User Score
7.9

Generally favorable reviews- based on 70 Ratings

User score distribution:
  1. Positive: 53 out of 70
  2. Negative: 8 out of 70

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  1. Jul 28, 2014
    6
    I finished the DLC on release day in about 3-4 hours on NG++++ and after collecting every item ( farming that priestess head piece) I'd say about 6-7 hours.
    The DLC has very nice level design and is the nicest design level in the whole game. This is how a level in Dark Souls should be designed..
    The bosses were fun to fight even though 2/3 of them were lazily designed.. There are a few
    I finished the DLC on release day in about 3-4 hours on NG++++ and after collecting every item ( farming that priestess head piece) I'd say about 6-7 hours.
    The DLC has very nice level design and is the nicest design level in the whole game. This is how a level in Dark Souls should be designed..
    The bosses were fun to fight even though 2/3 of them were lazily designed..
    There are a few new consumable items, there is a new spell,miracle and a hex, there are no new pyromancies..
    There is also a cool looking sword but is pretty much useless as a main weapon. There is also a new mace that posions you everytime you swing, new crossbow and repeating crossbow...
    The armor is decent, I actually use one of these armors (except the head piece) because it offers high defense for medium weight and has decrease fall damage.. Pretty good set..
    There are also two weapons you can craft from boss souls that are okay but I'm pretty sure the majority of people would not use them as their main weapon..

    I was pretty let down with the lore of this DLC, not really explaining much and I had high hopes for finding out some things about The Rotten or Pharros but nothing like that was in the DLC..
    There are no new NPCs that you can talk to, which was also a let down.. You can talk to Vendrick in the the crypt but he doesn't say too much, and I believe he is only there for the people who will buy all 3 DLCs..
    You can now buy an item that was in the DLC from Melentia, she will restock this item and only carry 3 of them on her at a time, until you warp out of the area and then warp back, she will sell more of them at a higher price...
    The enemies in the DLC were cool in my opinion but they have very high poise but are easy to backstab or parry.

    I gave the original game a perfect score when it came out, but after playing it again and again I realized that it was not a perfect score and didn't live up to the first game.
    The DLC is better designed than the rest of the game but it's too short and probably should of been sold with all 3 DLCs in 1 pack.
    There is no reason to buy this DLC immediately you my as well wait until all of them come out.
    I really hope when all of them come out that it is on par with AotA but that will be very hard to do..
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  2. Jul 24, 2014
    7
    Personally, I would have preferred FROM to combine the 3 DLC installments into a $20-$30 package and release that. As it is, the DLC feels a little too short with only 3 bosses a short run from each other, but at least there is a couple of cool new items.

    I think the best thing about it is the new level mechanics. There are puzzles that have to be solved with hidden switches throughout the DLC.
  3. Dec 10, 2019
    7
    Probably the most solid area design in DaS2. A bit ganky but not enough to become a major annoyance.
    Bosses are weak though, the trio is just lazy trash, Elana has a poor moveset and then becomes a gank fight, Sihn is good but it's no Kalameet, I beat him first try and staying close to his legs he barely hit me, I did it at a relatively low SL too.
Metascore
83

Generally favorable reviews - based on 18 Critic Reviews

Critic score distribution:
  1. Positive: 16 out of 18
  2. Negative: 0 out of 18
  1. games(TM)
    Sep 16, 2014
    80
    The increased level of challenge will be welcomed by those already "done" with the main game. [Issue#152, p.116]
  2. Sep 1, 2014
    91
    Crown of the Sunken King adds a decent gameplay expansion, a good challenge and an awesome final battle at the edge of the abyss, in the borders of the possible.
  3. Games Master UK
    Aug 24, 2014
    85
    A promising sign of things to come. [Oct 2014, p.74]