User Score
8.9

Generally favorable reviews- based on 2451 Ratings

User score distribution:
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  1. Dec 9, 2011
    10
    This game is epic,

    if your an RPG fan and also have alot of time on your hands to get sucked into this Masterpiece then go for it this game won't let you down one bit.I also gotta add this comment,THIS GAME IS NOT EASY, OR FOR THOSE WITH ANGER PROBLEMS,you will die allot in this game and it will make you go nut's when you loose all those souls and Humanities you've collected,this game is
    This game is epic,

    if your an RPG fan and also have alot of time on your hands to get sucked into this Masterpiece then go for it this game won't let you down one bit.I also gotta add this comment,THIS GAME IS NOT EASY, OR FOR THOSE WITH ANGER PROBLEMS,you will die allot in this game and it will make you go nut's when you loose all those souls and Humanities you've collected,this game is for true JRPG gamers who have alot of experience.the only thing I have to say is bad is that some times there is alot of frame rate drops when there are alot of things on screen and when you summon 2 people into your game,other than that Dark souls is my game of the year.
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  2. Dec 7, 2011
    9
    This is an amazing game with great combat and well designed encounters. Most boss fights are an extreme challenge and I enjoyed the equipment upgrade system. I'd say the only flaw is the lack of ability to reliably co-op with friends. The co-op system is weird and the messaging system seems to be completely broken. That keeps my score from being a 10.
  3. Dec 2, 2011
    10
    Simply point you have NEVER played a game like them as Dark Souls and Demon's Souls are on another level. The bad news is these games are so long and good, they ruin other games.
  4. Dec 1, 2011
    10
    I finished Dark Souls and then wandered around in Skyrim for a while before I developed this profound respect for From Software. I may not have enjoyed either one of them too much but at least I feel like I accomplished something after completing Dark Souls...like I broke through a major plateau and finally gained a personal level in gaming that I have been stuck on for years. I beatI finished Dark Souls and then wandered around in Skyrim for a while before I developed this profound respect for From Software. I may not have enjoyed either one of them too much but at least I feel like I accomplished something after completing Dark Souls...like I broke through a major plateau and finally gained a personal level in gaming that I have been stuck on for years. I beat Dark Souls offline with no spoilers (for me that's good). My left eye twitches a little bit every time someone who hasn't played Dark Souls mentions how majestic Ornstien and Smough look....BUT I BEAT IT!!!! I rerolled three characters just to get through Andor Londo but in the end I magicked their fat and skinny asses to death then sat in the corner giggling hysterically before proceeding to finish the game. If the two games (Dark Souls and Skyrim) were thought of as a music concert; Dark Souls just set the piano on fire and rocked the house leaving Skyrim with a very awkward silence for an introduction. Everyone's going to say, "you can't compare....you can't compare". They are correct, you can not compare perfection with mediocrity...it's apples and oranges. (Dark souls 10) (Skyrim 7). Expand
  5. Nov 30, 2011
    10
    READERS....BE CAREFULL...EXTREMELE ADDICTED GAME....This game is a brilliant surprise...with unforgetable enemies.., amazing landscapes..i dont have words to describe it.i ll say that the only negative for me,i think that graphics are very good but not excellent..
  6. Nov 26, 2011
    10
    I love this game, and I didn't think I would.

    Let me explain. When this game was released, each review followed a similar pattern: praise the game, but warn people they may not like it. It's a fair warning--this game is difficult, and it ostensibly wasn't made for gamers like myself. I'm entering middle age with a demanding job and newborn daughter to whom I can't help but want to
    I love this game, and I didn't think I would.

    Let me explain. When this game was released, each review followed a similar pattern: praise the game, but warn people they may not like it. It's a fair warning--this game is difficult, and it ostensibly wasn't made for gamers like myself. I'm entering middle age with a demanding job and newborn daughter to whom I can't help but want to devote all my time. So when one critic warned, "If you just play games for fun, this isn't for you," I dismissed this game as unreservedly being not for me.

    But something kept nagging at me. Maybe it was nostalgia for the days when I'd spend hours playing Ninja Gaiden, or Castlevania (for the NES). I remember honing my skills every play through, perfecting the timing on jumps, memorizing the location of enemies, figuring out boss patterns, all to die for the third time and have to start over at the beginning. Sounds sadistic, I know, but my friends and I had so much fun trading tips and secrets (I was the first on my block to find the upward thrust in Adventures of Link--no one believed me). And when someone beat a game, we'd all go racing to his house to see him repeat it. Out of adversity came triumph. I think in the end I wanted to experience this feeling again.

    And that's exactly what I got out of Dark Souls.

    Yes, this game is difficult, but I cannot stress enough how fair it is. Each time I die I truly feel like it was my fault. Plus, if you stick with it things do get better. The first few hours may seem impossible, but gradually you'll learn to play the game. Enemies that seemed impossible become remarkably easy. On more than one occasion I died in a boss battle several times before getting the pattern down just right. Once I learned the bosses timing and attack cues, I beat the it without getting hit--easy! And let me stress something--I am not very good at videogames. Seriously! I'm not! I think I used to be, once upon a time, but I just don't play games enough anymore. Yet, despite a lack of time and skill, I've been progressing through this game at a pretty fast pace (relatively speaking, of course). To be fair, having spent an entire childhood perfecting games like this is an advantage, but nothing compares to having time and total devotion. What I'm saying is that if I can succeed at this game, you can too.

    The critics were right--Dark Souls isn't for everyone. But if, like me, you cut your teeth on the NES, and the only thing holding you back from getting this is a lack of time, you may want to go ahead and give the game a try. You may be pleasantly surprised.
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  7. Nov 26, 2011
    9
    Great game and although a hard game, it is playable... if you are an old school gamer you will not have any hard time with Dark Souls, you may die a few times but nothing out of ordinary, don't listen to the plethora of new school gamers who arent used to playing a challenging game... those ducks will die constantly as this game requires patience for things to work out and they are allGreat game and although a hard game, it is playable... if you are an old school gamer you will not have any hard time with Dark Souls, you may die a few times but nothing out of ordinary, don't listen to the plethora of new school gamers who arent used to playing a challenging game... those ducks will die constantly as this game requires patience for things to work out and they are all brainwashed in playing fast paced action games like GTA, Modern Warfare, Gears of War, Uncharted or God of War. Expand
  8. Nov 23, 2011
    10
    it is admirable to see games which send a clear message of "don't **** up" rather than "here is how to jump". this is absolutely one of those games.
  9. Nov 22, 2011
    9
    Great game, expands on Demon Soul's in just about every way possible. Expect it to be difficult and unforgiving, only issue is the online multiplayer, it is very difficult to find others to play with and invading is not scaled well.
  10. Nov 21, 2011
    9
    I didnt played demon souls but Imust say Dark Souls its one of the best games i have played ever... It took me back to my childhood when I started playing videogames in 1986 because I didnt wanted to stop playing. This game will suck you in, kick your ass and live you wanting more. Yes its hard but cheap hard, you always learn more.. What to do, what not and how. Im 100+ in it on my 2ndI didnt played demon souls but Imust say Dark Souls its one of the best games i have played ever... It took me back to my childhood when I started playing videogames in 1986 because I didnt wanted to stop playing. This game will suck you in, kick your ass and live you wanting more. Yes its hard but cheap hard, you always learn more.. What to do, what not and how. Im 100+ in it on my 2nd playthrough and hat to put it aside to leve time for other games (and my wife). Expand
  11. Nov 21, 2011
    9
    I absolutely love this game, even when I'm screaming in frustration. The sheer joy of beating a boss that has killed you over and over again is incredible. The world is so dark and foreboding that it can be unbearable at times, however it is also beautiful and sometimes peaceful. The art style and creature design is superb and the music is wonderful. There are a few negative things that II absolutely love this game, even when I'm screaming in frustration. The sheer joy of beating a boss that has killed you over and over again is incredible. The world is so dark and foreboding that it can be unbearable at times, however it is also beautiful and sometimes peaceful. The art style and creature design is superb and the music is wonderful. There are a few negative things that I think lower the score for Dark Souls though, such as frame rate problems ( especially in Blighttown where I swear there were times when it was in the single digits) and some camera issues ( I found that the environment was constantly obstructing the camera view, especially in Blighttown). Hopefully they will release a patch in the future that will resolve these issues. I highly recommend this game to any RPG fan. Just don't let the difficulty discourage you. Expand
  12. Nov 21, 2011
    10
    It's everything a game should be, but hasn't in years. It's challenging. Extremely challenging. No game has offered a feeling of accomplishment like this one has in a very long time(excluding Demon's Souls). For what it's worth, this game is nearly flawless. Not for the casual gamer, proving that some people aren't falling into the trend of "gaming for everyone".
  13. Nov 21, 2011
    7
    Having solo'd my way through Demon's Souls and NG+ several times in the past, I find the experience presented by Dark Souls rather disappointing. The game seems to be much more co-op dependent this time around, and I wouldn't recommend going through it alone to those who don't like ruining a game's atmosphere by facerolling through it with 4 people or don't like facing the danger ofHaving solo'd my way through Demon's Souls and NG+ several times in the past, I find the experience presented by Dark Souls rather disappointing. The game seems to be much more co-op dependent this time around, and I wouldn't recommend going through it alone to those who don't like ruining a game's atmosphere by facerolling through it with 4 people or don't like facing the danger of disconnecting or lagging. Unfortunately, you will be pretty much forced to do that.

    There also seems to be much more emphasis on what is known as "bullshit deaths" in Dark Souls, which wasn't so in Demon's Souls. Stuff that you can't possibly notice on your first go will instakill you many, many times and cause you a lot of frustration. The solution again is to be online and read help notes. If you don't do that, expect to take 3 times as long to finish the game. There are also fundamental design faults early in the game. For example, if you get poisoned by the first pack of rats after Taurus (and they pretty much instapoison you unless you get really lucky), you might as well reload, you are practically dead and have not yet had access to anything that cures poison with most of the classes.

    They also have done absolutely nothing to improve the cryptic nature of the first game, in fact they made it even worse. Reading hours and hours of wiki articles just so I can understand the basics of the new things they introduced is not something that is fun for anyone. Not explaining your mechanics to the player is not challenge, it's laziness. Having to start 3 new characters before reading up that you absolutely must get the Master Key gift if you are a sane person, and then having to delete them all and start over is not good.

    The game is also really glitchy, especially the pathfinding is pathetic, and people who claim this is a "feature" to be abused to increase your odds are just being idiotic fanboys. Enemies teleport everywhere, leap up winding flights of stairs in one animation and backstab you, and even bosses may leap to their own deaths and leave you standing there and facepalming. As for the new combat mechanics, kick doesn't break enemy shielding so it's kinda pointless and the leap attack is too stamina intensive and 99% of the time will hit the air and leave you open to an instakill.

    I also really hate the new magic system with limited charges, magic is now to be used only in extreme emergencies and making a pure intelligence character is pretty much suicide. Why not have the option to play as a magic user normally, I don't understand. They limited their own game because clearly they thought that magic users are homos. Ridiculous.

    The level and monster design is much better than Demon's Souls, well done there.

    In the end, I feel that Dark Souls is unpolished and approaches challenge in the wrong ways sometimes. You also pretty much need to co-op it or you will go insane, but co-op destroys the difficulty entirely. What a glorious battle Allant was in Demon's Souls on NG+ if you were solo... I haven't found anything that great 60 hours into Dark Souls, only bugs and frustration. If you played and loved Demon's Souls, I recommend you rent this and check it out before buying.
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  14. Nov 20, 2011
    9
    Great game, definitely not for the faint of heart or those looking for someone whose looking for a quick pick up and play game. Great art style, game play mechanics, and implementation of online makes this game stick out amongst the other great games of 2011.
  15. Nov 20, 2011
    10
    Best game ever!!! Loved Demons Souls and i am loving dark souls. Really good game, full of new things to explore and improve. Its not like games today that you just go and win, you HAVE to improve your skills, to chage strategy, to discover new ways to beat the game.
  16. Nov 20, 2011
    9
    Improves upon the fantastic template set by Demon's souls in almost every way. Only for seasoned gamers who can commit to a challenge.

    Very satisfying.
  17. Nov 19, 2011
    4
    Good game, but the cheap deaths is a very negative aspect to this game, and there's a lot of it. The story is not as good as Dark Souls and the absence of a central "Nexus" also ruins this game for me. I feel that the bosses are also not as memorable as Dark Souls. Another negative thing is that the game is full of people who spam "soul" glitches to reach levels that are far too highGood game, but the cheap deaths is a very negative aspect to this game, and there's a lot of it. The story is not as good as Dark Souls and the absence of a central "Nexus" also ruins this game for me. I feel that the bosses are also not as memorable as Dark Souls. Another negative thing is that the game is full of people who spam "soul" glitches to reach levels that are far too high (300-700) to even challenge against when you are in certain covenants such as the Darkmoon covenant. Expand
  18. Nov 18, 2011
    10
    This game really is as difficult as they say, but it is fair. It reminds me of games on the NES, obviously with much prettier graphics. The story is there, it's just not handed to the player - you have to piece things together yourself which is a very unique way of story-telling not often seen in video games. For any true gamer, this game should be a very strong contender for Game ofThis game really is as difficult as they say, but it is fair. It reminds me of games on the NES, obviously with much prettier graphics. The story is there, it's just not handed to the player - you have to piece things together yourself which is a very unique way of story-telling not often seen in video games. For any true gamer, this game should be a very strong contender for Game of the Year. I put over 200 hours into the game in just a month of it being out, and I generally don't spend that much time playing on console. This game alone justifies owning a console, even as a PC gamer. Expand
  19. Nov 17, 2011
    10
    This is a game that any previous lover of Demon's Souls will enjoy. At the time of posting this, I have played over 80 hours and have completed Dark Souls. Dark Souls is a very rich game, filled with content. The combat is fluid, and requires timing and precession. The story is present, but it is more of a community effort to piece together. The environments are arguably better than inThis is a game that any previous lover of Demon's Souls will enjoy. At the time of posting this, I have played over 80 hours and have completed Dark Souls. Dark Souls is a very rich game, filled with content. The combat is fluid, and requires timing and precession. The story is present, but it is more of a community effort to piece together. The environments are arguably better than in Demon's Souls, with a game world nearly 4 times the size. There were some issues upon release, which will probably have been patched by the time you read this. Framerate drops and an imbalanced PVP system have been quite an annoyance for some time. Nevertheless, this skill-based RPG is a must-have for some of the best online Co-op and overfall experience for the diligent player. Expand
  20. Nov 17, 2011
    9
    Ok first time at the site.

    So i really enjoy dark souls i grow attached to the characters and would like more info about them but ok. the gameplay is great but there is sometimes you will not agree with your death for some lag input or some **** jumping enemy that changes his direction on mid-air. but i like the jooly cooperantion thing and invading is where the real fun is. hate mail
    Ok first time at the site.

    So i really enjoy dark souls i grow attached to the characters and would like more info about them but ok.

    the gameplay is great but there is sometimes you will not agree with your death for some lag input or some **** jumping enemy that changes his direction on mid-air.

    but i like the jooly cooperantion thing and invading is where the real fun is.

    hate mail all day.
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  21. Nov 17, 2011
    10
    What does your GOTY a 10/10 game? Epic Story?
    Wonderful Graphics?
    Great Sounds?

    I would say Max Adrenaline Rush!.

    I simply Love Dark Souls from start to finish. No doubt that in my book, Dark Souls i this years GOTY Nothing less then 10/10
  22. Nov 17, 2011
    8
    I completed this game and decided i should review it based on my opinion. having played demon souls i was aware of the level of difficulty prior and it did not let me down the fights were fun as you learn how enemies fight and the best tactic to counter them and take them down. The bosses were well designed apart from 3 the asylum boss stray demon and the fire version these seemed as theI completed this game and decided i should review it based on my opinion. having played demon souls i was aware of the level of difficulty prior and it did not let me down the fights were fun as you learn how enemies fight and the best tactic to counter them and take them down. The bosses were well designed apart from 3 the asylum boss stray demon and the fire version these seemed as the designers had run out of ideas and added the same boss with an increased difficulty and changed the design slightly. The gamepplay was brilliant i loved the feel of the different weapons and they felt like they had real weight to them and its the same with the armour which forced you to accomodate your gameplay to the choice of weapon and armour you used. another downside was i felt that some of the deaths that occur was cheap compared to demon souls, it was almost as if the game was making sure you perished. before people make the purcahse they should realise that some grinding is needed however it is possible to complete this game without leveling up it just takes alot of patience. After finishing this i tried to play skyrim which i cant get into as it just seems a little bit to easy and i am aware that you can raise difficulty levels, this game is currently my game of the year, and despite some flaws it is still a very good game, now just waiting for the patch to improve the co-op experience Expand
  23. Nov 16, 2011
    7
    Are you ready to die? Are you ready to throw your controller across the room in nothing but pure frustration? Dark souls is the game for you! The game has a dark fantasy like setting and does good things for the general feel of the game. As I mentioned before, the game can be frustrating at times. Some enemies are quite hard to kill, and it only makes it harder when you're ganged up on byAre you ready to die? Are you ready to throw your controller across the room in nothing but pure frustration? Dark souls is the game for you! The game has a dark fantasy like setting and does good things for the general feel of the game. As I mentioned before, the game can be frustrating at times. Some enemies are quite hard to kill, and it only makes it harder when you're ganged up on by 4 or 5 of them you didn't even see coming. The game can feel cheap at times, the game can feel unfair and unforgiving too, but this is where it draws its sense of accomplishment from. Believe me when I say nothing feels better then FINALLY beating that boss you've been trying for the last hour, or figuring out how to bypass a group of enemies you can't kill on your own. The game has some cool online features too. If you're connected to the PSN while playing (or XBL for xbox) You'll see blood splatters on the floor, going up to these and pressing the action button will show you the last few moments of another persons death. These short moments can sometimes be the key to getting past an area you've never been to before. in addition to these blood spots, players can leave messages on the ground for other players to see. This again is also very very helpful, sometimes you'll be given a warning of a super tough enemy ahead, and other times you'll be told where a secrete passage is. But try and take them with a grain of salt, if a message says "jump off cliff" Chances are its somebody playing a joke on you. the third online feature is that players are able to invade and and be summoned to other players worlds. when a player invade you then fight them, the winner gets the other players souls and some humanity. You can also summon other players to help you with boss fights or difficult areas. You don't necessarily HAVE to be invaded, for these things to happen you have to be in human form, and you can play much of the game in non-human form to avoid being invaded. You'll still see the messages/blood on the floor when playing in non-human form too, so if you really don't want to deal with losing your souls and humanity, playing in non-human form is an option. Its overall a very fun game, I recommend it for anyone after a challenge but keep in mind it can mess with you at times. Expand
  24. Nov 16, 2011
    9
    Oh my frickin' God! I love the hell out this game. I think that a lot of video games now are becoming too "casualized". Allow me to explain. When I say casuallized, I mean that games are becoming more focused on making things easier for the player just so the casual gamers can feel accomplished after spending a few hours on a game and beating it. This game seems to look at theseOh my frickin' God! I love the hell out this game. I think that a lot of video games now are becoming too "casualized". Allow me to explain. When I say casuallized, I mean that games are becoming more focused on making things easier for the player just so the casual gamers can feel accomplished after spending a few hours on a game and beating it. This game seems to look at these people and say "I dare you to play me," and most will run away screaming like little girls (I would be a bit scared if a game box started talking to me too). The game has some pretty awesome controls and handles very well. The graphics are damn near amazing at times and are only hindered by a few drops in frame rate. Demon's Souls was an amazing game, so naturally this game is in the same league as it's predecessor. The only issues are with the lock-on system and the rediculous difficulty. Demon's Souls had a very capable lock-on mechanic that allowed you to switch between targets on the fly. Dark Souls requires you to unlock-on to your target and lock-on again just so you can target a different enemy. This is extremely frustrating when enemies are constantly moving and getting infront of each other and you want to attack the closest one, but your locked-on to the one that's in the back. The game can be extremely punishing at times, throw multiple enemies at you in a small space. Demon's Souls emphasized taking enemies one at a time and this game doesn't. But it almost works to this game's benefit in a way, because the game is still just as fair as Demon's Souls, it's just harder. But when the player can go through the entire world he/she has explored and kill every enemy without using a bonfire to replenish estus flasks, it should be obvious that the game has taught you something. If nothing else, it is a worthy edition to this franchise and can't recomend it enough (just make sure you aren't afraid to die... a lot). Expand
  25. Nov 16, 2011
    10
    So many complaints about its difficulty. People cant play games anymore theses days! I remember sidescrolling platformers where you must finish the entire level with 1 life. DarkSouls gives you bonfire save points and the chance to recoup your last run throughs progress, and open up shortcuts that dont reset etc..I remember shooters that had bosses that were invincible until 1 tiny openingSo many complaints about its difficulty. People cant play games anymore theses days! I remember sidescrolling platformers where you must finish the entire level with 1 life. DarkSouls gives you bonfire save points and the chance to recoup your last run throughs progress, and open up shortcuts that dont reset etc..I remember shooters that had bosses that were invincible until 1 tiny opening revealed itself every minute for 5 seconds for you to shoot. DS bosses/all enemies have attack patterns/weaknesses vs certain elements/weapon types. Theres no cheapness about them. People arent smart enough to work things out these days. they run in, spam attack and expect to win. btw there is block and evade in the game!! "cluncks controls" - pfft. dark souls has the most viceral and fair control/combat mechanic. staggered you say. too long to recover?durr, thats because you have poor armour, rubbish sheild, low poise.etc..oh i forgot, you want to run in hammer attack and win, with out any sort of reaction from enemy attacks, you want to survive 50 hits from 50 foot demons with massive axes instead of 3 hits. you want to kill said demons with 3 hits. Expand
  26. Nov 14, 2011
    3
    This game just doesn't have quality like I guess I'm used to. The idea that a full screen announcement comes on to tell me that "You Lit The Bonfire" as if it was a significant achievement confuses me, especially since the game hides some much other information that is crucial for understanding how to play the game. The character classes are obscure and magic is pretty much a joke asThis game just doesn't have quality like I guess I'm used to. The idea that a full screen announcement comes on to tell me that "You Lit The Bonfire" as if it was a significant achievement confuses me, especially since the game hides some much other information that is crucial for understanding how to play the game. The character classes are obscure and magic is pretty much a joke as everyone has to engage in melee combat due to the restrictive amount of spells that exist in the first 6 hours I put in the game. Since there is a heavy reliance upon melee combat and health is so crucial the game becomes even more difficult if you pick a lower vitality, magic strong class. And the game is difficult, but the difficulty comes not from the game itself but from the horrible UI and controls. I died more from fumbling my controls than I ever did from underestimating my enemy and the heavy fog of ignorance the game keeps you in that hides some of the games mechanics is the other side of the difficulty. I don't know why people enjoy a game that makes it hard for you to enjoy its many aspects but this game succeeded. I mean, the starting gift you choose, what could be more obscure and then overly useless than blindly picking an item from that list. I would have rather it not existed at all since the item I picked was never useful for me.

    The online aspect of the game is usually most prominent in messages left on the ground, many of them stating this: "I'm tired of this"

    How useful. I died to a boss because I rolled off a cliff, unintentionally, I didn't want to roll my hand just happened to mash down R3. I died to a simple skeleton archer because I accidentally unequipped my shield in the midst of battle when trying to quickly switch to the healing potion from some bombs I was using. Bad controls should not be the main contributor to a games "difficulty" level. The targeting system also needs some help...which is another part of, I guess, the difficulty. Fix the controls, sloppy controls are never fun, fix the targeting, and provide more information about items and the overall why for running around in the world so I can enjoy the world you created and I'd rate this game much higher.
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  27. Nov 14, 2011
    10
    I **** love this game, i played demon's souls for a very lot hours and I think that it was amazing, in all the aspects, and when I heard about dark souls i was very exited. It is like a demon's souls, some of the sounds and the movements are the same in the two games, but bigger, stronger, harder and much better, more weapons, more armors, more rings, more magic, more attacks, moreI **** love this game, i played demon's souls for a very lot hours and I think that it was amazing, in all the aspects, and when I heard about dark souls i was very exited. It is like a demon's souls, some of the sounds and the movements are the same in the two games, but bigger, stronger, harder and much better, more weapons, more armors, more rings, more magic, more attacks, more enemies, more bosses.... it is **** AWESOME, and the online is perfectly adapted to the game, it works fantastic. the only think i don't like, is when you are a **** zombie, you're so ugly, but this not afect to the game. Sorry for my english and thanks! Expand
  28. Nov 14, 2011
    6
    A below average sequel to Demon's Souls. The graphics quality is worse than Demon's Souls. Many jagged lines everywhere and the frame rate plummets considerably whenever there is combat on screen. If it weren't for the frame rate problems I would give this game an 8. The sound and controls are ok. The combat mechanics are superbly done and require thinking. This is not a buttonA below average sequel to Demon's Souls. The graphics quality is worse than Demon's Souls. Many jagged lines everywhere and the frame rate plummets considerably whenever there is combat on screen. If it weren't for the frame rate problems I would give this game an 8. The sound and controls are ok. The combat mechanics are superbly done and require thinking. This is not a button masher's game (which is good!). Enemy boss AI is especially intelligent and challenging (again, a good thing). ______However, the whole game has a "rushed release" feeling to it due to the poor framerate and pedestrian menu system. Maybe the publisher wanted to avoid the holiday rush and therefore ended up "rushing" the release. Expand
  29. Nov 13, 2011
    10
    A great game, very addictive, will keep you entertained for hours if you have the patience, it can be frustrating at times but this game is hard not impossible. just dont around killing everyone like i did..
  30. Nov 13, 2011
    8
    Dark Souls is an amazing game, but it is definitely not for everyone, especially those easily discouraged or frustrated. The older gamers who grew up during the 8 & 16-bit days will likely find the most appreciation for this title. Dark Souls throws you into an amazingly well crafted world with a very short tutorial, then leaves you to it. There is a lot of risky exploration and trial &Dark Souls is an amazing game, but it is definitely not for everyone, especially those easily discouraged or frustrated. The older gamers who grew up during the 8 & 16-bit days will likely find the most appreciation for this title. Dark Souls throws you into an amazingly well crafted world with a very short tutorial, then leaves you to it. There is a lot of risky exploration and trial & error learning that needs to be done. Bosses and even normal enemies are unforgivably brutal, so as you've probably heard already, you're going to be dying a lot. But nothing you've played for years will give you the feeling of accomplishment when you finally complete a goal. This is the first game for a long time where I actually danced a jig after defeating a particularly nasty boss that was killing me for over an hour.

    Combat controls are fluid and fairly easy to pick up, but difficult to master. There's a ton of different weapons to use and spells to learn. There are many different ways to build up your character, and a deep gear upgrade system, offering a lot of re-playability. The only problem here is that game doesn't offer you a lot of information regarding certain player stats or how certain game mechanics work. You will figure everything out eventually but it would be nice if they gave you just a little more information in the game itself, or in the woefully bad manual.

    Dark Souls is an extremely pretty game. Even after playing it for so many hours I can still marvel sometimes how great it looks. But the cost of this is sometimes the game is reduced to a horribly low frame rate, bad enough to affect gameplay and sometimes reduces it to an unplayable state. I've noticed however this may be more to do with bugs with the AI than anything else. When there are multiple enemies having trouble finding a path to your location, you'll notice your frame rate reduced to almost nothing. Hopefully this is patched.

    The only other complaint I can make is that when you die on bosses, and you will die a lot. Sometimes you have to wade through a lot of content over and over to make it back to the boss to try again. This adds a lot of extra unnecessary frustration and boredom to a game that's otherwise full of excitement.
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  31. Nov 12, 2011
    8
    An absolutely amazing game. Everything from Demon's Souls except done better....well almost everything. I can't agree with Bandai's decision to use a lobby based MP system, makes trying to play with friends near impossible to do, but nonetheless the game is incredibly, the story, while limited still leaves you with enough that it can leave it to your imagination to make it even moreAn absolutely amazing game. Everything from Demon's Souls except done better....well almost everything. I can't agree with Bandai's decision to use a lobby based MP system, makes trying to play with friends near impossible to do, but nonetheless the game is incredibly, the story, while limited still leaves you with enough that it can leave it to your imagination to make it even more compelling. 8/10, with MP being what I really wanted to play it for Dark Souls still delivered everything I wanted from it. Make more amazing games From Software, I look forward to Armored Core 5 Expand
  32. Nov 12, 2011
    0
    I have never written a review for a game before but I feel that in this case I need to. If nothing else than to lower the user score of this game ever so slightly so that someone else won't have to go through what I did. In short the game is unplayable and I would like to explain why so as both not to get flamed and just banished to the bottom of the pile as another person who says "itsI have never written a review for a game before but I feel that in this case I need to. If nothing else than to lower the user score of this game ever so slightly so that someone else won't have to go through what I did. In short the game is unplayable and I would like to explain why so as both not to get flamed and just banished to the bottom of the pile as another person who says "its too hard waaaaaah". I do not deny that the game is hard and I have no problem with difficult games, I went through battletoads, Ninja Gaiden Series and Devil May Cry on the hardest of difficulty settings. However Dark souls is not a game end of. There is no reason this game has a score as high as it does but I suspect that it is where it is on metacritic because of very clever marketing ie One guy says this game sucks his friend says no its just hard you are being a **** its the same as saying "I can't punch my way through this wall" "well clearly you aren't trying hard enough and are just too weak". Thats what Dark Souls feels like to me. One of the main things is wrong with the game is the controls and the lag from pressing buttons to the character actually doing something. There is simply no reason for this kind of lag not on a console game. I have designed games before and the point is to make the character an extension of the player, the closer you come to that point where the player ceases controlling the character and the character becomes an extension of that player the better. Please take a look at this game and ask yourself why is it difficult is it because it requires me to think more about my actions, requires me to have lightning nay superhuman reflexes, or is it simply because the games bad game mechanics shoe horn you into a play style that goes against every natural instinct. Expand
  33. Nov 11, 2011
    10
    Super dalsia game for two years juhuuuuuuuu: D: P but the inac paradne hard to me when I skip paci cour game of skill: D so I will. This year the vysli and also vydu vela dobrych critici's games fest esta I mat tazke: D.
  34. Nov 11, 2011
    9
    After completing an import version of Demons Souls i was in love.It was a modern game in the style of games back in the 16 and even 8 bit era. Where careful progression and trial and error resulted in massive satisfaction at nailing a section flawlessly and defeating a boss that had given you so much trouble, that when you finally plunged your weapon into his evil soul, it results inAfter completing an import version of Demons Souls i was in love.It was a modern game in the style of games back in the 16 and even 8 bit era. Where careful progression and trial and error resulted in massive satisfaction at nailing a section flawlessly and defeating a boss that had given you so much trouble, that when you finally plunged your weapon into his evil soul, it results in physical elation. Dark Souls in my opinion, grows on this massively. The atmosphere, scenery and level design keep you hanging on a knife edge of survival and fight or flight decisions. The enemy design is unparalleled, with each new encounter forcing you to change your tactics and weapon set to overcome the seemingly unsurmountable challenge before you. For the uninitiated this may seem unfair and/or frustrating but careful study of your enemy and a considered approach will eventually end in victory. At times it is disheartening and the loss of tens of thousands of souls that you wanted to spend on whatever your right hand is wielding is crushing but, i kept on and it just keeps on keeping on. You will get there and when you do victory will be all the sweeter. In an age of games that hold your hand, tell you where to go, what to do it is difficult to describe how important a game like Dark Souls is. It does have its glitches, mine seem to be either complete freeze, forcing a hard reset or a delay in button press to action taking place which at the time, in a game based on split second attack or defend mechanics, can be wretched. And as everyone says, framerate issues, especially in Blighttown. I still keep playing though, and for me there's not anything that even comes close to it in modern gaming. Well done From Software, youve made winter bearable. Expand
  35. Nov 11, 2011
    10
    I started off playing this game and hating it. I constantly compared it to Demon's Souls, which was not the proper way of looking at it. When I realized that the game instantly started getting more enjoyable. The start was a little slow and uninteresting, but once you start finding newer and better gear, it becomes far more enjoyable. The boss fights are generally simple and will mostI started off playing this game and hating it. I constantly compared it to Demon's Souls, which was not the proper way of looking at it. When I realized that the game instantly started getting more enjoyable. The start was a little slow and uninteresting, but once you start finding newer and better gear, it becomes far more enjoyable. The boss fights are generally simple and will most likely require you to fail the first time, but once you pick up what to do it becomes very simple. I didn't enjoy some bosses as I found some strategies spoiled them i.e Repeatedly performing plunging blows (an attack that requires you to jump from a height and stab the enemy, dealing enormous damage). Regardless of that, the majority of boss fights were tedious in a good way.

    The weapon system in the game was very annoying at the start. I had to restart because I built dexterity high and I hadn't come across ANY weapon better than the drake sword (a strength requiring sword you get at the 2nd area) after completing 4 (4 areas) bosses. I was dissatisfied that I couldn't build dexterity and only ended up building my strength for melee. That probably would of had me lower my score, but Dark Souls is meant to be a challenging game and I can't consider something more challenging to lower its score. I was satisfied with the adjustments they made to magic and miracles from the previous game. In Demon's souls miracles were good, but they were nowhere near the abilities of magic. Magic was an easy way out of game, but in Dark Souls magic has been split to sorcery and pyromancy. Miracle s can now be some competition for them. That's not the only thing though, miracles have a much larger variety of spells to select. It was disappointing to find a small variety in pyromancy flames, because it ended up having no cons with no competition for other flames.

    The gameplay is well done, but has some small tedious issues. Locking-on a target is risky and can cause you to die. If you are locked on, you may ending up walking back and falling off a ledge to your death. If that is not the case, you may end up being swarmed from behind and find it hard to escape. Other than that, the controls are perfect and the reaction times are well done. The game looks amazing and has possibly the greatest textures I have seen on console. No doubt they are better than many of it's competitors for RPG of the year i.e Skyrim. The environment really immerses you into the game and it feels dark all the way through. The animations for the player are excellent. There are a different variety of weapon animations for the same type of weapon i.e Some greataxes will swing differently. The bosses also have good animations and really help with you with your timing in understanding there attacks.

    There was no real compelling the story in the game. There is only some plot at the start and some in the last third. It was very disappointing that none of the 4 lords and final boss spoke, but I knew I wasn't buying the game for the plot.

    Although there were flaws, the pros outweigh them tremendously. If I bought the game unaware of what I was getting I would probably rate it 9/10, but I already knew there would be no compelling story.
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  36. Nov 10, 2011
    10
    This game it the best rpg ever! So much fun, and it's so challenging. It never gets old. I haven't finished it yet, but the bosses have been very creative and intense.
  37. Nov 10, 2011
    2
    This game is simply not worth playing. it contains a decent amount of flaws, such as, the lack of multiplayer and co-op as the devs have promised that it would be included, you are unable to change your difficulty and the character creation is horrible. there is no beauty in this game so if you want a dead or broken game with horrible voice acting, then this game is for you.
  38. Nov 10, 2011
    8
    Great game, it is very fun and challenging. I only gave it an 8 because the graphics engine is far from perfected. Water and stair steps significantly drop frame rates. There's also an infinite soul glitch that makes the game lose its value due to over powering your character. Luckily, the glitch is only possible if you KNOW what you're getting into. Another major turn off was that NewGreat game, it is very fun and challenging. I only gave it an 8 because the graphics engine is far from perfected. Water and stair steps significantly drop frame rates. There's also an infinite soul glitch that makes the game lose its value due to over powering your character. Luckily, the glitch is only possible if you KNOW what you're getting into. Another major turn off was that New Game+ lacked new items and souls. There are no "upgraded" loot, just the same loot as last play through. All and all its a GREAT game, but only worth about 100 hours of play. Expand
  39. Nov 10, 2011
    10
    Superb in every way, it takes everything good that was in Demon's Souls and makes it better and more impressive. Stunning visuals, unparalleled sense of discovery (nothing feels quite like stumbling upon a boss or a shortcut or any other secret game have) and absolutely massive amount of content makes it one of 2-3 top games of this generation.
  40. Nov 10, 2011
    10
    After completing the game twice and starting multiple other characters all adding up to a playtime of about 140 hours I believe I am ready to write a review. Let's begin with the graphics: they truly are beautiful. From the terrifying demons to the dark fantasy setting, everything looks simply awesome and completely fits the game. The controls are precise and easy to understand and veryAfter completing the game twice and starting multiple other characters all adding up to a playtime of about 140 hours I believe I am ready to write a review. Let's begin with the graphics: they truly are beautiful. From the terrifying demons to the dark fantasy setting, everything looks simply awesome and completely fits the game. The controls are precise and easy to understand and very responsive. Gameplay is simply fun in its great variety and multiple playthroughs of the game always feel different if you go for over character builds. The story is told rather subtly but is definitely there and very interesting if you decide to dig a little deeper into the game. Online interaction is a lot of fun, though there are connection problems sometimes at the time this review was written. However Fromsoftware is working on patches to fix such problems.
    This game is a definite and full recommendation for people who truly love games. Every success you have will make you feel great and you will be craving for more. Your first playthrough will last you about 70 hours and replay value is huge. In my opinion a possible GOTY.
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  41. Nov 10, 2011
    10
    great game didn't play the first one but I'm gonna pick it up today , and it.s not that hard you just have to be play carefully. I am on my third play trough and I'm still enjoying it.
  42. Nov 10, 2011
    9
    Next to the Elder Scrolls Oblivion this is THE best RPG you can get on PS3. The combat system is flawless and unique. Weapons carry a real feeling of weight and impact. New enemies send a chill up your spine and give you a good challenge, but are easily defeated at higher levels (like any solid RPG). Immersive, creative, damn near flawless fun. However some frame-rate issues in blight-townNext to the Elder Scrolls Oblivion this is THE best RPG you can get on PS3. The combat system is flawless and unique. Weapons carry a real feeling of weight and impact. New enemies send a chill up your spine and give you a good challenge, but are easily defeated at higher levels (like any solid RPG). Immersive, creative, damn near flawless fun. However some frame-rate issues in blight-town (maybe patched in the future) and little to no documentation of core game mechanics (except for user wikis) are both factors that hold this game back from its full potential. Expand
  43. Nov 10, 2011
    10
    Best game of all time period! In my mind I feel like I'm getting a similar feeling that when I first played Zelda back in nes days.... You are left on your own and you have a vast world to explore with tons of secrets... Multiplayer adds infinite value to the game. The game truly not as hard as they say if you learn from your mistakes.... Mainstream games dev should take notes and tryBest game of all time period! In my mind I feel like I'm getting a similar feeling that when I first played Zelda back in nes days.... You are left on your own and you have a vast world to explore with tons of secrets... Multiplayer adds infinite value to the game. The game truly not as hard as they say if you learn from your mistakes.... Mainstream games dev should take notes and try tto come up with new originals ideas in the future ! Expand
  44. Nov 10, 2011
    10
    I have put in over 180 hours into this game and I am still loving it. I beat it once already and I am about half way through my second play-through. I really struggled on my first play-through, this is a hard game, but is also extremely rewarding to conquer. The second time through is much easier and is fun in a different way. I can solo most of the bosses at this point. It is stillI have put in over 180 hours into this game and I am still loving it. I beat it once already and I am about half way through my second play-through. I really struggled on my first play-through, this is a hard game, but is also extremely rewarding to conquer. The second time through is much easier and is fun in a different way. I can solo most of the bosses at this point. It is still hard, but easier. I plan to beat it at least 3 times and I hope that it keeps getting easier. It is rewarding to completely dominate an area/enemy that you really struggled to get through the first. I love this game, it is the best RPG I have ever played. Expand
  45. Nov 10, 2011
    9
    Deceptively simple controls but devilishly difficult to master. Sure you will die, a lot. But the charm of Dark Souls is in learning from your mistakes and overcoming the enemies that the game puts in your way. When you finally do beat one of the bosses it feels like a real achievement and it's been a while since a game has made me feel that way about overcoming an enemy. The game has it'sDeceptively simple controls but devilishly difficult to master. Sure you will die, a lot. But the charm of Dark Souls is in learning from your mistakes and overcoming the enemies that the game puts in your way. When you finally do beat one of the bosses it feels like a real achievement and it's been a while since a game has made me feel that way about overcoming an enemy. The game has it's faults the rag-doll corpses can be extremely distracting and the amount of work that needs to be put into levelling up can put off a lot of players. But this is a game that is worth every one of the many deaths that you will inevitably encounter. Expand
  46. Nov 9, 2011
    10
    Casual gamers stick to prancing around your living rooms with your girlie Wii games because this game requires you to seriously MAN UP and is a must buy for any Hardcore RPG fans .Dark Souls gives you nothing, tell you nothing and shows you nothing at the beginning but persistence and determination reaps rewards and satisfaction like you wouldn't believe..... love it. ( hate it sometimes)Casual gamers stick to prancing around your living rooms with your girlie Wii games because this game requires you to seriously MAN UP and is a must buy for any Hardcore RPG fans .Dark Souls gives you nothing, tell you nothing and shows you nothing at the beginning but persistence and determination reaps rewards and satisfaction like you wouldn't believe..... love it. ( hate it sometimes) ... Masterclass Expand
  47. Nov 9, 2011
    4
    Simply put they advertised a game with Co-Op and Multiplayer. The game has none of that. Once again peer to peer networking is the bane of gaming,. They say the multiplayer is working as intended. Here's my stats.
    72 Hrs of gaming I have summoned someone twice and I have been invaded once. My friends all have the same issue. This is pretty much a single player game. It is no Demon Souls.
    Simply put they advertised a game with Co-Op and Multiplayer. The game has none of that. Once again peer to peer networking is the bane of gaming,. They say the multiplayer is working as intended. Here's my stats.
    72 Hrs of gaming I have summoned someone twice and I have been invaded once. My friends all have the same issue. This is pretty much a single player game. It is no Demon Souls. Ps3 did it right the first time with DEDICATED SERVERS.
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  48. Nov 9, 2011
    9
    Great all around game, its a throw back to a time when games just challenged you and didnt have 5 difficulty settings so you can just walk thru the game like watching a movie. This game will teach you how to play it better by killing you every time you make mistakes. I still prefer Demons Souls for some reason, I cant explain it .. but Dark Souls is a wonderful game and a 9/10 in my book.
  49. Nov 9, 2011
    10
    Dark Souls is a classic hack&slash game with RPG elements. Its most defining characteristic is that it tries really hard to be more than your typical modern walk-in-the-park RPG. This game celebrates death, especially yours, and preferably as often as possible. Even if you don't know its predecessor, Demon Souls, you'll love Dark Souls if you loved the challenging games we used to have oneDark Souls is a classic hack&slash game with RPG elements. Its most defining characteristic is that it tries really hard to be more than your typical modern walk-in-the-park RPG. This game celebrates death, especially yours, and preferably as often as possible. Even if you don't know its predecessor, Demon Souls, you'll love Dark Souls if you loved the challenging games we used to have one or two decades ago. The satisfaction to be gotten from finally beating a hard boss, or even a hard normal mob, after two hours of trying different strategies is something that most modern games can't offer. Technically, the RPG elements vary between very strong (character development via skills and equipment) and fairly weak (not that much story, not that much choice beyond "do I kill this NPC or do I let him live" and "which boss do I take on next or do I prepare some more"). Combat is very well implemented. In many RPGs, melee combat feels like you're just standing in front of the enemy and waving your sword around in the air. Not so in Dark Souls. It's genuinely fun to figure out how to use your weapon efficiently and watch the hit animations when you manage to pull it off. Dark Souls is also an open world title, unlike its predecessor. The world isn't entirely open, you won't find many large open spaces. Instead, you'll find a non-linear maze of twisted passages, not at all alike, and each a challenge to get through. The checkpoint mechanic is somewhat different from most similar games in that resting at a checkpoint revives all enemies (except bosses). This makes each section between two checkpoints a puzzle where you actually have to figure out how to survive through to the end, you can't just run in with metaphorical guns blazing, die, and continue from where you died. Unlockable shortcuts that lead you back to earlier checkpoints make traveling easier once you have solved a section, but until you do, each next bonfire is almost on par with a boss fight in how satisfying it is to reach them intact. The death mechanic is fairly strict but not frustratingly so: You only lose souls, the game's currency for which you buy skill upgrades or items, and stored humanity, a currency for some more exclusive things. Your equipment remains intact, not breaking the flow of the game, you can immediately try again with no major maintenance required. You have one chance to make it back to the location of your death to reclaim the dropped souls and humanity; if you fail, they're lost forever. This makes it very satisfying to make it back, and is a strong incentive to play carefully as opposed to rushing through.


    Multiplayer is kind of nice, but works different from most other multiplayer games I've been playing lately. I really enjoy reading the messages other players can leave in my world (by choosing from combinations of specific words, so no immersion-breaking language there). Receiving and leaving hints works very well and is a nice touch. Another other side to multiplayer is invasions. When certain conditions are met, you may invade other players' worlds and slay them to gain their humanity. This is actually more varied than it sounds right now, since there are many different reasons the game gives you to do this based on choices you make, e.g. which covenant you join and so on. Yet another side to mp is that you can offer help to other players by putting down a summoning sign in your world. Other players who are in human form can then summon you before taking on a boss.


    One last point: The art direction and overall design is fantastic. Especially if you're like me and have played a lot of western RPGs. Dark Souls's dark atmosphere and brilliantly executed level design is a very rare gem in the post-Tolkien-movies world we live in today.
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  50. Nov 8, 2011
    10
    Dark Souls, a game not for the weak!. This game can be really hard for new comers, hard as in you will not have a fun time in the first few hours or days, you will need to practice a lot if you want to be good here. While it can be hard at first, it is totally worth it, this game has been such a great experience, you cannot pass out on this one.
  51. Nov 8, 2011
    9
    This game shocked me so much. Its probably the hardest game i have played since some of the old side scrollers but dont let that put you off. the game is never unfair and is always fun. there is no other game out there that is as rewarding as Dark Souls
  52. Nov 7, 2011
    10
    This game is like it predecessor beautiful and challenging. Even for veterans of Demon Souls most of the monsters and bosses are completely fresh and innovative. It is hard, but not something most adults can handle with enough trial and error, and if you can you get the ability to summon other people relatively early, after second boss counting the tutorial one, thus gives yourself andThis game is like it predecessor beautiful and challenging. Even for veterans of Demon Souls most of the monsters and bosses are completely fresh and innovative. It is hard, but not something most adults can handle with enough trial and error, and if you can you get the ability to summon other people relatively early, after second boss counting the tutorial one, thus gives yourself and opportunity to cheat yourself true the game if you don't think your good enough, or need a guide. Also the bonefires makes progressing a lot easier as you don't have to redo as much as in the previous game. Looking at the negative comments the conclusion from these is eider that the people are too young, too impatient or simply one of the very few who can't complete hard content after enough trials, which is rather puzzling as the two first bosses has easy ways to beat them in less than 1 min. However, for veterans from Demon Souls, one can quickly adjust and rush parts of the game because it's many similarities, but the new environment and at times puzzling layout makes it just as much a mind game as a combat game, making those "old types of mobs" feel like a part of the puzzle. Expand
  53. Nov 6, 2011
    10
    There's a type of atmosphere that exists in Dark Souls and Demon's Souls that I have yet to feel in any other game I've ever played. This atmosphere is difficult to define but I think it's a result of the bleak and twisted, awe-inspiring, almost surreal-like environment that you trudge through in Dark Souls. There are certain moments in Dark Souls where my jaw literally dropped inThere's a type of atmosphere that exists in Dark Souls and Demon's Souls that I have yet to feel in any other game I've ever played. This atmosphere is difficult to define but I think it's a result of the bleak and twisted, awe-inspiring, almost surreal-like environment that you trudge through in Dark Souls. There are certain moments in Dark Souls where my jaw literally dropped in amazement, and for this reason alone this game is a gem in my book. For example, when I was first brought up to Anor Londo (one of the later areas) for the first time I put down the controller and stared at my TV screen in utter marvel as I observed the most amazing view I had ever seen in a video game before. There are quite a few of these, but this one really stood out to me. The scope and size of Dark Souls is unbelievable, and nearing the edge of a cliff or walking across a narrow beam at the very top of a gigantic church while trying to fend off assassins gives you that "fear of heights" feeling. The shortage of guidance, friendly characters and story gives you the somber hopelessness that most modern-day survival horror games fail to convey. Dark Souls is extremely reward-oriented, often throwing daunting challenges at you, but if you overcome them you will get something worth the effort. It could be a sweet set of armor, a powerful weapon, a ring, a bunch of souls, or just a really useful item (which there are hundreds of). In my opinion Dark Souls in superior to Demon's Souls for a few significant reasons. The biggest I think is the interconnection of all the areas, making Dark Souls one huge world, instead of a couple level portals in Demon's Souls. I thought that seeing the transition between an undead church and a dark forest was much more natural and immersive than entering a portal in the hub-world which teleported you to that level. Dark Souls also requires the player to think hard about different routes to take to a destination and forces the player to map out the world in their head which is appealing to some RPG exploration fans. Another difference and huge improvement is the diversity in environments. Demon's Souls lacked any great diversity, consisting of mainly the undead and meloncholy themes, whereas every area in Dark Souls is something completely different, whether its a modern looking castle in an orange sunset, a dark forest, ruins flooded with lava pools, caverns, etc.

    I consider Dark Souls more of an action-adventure game than an RPG, and for a game of that genre Dark Souls is massive. If you are a player of average skill and intelligence it would most likely require at least 60-70 hours for the first playthrough, and these are all quality hours, not fill-in hours. Dark Souls is very open-ended, with very little guidance, or idea of what to do next. There are a few limitations that guide the overall game (such as not having access to later areas in the beginning), but for the most part the player chooses their own play style and goals. Dark Souls isn't perfect, however. Low framerates seems to be a pretty widespread issue, significantly affecting one specific area of the game. I had some issues with button responsiveness, which is rare but when it happens it's usually really inconvenient timing. For example (sometimes my character wouldn't immediately drink the potion after pushing square, he might wait 2 or 3 seconds). Also, I've come across 2-3 glitches in my 70 hours of play so far (each time killing me). I found the combat system, camera, controls, lock on system, and most other technicalities to be fair, so death is usually the player's fault, not a faulty system. Dark Souls does so much right, overshadowing any flaws it might have. It brings you into its twisted world and punishes you until you master it. It's immersive, addictive, ominous and unforgiving, challenging, diverse, and dismally beautiful. If you give it the patience and time it deserves, you'll find yourself with one of the most enjoyable, rewarding, and gripping games this decade has to offer.
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  54. Nov 5, 2011
    9
    After taking my time with Dark Souls and understanding the gameplay mechanics, the design choices and killing a bunch of bosses, I could safely say that Dark Souls is a great game. But somehow, I am dissapointed. Yes I knew the game would be hard, and yes I knew it wouldn't be as innovative as Demon's Souls, but the game feels in a way, a copycat of the first game, only more annoying. I'mAfter taking my time with Dark Souls and understanding the gameplay mechanics, the design choices and killing a bunch of bosses, I could safely say that Dark Souls is a great game. But somehow, I am dissapointed. Yes I knew the game would be hard, and yes I knew it wouldn't be as innovative as Demon's Souls, but the game feels in a way, a copycat of the first game, only more annoying. I'm not talking about difficulty, but rather on the technical issues that show up constantly. If you played and loved Demon's Souls, this game has about the same experience. Add a few new bosses, make an open world, add a big bunch of framerate issues and stupid design choices and you get Dark Souls. the game looks amazing and is very deep and satisfying at times, but the more I play it the more I realise that it's just TOO much to bear. The game is so big, you will always feel like you are clueless and barely feel a sense of progression. It is also why the game is vastly Longer, and explains the never ending framerate issues. Don't get me wrong, this game is brilliant in a ton of ways, but it feels like a step backwards for me. It seems like ''From Softwere'' rushed the game out because there was high demand for it, and even though it is certainly one of the year's best, it's not a classic game and rather outclassed by it's ''spiritual ancestor'' which was more original, more polished, and more balanced in ways that Dark Souls could never thrive to be. Expand
  55. Nov 5, 2011
    9
    This review contains spoilers, click expand to view. Demons Souls became one of my favorite games - to me its real old school - it reminds me of the really old school top down video games where you have to make your way through an endless maze and if you make a wrong turn you blow up - you have to memorize every step to win. Of course this is done in 3D with a third person perspective.

    Dark souls is really similar to Demons souls and I've already put many hours into it and am enjoying every death. I wish the multi-player was more crowded so I could get and give help more often -and there is some noticeable lag when the area gets crowded and the battles fierce - otherwise I'd give it a 10. I can understand why players may not appreciate the level of attention, thought, and persistence required to beating the different areas and bosses, it can be extremely frustrating at times, but thats what makes the victories so rewarding. Another thing I like is you can build any type of character - a tank with sorcery, pyromancy and healing spells is just not possible in most other games.I'd really like to see them turn this into a cooperative MMORPG! it would be a hit - Kudos to the developers!
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  56. Nov 4, 2011
    10
    Near perfect game, not as hard as demon souls though which is a little disappointing but other than that This is one of the best games out this year and everyone should pick this up.
  57. Nov 4, 2011
    10
    I read everything about Dark Souls. After my Demons Souls Platinum, I thought it would be another clone. Developers said Dark Souls would be hard, much harder than its predecessor. They were right. You heard this a lot of times but this game is brutal. This game is not a refreshing thing to do when you are tired in the end of your workday. Youll be punished every time that your shield isI read everything about Dark Souls. After my Demons Souls Platinum, I thought it would be another clone. Developers said Dark Souls would be hard, much harder than its predecessor. They were right. You heard this a lot of times but this game is brutal. This game is not a refreshing thing to do when you are tired in the end of your workday. Youll be punished every time that your shield is down, every time that you decided to take that dark route instead staying in your way. Youll be nervous. Much more stressed than silent Hill, Resident Evil or any other game in your life. If you are a trophy hunter (like me) youll NEED to do a plan before playing this. A single error will force you to do a whole new playthrough, you will be punished (again). If you think you cant stand this, dont try, save your money. Most of people will never call this a game. Dark souls is always challenging you. Youll have to fine tune your coordination, you intelligence, your ability to overtake the AI. Do you like exploits? Youll find it, but be warned: youll still die even at maximum level. Almost finishing this game I can look behind to see how my reflexes evolved, how I am able to do certain things in this game that I never imagine before. In my real life some works seens very simple to me, compared to how difficult is to cut a Dragons tail (Seath). But dont get me wrong, this game is beautiful, the music is unmatched and the combat is the best I have ever seen in my whole 35 years of gaming. If you have time, coldness and enough ability try this, but if not, please, dont waste your time depreciating something that you should not have chosen. Expand
  58. Nov 4, 2011
    9
    This review contains spoilers, click expand to view. I waited until I could fully digest the game to give it a review. Rather than a knee jerk review based on the sense of adoration I've felt for the game since the start or the frustration that some of the levels provide I wanted to give it a fair shake. After fully playing the game I feel it was an adventure well worth taking. On one hand I don't think it is harder than Demon's Souls, but easier at points thanks to the well thought out Bonfire system. Later in the game, however, there is one area (Tomb of Giants) that is utterly frustrating. Having to swap out a shield for a lantern in a tomb filled with giant skeletons that deal quite a bit of damage is just sadistic. This is the only portion of the game that I felt could have been designed better.

    The graphics are improved upon and the world is a pleasure to explore. The overall design of the world reminded me of the intertwining levels of a Metroid or Castlevania game. In Blighttown I did notice a considerable frame rate drop however. It didn't kill the momentum, but it was frustrating when having to fend off numerous and annoying mosquitoes.

    The controls still feel just as tight as in Demon's Souls. I never had a problem with the combat mechanics. The targeting option is still just as finicky though sometimes leading me to my own doom much the same as it did in Demon's Souls. After plenty of practice with it you should be fine, but it can lead to disappointing deaths especially in areas where you are in combat on very small ledges.

    All that being said I enjoyed my time with the game quite a bit. Between the wonderfully designed world to the myriad of combat options I had a blast finding a combination of weapons and magic that suited my play style. There are a few sections of the game that stand out as some of the most gorgeous and rewarding levels in any game let alone any released this year. Some people may fault the game for it's minimalist approach to preparing you for the challenge lying ahead, but that's where the fantastic Dark Souls community comes in. Much as I did for Demon's Souls when I reached a point I could not figure out for the life of me I went to find the answer online and I found it with the help of other intrepid Dark Souls players. While for most gamers this may be considered a travesty because I found answers for my questions outside the game understand that this is not the same type of game most people have grown accustomed to recently. There are no arrows pointing you to your next objective. No minimap with little icons for all the npcs. And certainly no little exclamation points above their heads for new quests. It's a breath of fresh air in an industry catering to the masses by holding your hand throughout the entire game. To some this may seem like a reversion to an older state of gaming, but it is one I welcome as most games move toward a very short and easy campaign sacrificed in the name of monotonous multiplayer. I'm already on my second play through and I'm still not bored. I can't wait to see what From Software has in store for us next.
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  59. Nov 4, 2011
    8
    Well, having never played Demon Souls the difficulty of Dark Soul's was initially a shock. However one of the main things I had heard about Demon Souls was that if you died it was through fault of your own, not thinking out something before you acted. There does seem to be quite a few times in Dark souls where this still holds true but there seems to be a bit of artificial difficulty inWell, having never played Demon Souls the difficulty of Dark Soul's was initially a shock. However one of the main things I had heard about Demon Souls was that if you died it was through fault of your own, not thinking out something before you acted. There does seem to be quite a few times in Dark souls where this still holds true but there seems to be a bit of artificial difficulty in this game such as One Hit AoE KOs purposely distancing bonfires far from certain points so the player will have to keep travelling things like that deliberately put in to frustrate the player and waste their time making the game longer and "harder". Overall though I found Dark soul's to be quite a fun game especially after killing a boss that has been kicking your ass over and over. There's something about Dark Soul's though, no matter how many times I got so angry and quit the game 10 minutes later I'd be back playing it determined it wasn't going to beat me. There are very very few games I've quit this much and came back to play. Aside from the odd moments in the game that seem to have been designed specifically to piss you off as much as possible dark souls is a great game with a lot of different play styles and great graphics. Although a lot of the story and dialogue seems to be lost unless you make an effort to patch it together yourself by talking to NPC's. I really enjoyed my time playing dark souls and will more than likely play it through several more times when i get the chance. A must buy for any one who likes a challenge. Expand
  60. Nov 2, 2011
    0
    Demon's Souls was/is 1 of the best games I've ever played. the balance between frustration & reward was perfect. every death was your fault. I have never put so many hours into a game.
    as spiritual successor, dark souls lacks the same balance & polish the graphics are an improved, however the character animations are a step backwards - my deprived runs like a legless chicken. the levels
    Demon's Souls was/is 1 of the best games I've ever played. the balance between frustration & reward was perfect. every death was your fault. I have never put so many hours into a game.
    as spiritual successor, dark souls lacks the same balance & polish the graphics are an improved, however the character animations are a step backwards - my deprived runs like a legless chicken. the levels in DS were tight, the game was about itching forward. in going more 'open world' ds loses the focus that DS had. o
    the combat feels sluggish in comparison, & there's a noticeable lag betwixt button press & action. every time, bar 1, I've died in my short time with dark souls, I felt it was the game at fault, not me.
    I score half what I give Demon's Souls minus 1 for disappointment.
    Return game to shop, back to Demon's Souls, maybe get Skyrim?
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  61. Nov 1, 2011
    9
    I just don't understand.
    People that are hating on this game should just go return it. If you did not see any of the trailers your a dumb ass for not doing so. In the trailers it says "PREPARE TO DIE". If you can not handle how tough it is then you should go back to your own style of games because this game is not for you. EX.)Horrible. That is the best way to sum up this game. Extremely
    I just don't understand.
    People that are hating on this game should just go return it. If you did not see any of the trailers your a dumb ass for not doing so. In the trailers it says "PREPARE TO DIE". If you can not handle how tough it is then you should go back to your own style of games because this game is not for you. EX.)Horrible. That is the best way to sum up this game. Extremely difficult to the point of complete insanity. Make one mistake and you have to repeat an hours worth of play to get back to the same area. No story line what-so-ever. No explanation of what different symbols, stats, etc mean on your character. The game was definitely banking on previous reputation. Controls are very buggy with multiple button combos almost pointless because you can never get them to work.

    Posted by Neian

    Well if you actually pay attention there is a story line to the game and you can call your self a dumb ass if you can't figure out what each of the stats does. It does get buggy when online because of people invading and getting companions takes up a lot of bandwidth. It also gets buggy when you have a giant area that takes up a lot of data. EX.) I had fun setting up my character, and starting thru the tutorial... That's about it. After I escape the first dungeon, I meet a knight and decide to fight him and take his soul (I'm a thief in the game after all...). He kills me in 3 hits... Fine, try again. Respawn/reload the game, he kills me again! The fighting is so lame... He hits me, and my character has to go thru this delayed reaction/animation, realizing he's getting hit, and by the time I regain control, I'm hit again, then dead... again. Fine, can't fight him, I'll reload the game and run away. Nope, he just follows me no matter where I go, and how far I run. My hits are so weak, they barely register, and of course, he has no slow down from my hits, just continues thru his attack motion as if I'm not hitting him multiple times. 9 Deaths later, and screaming at he TV, i quit. Not fun. Why not at least "reset the scene" if the player is killed? If it was a mistake to fight the first character I meet, why not let me learn that, and leave him be. Do i have to restart the whole game, and go thru the tutorial dungeon all over again? How many similar situations would ruin my evenings if I decided to keep this torture session disguised as a video game? I would have loved to play with a friend to help me, why restrict me from doing so? Muliplayer i random and can't be coordinated. Not fun. I gave it a rest and tried again the next day, still not fun. At all. Trading it in for Batman Arkham City. Posted by KletassVanDam

    Well you sir are a dumb **** for trying to take on one of the hardest enemies in the game. If you think you can just run in there and expect to kill him instantly, I think you should go back to CoD. This game requires skill and patients, and not just a mass killing.
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  62. Nov 1, 2011
    10
    This is, quite simply, one of the most stunning and beutiful games ever created. Dark Souls is a very hard game, but, as with any game perserverance prevails. As you play through, you will find the game does actually give the player some respite ( like obvious level up spots) and isnt as punishing as first thought. The combat to be fair, is a little tricky to start with, but is easy to getThis is, quite simply, one of the most stunning and beutiful games ever created. Dark Souls is a very hard game, but, as with any game perserverance prevails. As you play through, you will find the game does actually give the player some respite ( like obvious level up spots) and isnt as punishing as first thought. The combat to be fair, is a little tricky to start with, but is easy to get used to. Those who complain about the combat and aggresive AI, and rated it low for those reasons, simply are not good enough to play Dark Souls, therefore its a problem with the player and not the game. There are some glitchy AI moments ( like enemies falling off cliffs ect) but thats a good thing given the game is punishing at times. Overall, if you even remotely like the style of this game, then be prepared to be blown away with ecitement, frustration and relief in one rollercoaster of emotions, with gaming moments you will never, ever forget. This game is far beyond the reach of its pretenders. Expand
  63. Oct 28, 2011
    10
    Dark Souls is a great game. Tight combat that punishes mistakes. Gorgeous visuals and atmosphere. Fun, challenging boss fights. A few bugs and glitches, but nothing game breaking. I give Dark Souls a 10.
  64. Oct 28, 2011
    8
    I dont often review games, but there are some outright incorrect statements being made about the negatives of Dark Souls. This is no harder than mario brothers, if you get to the end of the level in mario brothers you can move on, otherwise you start over. Now Dark Souls is an open world and there are lots of ways to go, but if you don't get to another bonfire, you start over. This isI dont often review games, but there are some outright incorrect statements being made about the negatives of Dark Souls. This is no harder than mario brothers, if you get to the end of the level in mario brothers you can move on, otherwise you start over. Now Dark Souls is an open world and there are lots of ways to go, but if you don't get to another bonfire, you start over. This is not hard, and anyone over the age of 25 should be used to this sort of game mechanic. However it is hard, and if you button mash you will die. If you run into an area and agro everything, you will die. If you use a two handed sword while balance precariously on a narrow ledge you will die, if when a boss appears you stand there and think wow he's kinda big I wonder if....you will die. But all of these things are easily countered by using weapons and tactics appropriate to the situation (although the bosses can take some working out). Now graphics, they are stunning anyone who says otherwise is being obtuse, Anor Londo takes your breath away and will stay with me forever. However there are negatives, there is a problem with frame rate, in one boss fight and at the start of one area the frame rate drops, enough to possibly cause you to die because the combat is challenging. But this is possibly for 30 minutes of gameplay over a 100 hour game. There is a more annoying bug which none of the negative reviews have pointed out, therefore I would question whether they were in full control of their characters. I am a turn based guy, I like time to think about what I am doing, I like to be meticulous, but I am not particularly patient person, but this game has bought on a certain level of stoicism. One of the reviewers said there is no explanation of the stats, this is factually incorrect pressing select and moving over the stats tells you what they do, pretty simple really. Also truth be told until you get a stat to over 40 you cant really make a mistake anyway (and that is at SL35+ if you just spent on one stat). I am over 50 hours in and never seen a teleporting skeleton (although I did *once* clip through the floor). BTW if you are starting and you are running into skeletons, turn around you are going the wrong way the catacombs is not the place to start, you will die and the skeletons wont (they resurrect when in catacombs, worse you get no souls for killing them). I spent maybe 2 hours at SL8 trying to get into the catacombs before I got it through my thick head there must be something easier to fight in this "open world". Doh! off to the undead burg, life was easier. Also you do not die out of nowhere, you go charging around a corner and there is someone stood there with a big axe, what do you expect? a gentle tap on the shoulder and a deceleration of intent to attack you! no, look where you are going for goodness sake! Not once have I had a trap come out of a wall and kill me dead. I have hit pressure plates that I had not seen and taken serious sums of damage, I have tried out running a giant rock wearing plate mail, I have rolled backwards off ledges, I have been picked up by a boss and thrown off a ledge, but none of these deaths came out of nowhere!
    This game is not for everyone, you will not become the best player just because you have the time to pump 100 hours into it. You are rewarded for success and punished for failure, if you keep fighting resurrecting skeletons for 10 hours you will remain where you are not progressing. But if you are attentive, thoughtful and stoic every minute you spend with the game will be a joy and you will find yourself dreaming of this flawed masterpiece.
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  65. Oct 26, 2011
    10
    Dark Souls is the definition of a hardcore game. This separates games from real games. If your a man and are tired of story driven games and lame characters and a stupid plot and ending along with how easy a game can be, check this game out! it has none of those! There is not even a story, you get thrown into an area and can do whatever you want, its a well thought out and addictingDark Souls is the definition of a hardcore game. This separates games from real games. If your a man and are tired of story driven games and lame characters and a stupid plot and ending along with how easy a game can be, check this game out! it has none of those! There is not even a story, you get thrown into an area and can do whatever you want, its a well thought out and addicting dungeon crawler that takes skill to master. And you will die, the games slogan does not lie about that. But you never feel like your deaths were unfair, you understand why you died and how you can fix it. I recommend also getting the guide, dark souls is a rough and amazing adventure, and to do well and know everything about the areas you are in feels awesome. i have already invested about 30 hours of gameplay and beat the game, and starting a new game with your same level and items makes you waste even more of your time in this one of a kind world. Truly one of my favorite games of all time!yet i didnt really care for demon souls that much haha Expand
  66. Oct 26, 2011
    9
    This game is **** king. It shall give you a boner if you finnaly killed a boss and you can go further on the other way it lets your dick shinks because its **** hard and it it gonna eat you dick off. Firts of the graphics are really good for a open world RPG. Lighting shines beautefull at your armor and the environments are really detailled and different from each other. You need toThis game is **** king. It shall give you a boner if you finnaly killed a boss and you can go further on the other way it lets your dick shinks because its **** hard and it it gonna eat you dick off. Firts of the graphics are really good for a open world RPG. Lighting shines beautefull at your armor and the environments are really detailled and different from each other. You need to survive in scary caves or fight trough enemies at an abandon castle where dragons and other creatures are now boss. Also the enemies are verry differtent and detailled that you never got boring to slice these **** if you succed ofcourse:P. The gameplay is also fluwed and how your character swings the sword or cast magic is verry realistic. it is also a long game and it cost you at least 50 hours if your take your time and enjoy the wordl and not as that **** that completed the game in 90 minutes LOL. The only flaw that was iiritated me that sometimes enemies are dumb and fall of cliff or different. Also irritated but verry well done is that your souls are important so dont lose them if you die. A masterpiece and im gonna play now LATER . Expand
  67. Oct 25, 2011
    10
    Personally I'd like to thank From software for giving us a gem in an era of regurgitated, mindless crap. Not since I was a kid 25 years ago have I been so moved to press on after hours of repeated death and failure. When I die, I always know exactly what I did to get myself killed, and the rush of learning (THINKING) your way to success in such an awesome real-time combat system isPersonally I'd like to thank From software for giving us a gem in an era of regurgitated, mindless crap. Not since I was a kid 25 years ago have I been so moved to press on after hours of repeated death and failure. When I die, I always know exactly what I did to get myself killed, and the rush of learning (THINKING) your way to success in such an awesome real-time combat system is unparalleled IMO.

    If you like a good challenge and put depth and precision of gameplay (combat) far above all else, you have to play this game.

    I've been looking forward to nothing but Skyrim for over a year, and am pleasantly surprised to find myself thinking that Bethesda will have to pull off a miracle to make my game of the year. First time in years that I did not want my $65 back after a week.
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  68. Oct 25, 2011
    9
    A good open ended RPG with a solid story, that improved on its predecessor in every way, if you can take the emotionally abusive relationship and rare bug (soon to be patched).

    There is nothing really bad to be said about the direction of the game and every aspect feels very professional. The only complaints I can muster is 1) yes, it can be absurdly hard 2) there is the occasional bug,
    A good open ended RPG with a solid story, that improved on its predecessor in every way, if you can take the emotionally abusive relationship and rare bug (soon to be patched).

    There is nothing really bad to be said about the direction of the game and every aspect feels very professional. The only complaints I can muster is 1) yes, it can be absurdly hard 2) there is the occasional bug, which they have obviously been patching, and 3) some enemy's life bars are far too large and makes some sections tedious. That said, this game is one of the years best.
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  69. Oct 25, 2011
    9
    Awesome game, exactly like demons souls to the point where this could be the 6th archstone and you'd never notice it was a different game.
    I'm about 120 hours of playing time in and am about half way I'd figure, this is mostly due to the fact that I try not to seek out hints or tips on the internet and try to figure out the mechanics and secrets myself (I find this is one of the most
    Awesome game, exactly like demons souls to the point where this could be the 6th archstone and you'd never notice it was a different game.
    I'm about 120 hours of playing time in and am about half way I'd figure, this is mostly due to the fact that I try not to seek out hints or tips on the internet and try to figure out the mechanics and secrets myself (I find this is one of the most enjoyable parts about this game since there is almost no explanations without diving right in).
    The difficulty rating everyone is talking about is a bit exagerated, I don't count myself as a great player but with a little soul farming, learning from your mistakes, understanding game mechanics and weaknesses of enemies you can make it through fairly easily.
    Some say it is much harder than demons souls, I'd say that it is very similar in difficulty. If you find the game too hard then you are going the 'wrong' way.
    One of the things often not mentioned about this game are all the little secrets thrown in, tons of secret weapons and items, interactions with npcs and actions will affect your game in many ways you dont understand until later, you can fight and kill any npc in the game kill the wrong one and literally the sun will die and the world will go dark forever.
    Interactions with other players is unique with the ability to write messages on the ground from a huge list of hints and tips, you can invade another persons world or help them which is an awesome way of showing off your equipment and skills to other players.
    I'm giving this game a 9/10 for one reason...I think I've accidantally killed half the npcs in this game by swinging my weapon at the wrong moment and it is very frustrating that they dont de-agro or come back lol but seriously other than that it is an awesome must-have game, and demons souls too if you haven't played it.
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  70. Oct 24, 2011
    10
    Dark souls is a very deep and intense unique game. A truly must experience game or at least try it out a few hours , you will not regret the moment you start playing it you will start to feel something you have never experienced before in gaming, truly awesome i don't even need to tell you how amazing it is , but I'm sure you will not regret even trying it out since it's just uniquelyDark souls is a very deep and intense unique game. A truly must experience game or at least try it out a few hours , you will not regret the moment you start playing it you will start to feel something you have never experienced before in gaming, truly awesome i don't even need to tell you how amazing it is , but I'm sure you will not regret even trying it out since it's just uniquely different and awesome. Too lazy to review but really just give it a try you will not regret. : ) Expand
  71. Oct 24, 2011
    10
    Dark Souls is a masterpiece. While the game is exceptionally brutal and demands an equivalent discipline from the player, it rewards you handsomely for your efforts and, most of all, your patience and willingness to learn. Every two steps forward are accompanied by one step back as you crawl your way, painfully and slowly, through the gloomiest, most hellish environment ever created.Dark Souls is a masterpiece. While the game is exceptionally brutal and demands an equivalent discipline from the player, it rewards you handsomely for your efforts and, most of all, your patience and willingness to learn. Every two steps forward are accompanied by one step back as you crawl your way, painfully and slowly, through the gloomiest, most hellish environment ever created. Dark Souls pits you against yourself, not the game, demanding that you set aside your pre-conceived notions of gaming fun and, instead, embrace an insane difficulty and all the failure that goes with it. Once you do, the game sucks you deep into its abyss, swallowing your waking hours as you wander, hunted and afraid, with nowhere to go but further into hell. Make no mistake, Dark Souls will punish you time and time again but if you can accept death you will find the game open up before you like a yawning chasm, drawing you relentlessly inwards and onwards. Easily the best game I have ever played on the 360, Dark Souls is like a digital nightmare where, sometimes, jut often enough, you figure out how to master and crush the demons. Expand
  72. Oct 24, 2011
    10
    This is one of the few games that has come out recently that actually challenge you, definitely worth a 10. If you are going to buy only one game this year, then this is the game.
  73. Oct 23, 2011
    10
    Coming from a person that really only likes FPS, I have to say... for me, this is the greatest game of all time! This is a major step up from Demon Souls. I have never played a sequel that absolutely squashes the first game in every way. MUST BUY!
  74. Oct 22, 2011
    0
    There is a great deal of difference between being challenging and being unfair. This game is simply unfair, and, as someone said, this is the kind of game that you play just to say you played it. There is nothing to like here: is just a struggle, like putting yourself on diet, or working your biceps to exaustion at the gym. I could play this game for a wage, not for free. And if I think IThere is a great deal of difference between being challenging and being unfair. This game is simply unfair, and, as someone said, this is the kind of game that you play just to say you played it. There is nothing to like here: is just a struggle, like putting yourself on diet, or working your biceps to exaustion at the gym. I could play this game for a wage, not for free. And if I think I even payed for this one, well, I can just blame myself... Expand
  75. Oct 21, 2011
    8
    So to start off, this game is amazing. It took me a very long time (about 3 months after i bought it) to get into Demon's Souls but once I got into it I REALLY got into it. There were a few flaws though that made me dislike the game, and there is where Dark Souls comes in. Dark Souls takes the issues that I had with Demon's Souls (the tutorial, general early-game flow, magic OP as balls,So to start off, this game is amazing. It took me a very long time (about 3 months after i bought it) to get into Demon's Souls but once I got into it I REALLY got into it. There were a few flaws though that made me dislike the game, and there is where Dark Souls comes in. Dark Souls takes the issues that I had with Demon's Souls (the tutorial, general early-game flow, magic OP as balls, difficulty gaining human form early on) is all fixed in Dark Souls. The gameplay is solid and refined since Demon's Souls. The boss fights are a lot of fun and generally less frustrating due to it being more straightforward as to how to defeat them. The bonfires mean that you generally aren't set as far back when you die and the covenants add a whole new level of additional depth to the game (such as revenge invasions, killing invaders of the forest and so on). But the one reason this game is not getting anywhere above an 8 is: the online. In Demon's Souls if you wanted to play with a friend all you had to do was put down a mark and then tell them where it is. In Dark Souls since the players are divided up into smaller servers it is near impossible to play with someone you know. The other issue that comes with this smaller servers is that sometimes you just end up on a near empty server. This can lead to no one responding to your summon sign or not being able to find anyone to summon for help. This can become very frustrating when you want to help people with a boss, or want help on one yourself.

    Overall the game is great, I really enjoy how the game all flows together (back to the Firelink Shrine) so it really feels like everything is linked. Some people may complain about random things killing them, but anyone who played Demon's Souls will know most of the tricks. Not to mention, if you know everything the game is going to try and kill you with, where's the fun in that? It's hilarious when I open a chest and it turns into a mimic that devours me XD. A must have for any hardcore gamer!
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  76. Oct 21, 2011
    9
    Love the atmosphere of this game. Very immersive. I wish the character advancement was a little quicker. For me, most of the difficulty results in forcing me to play carefully and learning what is going to happen through trial and error which can feel a bit tedious and repetitive at times but also pretty satisfying when I successfully get past a difficult scenario.
  77. Oct 21, 2011
    9
    I'm gonna write this review in pros and cons.

    Pros: +Very challenging +Very Satisfying +Visually Stunning +Great combat mechanics Cons: -Occasional frame-rate drop -Matchmaking currently broken (going to be patched) This has seriously been one of the most entertaining games ever for me. I enjoy reading the few bad reviews out there because its obvious that they don't enjoy challenges,
    I'm gonna write this review in pros and cons.

    Pros:
    +Very challenging
    +Very Satisfying
    +Visually Stunning
    +Great combat mechanics

    Cons:
    -Occasional frame-rate drop
    -Matchmaking currently broken (going to be patched)

    This has seriously been one of the most entertaining games ever for me. I enjoy reading the few bad reviews out there because its obvious that they don't enjoy challenges, and can't handle being killed.
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  78. Oct 21, 2011
    10
    This game took me by surprise. From the other reviews I was expecting a very tough game with mediocre content, with no one admitting the content was mediocre because hey, if you don't like hard games, you're a pansy. Boy was I wrong. It's a very tough game with EXCEPTIONAL content. The art direction, atmosphere, creature design, combat, levels, items, unique multiplayer, every gameplayThis game took me by surprise. From the other reviews I was expecting a very tough game with mediocre content, with no one admitting the content was mediocre because hey, if you don't like hard games, you're a pansy. Boy was I wrong. It's a very tough game with EXCEPTIONAL content. The art direction, atmosphere, creature design, combat, levels, items, unique multiplayer, every gameplay aspect is exceptionally polished. Triple A, must play game.

    Almost ironically, Dark Souls is empowering. Most games coddle you, pampering you with replenishing health, soothing you with infinite lives, but this one kicks your ass and tells you jack squat about how to do anything, forcing you rise to the occasion, learn it yourself, and feel like someone for whom these kinds of challenges are meant. When the going gets tough, the tough get going. And it is challenging. Boss fights typically range from ten to twenty tries before you memorize the weaknesses and play without messing up, sighing with relief as you watch whatever fatty (in joke) evaporate into souls.

    I haven't rapped it yet, about forty hours in and level thirty-five, but I highly recommend Dark Souls. It's one of the few games that feels rewarding because you actually have to earn the rewards. The only must play of the year so far for me, and I'm a jaded gamer. Expect a bit of an adjustment period as you get used to the game's pace and difficulty, and I recommend checking out IGN's guide which shows you how to get the Drake Sword and recommends the Master Key gift for your character (get it). Dark Souls is awesome. If you like RPGs at all and enjoy a challenge, can't get a better bang for your buck.
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  79. Oct 20, 2011
    9
    Dark Souls shines in its dreariness, but a few minor quibbles mar a chance at perfection. The gameplay in Dark Souls is spot on, and requires both memorization and skill to effectively conquer the game's numerous challenges. Combat is crisp and inspired. The level design, aside from one late game area, easily warrants an award in and of itself. The developers raised the bar for every gameDark Souls shines in its dreariness, but a few minor quibbles mar a chance at perfection. The gameplay in Dark Souls is spot on, and requires both memorization and skill to effectively conquer the game's numerous challenges. Combat is crisp and inspired. The level design, aside from one late game area, easily warrants an award in and of itself. The developers raised the bar for every game from this point on. Each world and area interconnects with the others, eliminating the need for jarring fast travel systems. The music is subtle, but appropriate, and the graphics are a major advancement form the previous installation. The one area, though, where the game loses points is, unfortunately, technical prowess. It stutters at points and lags in certain areas, adding an unneeded difficulty and jarring the otherwise brilliantly crafted suspension of disbelief. Do not let this frighten you, though. Dark Souls is brilliant and frustrating, challenging and rewarding, and you owe it to yourself to experience this ride. Expand
  80. Oct 19, 2011
    10
    Dark Souls is one of the best games ever - sure its challenging - but better balanced than Demons Souls - Demons Souls had me stuck on the opening fight scene for three days until I learnt how to play properly - but in both games the reward is a fluid and satisfying combat system that takes patience and intelligence and good reaction times. The game can be slow to start, but there isDark Souls is one of the best games ever - sure its challenging - but better balanced than Demons Souls - Demons Souls had me stuck on the opening fight scene for three days until I learnt how to play properly - but in both games the reward is a fluid and satisfying combat system that takes patience and intelligence and good reaction times. The game can be slow to start, but there is still progression. The reward is greater than most 'easy' games for kids -Dark Souls is rated for mature audiences for a reason.
    If you are looking for an easy ride, look elsewhere, but for real oldschool gamers, this is like a throwback to the old days when games posed a challenge and only the finest could clock them!
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  81. Oct 18, 2011
    9
    Not as hard as some of the folks here are saying, while it does have its "difficult" moments, all that's required to overcome those is simply being patient enough to study attack patterns. It has just the right amount of challenge to keep players interested but in the end it's kind enough to let you through most of the challenges with just a little bit of trial and error, assuming you'reNot as hard as some of the folks here are saying, while it does have its "difficult" moments, all that's required to overcome those is simply being patient enough to study attack patterns. It has just the right amount of challenge to keep players interested but in the end it's kind enough to let you through most of the challenges with just a little bit of trial and error, assuming you're not just blindly rushing forward. Expand
  82. Oct 18, 2011
    2
    If you think Silver Surfer is the greatest game of all time, and that difficulty means out-of-nowhere deaths that require psychic abilities to avoid, Dark Souls is for you. Everyone else, stay away.
  83. Oct 18, 2011
    6
    Like my poor wanderer after the hundredth death at the hands of undead, I'm split in two over Dark Souls. On one hand, it is challenging, beautiful, complex, and a worthy sequel to Demon's Souls. On the other hand, the game's glitchy hit mechanics, dropped frame rates, and broken targeting system make a near perfect challenge feel like a mistake. Don't get me wrong - I'm about 60 hours in,Like my poor wanderer after the hundredth death at the hands of undead, I'm split in two over Dark Souls. On one hand, it is challenging, beautiful, complex, and a worthy sequel to Demon's Souls. On the other hand, the game's glitchy hit mechanics, dropped frame rates, and broken targeting system make a near perfect challenge feel like a mistake. Don't get me wrong - I'm about 60 hours in, and enjoying every minute of the fight. Even the cursed frogs in the game's depths, growing in their infamy with every angry gamer on the web, only felt like a welcome side adventure to explore an underwater city filled with previously impervious ghosts. But when an AI skeleton suddenly falls through a wall, a self-healing dragon miniboss glitches to its death with one arrow, and I can't see how close that poison blowdart is to my skull because the frames have dropped yet again, the challenge feels lopsided. Dark Souls is purposeful in every unfair death, up to the point where my PS3 seems incapable of handing the evil and freezes yet again.

    I almost want to make the argument these glitches are part of the gaming experience, that the designers of From Software wanted to throw us abused players a bone with every enemy who doesn't notice the archer shooting from out of their AI radius. This is probably not the case, but one can hope. All the programming mistakes aside, I could say Dark Souls is the most involved action RPG since Castlevania: Symphony of the Night, with every corner hiding a secret and a battle system that has no end to its variety. There is no perfect weapon combination or stat build for your character, only a giant field of possibility to get you through the next seemingly impossibly area. A poisonous swamp? I be there's some poison resistant shadow clothes somewhere. A lava field? Hmm, how can I walk through fire...

    The storytelling, though scarce in dialogue, comes mainly from your own actions, making a hero's journey that other games can't match. Most games borrow heavily from other mediums, like film, to tug at your heartstrings or amp up the excitement. Most of Dark Souls' quests are self chosen - try to infiltrate the dark forest or delve into dangerous caverns first? Should you join this NPC's covenant and define how the next 8 hours will be spent, changing the outcome of a drastically long game? "Heavy Rain" tried, somewhat successfully, to force your empathy for predefined characters by giving you loose control of an 8 hour film, pushing the player onwards no matter what mistakes they made. Dark Souls makes you py for those mistakes, making them feel like real consequences. The adventure is imposing and up to you - and its excellent battle system keeps it exciting every deadly step of the way.

    Almost. In a game this unforgiving, every moment must be calculated, and it's hard to do that when you can kill difficult enemies from afar or glitch out their AI. It's cheating a great system. Conversely, if my sword is nowhere near that wall yet still bounces back, I'm being cheated. I'm giving this game a mixed review, with the acknowledgment of my love for it. I'll plow on, mistakes aside, through my second quest, because I know it has more depths than the mariana trench (or a certain new elder scrolls game with a placid difficulty curve and blandly familiar game experiences). If you can see past the problems, through the dropped frames, you'll find the greatest game of this year.
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  84. Oct 18, 2011
    10
    This game is stunning both in presentation, game mechanics, and controls. A spiritual successor to 'Demon's Souls', this game improves upon nearly every aspect of the former game (which was also a fantastic game). Let's talk difficulty - yes, it's tough. Really tough. But, it is also in most all cases fair. The game requires you to invest yourself into it in a way most games do not. YouThis game is stunning both in presentation, game mechanics, and controls. A spiritual successor to 'Demon's Souls', this game improves upon nearly every aspect of the former game (which was also a fantastic game). Let's talk difficulty - yes, it's tough. Really tough. But, it is also in most all cases fair. The game requires you to invest yourself into it in a way most games do not. You need to be observant of both your surroundings and enemies attacks. You need to manage what you are wearing and what is equipped at all times as different areas require different strategies and defenses. That being said, you have many options on how you want to build your character depending on your play style. The sense of accomplishment you get upon each new area you have mastered or boss you have defeated is glorious. You will die. Often. But, in this game, what does kill you - makes you stronger. You learn from each defeat and come back a little wiser and eventually a little stronger. When you come back to enemies later in the game that you thought were so difficult and now dispatch them easily, it's an awesome feeling. Do not miss this game and do not fear the challenge. It is worth all your efforts and is easily a game you can sink dozens of hours into (I'm 70 hrs in). The graphics and atmosphere draw you into a beautiful and terrifying world unlike any other. What's around that next bend...dare I look? Enjoy this instant masterpiece. Expand
  85. Oct 18, 2011
    10
    This game claimed my soul and did not let go of it, until I finished it. Dark Souls is a true dark fantasy with very evocative and haunting game world. There are amazing places to be seen and gruesome monsters to be fought. Light on story, the game concentrates on combat, which is relatively slow paced, but still requires split second timing of your actions in order to hit that opening inThis game claimed my soul and did not let go of it, until I finished it. Dark Souls is a true dark fantasy with very evocative and haunting game world. There are amazing places to be seen and gruesome monsters to be fought. Light on story, the game concentrates on combat, which is relatively slow paced, but still requires split second timing of your actions in order to hit that opening in an enemy's defense. The combat has impressive physics â Expand
  86. Oct 17, 2011
    10
    Dark Souls separates boys from girls as its predecessor Demon's Souls did in 2009. The DS series aren't made for everybody and that's a fact. If you're new into the franchise I suggest you to read about DS gameplay, mechanics, the basics, tips, the guide, etc. It's going to help you a lot. You can also watch reviews, walkthroughs, gameplay, etc on youtube if you want to cheat a bit whenDark Souls separates boys from girls as its predecessor Demon's Souls did in 2009. The DS series aren't made for everybody and that's a fact. If you're new into the franchise I suggest you to read about DS gameplay, mechanics, the basics, tips, the guide, etc. It's going to help you a lot. You can also watch reviews, walkthroughs, gameplay, etc on youtube if you want to cheat a bit when you're stock. If you don't find a lot of info about Dark Souls visit http://demonssouls.wikidot.com/. The structure and game are pretty similar. Read about "Soul form" vs"Body form" / "Undead" vs "Humanity" in these game and you'll understand it better. There is a reason for all this. Unique multiplayer experience is amazing and so helpful. Sorry dear gamers, if you all cry because you all die a lot in a video game like DS, well... that's because you got used to "easy" games. Everything has a consequence in here... DS doesn't forget... So if you decide to attack the first NPC that is on your way, don't expect him to forget it when you re-spawn. C'mon this is not the first time that games do that kind of stuff... Don't blame the game dude... Also, if you find extremely difficult to pass an area maybe it's because you shouldn't be there in the first place: Go somewhere else... Don't **** ask for a map... Just explore DS world. This game is really awesome!!! Expand
  87. Oct 17, 2011
    9
    Simply awesome. I can't say enough about the level design. It is truely in a class of it's own. No warp system as seen in Demon's Souls, but instead you end up opening clever shortcuts so eventually you can get most anywhere in a matter of minutes. Also, plenty of out-of-the-way places to explore and find items/souls. The combat is exactly like Demon's Souls. Once you learn an enemy'sSimply awesome. I can't say enough about the level design. It is truely in a class of it's own. No warp system as seen in Demon's Souls, but instead you end up opening clever shortcuts so eventually you can get most anywhere in a matter of minutes. Also, plenty of out-of-the-way places to explore and find items/souls. The combat is exactly like Demon's Souls. Once you learn an enemy's moves it's more a matter of patience than anything, although bosses require perfect timing as well. They added tons of new armour, weapons, and items compared to Demon's Souls and they got rid of the 1/2 HP thing if you're not in body form. Now it's "Hollowed" and "Human" form. The only difference is you need Human form to summon/be summoned/invade. They also did away with the "world tendancy" mechanic of Demon's Souls which is great. Basically it's a simplified game compared to DS, yet retaining all the challenge and adding a lot more awesomesauce. Tons of mini bosses and unique enemies.

    Only complaint is terrible framerate drops, especially in Blighttown.
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  88. Oct 16, 2011
    1
    I had fun setting up my character, and starting thru the tutorial... That's about it. After I escape the first dungeon, I meet a knight and decide to fight him and take his soul (I'm a thief in the game after all...). He kills me in 3 hits... Fine, try again. Respawn/reload the game, he kills me again! The fighting is so lame... He hits me, and my character has to go thru this delayedI had fun setting up my character, and starting thru the tutorial... That's about it. After I escape the first dungeon, I meet a knight and decide to fight him and take his soul (I'm a thief in the game after all...). He kills me in 3 hits... Fine, try again. Respawn/reload the game, he kills me again! The fighting is so lame... He hits me, and my character has to go thru this delayed reaction/animation, realizing he's getting hit, and by the time I regain control, I'm hit again, then dead... again. Fine, can't fight him, I'll reload the game and run away. Nope, he just follows me no matter where I go, and how far I run. My hits are so weak, they barely register, and of course, he has no slow down from my hits, just continues thru his attack motion as if I'm not hitting him multiple times. 9 Deaths later, and screaming at he TV, i quit. Not fun. Why not at least "reset the scene" if the player is killed? If it was a mistake to fight the first character I meet, why not let me learn that, and leave him be. Do i have to restart the whole game, and go thru the tutorial dungeon all over again? How many similar situations would ruin my evenings if I decided to keep this torture session disguised as a video game? I would have loved to play with a friend to help me, why restrict me from doing so? Muliplayer i random and can't be coordinated. Not fun. I gave it a rest and tried again the next day, still not fun. At all. Trading it in for Batman Arkham City. Expand
  89. Oct 16, 2011
    10
    Its as simple as this. not a **** like swords and stuff? if so then this will be your choice for game of the year. UTTERLY fantastic! ......................................................................................................................................
  90. Oct 15, 2011
    10
    this game is incredible, the challenge initially made me very nervous but after trying to do one thing over and over makes you good enough to pass the harder levels. there isn't much of a tutorial so i had to figure out several things on my own, but once i did, the game got even more fun. i played multiplayer once, so i can't really say how good or bad it is.
  91. Oct 15, 2011
    9
    One of the best RPG's available deep and engaging, punishing but fair. The combat is satisfying and the open world is atmospheric. It would be an easy ten if it weren't for the frequent frame rate issues and graphical oddities.
  92. Oct 14, 2011
    10
    From Software makes games the way they think they should be and they don't listen to complaining fans. And I'm glad they do it this way. This game is the ultimate in percision and thinking of how your going to overcome your opponent. Each enemy is a challenge and a puzzle. Demon Souls is a great game, and I appreciate how the percision in Dark Souls is more critical then it was inFrom Software makes games the way they think they should be and they don't listen to complaining fans. And I'm glad they do it this way. This game is the ultimate in percision and thinking of how your going to overcome your opponent. Each enemy is a challenge and a puzzle. Demon Souls is a great game, and I appreciate how the percision in Dark Souls is more critical then it was in Demon Souls. This game scares me, makes me jump, pisses me the heck, and it is totally worth the $60 dollar price tag, and the $30 dollar new controller price tag that comes with throwing the controller in complete frustration when you get powned by 15 of the weakest enemies in the game. The world is different in demon souls and encourages exploring, however I'm discouraged to go further and die. This game is great and will easily zap 100 hours of your life away and more. Graphics, sound, and mechanics are great in my opinion. I have nothing bad to say except the game should come with a controller to replace the broken one, because this is a game worth losing a controller by throwing it across the room. BEWARE: BUTTONS SMASHERS WILL HATE THIS GAME. IT TAKES CONCENTRATION AND PERCISION TO PLAY THIS GAME. Expand
  93. Oct 14, 2011
    10
    This game is not for everyone, but it should be reviewed on what it promised to deliver and it did deliver, a ruthless RPG unlike any other(exception Demon Souls) with a unique online expierence, amazing visual enviroment and sound.
  94. Oct 13, 2011
    9
    If you liked Demons' Souls then u will no doubt like this game as its more of the same but really improved. I wanna keep this short as i mainly wanted to argue points made by the negative reviews of this game. This game is without a doubt hard. It's meant to be hard. You are meant to die! If you make it through this game without dying then you're the messiah of the gaming world. This gameIf you liked Demons' Souls then u will no doubt like this game as its more of the same but really improved. I wanna keep this short as i mainly wanted to argue points made by the negative reviews of this game. This game is without a doubt hard. It's meant to be hard. You are meant to die! If you make it through this game without dying then you're the messiah of the gaming world. This game is all about patience and persistence, for those of you who haven't played Demons' Souls then it may take a while to get along the flow of the game. This game tries to be realistic, in a lot of games you can just run up to most enemies (even ones you've never encountered before) and just hack it to death. In this game you really have to be highly cautious, you gotta go in shield up and ready to dodge many attacks. This game is without a doubt trial and error but that doesn't necessary mean you have to die. You just have to play defense A LOT. I agree this game can be frustrating when it comes to bugs but as long as you're always cautious they dont cause too many problems. As for the guy who said the skeletons teleported ????? Maybe I haven't got to them yet but are you sure it wasnt just the fact that you have a poor internet connection. Anyways this game is really great and if you fancy yourself a good gamer and want a real challenge I would highly recommend it. Oh I would also like to say the visuals are very unique and pretty. I would say the one fault the game has is its story as there's a very simple plot. I guess the designers thought it better to just let the player immerse themselves into the game. Expand
  95. Oct 13, 2011
    10
    If you played and loved Demon's Souls, don't bother reading the rest of this message and get Dark Souls NOW. For the rest of you, let me say I read A LOT of reviews and I'd like to point out a few things, as objectively as I can.
    The game is not difficult in itself, it has very clear mechanics, and the players are given options to counter these mechanics. It's not "Ninja Gaiden" difficult,
    If you played and loved Demon's Souls, don't bother reading the rest of this message and get Dark Souls NOW. For the rest of you, let me say I read A LOT of reviews and I'd like to point out a few things, as objectively as I can.
    The game is not difficult in itself, it has very clear mechanics, and the players are given options to counter these mechanics. It's not "Ninja Gaiden" difficult, where you need to memorize gazillions of combos and execute them in an instant. It's more of a "watch your opponent closely, observe his movements, how he holds his weapon, and if you make a wrong decision/move you die" difficult.
    If you know/have played EvE Online, well then DS is to other RPG's what EvE is to MMOs. You don't spam skills after you built up your character talent tree, you choose your armor and weapon based on "realistic" weight/damage/armor ratio. A two handed weapon and a plate armor makes you tough and hard hitting, but moving will be a problem (and in DS you want to be mobile).
    Pick a Sword, and your attack will be a swinging slash. Pick a Spear, your attack will be a thrust forward. In a narrow corridor for example, equipping a sword will be a problem, whereas wielding a spear will be more indicated. A blunt weapon will do more damage to skeletons and constructs then other damage types. That's how the game is built. Choice of weapon is yours, pick the right one for the right challenge. Magic does not deplete your mana bar like it's predecessor. Instead you have a limited number of uses (reminds me of old time pen&paper D&D).
    Bosses are sometimes cruel, sometime easy, depending on your build (magic vs. melee, but you can have a bit of both) and reflexes. If you get your ass kicked too easily in a zone, then you should probably try to go elsewhere first and come back later.
    The only little flaws i can point out are: Inventory could have been improved a bit (for example, to consume souls in your inventory you still have to open it again for each soul), the fact that the amount of souls required to level up is not shown anymore is annoying (you'll need a mix of good memory and guessing to plan a safe trip back to a bonefire), and sometimes the camera angle is really at your disadvantage, especially when you have an enemy locked. But that's not enough to stop me from giving this game a 10 (9.5 would have been perfect, but 9 is not enough).
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  96. Oct 12, 2011
    10
    This game is NOT for casual gamers. For anyone the played From Software's first title Demon's Souls you will know what to expect from DS. For newcomers however you are in for a surprise. This game is extremely demanding and does not mess around. This is a good thing .The visuals are second to none in the genre and the gameplay is as fine tuned as ever. A simple yet elegant control systemThis game is NOT for casual gamers. For anyone the played From Software's first title Demon's Souls you will know what to expect from DS. For newcomers however you are in for a surprise. This game is extremely demanding and does not mess around. This is a good thing .The visuals are second to none in the genre and the gameplay is as fine tuned as ever. A simple yet elegant control system makes combat smooth and satisfying. Yes, this game is extremely difficult. You are meant to learn from your mistakes. Deaths in DS do not feel cheap, you must be cautious going around EVERY corner. This is as hardcore as they come. And I have never played a more satisfying RPG. 60 bucks could not be spent on anything better! Expand
  97. Oct 12, 2011
    9
    Dark Souls does what Demon's Souls meant to, two years ago; perfect the RPG experience. This game is phenomenal, taking everything from the previous game and making it bigger and better. The game is quite expansive, spanning large environments that are littered with enemies. "Prepare to Die" is the catchphrase for this game, and it lives up to that. You will die, and die a lot. But,Dark Souls does what Demon's Souls meant to, two years ago; perfect the RPG experience. This game is phenomenal, taking everything from the previous game and making it bigger and better. The game is quite expansive, spanning large environments that are littered with enemies. "Prepare to Die" is the catchphrase for this game, and it lives up to that. You will die, and die a lot. But, there is a difference between dying in Dark Souls, and mostly every other game. In other games, when you die, it can be for various reasons: glitches, AI being overpowered and impossible to beat, etc. But, when you die in Dark Souls, it's because you made a mistake and you were punished. And, there is more than enough incentive to play through Dark Souls multiple times: i.e. multiple paths, collectibles, and alternative customization. Definitely a game for the hardcore, and an almost perfect game. Expand
  98. Oct 12, 2011
    4
    To start with let me start by saying that I love a good challenge. I like hardcore roguelikes and I enjoy dwarf fortress regularly - which is known for its difficulty. The challenge in Dark Souls consists of learning by doing - you have to test your way forth. The tutorial is minimal and the character attributes do not come with an explanation. This is brutal, considering that there is noTo start with let me start by saying that I love a good challenge. I like hardcore roguelikes and I enjoy dwarf fortress regularly - which is known for its difficulty. The challenge in Dark Souls consists of learning by doing - you have to test your way forth. The tutorial is minimal and the character attributes do not come with an explanation. This is brutal, considering that there is no way to "un-level" and once you blindly raise a stat, there's no way back. The gameplay reminds of "oni", with the character moving towards the direction you point with the stick on your controller. The combat requires exact reaction from the player, the time window in order to execute moves is miniscule. Add actions that stack and are executed once the character recovers from his stamina loss/long fall/etc, you'll get a confusing control to add to the games "difficulty" layer.

    I haven't enjoyed this game since I don't see the point of wasting my time without making any progress. I like the idea of challenges being hard, but since this games difficulty consists of giving the player minimal information, grind through long distances through same enemies several times once your die (you can't respawn near bosses) in order to recover your souls and demands flawless execution of actions which is not entirely without technical faults, this game is not challenging - It's just tiring.

    Understand me correctly, I think it's silly that many of todays games hold your hand through the story (for example, FPS games that let you recover health just by hiding behind an obstacle or RPG games that shows you where the destination to your quest is on a map with a pin), but this game is trying the wrong way to give a challenge. Which is a pity, because this games visuals is truly beautiful to behold.
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  99. Oct 12, 2011
    10
    I'm giving this a TEN! Why? Because I haven't played a game that was actually this challenging in a very long time. No, I haven't played Demon Souls, and no, I'm not a "fanboy". The game gives a nice presentation visually, it sets you in a dark word with danger around every turn. Sure, it has it's share of slow down and glitches here and there, but I haven't encountered that too much. YesI'm giving this a TEN! Why? Because I haven't played a game that was actually this challenging in a very long time. No, I haven't played Demon Souls, and no, I'm not a "fanboy". The game gives a nice presentation visually, it sets you in a dark word with danger around every turn. Sure, it has it's share of slow down and glitches here and there, but I haven't encountered that too much. Yes the game can be VERY frustrating, but I believe THIS is the most challenging game of this generation, if you want to truly test yourself as a gamer, and as a person, this game will do so like no other game you have ever played before. "Making no mistakes is what establishes the certainty of victory, for it means conquering an enemy that is already defeated." ~Sun Tzu Expand
  100. Oct 12, 2011
    10
    After reading bad reviews about graphical/system/bad pathing errors I was going to give the game a 9, but considering it has easily over 60 hours of gameplay, there is no way it deserves anything less than a 10. I purchased RAGE at the same time and beat that in a measly 12 hours on hard. This game has become an obsession that I can't let go of. After getting over the frustration ( IAfter reading bad reviews about graphical/system/bad pathing errors I was going to give the game a 9, but considering it has easily over 60 hours of gameplay, there is no way it deserves anything less than a 10. I purchased RAGE at the same time and beat that in a measly 12 hours on hard. This game has become an obsession that I can't let go of. After getting over the frustration ( I broke my ps3 controller in half ), I've come to absolutely love this game. I'm 36 hours in and not even half way done yet. Once you realize what this game is all about you should love it also. Expand
Metascore
89

Generally favorable reviews - based on 54 Critic Reviews

Critic score distribution:
  1. Positive: 52 out of 54
  2. Negative: 0 out of 54
  1. Playstation Official Magazine Australia
    Mar 6, 2012
    80
    It would be foolish of us to pretend that Dark Souls is a game for everyone. It's perfect at what it does, but a big part of what it does is make you suffer for your mistakes. It is a harsh, uncompromising task master and you will have to work to win its approval, because it certainly won't work to win yours. [Dec 2011, p74]
  2. Jan 5, 2012
    90
    At the end of the day Dark Souls succeeds in producing a game that is both incredibly challenging and fair.
  3. Nov 29, 2011
    85
    All in all, Dark Souls is a more difficult, but less enjoyable (and less accessible) Demon's Souls.