered "easy" in other games. I played 2009's Demon's Souls, and while I never completed that game, I was excited to play this one. Level design, character models, enemy design, detail in graphics and textures have all been improved. You owe it to yourself to enjoy this beautiful nightmare... Expand
  37. Oct 5, 2011
    10
    If the game is as good as it is right now, 10/10. This game has shown that a company is willing to give it's audience a real challenge. While Demon's Souls was just 'unforgiving', Dark Souls is down right hard. And in this current day and age of gaming, that's what we need. If you did not heed the warning of "Prepare to die", you prove yourself another fool of our gaming society.
  38. Oct 5, 2011
    2
    Horrible. That is the best way to sum up this game. Extremely difficult to the point of complete insanity. Make one mistake and you have to repeat an hours worth of play to get back to the same area. No story line what-so-ever. No explanation of what different symbols, stats, etc mean on your character. The game was definitely banking on previous reputation. Controls are very buggyHorrible. That is the best way to sum up this game. Extremely difficult to the point of complete insanity. Make one mistake and you have to repeat an hours worth of play to get back to the same area. No story line what-so-ever. No explanation of what different symbols, stats, etc mean on your character. The game was definitely banking on previous reputation. Controls are very buggy with multiple button combos almost pointless because you can never get them to work. Expand
  39. Oct 5, 2011
    10
    Really nothing wrong except for frame rate drops occasionally and textures could be a bit better. Story is very in depth IF you look for it. The gameplay snd combat in this gmae is stellar. Easily the best combat in any action RPG for a while.
  40. Oct 5, 2011
    10
    This review contains spoilers, click expand to view. Dark souls and Demons souls are the best rpg games ever made,if you want something very very strong here is the chance.But you must know that these game are very dificult games. Expand
  41. Oct 4, 2011
    9
    Really enjoying the game. I have to agree with aspentitan though, I was expecting a hard copy of the mini-guide w/ the preorder. I happen to work in a studio where i could mock up a perfect bound copy of the mini-guide but it was quite a bit of work and i'm a little nuts that way. Really weird page sizes though.
    anyway, I'm not about to lower the score for the game though... Rugged game,
    Really enjoying the game. I have to agree with aspentitan though, I was expecting a hard copy of the mini-guide w/ the preorder. I happen to work in a studio where i could mock up a perfect bound copy of the mini-guide but it was quite a bit of work and i'm a little nuts that way. Really weird page sizes though.
    anyway, I'm not about to lower the score for the game though... Rugged game, as advertised. tempted to give a 10, but its against my own personal game rating code.
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  42. Oct 4, 2011
    10
    Just dont even bother reading sony360gamer's review. He is in a tiny majority of 'child minded' people who dont understand that this game is meant to be hard, and be challenging. Not just your simple singleplayer game which you can breeze through in a couple of days (with your eyes closed). The concept of the now open world in Dark Souls is utterly brilliant allowing for the game to flow,Just dont even bother reading sony360gamer's review. He is in a tiny majority of 'child minded' people who dont understand that this game is meant to be hard, and be challenging. Not just your simple singleplayer game which you can breeze through in a couple of days (with your eyes closed). The concept of the now open world in Dark Souls is utterly brilliant allowing for the game to flow, the graphics are very nice indeed along with the extremely tight combat which you wont get in Skyrim. Even after all of that its the bosses that make the game for me, they are so unique and unbelievably hard to conquer on your first playthrough. Finally the way this game intergrates multiplayer into the singleplayer game is just brilliant (it was in Demons Souls too) as you can invade other peoples world, be invaded and also see blood stains from where people have died in their game. Overall this is my favourite game of all time and i severely hope there is another. Expand
  43. Oct 4, 2011
    10
    @sony360gamer
    while rating a game 0 because it is not to your taste might seem like a cool move (given that it's your sole contribution to this site) but it only reveals you to be a complete non-contributor. Demon's Souls is my favorite game of this generation, and Dark Souls is a strong continuation of the basic Demon's Souls concepts. Tight, challenging gameplay, frequent deaths, and
    @sony360gamer
    while rating a game 0 because it is not to your taste might seem like a cool move (given that it's your sole contribution to this site) but it only reveals you to be a complete non-contributor. Demon's Souls is my favorite game of this generation, and Dark Souls is a strong continuation of the basic Demon's Souls concepts. Tight, challenging gameplay, frequent deaths, and deep exploration. Not for those who prefer hand-holding.. this game does everything it can to make you feel alone, and hopeless in a demon infested world.. hence the whole 'role playing' thing. Probably the two most fully realized games of this generation... not to mention, for a gamer like me, two of the most satisfying. Walk slowly, exercise extreme caution, and you will be fine. If that does not work for you, then I'd definitely suggest trying a different game, but why come here and rate the game 0? foolish, and completely unhelpful trollerific nonsense that only serves to muddle the conversation. If you don't like a game, try to give a rational explanation of what doesn't work for you, and a score that your comments justify.. a 0 is nonsense, particularly for one of the best games of this generation.
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  44. Oct 4, 2011
    10
    Back in 2009, I spent 120+ hours of my life on Demon's Souls, and since then, I have not found its equal. As dark, challenging, and repressive as the game was, Demon's Souls still managed to feel like a breath of fresh air in the staling game market, throwing back to classic mechanics that were left in the 80s and early 90s with 8-bit, 16-bit, and arcade games. I find it interesting thatBack in 2009, I spent 120+ hours of my life on Demon's Souls, and since then, I have not found its equal. As dark, challenging, and repressive as the game was, Demon's Souls still managed to feel like a breath of fresh air in the staling game market, throwing back to classic mechanics that were left in the 80s and early 90s with 8-bit, 16-bit, and arcade games. I find it interesting that Demon's Souls was far better received in North America than in its native Japan (790,000 copies in NA to Japan's 300,000, many of which were sold after the game's subsequest success overseas), as the game reflects more western RPG conventions and D&D-esque styling than the increasingly common anime-styled games that get labeled as "JRPGs." Dark Souls is a spiritual successor in the purest sense of the over-used phrase. Its controls are identical to Demon's Souls, yet they are even more precise than before. The artistic style, starting classes, soundtrack, and multiplayer options are all quite similar as well, but again, they have been tweaked to be a bit superior to that of Demon's Souls. The graphics are more detailed and crisp than ever, running in 720p or 1080i on PS3, making it one of a small handful of PS3 games that can display in 1920x1080. But the biggest change here is the open-world structure. Unlike Demon's Souls, which had the Nexus serve as a hub between several more fragmented worlds, Dark Souls has interconnected areas that form one gigantic, seemless world. It's also at least three times the size of all of Demon's Souls' areas combined, and the zones are still diverse and well-conceived. The linking of various zones works kind of like classic Metroid or Castlevania maps, where shortcuts to previous areas can be unlocked, making exploration valuable and rewarding to the overall mission. Instead of the Nexus hub zone, players can rest at bonfires, where they can also upgrade weapons and armor, among other things. Combat is also enjoyable and very deep, and enemy mobs are more varied than in Demon's Souls. In short, Dark Souls improves on every aspect of its predecessor, and with the new open-world structure, Dark Souls can easily stand up to the industry's western-developed heavy hitters (like Dragon Age and Elder Scrolls). In fact, I can honestly say that Dark Souls could steal some serious thunder from Skyrim by offering a more fresh yet hardcore approach to the genre. I also think that it's astounding that developer From Software could make lightning strike twice - it would have been far too easy for some developers to misinterpret Demon's Souls overwhelming success in North America and try too hard to tweak the subsequent formula to cater to American tastes. Instead, From Software stayed true to its original form, even deciding to increase the challenge for Dark Souls. And as one final point, let me also say this: Anyone who has not tried Demon's Souls or Dark Souls should not let the now-legendary difficulty of the series discourage them. The challenge that these games offers is not the same kind of hard-for-the-sake-of-hard frustration that some games fall victim to. Even if you are normally frustrated by difficult games, it's usually because of cheap mechanics and the feeling of having to fight the controls or poor design, and none of that is an issue with the Souls games. They just demand a little more observation, a bit of strategy and thought. From Software trusts that its gamers are intelligent, diligent, and skilled enough to handle that challenge, and that's what makes every victory in Dark Souls feel like a real achievement. The game may not be for everyone, but I would at least encourage every PS3 or XBox360 owner to try it. Expand
  45. Oct 4, 2011
    10
    After an hour of game play from picking up this beautiful game at midnight, I have nothing but positive things to say. The graphics are amazing, the controls are much more precise than Demon's Souls were, and the enemies are no joke. An early warning for those who haven't played Demon's Souls; You are suppose to die, learn from your mistakes, and die again. I'm proud to say that I diedAfter an hour of game play from picking up this beautiful game at midnight, I have nothing but positive things to say. The graphics are amazing, the controls are much more precise than Demon's Souls were, and the enemies are no joke. An early warning for those who haven't played Demon's Souls; You are suppose to die, learn from your mistakes, and die again. I'm proud to say that I died only twice in my first hour, but without my previous experience with Demon's Souls, I would've died at least 10 times. I have a feeling that some Xbox360 players will be frustrated with Dark Souls more often because most of them didn't get a chance to play Demon's Souls. After work today, I plan on wasting my entire evening exploring Dark Souls, and possibly the next few months will be spent mastering this game as well :)

    I have this game for the PS3, so if anyone wants to join up, just send me a friend request (PSN username is the same as this one here). Remember to have fun. Good luck to all, you're gonna need it.
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  46. Oct 4, 2011
    10
    omg awesome game im a huge fan of demons souls n this game is amazing not for everyone but for the few real gamers its deep and worth every penny looks lke another 2 years of my life
  47. Oct 4, 2011
    9
    lol, well with such a giant demand of precise attention and reflexes/controls it would be nothing less than a unfair review to rate this long journey after only taking a few steps, w/ over 50 hours of gameplay i will tell you what ive seen in the few steps into this dark suicide mission part II. first of all the design and detail is noticed right off the rip. there is no doubt that this islol, well with such a giant demand of precise attention and reflexes/controls it would be nothing less than a unfair review to rate this long journey after only taking a few steps, w/ over 50 hours of gameplay i will tell you what ive seen in the few steps into this dark suicide mission part II. first of all the design and detail is noticed right off the rip. there is no doubt that this is demon souls , but back w/ a make over. visually i cant express how intimidating this world looks, and thats just part of it. the feel of an "open" world is very present giving me the feeling that i will be creeping inch by inch through a much bigger and more demanding world, dark souls. and for those who havent played demon souls well fear not, if you enjoy a game which will challenge you until you want to scream UNCLE! then this is just for you.

    it seems to pick up right where it left off but w/ more focus on combat and counter striking and let me tell you "counter" is the key word. back to demon souls, if you did not play it then it will not render your exp whatsoever , in fact it will be a pleasant surprise for die hard rpg fans. if thats you then this game should be in your console at some point or another. you will have plenty of choices, weapons,armor,shields and magic to play with, and you will learn that sometimes thinking outside the box is useful in this game. the camera angles are sometimes a bit awkward in regards to positioning but its not been an issue as of yet but it is there.

    you chose a class and start your journey, tempo has yet to be slowed by cutscenes or long interactions w/ npc's . a perfect balance so far. i will say that the online "co-op" style of unified combat is very much desired rather than a black phantom or other player coming into your game and crushing you w/o much notice. it seems that the help from one another is not only USEFUL but encouraged. i thought this game would just be demon souls w/ a splash of new , but i was wrong, this is dark souls w/ a reminder of demons souls intensity. its menu/inventory is simple and replicates the predecessor but other than that its darker and angrier. you will have fun reading and writing hints. and when in a jam, summon!

    bonfires make great "checkpoints" rather than the nexus which was demons souls "navigation" point. i love the bonfires and the way they were inserted , nicely done from software.

    combat system is more precise and the enemies are less forgiving. from shooting bows to sword strikes , upgraded from a system which was seemless to begin with.

    this is for the strong willed, ones who enjoy a challenge and let me say the trophies are very rewarding in this game, these are earned to say the least.

    great time so far, i have no complaints.. DOES NOT MATTER IF YOU OWN A PS3/360 OR P.C. and it doesnt matter if you did or didnt play demon souls, just make sure you play this. all thats required is a craving for an exp which doesnt come very often in games. a challenging and rewarding exp.. great job from software
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Metascore
89

Generally favorable reviews - based on 54 Critic Reviews

Critic score distribution:
  1. Positive: 52 out of 54
  2. Negative: 0 out of 54
  1. Playstation Official Magazine Australia
    Mar 6, 2012
    80
    It would be foolish of us to pretend that Dark Souls is a game for everyone. It's perfect at what it does, but a big part of what it does is make you suffer for your mistakes. It is a harsh, uncompromising task master and you will have to work to win its approval, because it certainly won't work to win yours. [Dec 2011, p74]
  2. Jan 5, 2012
    90
    At the end of the day Dark Souls succeeds in producing a game that is both incredibly challenging and fair.
  3. Nov 29, 2011
    85
    All in all, Dark Souls is a more difficult, but less enjoyable (and less accessible) Demon's Souls.