- Publisher: Activision , Activision Blizzard
- Release Date: Nov 10, 2008
- Also On: PC, Xbox 360
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In contrast to last year’s effort, none of the game’s high points are as memorable, and in addition, quite few gunfights start to border on routine as you get further into the game. For that reason, combined with the selection of other erratic blemishes named above, World at War is a notably less appealing game.
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The intensity of the battles and the powerful use of sound is what makes World at War really shine, together with the impressive multiplayer options (including the amazing Nazi Zombies mode). But at the end of the day, the clichéd World War 2 setting stops this game from achieving greatness.
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The gameplay, aesthetics and presentation are solid – impressive in places, even – but we’re not about to turn a blind eye to the shamelessly crass tone. If games are ever to mature as a medium then we need to see an end to this kind of thing.
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Edge MagazineTreyarch has taken just enough from COD4 to make World At War a broad success, but it remains firmly in its shadow. [Christmas 2008, p.90]
Awards & Rankings
User score distribution:
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Positive: 375 out of 557
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Mixed: 125 out of 557
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Negative: 57 out of 557
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MysticStrummerAug 2, 2009
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KevinW.Nov 15, 2008
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Nov 16, 2010