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8.5

Generally favorable reviews- based on 2528 Ratings

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  1. Apr 19, 2013
    10
    This game is what every sequel should aspire to be; it never tries to be the original, or to recreate the things the original does well, but makes it's own way, while still preserving the original's spirit.

    This is a game not to be missed.
  2. Apr 18, 2013
    9
    The game is really good. I've been thinking about it several days after completion, and I've been showing it to friends for the pleasure to share. The main reason is it's a game, but it's also virtual tourism and storytelling mixed together.
    The fact that you need to figure out many things about story by finding clues scattered around increases the sense of interactive storytelling, and
    The game is really good. I've been thinking about it several days after completion, and I've been showing it to friends for the pleasure to share. The main reason is it's a game, but it's also virtual tourism and storytelling mixed together.
    The fact that you need to figure out many things about story by finding clues scattered around increases the sense of interactive storytelling, and the misteries and themes on display here is so vast and diverse that your brain will be overheated in the process of munching in all the informations.
    Also, the shifts in the plot and the narrative ellipses are a quite bold and refreshing way to keep things going in a videogame.
    All these different levels of involvement contribute to create a very deep engagement.
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  3. Apr 17, 2013
    7
    I am in the process of finishing this game. I am 3/4 of the way done according to the number of chapters. I will say that it is a fantastic and great looking game, but it is not "BioShock". The first BioShock was terrifying and fresh. For example, After upgrading a weapon you would see the attachment highlighted to show what improvements were made. Infinite has "armories" around everyI am in the process of finishing this game. I am 3/4 of the way done according to the number of chapters. I will say that it is a fantastic and great looking game, but it is not "BioShock". The first BioShock was terrifying and fresh. For example, After upgrading a weapon you would see the attachment highlighted to show what improvements were made. Infinite has "armories" around every corner and feels like a cheap vending machine rather than a rare opportunity. Infinite also lacks that spook factor. You fight primarily human enemies aside from the rare crowmen and firemen. I am also disappointed to report that i have only seen the songbird twice, what is that? Where are the siren kids? I am 3/4 of the way through and have only fought 3 handymen. Oh and not let me forget, I am playing this on HARD! I bought it on Saturday and keep whizzing through. All in all it is your average shooter, definitely not a Bioshock game and is only worth the buy because it came with the original. Expand
  4. Apr 16, 2013
    7
    Story, story, oh the story. Before starting Bioshock: Infinite i had played the first Bioshock only the start bits so coming back to Bioshock was a "gamble" for me. What got me to buy Infinite was its interesting and truly impressive presentation, graphics and the world of a flying city, called Columbia, is really well presented and first moments of the game you just spent taking in theStory, story, oh the story. Before starting Bioshock: Infinite i had played the first Bioshock only the start bits so coming back to Bioshock was a "gamble" for me. What got me to buy Infinite was its interesting and truly impressive presentation, graphics and the world of a flying city, called Columbia, is really well presented and first moments of the game you just spent taking in the scenery and the beauty. These moments are truly the best of the game, along with the depth of the world and story opening slowly for the player is really enjoyable and holds on to you until the end. It made me wonder and other genres could use these world and graphics, like adventure/puzzle games. Throughout the game the gameplay is very linear, making you follow a certain path almost like in a tunnel from start to finish, although at the start its enjoyable, again cause of the scenery and beauty of the world. As the FPS mechanics come in use i remembered why i slowly gave up playing the first Bioshock, as it felt more and more like a just another FPS shooter. In Bioshock Infinite this doesnt really change, FPS action controls the game, making you go in a tunnel and hurries you through the beautiful city of Columbia. At first you are alone with your weapons, you can carry only two at a time, as the game one by one introduces you to powers called "Vigors" which are supposted to help you through battle after battle, although some vigors are left without any good use with many players. The Bioshock FPS system probably works better with PC or players that are just used to FPS games but the aiming reacts really slowly controller analog stick, using powers requires thinking as different powers help to defeat certain enemies but cause of frustation to the uneasy and stressful enemies player might end up spamming just one power through the game from behind a corner or wall which you keep huggin through FPS scenes. And all of interraction happens with one controller button along with looting and reloading increasing frustation in there is need to reload mids of battle, close to a lootable body or interactable object, making it impossible to reload. Game does reload a weapon automatically when you run out of bullets in the clip though. As game progresses player receives a sidekick called Elizabeth, who is a key character for the story, as she helps you during FPS scenes, collecting ammunition, health and salt, which power the Vigors, for you at tight situations. Speaking of Elizabeth as a Character she is probably the most interesting and enjoyable one in the game with emotional scenes really keeping you playing to the end just to see what happens with her and the world around. Towards the end FPS scenes become repetitive and feel forced and the player might only be interested in the story after the halfway point of the game. Also some rushing with game development can be seen with basic glitches happening, mostly graphical, example walking on air or getting stuck on walls or furniture. The experience of the excellent, interesting story, great characters and the beautiful world of Columbia saves Bioshock Infinite alot and comes out with a recommendation and if a player is used to FPS games im sure the Bioshock FPS style doesnt disappoint, although the game isnt without flaws in gameplay. Expand
  5. Apr 16, 2013
    8
    Good game, but too short. While the game looks good, it isn't much of an improvement over Bioshock. I did like the combat mechanics. Way too many weapons and "vigors" that you don't have much time to invest in or use. I think it's pretty obvious that these were added for a multilayer mode that didn't happen. I think the plotting was uneven and didn't seem to have much logic to it.
  6. Apr 16, 2013
    10
    Bioshock Infinite puts you in the shoes of Booker Dewitt, the first of the main two protagonists found in Bioshock Infinite, the other being Elizabeth.
    "Bring us the girl and wipe away the debt" This is a quote that you will hear numerous times throughout the story, and really thrusts the underlying story into its course of action as you rock through the world of Columbia, the floating
    Bioshock Infinite puts you in the shoes of Booker Dewitt, the first of the main two protagonists found in Bioshock Infinite, the other being Elizabeth.
    "Bring us the girl and wipe away the debt" This is a quote that you will hear numerous times throughout the story, and really thrusts the underlying story into its course of action as you rock through the world of Columbia, the floating city in the sky where this game takes place.
    Your start off at a lighthouse, dropped off on a boat by a man and a woman It is not the same lighthouse from the original Bioshock, but a completely different one altogether, with only have a vague idea of where you’re heading.
    You must retrieve and save a girl named Elizabeth, who is trapped inside an enormous statue. But Elizabeth is no ordinary character. Elizabeth has powers like no other, opening tears in the world are her ‘thing’. She has been created so well and realistically that you want to care for her. You want to save her. She will frequently throw you ammo, salts, health and money throughout the entire campaign, also making for a very generous but not overloading attribute. She doesn’t throw you too much, and it’s very evenly spread out as well.
    Your character, Booker Dewitt is a totally different kind of person to Elizabeth. He is on this journey which is almost outcast, and you can tell instantly that he doesn’t fit into the flying city in the sky. Something about the world and its inhabitants, its surroundings feels different than any other game. One reason is because the game is riddled with political racism towards black people and Irish people (like me), and they are known as the Vox Populi. The story from here is an extravagant one. It takes you away with its indulgent story and really tries to mess with your mental capacity.
    The graphics in Bioshock Infinite are second to only some, e.g. Dead Space 3, Crysis 3, but are superbly done nevertheless and are perfect for what this game wishes to tell. The skies are a great cerulean blue, the city is bright and welcoming, while the slums are dark and unforgiving.
    Bioshock Infinite boasts amazing controls and gameplay mechanics. The addition of vigors, the original Bioshock’s plasmids, is a welcome one. There is solid fun to be had out of using Bucking Bronco or Return to Sender which makes you just feel like a badass. The weapons also found in Infinite are wonderful to use and really have a ‘Uumph’ behind each of them. The AI in Bioshock Infinite is some of the best in the industry, being very smart and strategic in all situations.
    Bioshock Infinite’s engaging story, followed by its’ immense graphics alongside some of today’s most solid gameplay and controls makes this an easy contender for game of the year.
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  7. Apr 16, 2013
    10
    I loved Bioshock Infinite. The game had some of the most beautiful art direction that I'd ever seen in a game. The story was a ripping yarn, combining edgy social commentary (albeit heavy handed) with mysterious science fiction. I couldn't tear myself away (pun intended). The game had a tangible emotional effect on me and I shed tears at least three different times during my playthough.I loved Bioshock Infinite. The game had some of the most beautiful art direction that I'd ever seen in a game. The story was a ripping yarn, combining edgy social commentary (albeit heavy handed) with mysterious science fiction. I couldn't tear myself away (pun intended). The game had a tangible emotional effect on me and I shed tears at least three different times during my playthough. Gameplay wise, Bioshock Infinite was a ton of fun. The combat was always exciting, with the use of vigors and skylines shaking things up a bit in comparison to the usual FPS fare. The pacing also deserves a mention; the game had just the right amount of downtime between fights. Overall, Bioshock Infinite was an utterly brilliant game and I have no qualms over stating that it is, by far and away, my favorite FPS of all time. And that is some high praise indeed! Expand
  8. Apr 15, 2013
    10
    Possibly the game of the year if you ask me. This is just so much fun and it is an amazing adventure. Elizabeth is the most helpful partner I have ever seen in a video game in a while, she gets you money, ammo, health, salts and never gets in your way, she doesn't die either so you won't get pissed off at the game more. The air rail transportation is so cool and its really fun ti travel soPossibly the game of the year if you ask me. This is just so much fun and it is an amazing adventure. Elizabeth is the most helpful partner I have ever seen in a video game in a while, she gets you money, ammo, health, salts and never gets in your way, she doesn't die either so you won't get pissed off at the game more. The air rail transportation is so cool and its really fun ti travel so fast in the air. The plot is so awesome and the ending is so good, it will definitely keep you thinking for a day or tow. BioShock Infinite was a good turn on the series because usually these type of spinoffs never really work out, but this one did so well. Expand
  9. Apr 15, 2013
    10
    This game is nothing but a Masterpiece! I just couldn't stop playing it till I finally finished it. And when that happened, my chin was on the floor, the emotion, the portraits,... everything spoke to me like no other game before.

    BioShock 1 was magnificent, but Infinite takes the whole game experience to another level. It's gaming in its most pure form: ART.
  10. Apr 15, 2013
    10
    To start this off, I have to say that this game has really impressed me. It's one of the best games in my opinion and one of my top ten video games. Although not as impressive as the e3 demos (to be expected), it still shines in many aspects. For starters, I played the first Bioshock 1 and found myself really enjoying it, especially when first entering Rapture. The same can be said forTo start this off, I have to say that this game has really impressed me. It's one of the best games in my opinion and one of my top ten video games. Although not as impressive as the e3 demos (to be expected), it still shines in many aspects. For starters, I played the first Bioshock 1 and found myself really enjoying it, especially when first entering Rapture. The same can be said for Columbia. From the moment the game begins, it sucks you right in and doesn't let go till you've explored every aspect of the game. The story is almost flawless keeping you guessing most of the times. There are plenty of twists that will have you shocked. Many moments in this just completely leaves with your mouth hanging in surprise (in a good way). The graphics are very good and polished (which is surprising considering how old the ps3 is). Combat is can range from very fast paced to very slow paced. But that's okay because combing vigors (essentially plasmids from Bioshock) can be very satisfying. That's not to say that the game is a masterpiece, though very close to it, there are still some parts that remain questionable. A lack of bosses really had me disappointed and a few glitches were present in my play-through. These were generally annoying, but forgivable. I hope that a later DLC can handle bosses a little better. I also found handymen and Boys Of Silence to be a bit scarce and disappointing. The ending, however, will leave you shocked and amazed. Once you play through once, you'll want to play through again because everything makes a lot more sense and you are way more immersed. It's sort of like the movie Inception where you had to watch it many times to really enjoy it. My final word are..... go out and buy it! Expand
  11. Apr 15, 2013
    10
    From start to finish, Bioshock Infinite has you engaged in the story line and has you waiting till the very end for the awesome ending only Levine could come up with. What I loved about the game is the slick gameplay which reminded me so much of the previous Bioshock games, yet so different at the same time. But the best was Elizabeth's interaction, which was so well thought out. The bestFrom start to finish, Bioshock Infinite has you engaged in the story line and has you waiting till the very end for the awesome ending only Levine could come up with. What I loved about the game is the slick gameplay which reminded me so much of the previous Bioshock games, yet so different at the same time. But the best was Elizabeth's interaction, which was so well thought out. The best female character ever in a game, just spectacular to say the least. I've played the game 3 times over for the Platinum, and can't wait to another run through! Expand
  12. Apr 14, 2013
    9
    This game is worth the hype do yourself a favor and at least rent it, you won't be disappointed, this is a true work of art. Plenty of throwbacks to the original Bioshock which is easily one of the best games of all time.
  13. Apr 14, 2013
    10
    This is my first BioShock game, and I thought it was amazing. Even my girlfiend who sometimes will watch me play games to help out with puzzles commented that "this is the best video game I've ever seen!" The city of Columbia was well realized and I enjoyed the social commentary throughout the game's setting. I played Tomb Raider after this, and my girlfriend said "none of theseThis is my first BioShock game, and I thought it was amazing. Even my girlfiend who sometimes will watch me play games to help out with puzzles commented that "this is the best video game I've ever seen!" The city of Columbia was well realized and I enjoyed the social commentary throughout the game's setting. I played Tomb Raider after this, and my girlfriend said "none of these characters are nearly as interesting as Elizabeth." I truly am not a fan of FPS at all, but the Easy setting let me enjoy the action and story without being too stressed out. Definitely a game I will replay given the chance, and I also look forward to playing the original BioShock. Expand
  14. Apr 14, 2013
    10
    bioshock infinite review

    the game begins extremely strong beautiful environment which is extremely intriguing. you realise your in a vast environment extremely racist and political tones are presented to you throughout the game which is consistently in your face however it ties in with the story gameplay is flawless however the environment is extremely linear which is a shame
    bioshock infinite review

    the game begins extremely strong beautiful environment which is extremely intriguing. you realise your in a vast environment extremely racist and political tones are presented to you throughout the game which is consistently in your face however it ties in with the story gameplay is flawless however the environment is extremely linear which is a shame because the city is so huge. so if you hit a save point make sure you scoped out the environment as much as you can."VIGORS" which are plasmids for bioshock 2" are good fun to play around with however the functionality of them limit you to primarily use the weapons you find in game. story wise. hands down the best story in the history of gaming if not cinema. if they made a movie it would be my favourite movie. 4 years in production winning 85 awards voted world best shooter. credit was given when it was due. Elisabeth helps you throughout the game and in no way shape or form does it feel like a huge escort mission" .
    you can travel using the "sky lines" which basically feels like your on a roller-coaster where tey have also intergrated combat which blends in so well that it is revolutionises the first person shooter" feel"
    the music is amazing the story is amazing gameplay is amazing.

    10/10
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  15. Apr 14, 2013
    10
    This game was amazing! Every moment of it was fantastic. In some parts it felt like a Bioshock game, but in other parts it didn't, but it worked! The game had an amazing story, that felt tight with fantastic gameplay. Elizabeth was a great companion, when you needed her she would help. It came in handy in battles when she threw health, salts (powers) and ammo. She never got in the way andThis game was amazing! Every moment of it was fantastic. In some parts it felt like a Bioshock game, but in other parts it didn't, but it worked! The game had an amazing story, that felt tight with fantastic gameplay. Elizabeth was a great companion, when you needed her she would help. It came in handy in battles when she threw health, salts (powers) and ammo. She never got in the way and had an amazing personality. Its really easy to get into to the characters and become attached to them. It is by far the best game I've played so far Expand
  16. Apr 13, 2013
    10
    Never has a game so fully encapsulated my thoughts. The relationship you build with Elizabeth, the concepts behind Columbia and the story line are just incredible. The gameplay is very solid, but you almost want to ignore the FPS aspect just to follow the story. Easily one of the best games I have ever played. (If not the best.)
  17. Apr 13, 2013
    10
    The game play may seem a little old to some, but I enjoyed it. The characters are believable, the game looks and feels great. Audio and voice acting are top notch as well.
  18. Apr 13, 2013
    10
    While it isn't exactly the spearhead its predecessor was way back in 2007, Bioshock: Infinite does right by the Bioshock brandname. The art direction is still there, the delicately crafted musical score is there, the combat is responsive and much improved. I still very much prefer the original Bioshock, and wish Infinite had more scares and RPG elements like its predecessor; but evenWhile it isn't exactly the spearhead its predecessor was way back in 2007, Bioshock: Infinite does right by the Bioshock brandname. The art direction is still there, the delicately crafted musical score is there, the combat is responsive and much improved. I still very much prefer the original Bioshock, and wish Infinite had more scares and RPG elements like its predecessor; but even having said that, this game holds up against unreasonable hype and expectations. Buy this game. Ken Levine and the folks at Irrational are doing right by gamers and we need to do right by them. The only thing that sucks about Bioshock: Infinite is its release means we will have to wait another five years to play another game of this ilk. Expand
  19. Apr 12, 2013
    10
    this game is amazing from start to finish great gameplay amazing story good combat good variety of enemies one of the best games I've ever played irrational games does it again
  20. Apr 12, 2013
    8
    I would say this is a great game, but it is not better than original bioshock. I only used like 4 of the vigors, because the others werent really necessary. The story is also rather confusing especially at the end; but it was still enjoyable. The enemies were pretty generic for a bioshock game; except for the handyman, patriot and raven guy; but mostly it's a typical fps shooter withI would say this is a great game, but it is not better than original bioshock. I only used like 4 of the vigors, because the others werent really necessary. The story is also rather confusing especially at the end; but it was still enjoyable. The enemies were pretty generic for a bioshock game; except for the handyman, patriot and raven guy; but mostly it's a typical fps shooter with humans and guns. The guns were also plain imo, whats the difference between machine gun and repeater? The color, and name. The fact you can only carry 2 weapons was also a turn off for me. However this game is beautiful, and the gameplay is fantastic; just feel that this game was a little overhyped. Expand
  21. Apr 12, 2013
    7
    This was a ok game. Not really a fps shooter fan because of the point and shoot(repitiveness); but graphics are beautiful and gameplay was decent and enjoyable.
  22. Apr 11, 2013
    10
    Bioshock Infinite is a beautiful game. With a complex story and wonderful graphics, it keeps you guessing at what comes next. This is a great example of where the video game industry should be going.
  23. Apr 11, 2013
    9
    Well considering the everything everyone has already ran over here with their smug giant ass in head Winnebagos, I will just go ahead and say it. I agree with thems alls! I will say that the original Bioshock kicked the living poop out of me for some time, an I always felt starved for ammo and on the edge. Here it is not the case, which for a fraidy cat is really nice. I like feelingWell considering the everything everyone has already ran over here with their smug giant ass in head Winnebagos, I will just go ahead and say it. I agree with thems alls! I will say that the original Bioshock kicked the living poop out of me for some time, an I always felt starved for ammo and on the edge. Here it is not the case, which for a fraidy cat is really nice. I like feeling challenged but comfortable enough that I know I can get ammo when I need it if I have the Jing. Beautiful beyond words is the world that you are thrust into, I was in awe from the first moment. Tried showing it to my Fiance who is religious, did not go over well... D: Imagine that. But the Symbolism inherent to works like these is thick and the iconography is just glorious. People will always complain about this or that not being what they had hoped, not enough, or too much. But the reality is, Irrational really did us a service with this one. I would have liked to see more interaction with Songbird early on, maybe a decent battle, or something physical. I was pleased with how the character was used. Elizabeth was fantastic and I found myself emotionally interested in her more than I expected to. As a parent you inherently feel more for how Children play in power scenarios. Some levels really seemed like the team went "OK we have all these ambitions, and only 80% funding and time in which to execute them" and it does feel a bit constricted. But it's great really, the weapons have gotten much more exciting than the first bioshock, and that for me was a major point of improvement that was noticeable. I ran with the Sniper rifle and Carbine as I love ranged engagements. I upgraded shock jockey and that ended up being very useful. I took one point off for an ending that I felt could have offered more in which to do with a scenario it was afforded through the complex story. Enjoy! Expand
  24. Apr 11, 2013
    5
    This review contains spoilers, click expand to view. Ok, so I am a huge fan of the Bioshock games, and think that 1 and 2 are the best FPS on the consoles. They have everything, the challenge, the flexibility, the fun, the hacking, the dark story, the easy to follow story line, the planning for whenever you need to fight a big daddy, then the excitement when you hit him and you hear that roar as he charges towards you. the different environments, all unique in setup, even if the monsters were not. Overall a huge couple of games and IMO a solid 9/10.

    Then we get to infinite, and it seems that the developers from the first 2 have left or gone to other things, because nearly all of what made BS1/2 great is gone. The challenge is gone, the flexibility(less plasmids or whatever the heck they are called), and the plasmids we do have are unimpressive for the most. Only 2 guns allowed now so no flexibility in guns. The hacking..gone. The excitement of facing a foe like the big daddy is gone. No creature even close to it exists in infinity.

    And then we get the story. Now the stories from 1 and 2 were reasonably straightforward and easy to follow. But in infinite, they have taken leave of their senses and created something truly obscure and impossible to follow. Any1 who has watched the film "inception" with dreams inside dreams inside dreams will be getting close to infinite. You go through a "tear" and you end up in the same place but as part of an alternate reality, then you start time travelling, then you go back, and forwards. You end up not knowing who the heck you are fighting and what/when you are. Even the final scenes do not do a great job of explaining it all.(look at the official forums, full of people going wtf? or is my understanding correct or please explain). Why did they do this? What did they hope to achieve with such a messed up convoluted story. As far as I can see it gave them an excuse to reuse the same piece of environment over and over and over again. See above about unique environments in BS1/2. And the atmosphere created is not dark and scary like BS1/2, not even close.

    Now, infinite is not a bad game and it should be played by fans of FPS and BS alike, but it certainly is not worth the 9.5 given by reviewers. I've played BS1 and 2 several times, platinum'd both and will still play them again. BS infinite is now on my shelf, and I can't see any reason to take it down and play it again, when it's predecessors were so much better.
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  25. Apr 11, 2013
    10
    Definitely was worth the wait. Bioshock Infinite is a beautifully crafted video game with breathtaking visuals and massive scope. It also has an engaging story that will keep you intrigued till the end of the game. With well written dialogue, the banter between the main characters are believable and fun. Varied gameplay elements and different in gaming mechanics makes this a joy to playDefinitely was worth the wait. Bioshock Infinite is a beautifully crafted video game with breathtaking visuals and massive scope. It also has an engaging story that will keep you intrigued till the end of the game. With well written dialogue, the banter between the main characters are believable and fun. Varied gameplay elements and different in gaming mechanics makes this a joy to play from start to finish. Definitively a GOTY contender. Expand
  26. Apr 10, 2013
    5
    Universal acclaim? 95/100? 9/10? As if. This game is mediocre at best, sorry guys. The only redeeming qualities are the graphics, the very artistic environment, and the voice acting. The story is one big cliche with a predictable ending (unless you haven't read a good book in the past 20 years). It's a shame that people are setting something like this as "par" for a game now a days. TheUniversal acclaim? 95/100? 9/10? As if. This game is mediocre at best, sorry guys. The only redeeming qualities are the graphics, the very artistic environment, and the voice acting. The story is one big cliche with a predictable ending (unless you haven't read a good book in the past 20 years). It's a shame that people are setting something like this as "par" for a game now a days. The game is repetitive and boring...the only thing keeping you hooked is the anticipation of the climax of what potentially could have been an amazing story. In the end, you're left with a $60 paperweight (not much replay value in this game folks), a fight-club/12 monkey- esque ending, and characters that you barely care about. I know this review isn't enough to convince a zombie army of new generation gamers, but hopefully it will help people that have taste, and realize that rehashed, gimmick garbage like this wouldn't have cut it 10-15 years ago. See CollegeShinobi's review, he sums it up QUITE well. Expand
  27. Apr 9, 2013
    10
    9.5/10
    A masterpiece of a game. The story is gripping. Just like in the first Bioshock, upon replaying the game, your perspective will be very altered. On top of that, Elizabeth is just a very well-designed character with an impressive AI. She assists during combat and does a ton of casual things like inspecting objects when you're idle. The combat is simple, yet sophisticated. Trigger
    9.5/10
    A masterpiece of a game. The story is gripping. Just like in the first Bioshock, upon replaying the game, your perspective will be very altered. On top of that, Elizabeth is just a very well-designed character with an impressive AI. She assists during combat and does a ton of casual things like inspecting objects when you're idle. The combat is simple, yet sophisticated. Trigger happy people will simply fire away, but the keen player will decide upon the best weapons, vigors, and tears to use, and will keep a lookout for environmental hazards and scattered, powerful weapons to use. The setting is stunning. Columbia is a far more interesting place than Rapture in terms of aesthetics and dystopian themes. Rapture was just full of Adam addicts. Here you get racism, poverty, oppression, and civil war. But optional objectives detract from the experience with predictable rewards. Sure, upgrades to your shield, health, and salt capacity are useful, but the gear (buff-granting equipment) is so disappointing in effects that you won't really bother with them. Pure exploration, though, is a joy. You'll be scouring every location to unearth background-providing Voxophones and currency to upgrade your guns and vigors. All in all, get this game. You won't regret it.
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  28. Apr 9, 2013
    6
    If this was a movie review, I'd give it a 9. But I don't much care for paying $60 for a movie, and as a game it's really nothing special, and I'd even say some of it's gimmicky gameplay is a bit annoying. If you're like me, you'll plow through it in a day or two, think about the cool story once or twice and never play it again.
  29. Apr 9, 2013
    5
    So, I really did like the game, the story, I loved Elizabeth as a partner in the game and I had fun, but it is a love/hate relationship.

    Unfortunately, I was unlucky in the fact that this game was the very first for me to have issues. Bioshock would hard freeze every 5-10 min without fail every freakin time and 2k support is absolutely horrible in helping me resolve this, which I think
    So, I really did like the game, the story, I loved Elizabeth as a partner in the game and I had fun, but it is a love/hate relationship.

    Unfortunately, I was unlucky in the fact that this game was the very first for me to have issues.
    Bioshock would hard freeze every 5-10 min without fail every freakin time and 2k support is absolutely horrible in helping me resolve this, which I think they just gave up. I haven't heard back from them in days.

    But I am always up for a challenge, so I fought through from auto-save to auto-save waiting for the next hard freeze then reset my PS3, and start up again. The sense of accomplishment I felt after completion was almost the same I had for Dark Souls and only because I was fighting the toughest opponent of the game, the buggy software itself. The only reason I was able to do this was because the game was somewhat short, very basic and fairly easy, even on hard mode.

    Which leads me to my next point...

    This title was pretty basic for a Bioshock game, as it seemed to me a completely stripped down experience from the first entry. Upgrades for vigors and weapons are very linear and boring and you just need a vending machine and some money to upgrade, but the upgrades aren't really worth anything.
    I only upgraded and used about 2-3 weapons and two vigors the whole game. Gear is completely useless and i just stuck with the first four pieces I snagged and was done with it.

    There is nothing to loot off enemies but health, salts, and money which is very repetitive and boring after a few levels. You have no more scavenging for all kinds of random parts to build items. Combat is the same as previous entries with the exception of being able to use your weapon and vigor simultaenously instead of cycling back and forth, which is a good addition though.

    I also noticed that I may have spent 2-3 minutes total on the sky rail and I thought that was going to be such a huge part of the game. I also thought you would be accessing all the various parts of Columbia through the sky rail, but not even close.

    No memorable foes in the game was a real shocker for me. I thought that was their niche, well, they blew that. I couldn't believe you didn't at least have a boss fight with Comstock or Songbird. Songbird could have been the Daddy of Infinite, in my opinion. Way too many generic AI's all over and around this game for just filler.

    Gameplay and combat is SO basic for a big budget AAA game, but obviously they spent their time with other facets of the game and did very well pulling that off. The environments, Elizabeth, and the story with all its complexities, all rocked.

    I should rate this game a zero for not even running properly on a mass produced machine, but since I was able to fight through with little difficulty, outside of the PS3 resets, I was able to appreciate a lot of the great environments, Elizabeth, and story in the game.
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  30. Apr 9, 2013
    7
    The game looks great and you can tell they put a lot into it but something was lacking. The atmosphere is great at the beginning as well as the introduction of Elizabeth. I wanted to explore everything and found myself stopping to play the games on the boardwalk. Hearing the conversations going on in the city is a boon as well.

    as for the gameplay...Vigors seem as though they are added
    The game looks great and you can tell they put a lot into it but something was lacking. The atmosphere is great at the beginning as well as the introduction of Elizabeth. I wanted to explore everything and found myself stopping to play the games on the boardwalk. Hearing the conversations going on in the city is a boon as well.

    as for the gameplay...Vigors seem as though they are added only because it is a Bioshock game and really don't seem to fit in the Columbia world. Shooting seemed pretty much standard fare. The skyrail seemed fun at first but a couple of times became confusing even throttling the thing. Perhaps that's realistic but still very frustrating.

    I remember looking for every recording in Bioshock just to find the history of all the characters but with Infinite I skipped the search because after a while it just became too tedious. The overall storyline was interesting only because it had one twist I did not see coming....the first one you can see a mile away...as to who Elizabeth really is but to who Dewitt is....shocker(at least for me). I did love the brother/sister duo (best humor in the game) but the rest of the plot just seemed uneven. The bosses you fight are really pretty unimpressive to the ones found in Bioshock...they actually seemed generic in comparison...and that includes their history.

    Honestly, I found that the thrill had worn off halfway through the game and I found myself pushing speedily through it just so I could finish it before I lost all interest.
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Metascore
94

Universal acclaim - based on 27 Critic Reviews

Critic score distribution:
  1. Positive: 27 out of 27
  2. Mixed: 0 out of 27
  3. Negative: 0 out of 27
  1. May 27, 2013
    90
    In an infinite universe, anything can happen, but in Infinite's, the specifics are what get you.
  2. Play UK
    Apr 23, 2013
    97
    One of those rare games that speaks to the player on a personal, emotional level with a thought-provoking, mature storyline set in one of the most amazing worlds conceived in a game. Plus, it's a wonderful FPS with deep, tactical combat. Essential. [Issue#230, p.66]
  3. Official PlayStation Magazine Benelux
    Apr 22, 2013
    87
    Multiple dimensions and a clever scenario with a surprise around every corner make it difficult for us to explain our enthusiasm without spoiling the story. Only the extended ghost chase (literally) halfway through the game drags on a bit too long. [April 2013, p.74]