- Publisher: Codemasters
- Release Date: Aug 30, 2011
- Also On: Xbox 360
Buy Now
- Critic score
- Publication
- By date
-
Aug 31, 2011Bodycount has too many flaws to emerge in such a competitive market. Poor AI, unpolished and uninspired graphics and many issues with the ironsight definitely sink the boat.
-
PSM3 Magazine UKOct 4, 2011A listless, pointless misfire of a game. [Nov 2011, p.106]
-
Sep 15, 2011With a short, linear and derivative campaign plus a multiplayer offering unlikely to distract for long, Bodycount just doesn't have enough going for it to warrant a purchase, even at a bargain bin price.
-
Sep 2, 2011A twitchy, mindless experience filled with weak firearms, poor enemy behavior, bland environments, and multiplayer combat that you wouldn't find acceptable in a $15 downloadable shooter.
-
Sep 2, 2011Quotation forthcoming.
-
Sep 2, 2011Bodycount is supposed to be a violence venting machine. A very arcady FPS, if you will. But though the action itself is indeed there, nothing is making it stand out from the other productions of the genre, and the load of shortcomings (poor AI, average production values, uninteresting special moves system, completely dull story) will probably ruin the fun for most. With some heavy eights of the genre incoming, or already there, it's impossible to recommend.
-
Sep 1, 2011With the abundance of first person shooters we live in today, it's strange that some still persist in making mediocre games. Exactly who is supposed to be impressed by Bodycount, I don't know, when there are at least a dozen better games out there. I'm negatively surprised.
-
Aug 30, 2011Largely an awful shooter. And instead of trying to do everything and failing to deliver virtually anything worthwhile, Bodycount probably would have been much more successful if its design was simplified by focusing on one or two key features it could attempt to do differently. But it didn't, and the end result is not pretty.
-
Sep 23, 2011It does not happen very often that there's nothing positive to mention about a game, but Bodycount manages. The controls aren't adequate, the destruction and AI are largely missing and the scoring-system is misplaced. For a game that's supposed to be inspired by Black it's a slap in the face of gamers.
-
Sep 9, 2011Bodycount is probably the most disappointing game of the year. The bad story, exceptionally stupid AI and the bad controls result in an extremely frustrating game. For the love of gamers, don't play this game.
-
Aug 31, 2011Bodycount feels like something a developer would hand to a publisher as a proof-of- concept, not an actual game that should be on store shelves. Its brief moments of fun are overshadowed by poor controls, laughable story, and limited environments.
-
Playstation Official Magazine AustraliaOct 6, 2011Bodycount is a thoroughly boring ride that won't challenge your reflexes or intelligence. Ironically, the fact that this takes under four hours to get through is the best thing going for it. [October 2011 p75]
-
Sep 30, 2011Old school shooter in the bad sense of the term. Feels old, bad AI, lots of bugs and a control that needed polish.
-
Sep 13, 2011Somewhere along the way, the vision for this game was lost and what remains is a jumbled, unsatisfying mess. There are good ideas here - the controls work very well and the core ideas the game calls on have potential. It's just very poorly conceived.
-
Sep 8, 2011A lack of ideas and poor design just won't cut it in a year that sees Battlefield 3 and Modern Warfare go head-to-head.
Awards & Rankings
User score distribution:
-
Positive: 9 out of 42
-
Mixed: 12 out of 42
-
Negative: 21 out of 42
-
Sep 1, 2011
-
Sep 7, 2011
-
Oct 15, 2011