User Score
Mixed or average reviews- based on 480 Ratings
User score distribution:
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Positive: 296 out of 480
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Mixed: 124 out of 480
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Negative: 60 out of 480
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Mar 27, 2011
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Mar 26, 2011
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Apr 4, 2011I must be playing a different game that the professional critics. The graphics are good, but not great, the gameplay is sound, but gets boring in a hurry, the story is mediocre, at best, and the multiplayer is a buggy, laggy mess. How could anyone rate this above 80?? Trade-in bait for me, purchase at your own risk.
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Mar 28, 2011
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Mar 26, 2011
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Apr 2, 2011
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Mar 28, 2011
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May 5, 2012
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Mar 26, 2011
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Apr 1, 2011i had written a review, on the 10 things that made crysis 2 a horrible game but somehow only the 10th point was posted, so it's late and i'll have to do it later.
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Mar 31, 2011
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Apr 9, 2011stupid game, not interesting, there is nothing new in it, just another FPS, I don't know what people liked about this game seriously, the game was just a lot of deja-vu
hated this game -
Apr 12, 2011This review contains spoilers, click expand to view.
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Apr 15, 2011
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Jun 16, 2011
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Aug 19, 2011
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Oct 30, 2011
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Dec 31, 2012
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Nov 15, 2012
Awards & Rankings
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Dec 12, 2011Crysis 2 may not live up to every expectation, but its pleasant surprises make up for most of its shortcomings.
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Jun 5, 2011The game is fun though. It does get repetitive, and it does feel like a corridor at times, but the desire to see all of New York City, destroyed and lying in ruin, is what will drive you forward. Towards the end of the game it does overstay its welcome, and you'll be wishing you could just walk through the levels with no enemies in sight, detracting from the wonderful visuals. With all that said, the suit powers are enjoyable the first few times and any fan of shooters will have a good time in the game's dystopian New York City.
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Playstation Official Magazine AustraliaMay 27, 2011Don't make the mistake of viewing Crysis 2 as a new shooter on the block that has to desperately prove itself to all the established PS3 heavy-hitters. In many ways it's actually the other way around. [May 2011, p.69]