User Score
8.5

Generally favorable reviews- based on 2528 Ratings

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  1. Jun 24, 2020
    9
    Bioshock infinite is the sequel that the original deserved. The world building for Columbia is just as powerful and impactful as it was for Rapture, and the character building we see with Elizabeth and Booker is something that was missing from the first. The art style is beautiful, and the DLC is just as good as the game itself. Must play!
  2. Jul 19, 2020
    9
    Lo jugue en ps3 hace tiempo, y para mi fue el primero de los Bioshock, la historia al principio no engancha aunque si la jugabilidad, respecto a que avanzas en el juego te va atrapando mas y mas hasta que deseas que va a ocurrir a continuación, tenemos a la mejor compañera de los videojuegos como es Elizabeth, que para mi es perfecta, el como interactua con nosotros y el entorno y el comoLo jugue en ps3 hace tiempo, y para mi fue el primero de los Bioshock, la historia al principio no engancha aunque si la jugabilidad, respecto a que avanzas en el juego te va atrapando mas y mas hasta que deseas que va a ocurrir a continuación, tenemos a la mejor compañera de los videojuegos como es Elizabeth, que para mi es perfecta, el como interactua con nosotros y el entorno y el como cambia según avanzas en la historia y las interpretaciones de los actores de voz (Dewit y Elizabeth) son otro 10, para mi es un 9 ya que podría mejorar en la duración del juego porque se me hace corto. Expand
  3. Mar 20, 2022
    9
    Graphics 1
    Design 1
    Animation 1
    Sound 1
    Voice 1
    Music 1
    Story 1
    Gameplay 1
    Control 0,5
    New Ideas 0,5
    Total - 9
  4. Aug 27, 2020
    9
    One of the best games I played amazing voice acting graphics gameplay and story the only negative is that in my opinion is that level design can be confusing and you sometimes don't know where to go. Other than that a masterpiece and earns a epic legendary status of what a game should be no microtransaction or lootboxes or online only.
  5. Aug 9, 2021
    9
    The best bioshock I have ever played, good story, gameplay. a game you must play.

    STORY: 9
    GAMEPLAY: 9
    MUSIC: 9
    VISUALS: 10

    PERSONAL SCORE: 9 >> A JEWELL
  6. Aug 7, 2022
    9
    historia muito legal, graficos e ambientação maravilhosa, soundtrack que é incrivel porém jogabilidade simples, vale muito a pena
  7. May 15, 2021
    9
    This game does a lot of things right, i love the first two bioshocks, and this is really different but at the same it feels so bioshock, the gameplay its better, the story is great and finally the protagonist speaks, the characters are charming, the asthetic and look of everything its beautiful, and such an enjoying game to play that i want to play again, if i have to say some bad thingsThis game does a lot of things right, i love the first two bioshocks, and this is really different but at the same it feels so bioshock, the gameplay its better, the story is great and finally the protagonist speaks, the characters are charming, the asthetic and look of everything its beautiful, and such an enjoying game to play that i want to play again, if i have to say some bad things it would be the ending that is confusing and you need to watch someone explaining it to understand, i dont like that you can carry onlly 2 weapons cause in the 1st two you had like 9 weapons to use, here there are a lot of weapons but you can only carry 2, and is irritating in some cases, other thing is that in some parts it becomes a bit repetitive and not fun but thats in only a few parts, the game is amazing and you should give it a try even if you havent played the other bioshock games. Expand
  8. Aug 29, 2022
    9
    Terzo episodio della serie, migliora addirittura l'ottimo primo capitolo.
    Trama intensa e ricca di colpi di scena, personaggi carismatici e tridimensionali.
    Gameplay che riprende quello dei primi due episodi, ampliandolo.
    Grafica, ambientazioni e comparto audio evocativi.
    Uno dei migliori FPS in commercio.
  9. Nov 28, 2021
    9
    I still really like this for all its faults, I think it still plays great today and it and while not as good as 1 is still worth playing.
  10. Jun 27, 2022
    9
    Infinite got to the multiverse craze well before anyone else in this great entry.
  11. Dec 7, 2022
    9
    A truly great game and spectacular graphics on the PS3. Very refreshing, bright, colorful, with fast-paced combat. A must play on the PS3.
  12. Jan 24, 2023
    9
    Answer: 75 characters is between 10 words and 19 words with spaces included in the character count. If spaces are not included in the character count, then 75 characters is between 12 words and 25 words.
  13. May 15, 2023
    9
    Such an incredible game that I sadly never got the chance to actually play. Will play it when I get enough of games before I play it.
  14. Aug 29, 2023
    9
    My favorite Bioshock game, this title is something else. Booker's story is quite compelling and the gameplay is as good as ever.
  15. Apr 16, 2013
    8
    Good game, but too short. While the game looks good, it isn't much of an improvement over Bioshock. I did like the combat mechanics. Way too many weapons and "vigors" that you don't have much time to invest in or use. I think it's pretty obvious that these were added for a multilayer mode that didn't happen. I think the plotting was uneven and didn't seem to have much logic to it.
  16. Jun 17, 2013
    8
    good game
    A good game but during the attachment in their tracks same mistakes !
    Repeat many in the murder or duplicate the style of play
    Boring sometimes
    Fees are very good
    Very beautiful colors
    The story related to blasphemy and acute
  17. Mar 28, 2013
    8
    Great game worth the money.
    This game has the twisty storyline that I expected Farcry 3 would have. Good graphics, good storyline and finally exploring a city that's alive not dead. I like the shock jockey, murder of crows and the possession vigors they rocked. There was an interesting amount of violence that I didn't honestly expect.
  18. Mar 11, 2014
    8
    I beat this game awhile ago, I recently just tried getting some more trophies for it...
    One thing I always hated about the other Bio shock games is, die had no consequence as you would start 2 seconds from where you died in a vita chamber... This was is similar, however if you die in this one you lose money, which is essential to upgrading your stuff and other things.. I really liked that
    I beat this game awhile ago, I recently just tried getting some more trophies for it...
    One thing I always hated about the other Bio shock games is, die had no consequence as you would start 2 seconds from where you died in a vita chamber... This was is similar, however if you die in this one you lose money, which is essential to upgrading your stuff and other things.. I really liked that much more than the vita chambers. The graphics are nice, the sound is good. Now the story to this game was ok, for me it was very much too predictable, I knew what would happen before it happened, including the "twist" at the end. The game has a lot of hard work put into it, it was not done by a lazy team that is for sure, considering a lot of devs nowadays are cash grabs...However the gameplay itself, was nice at first but it became really boring. Sure swinging on skyhooks and jumping off and murdering people is cool and all, but it just gets boring...rather quickly... I also beat this game on the hardest difficulty and I will add that the hardest difficulty should of been normal mode.. The hardest difficulty option was not difficult at all, anyone could do it...Now at first I was worried the elizebeth would be annoying, but turns out you are happy to have her with yu, she will give you items when you are low and she doesn't get in the way , the did this right as I have seen many other games fail in AI co op.. I give the game an 8.
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  19. Mar 10, 2014
    8
    This was my first Bioshock game ever, so I cannot comment how good it is compared to the original... It's fine game, don't get me wrong and I've loved the world in a first hour or so, however - it's not that special. And it get's a bit repetitive after a while. You run, you'll notice tears, you know there is going to be a fight (with the same repetitive enemies over and over again)...This was my first Bioshock game ever, so I cannot comment how good it is compared to the original... It's fine game, don't get me wrong and I've loved the world in a first hour or so, however - it's not that special. And it get's a bit repetitive after a while. You run, you'll notice tears, you know there is going to be a fight (with the same repetitive enemies over and over again)...

    Story is good, atmosfere is briliant - but I don't think it deserves 1010.
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  20. May 15, 2013
    8
    This game was hyped up a lot both by the game industry and the internet. I was told that this game was similar to Bioshock 1, but the whole time I kept waiting for a bigger variety of enemies. Sadly, most of the enemies are just standard humans, combined with the Patriots and similar automatons and the rare Handyman. Other than that, the humans enemies are utterly boring. As previouslyThis game was hyped up a lot both by the game industry and the internet. I was told that this game was similar to Bioshock 1, but the whole time I kept waiting for a bigger variety of enemies. Sadly, most of the enemies are just standard humans, combined with the Patriots and similar automatons and the rare Handyman. Other than that, the humans enemies are utterly boring. As previously mentioned you do not need most of the vigors, and some even have very similar effects, which makes them seem like an afterthought. You will primarily use possession spoiler since most of the enemies are either groups of humans or automatons. However, the game is visually stunning and the story is one of the deepest I have come across in awhile, dealing with issues not normally tackled in the game industry; America's racist past, the morality of pre-WW2 capitalist society, the illusion of choice, and concepts of time and dimension. It can be a very heady game, and the ending is actually quite satisfying. There are several "wow" moments in the gameplay which makes up for the boring enemies and somewhat dumb AI, but it takes awhile and for the most part you are just in a early 20th century city. Also I found that this game immediately looked, felt, and played exactly like Dishonored, to the point where some of the first levels look like they could have been ripped directly, and the looting looks almost identical as well with food and other small power ups scattered all around on top of objects or tucked into corners. Some of the powers also seem ripped straight from Dishonored. This is not such a bad thing, as Dishonored is a great game and this does it one up with better visuals and story, but still if you played both you will notice an almost identical setting and a less stealth more FPS oriented gameplay. The game is not very hard either, I beat it in about 5 days, and since there is no multiplayer or online co-op I do not feel motivated to try and beat it again on hard or buy the season pass. I am giving this game an 8, but if you are not interested in a riveting story, great visuals, atmosphere, and only care about gameplay, then you should consider it more a 6.5 or 7 as at its core it is mostly just a loot-and-shoot FPS with powers. The weapons are also somewhat generic and mostly WW1 era weapons like pistols, carbines, machine guns, repeaters, shotguns, and so on with occasional futuristic variations like the heater or hand cannon. Like the vigors however, a lot of these weapons seem exactly the same and tacked on as an after though. The 2 gun system was OK with me, and seemed to work with the set and setting, as it makes you manage your ammo by dropping a stronger gun with little ammo for a found gun with full ammo, but my major gripe is that when you drop a gun in order to pick up a new one, you lose it after going to another room. This means if you are, for example, using a more powerful carbine against a horde of enemies and use up most of your ammo, and switch to an enemy dropped machine gun, you can not go back and pick up your carbine if you find an ammo cache or vending machine around a corner. Even worse, if you accidentally pick up a found weapon and put it back down, it is gone when you come back with more ammo. This does not add to the gameplay and seems like lazy programming.

    However this game gets major bonus points for dealing with tough issues and providing one of the best stories I have seen in years. Showing the gilded era in all its negative light made it very powerful, and it is overall a very mature and heady game that plays as much like a movie or graphic novel as it does an FPS. I feel like this game could have done a lot more, however, definitely in gameplay, weapons, powers. and enemy development, and to some degree with using the setting better. Also I would have liked more done with the different tears you enter, as they are the source of much of the stunning visuals. The programmers dropped an opportunity to really let loose, and reading about the issues with the dev team, it seems like they just left a lot of things out after they had the story in place. I really wish you killed more baddies than WW1 era soldiers, cops, private security, and automaton robots. However the final battle on the air ship was really cool, and the zeppelin battles have the graphics you would expect from cutscenes as part of the gameplay.

    Altogether, this is simply an average FPS-with-powers-loot-and-shoot with a story that goes above and beyond anything else in a long time. If you like atmospheric games with great writing and character development I actually felt emotionally connected to Elizabeth, something rare in games then pick it up used. However if you are looking for a game with deep gameplay, lots of different enemies, varied guns, powers, and power ups, then you may want to pass on this.
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  21. Apr 12, 2013
    8
    I would say this is a great game, but it is not better than original bioshock. I only used like 4 of the vigors, because the others werent really necessary. The story is also rather confusing especially at the end; but it was still enjoyable. The enemies were pretty generic for a bioshock game; except for the handyman, patriot and raven guy; but mostly it's a typical fps shooter withI would say this is a great game, but it is not better than original bioshock. I only used like 4 of the vigors, because the others werent really necessary. The story is also rather confusing especially at the end; but it was still enjoyable. The enemies were pretty generic for a bioshock game; except for the handyman, patriot and raven guy; but mostly it's a typical fps shooter with humans and guns. The guns were also plain imo, whats the difference between machine gun and repeater? The color, and name. The fact you can only carry 2 weapons was also a turn off for me. However this game is beautiful, and the gameplay is fantastic; just feel that this game was a little overhyped. Expand
  22. Jun 8, 2013
    8
    I thought it was overhyped. It was a good game but not great. You barely knew you were in the sky because many levels took place indoors or, if you were outdoors, didn't add to the game play. I thought the enemies got a little repetitive too. Other than these flaws, it was a good FPS. Bioshock was still better.
  23. Dec 25, 2013
    8
    Bioshock Infinite is a brilliant shooter with great gameplay innovations, unique and amazing graphic style and great visuals. The story is original and interesting but with a little but. Spoiler alert! When I finished the game I thought that the story was amazing but when I started to think and ask some questions... the story falls. In the end when you stop that one decision fromBioshock Infinite is a brilliant shooter with great gameplay innovations, unique and amazing graphic style and great visuals. The story is original and interesting but with a little but. Spoiler alert! When I finished the game I thought that the story was amazing but when I started to think and ask some questions... the story falls. In the end when you stop that one decision from happening(birth of Comstock) you realise that all that character development and story was all for nothing. Sure Comstock will never born but Booker is still the same person. Booker is still willing to sell his daughter, drunk and gambler. And I have to say that I didn't see the Bioshock1 plot twist coming at all. And I have to say that I am not a genius but in Infinite when you see Elisabeth opening a rift and you see Return of the Jedi movie... Time travel! So I was able to predict some conclusions about the story. The story could have been so so much better because themes like hypertime and timetravel opens so much doors. Expand
  24. Jul 20, 2013
    8
    "Bioshock Infinite has such an amazing story and a great way of telling it, you'll be a hook till you hit with a unsuspecting plot at the middle and end. Now only if the gameplay was that amazing as the story."
  25. Apr 9, 2013
    8
    Game lost in gameplay and difficulty, but has become more adult story, more action and, of course, Elizabeth. She the central figure in the narrative and the post as she is alive, she is alive responds to the world around you is looking for supplies. Enemies behave quite adequately, shame that still kill them easily. However postoanovochne fights, plasmids, their sequencing, and razlchnoeGame lost in gameplay and difficulty, but has become more adult story, more action and, of course, Elizabeth. She the central figure in the narrative and the post as she is alive, she is alive responds to the world around you is looking for supplies. Enemies behave quite adequately, shame that still kill them easily. However postoanovochne fights, plasmids, their sequencing, and razlchnoe weapons and great action in the battles will not be bored. Expand
  26. Mar 26, 2013
    8
    This review contains spoilers, click expand to view. A great game with sterling cinematic writing, it's a deserved edition to your collection. I wasn't a fan of the previous 2 Bioshock games but this one has taken the game to (literally) another level. I was unsure at first as the gameplay is almost identical to Dishonored and other similar games, but as soon as I was given the skyhook it blew me away. Great game. Expand
  27. Mar 28, 2013
    8
    This is a great game, and Columbia is beautiful. It has a really solid story and excellent gameplay, but I have to admit I enjoyed Rapture much more. The Original 'Bioshock' is better. 'Infinite' feels almost to open world-ish at times for a Bioshock game that It feels like I have to spend just as much time looting as I do shooting just to prevent from running out of ammo and vigor, andThis is a great game, and Columbia is beautiful. It has a really solid story and excellent gameplay, but I have to admit I enjoyed Rapture much more. The Original 'Bioshock' is better. 'Infinite' feels almost to open world-ish at times for a Bioshock game that It feels like I have to spend just as much time looting as I do shooting just to prevent from running out of ammo and vigor, and while it has a good story, it's got nothing on the original. Expand
  28. Mar 29, 2013
    8
    This review contains spoilers, click expand to view. Gameplay 10/10 It plays great, people who are worried about the partner AI being annoying worry yourselves not Elizabeth is no (insert resident evil AI partner/escort here) she actually helps you (throws you ammo, money, health-packs, salts.) and will "teleport" close to you (but behind you or off to the side so it doesn't break immersion) if you get too far ahead of her. The "vigors" (plasmids) and guns feel great although I found I was using the pistols mostly (possibly just my preference I find I like pistols in most games for some reason)

    Graphics 9/10 mostly amazing, there's alot of bloom at times and I had to turn down my brightness just to be able to see enemies that were in the same direction as the sun. (I wont give you alot of details here because frankly I don't know about graphics, if it looks nice it looks nice right?) Audio 8/10 the sound effects are amazing, the guns (especially the pistol) make big boom! The music is eerie when it needs to be and really adds to the atmosphere. only complaints I have are that the combat is really loud at times, which is both good and bad and is easily remedied by turning down the SFX volume (or just doing what I did and turning down my speakers when it gets loud so's not to piss off the neighbors :P) and sometimes the dialogue is too quiet. Story 4/10 "Bioshock: Fringe Division! Don't get me wrong the atmosphere is great and the story is great for the most part but in the end it left me not able make balls or brains out of what the flying actually happened, it's like a bastardized version of Fringe, except fringe made sense, this doesn't, I get the feeling they were trying to be too philosophical with the ending except the writers are definitely not philosophers. World-building 10/10 Bioshock Infinite creates an amazing world taking hint from post revolutionary war and civil war themes and issues. Characters 7/10 The game's characters for the most part are amazing you'll fall in love with Elizabeth and want to rip Comstock's dick out of his eye-sockets, however near the beginning of the game Elizabeth does a few things that didn't sit right with me, for example the first time you kill a room full of bad guys she runs away, but as soon as you catch up with her again she's all happy to be friends again, with only a couple of lines of dialogue explanation on why you had to go postal on all those human beings.
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  29. Mar 30, 2013
    8
    I just was not that all impressed, to me it seemed like all the highlights of the game shown in trailers were really the only highlights of the game. It was fun but is not a game I could play over because the extra things to do in the game were very monotonous. I know some people love it but it just didn't do it for me, however Crysis 3 did
  30. Oct 7, 2013
    8
    Bioshock Infinite does not break the same ground that System Shock and Bioshock 1 did, but does streamline and refine most the gameplay mechanics. Shooting and Powers are much better this time around falling more in line with modern shooters. The negative is lack of diverse enemy types and poor AI. The setting, story, and wonderfully voiced characters are a much bigger part of theBioshock Infinite does not break the same ground that System Shock and Bioshock 1 did, but does streamline and refine most the gameplay mechanics. Shooting and Powers are much better this time around falling more in line with modern shooters. The negative is lack of diverse enemy types and poor AI. The setting, story, and wonderfully voiced characters are a much bigger part of the experience and by the end you'll genuinely feel for the characters. Without spoiling anything, the ending is one of the better ones in gaming in recent memory. This game is worth your time! Very excited about the next Ken Levine game. Expand
  31. Mar 30, 2013
    8
    It begins much like the previous BioShock games, just you against the world trying to achieve a single goal, but during the rescue of Elizabeth a relationship is formed with her character that makes the ending such a surprising, poignant and emotional moment. My only negative, and quite a large one at that, would be that it was too quick to finish, even though I chose Hard mode from theIt begins much like the previous BioShock games, just you against the world trying to achieve a single goal, but during the rescue of Elizabeth a relationship is formed with her character that makes the ending such a surprising, poignant and emotional moment. My only negative, and quite a large one at that, would be that it was too quick to finish, even though I chose Hard mode from the beginning. 18 hours according to Steam, although that was over the Easter weekend so I had plenty of game time available. Yes, I could now play it in 1999 mode for it to be more difficult but, unlike the previous BioShock, this is a fixed story line and I have no wish to revisit Columbia and my relationship with Elizabeth, knowing how it will end. Expand
  32. Mar 31, 2013
    8
    This review contains spoilers, click expand to view. Disappointed is the word I would use to describe my feeling about this game. While the game is visual beautiful, it lacks from the previous games in the franchise. To bad they did not get this game right. Not only is it the shortest of the three, it has a annoying story to follow. I found the purpose of traps with every vigor somewhat useless as majority of the environments are large in comparison to the first 2 bioshock. The story and ending was confusing at times, and I to finished the game feeling ripped off. Glad I payed for a short game with a little enjoyment in the game play. The time line seems to be short so the bond between Elizabeth and Booker is forgettable. I hate that you can carry only two guns. I looked forward to another one in the series, but this game wasn't as good, and like I said I was left feeling disappointed. Expand
  33. Apr 7, 2013
    8
    This review contains spoilers, click expand to view. Yes, this game has an incredibly high Critic rating and those are given to it not only for it's graphics, engine, artificial intelligence, interesting weaponry and powers, cleverly created atmosphere and setting.
    This game is one of the first multi-million dollar productions, which is created against racism with a very powerful story. With regards to being a first-person shooter, it is not the best. It doesn't add too much to the genre and the graphics have better rivals like ES V Skyrim, Crysis 3, Tomb Raider, etc. However, the story flows like a river, the gore and violence is balanced, the achievements are making the player go for more, while there are not tons of things to explore, it is still a very big setting and as all Bioshock games, it is unique and eerily enchanting. I can not say that Bioshock Infinite can technically be the GOTY, but it definitely is a bold and attractive way of giving a game some "character" and making the player "feel it". I think it has to be in your collection.
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  34. Apr 8, 2013
    8
    Yes i will agree with anyone who will say this is a very good game, cause frankly it is, but there are some down sides, i feel for a game that took so long to make it should be allot longer than 8 hours, yes it may be 8 hours of great game play but it is too short for the price tag of £40 considering no multi-player has been added.I also thing the powers in this game are very pointless andYes i will agree with anyone who will say this is a very good game, cause frankly it is, but there are some down sides, i feel for a game that took so long to make it should be allot longer than 8 hours, yes it may be 8 hours of great game play but it is too short for the price tag of £40 considering no multi-player has been added.I also thing the powers in this game are very pointless and do not make any sense in the games settings, also why do only your character use them considering they are heavily advertised around new Columbia. But on the good side it does have good game play and possibly the best ending in a game I have ever seen, Elizabeth is also a very good character and the fact that the story is centred around her works very well. Due to al of this i believe it deserves an 8, I also believe it only got a 10 from alot of people was due to it being a Bioshock game. Expand
  35. Apr 25, 2013
    8
    Its a great game no doubt but i think it needs something new, the trama is good, the enviorement is awesome but alll the other stuff are the same they only made like a combinacion of Bioshcok 1 and 2, but like i say still a great game
  36. Jun 10, 2013
    8
    The feel of the game is what was incredible for me. The developers did such a nice job bringing you into a 1912 Sci-Fy World. I was completely indulged in the story and felt as if I was actually Detective Booker running around with guns and throwing magical grenades, trying to get from point A to point B.

    Which was my only problem, getting to point A to point B was sometimes a chore for
    The feel of the game is what was incredible for me. The developers did such a nice job bringing you into a 1912 Sci-Fy World. I was completely indulged in the story and felt as if I was actually Detective Booker running around with guns and throwing magical grenades, trying to get from point A to point B.

    Which was my only problem, getting to point A to point B was sometimes a chore for me. At times I felt like I just wanted the combat to stop so I could get to my next objective. On the other hand, I can agree with all the hype and high review scores because this game achieved some of the most important aspects us gamers look for, and thats to fully wallow ourselves into the game.
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  37. Jun 25, 2013
    8
    Bioshock Infinite has an amazing story, beautiful graphics and memorable characters but lacks in game play. It's not terrible its just nothing special. The Vigors are fun to use but some of them are under powered and so are some of the weapons. I recommend this game just for the story. Seriously the ending will blow you'er mind.
  38. Aug 8, 2013
    8
    This bioshock is ten times better than the overrated original. It is actually a fun shooter with more fluid controls and a great story with a huge twist that you won't want to miss. Although I enjoyed it very much it isn't as amazing as most say and if you don't care too much about story or characters then I can name ten shooters way better. Overall a good game.
  39. Aug 30, 2013
    8
    Bioshock Infinite is a great game. Not better then the original and the game feels like some other game but still feels like Bioshock. The Voice acting is superb. I mean it's excellent. I think the game is a little over rated. I mean yes it's great but it's not really amazing. Still a great game though.
  40. Sep 25, 2013
    8
    High quality story and production, the sky hook system is a pain to use and choosing tears to open doesn't work and just gives away that the enemies are nearby. These drawbacks are balanced by the great things transferred over from the original Bio shock, however it also makes you miss the things that aren't. The sky city of Columbia is worth visiting for its art and atmosphere.
  41. Oct 19, 2013
    8
    Very pretty, very fun. However, when you a game tries so many new things you can't help but see the Vigors are essentially useless in this game, not very effective and unnecessary. The two gun carry limit severely hinders the game by causing players to stay with guns that are well rounded rather than specialized weapons. When your player is afraid to carry around an RPG for an enemy thatVery pretty, very fun. However, when you a game tries so many new things you can't help but see the Vigors are essentially useless in this game, not very effective and unnecessary. The two gun carry limit severely hinders the game by causing players to stay with guns that are well rounded rather than specialized weapons. When your player is afraid to carry around an RPG for an enemy that may or may not show up, you've up. I steered clear from big guns and precision weapons because of how much of a risk they were to carry. The story flip flops everywhere but eventually ties up pretty nicely, save for a few major plot holes that will most likely go ignored because of the suspension of disbelief the game maintains quite excellently. Most of the difficulty is cheap and does not allow for much strategic implementation of tools, (see above), most fights consist of hiding behind cover to recharge shield and out lasting enemies in a battle consisting of constantly giving out and soaking up damage. There was no real smart way to defeat enemies. Enemies are not specialized, they are brutes, bigger brutes, and even bigger brutes. There was no special way to deal with enemies you just kind of shot at them until they died. Story and characters are where this game puts most of it's focus, and it's... kinda underwhelming. Booker is a stereotypical anti-hero with a dark past and Elizabeth is kind of bland. Comstock is not a devilishly smart villain, he's just a racist religious nut with an army of thick headed brutes that are also racist. The only interesting characters are the Lutece twins; their quirkiness and obscure goals really made a lot of the game for me. Yet, with all of these boring characters the game makes them seem special, it makes you care about these characters, and that is quite a feat. The ending is heart wrenching and will leave you feeling empty inside for a few days. This game is quite a milestone for the nature of games as art but we still have quite our ways to go. Overall, worth it's price tag. The thing this game does well is fun. Some of the difficulty is I would recommend medium for optimal enjoyment, but yet it finds a way to be loads of fun. Expand
  42. Nov 13, 2013
    8
    Good game. A little overhyped, but good nontheless. The story is great and makes you want to keep playing to find out what will happen next. It will also leave you thinking for a while after the credits start rolling. Gameplay wise it's a pretty standard FPS with a couple of original ideas such as rail riding thrown in. I personally found some of the longer shooting sequences boring andGood game. A little overhyped, but good nontheless. The story is great and makes you want to keep playing to find out what will happen next. It will also leave you thinking for a while after the credits start rolling. Gameplay wise it's a pretty standard FPS with a couple of original ideas such as rail riding thrown in. I personally found some of the longer shooting sequences boring and just wanted to get on with the fantastic story. Expand
  43. Oct 25, 2014
    8
    What drove people mad about this overrated game was its AMAZING art design & graphics, which are some of the best. The story is good enough although takes some twists that weren't necessary in my opinion, the racial focused story at the beginning was good enough to me.
    Voice acting is perfect, soundtrack is great, what lacks is the exploration element, too linear for me. and yes Bioshock1
    What drove people mad about this overrated game was its AMAZING art design & graphics, which are some of the best. The story is good enough although takes some twists that weren't necessary in my opinion, the racial focused story at the beginning was good enough to me.
    Voice acting is perfect, soundtrack is great, what lacks is the exploration element, too linear for me. and yes Bioshock1 is ten times better, so if you need some bioshock in your life, play the first and then try this one!
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  44. Jan 29, 2015
    8
    Eh dont really know what to say here. Its not as good as the first 1. Better than the 2nd 1. Grappling i like but doesn't really add anything besides making it harder to aim. Its polished. As for the story i think there trying to do Alice-in-Wonderland combined with racism and religion. Idk make it more comprehensable next time. The 1st 1 was a straight up rip off of the wizard of oz. ButEh dont really know what to say here. Its not as good as the first 1. Better than the 2nd 1. Grappling i like but doesn't really add anything besides making it harder to aim. Its polished. As for the story i think there trying to do Alice-in-Wonderland combined with racism and religion. Idk make it more comprehensable next time. The 1st 1 was a straight up rip off of the wizard of oz. But it was a good ripoff. Expand
  45. Mar 17, 2017
    8
    Well, maybe I'm not a Bioshock fan, but this is not really great shooter. Gameplay is not taking you anywhere with all it's mechanics. The story is great. Worth sitting through.
  46. Jan 5, 2018
    8
    La industria y los que nos encantan los videojuegos necesitamos urgentemente que haya otro año como 2013, hermosos todos los juegos que salieron, y esta genialidad no se queda atrás.
  47. Nov 11, 2020
    8
    Esta saga cada ves va revolucionando mas sus juegos con cada nueva entrega, una historia muy buena e inesperada, un gameplay muy cómodo y fácil de acostumbrase, variedad de poderes y armas, así como los enemigos y la posibilidades de interactuar con el escenario, siempre mente uno de los mejores juegos de esta generación que no te arrepentirás de jugarlo y lo disfrutaras de principio aEsta saga cada ves va revolucionando mas sus juegos con cada nueva entrega, una historia muy buena e inesperada, un gameplay muy cómodo y fácil de acostumbrase, variedad de poderes y armas, así como los enemigos y la posibilidades de interactuar con el escenario, siempre mente uno de los mejores juegos de esta generación que no te arrepentirás de jugarlo y lo disfrutaras de principio a fin, ya seas nuevo o no en esta saga. Expand
  48. Jan 5, 2022
    8
    Bioshock Infinite is an amazing game, the type of game we can't forget. These days, with so many games released, we find a lot of games who suffer from being too generic. Here, with Bioshock Infinite, it's not the case at all ! I played this game twice and I just finished this morning one of the DLC (Burial at sea episode 1 ) which I also recommend.

    For me, this game is almost a 9/10. I
    Bioshock Infinite is an amazing game, the type of game we can't forget. These days, with so many games released, we find a lot of games who suffer from being too generic. Here, with Bioshock Infinite, it's not the case at all ! I played this game twice and I just finished this morning one of the DLC (Burial at sea episode 1 ) which I also recommend.

    For me, this game is almost a 9/10. I think the best section is the first chapters when we enter Columbia. Ken Levine is so good to create worlds and universes. Columbia and Rapture are wonderful and unique ! Also, I must add that Elisabeth is one of the best side characters I ever saw in a video game !

    Bioshock Infinite is quite different than the first two entries (Bioshock 1 and Bioshock 2). It is more linear and they implemented new systems (tears, aerotram, etc...).

    Why I didn't give this game 9 or 10/10 ? I think it's because of the mechanics and the bad difficulty spike for the last battle. I think they should encouraged more the use of the different types of vigors and even create puzzles around that (they missed a huge opportunity here...). At least, in Bioshock 1, there were some small environmental puzzles for the plasmids like melting the ice for exemple.

    However, this is a great game that is still enjoyable in 2022 :)
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  49. Jul 15, 2020
    8
    I just started this game right after finished Bioshock 1/2. And i realised this is the same game. After i give 2 months break, i started again and i enjoyed. Scenario was great but there is a issue. Unlike Bioshock 1, this game doesnt give you explanation. Vigors is simply Plasmids. And much worse. I didnt use vigors first half of the game. At second half of the game, i use vigors when iI just started this game right after finished Bioshock 1/2. And i realised this is the same game. After i give 2 months break, i started again and i enjoyed. Scenario was great but there is a issue. Unlike Bioshock 1, this game doesnt give you explanation. Vigors is simply Plasmids. And much worse. I didnt use vigors first half of the game. At second half of the game, i use vigors when i was at trouble. At first Bioshock, i was like "you want some plasmids hahahahaha". Saving system was stupid btw. Atmosphere was great, but can't be compared to first Bioshock. Also we dont have boss fight just like Bioshock 2. Songbirg could be a great boss.

    Its just like this: Bioshock > Bioshock Infinite > Bioshock 2. Play all trilogy, but with breaks like 2-or more months .
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  50. Nov 8, 2019
    8
    The exciting, deeply American, and surprisingly relevant story cannot save the unsatisfying and inconsequential combat. The fantastic music cannot save the combat. The absolutely wonderful art and technical art achievements on the PS3 that hold up to next gen consoles cannot save the combat.

    The combat is fun in the early levels, but devolves into unfair, one-shot kills from enemies
    The exciting, deeply American, and surprisingly relevant story cannot save the unsatisfying and inconsequential combat. The fantastic music cannot save the combat. The absolutely wonderful art and technical art achievements on the PS3 that hold up to next gen consoles cannot save the combat.

    The combat is fun in the early levels, but devolves into unfair, one-shot kills from enemies that are impossible to see in the gorgeous vistas. The levels were not really designed with cover in mind, and the enemies dont care about your attempts to hide either. But if you mae even one step out into the open, you are murdered instantly.

    The worst part about this is that there is basically no consequence of death. Enemies you killed stay dead after you rez, and you lose some money. As long as you keep buying updates and dont hoard money, the punishment is neglible.

    Man, this game is a work of art. I just wish the combat left me feeling like my choices mattered more.
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  51. Jun 20, 2020
    8
    Cerca de la perfección, reseño esto como juego independiente sin tener en cuenta los 2 anteriores bioshock, este juego estuvo cerca de ser épico, empiezo con sus defectos:

    -La jugabilidad puede tornarse repetitiva -Falsa sensación de elección únicamente afecta a lo estético -El protagonista parece no tener criterio propio y únicamente es una maquina de matar Bien esos serian sus
    Cerca de la perfección, reseño esto como juego independiente sin tener en cuenta los 2 anteriores bioshock, este juego estuvo cerca de ser épico, empiezo con sus defectos:

    -La jugabilidad puede tornarse repetitiva
    -Falsa sensación de elección únicamente afecta a lo estético
    -El protagonista parece no tener criterio propio y únicamente es una maquina de matar

    Bien esos serian sus principales defectos ahora queda continuar con lo positivo

    -Estéticamente es impresionante y esto resalta con los escenarios, compartimos con el protagonista la sensación de descubrimiento y magnitud del mundo
    -Elizabeth es un personaje intrigante como algunos mas
    -Trama intrigante con giros que resanan el tema de la jugabilidad
    -Escenas de acción increíbles acompañada de una banda sonora magistral

    Juge este juego en xbox 360 y solo tuve un problema de fps durante una escena, pero se justifica ya que era un escena saturada de acción. Personalmente este juego brilla con sus escenarios e trama, en lo primero la sensación de descubrimiento es algo que solo sentí con the witcher 3 al ver los detalles, los colores, el mundo de columbia es simplemente hermoso, con respecto a la trama es muy intrigante sobretodo en la recta final toca temas ingeniosos que beneficia bastante al entretenimiento

    Quizá mi único problema es que parece que la jugabilidad esta muy separada de la trama, existen muy pocas menciones e usos de las habilidades de booker en toda la historia, ademas de solo ser un sistema de oleadas con uno que otro enemigo distinto que al final resulta aburrido.
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  52. Apr 4, 2022
    8
    Extraordinary story, poor gameplay.
    Extraordinary story, poor gameplay.
    Extraordinary story, poor gameplay.
  53. Jul 19, 2020
    8
    Excelent story and graphics and characters, but the gunplay is... mediocre, again.
  54. Jul 20, 2023
    8
    the only good thing about bioshock infinite is elizabeth and its complex plot.
  55. Sep 2, 2013
    7
    Not sure why all the fuss about this game. I got the game and I think it's OK nothing special. The gameplay is pretty plain and the game in general is just not exciting. I wouldn't recommend this game to people there are many other games that are spectacular. Avoid.
  56. Dec 27, 2019
    7
    Nice graphics. Little bit over the hill. A lot of talking. The only thing you can do is shoot.
  57. Mar 29, 2013
    7
    Upon finishing the game, I reacted really negatively to the ending. If I can remember correctly I screamed "WHAT THE FUUUUUUUUUUUUUUUUUUUU?!!" and threw my controller across the room.

    It was mind-blowing and clever, yet suffered the same fundamental storytelling flaws that Mass Effect 3 (and to a lesser extent AC3) did. It's a complete deus ex machina, introducing major plot elements
    Upon finishing the game, I reacted really negatively to the ending. If I can remember correctly I screamed "WHAT THE FUUUUUUUUUUUUUUUUUUUU?!!" and threw my controller across the room.

    It was mind-blowing and clever, yet suffered the same fundamental storytelling flaws that Mass Effect 3 (and to a lesser extent AC3) did.

    It's a complete deus ex machina, introducing major plot elements in the last minute that do not correlate properly to the preceding game (albeit despite flashes of foreshadowing). All development of the world and characters is dropped in favour of an over-ambitious, genre-changing, "look how clever we are!" stab at the audience. Everything is ultimately erased, with all the themes of racism, religion, capitalism v. communism, slavery and patriotism completely and utterly abandoned.

    The ending is less BioShock and more Mass Effect 3. Besides, Phillip Pullman did it better. The developers felt that, in order to please the high expectations of fans, they had to make the ending overtly transcendent. To quote the Bard, this was a case of "Vaulting ambition, which o'erleaps itself, and falls on t'other side."

    I liked the game did not love it.
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  58. Apr 3, 2013
    7
    This review contains spoilers, click expand to view. I want to preface this by saying that Bioshock is great, one of my favorite games ever. Now for the first half of Bioshock Infinite, I thought I would end up liking it more than the original. The first half is AMAZING. The graphics are beautiful, the story is engaging, the gameplay is perfectly paced, etc. But the moment you step through a tear "never to come back", the story starts getting pretty bad. The moment you enter another world, you have no idea if the characters are the same as they used to be. We don't know if Comstock and Fitzroy and Fink are the same anymore, since it's a different world. And I think the writers knew that too, because they pretty much stop developing all characters except Booker and Elizabeth at that point. Fink randomly dies and Fitzroy goes inexplicably crazy (actually, I CAN explain it; the developers needed you to be able to fight someone) even though those characters had been built up throughout the first half. I got no sense of closure with either of those characters. I realize that the game is supposed to have DEEP parallels to Bioshock since, you know, Booker is Andrew Ryan (he can control the Bathysphere), but the parallels seemed incredibly forced. I got the feeling that the story would not have gone the way it did if Ken Levine didn't have his ending set in stone. If you didn't notice the parallels, here are a few: crazy leader builds city around ideals; someone opposes him; there's a guy who builds stuff for him; girl(s) in blue dress(es) have magical powers and are guarded by mechanical monster(s); eccentric scientist gave girl(s) the magic. With Bioshock, you get the sense that most of the conflict occurred over a long period of time. You know that everyone's dead from the get-go, and you're learning how it happened. But with Infinite, Levine needed stuff to be the same way so he could get his, "You didn't know it, but you were playing Bioshock the whole time!" ending, so it seemed rushed. The city went to chaos over a couple weeks. Near the end, it also started to get super over-dramatic and the gameplay began to stagnate. First half/third/whatever: 10/10 for sure. The rest: ishy/10. I'd say it averages to a 7. Expand
  59. Apr 16, 2013
    7
    Story, story, oh the story. Before starting Bioshock: Infinite i had played the first Bioshock only the start bits so coming back to Bioshock was a "gamble" for me. What got me to buy Infinite was its interesting and truly impressive presentation, graphics and the world of a flying city, called Columbia, is really well presented and first moments of the game you just spent taking in theStory, story, oh the story. Before starting Bioshock: Infinite i had played the first Bioshock only the start bits so coming back to Bioshock was a "gamble" for me. What got me to buy Infinite was its interesting and truly impressive presentation, graphics and the world of a flying city, called Columbia, is really well presented and first moments of the game you just spent taking in the scenery and the beauty. These moments are truly the best of the game, along with the depth of the world and story opening slowly for the player is really enjoyable and holds on to you until the end. It made me wonder and other genres could use these world and graphics, like adventure/puzzle games. Throughout the game the gameplay is very linear, making you follow a certain path almost like in a tunnel from start to finish, although at the start its enjoyable, again cause of the scenery and beauty of the world. As the FPS mechanics come in use i remembered why i slowly gave up playing the first Bioshock, as it felt more and more like a just another FPS shooter. In Bioshock Infinite this doesnt really change, FPS action controls the game, making you go in a tunnel and hurries you through the beautiful city of Columbia. At first you are alone with your weapons, you can carry only two at a time, as the game one by one introduces you to powers called "Vigors" which are supposted to help you through battle after battle, although some vigors are left without any good use with many players. The Bioshock FPS system probably works better with PC or players that are just used to FPS games but the aiming reacts really slowly controller analog stick, using powers requires thinking as different powers help to defeat certain enemies but cause of frustation to the uneasy and stressful enemies player might end up spamming just one power through the game from behind a corner or wall which you keep huggin through FPS scenes. And all of interraction happens with one controller button along with looting and reloading increasing frustation in there is need to reload mids of battle, close to a lootable body or interactable object, making it impossible to reload. Game does reload a weapon automatically when you run out of bullets in the clip though. As game progresses player receives a sidekick called Elizabeth, who is a key character for the story, as she helps you during FPS scenes, collecting ammunition, health and salt, which power the Vigors, for you at tight situations. Speaking of Elizabeth as a Character she is probably the most interesting and enjoyable one in the game with emotional scenes really keeping you playing to the end just to see what happens with her and the world around. Towards the end FPS scenes become repetitive and feel forced and the player might only be interested in the story after the halfway point of the game. Also some rushing with game development can be seen with basic glitches happening, mostly graphical, example walking on air or getting stuck on walls or furniture. The experience of the excellent, interesting story, great characters and the beautiful world of Columbia saves Bioshock Infinite alot and comes out with a recommendation and if a player is used to FPS games im sure the Bioshock FPS style doesnt disappoint, although the game isnt without flaws in gameplay. Expand
  60. Jul 9, 2013
    7
    I'm not going to deny that this is a good game and a good experience, because it is both of those things. Bioshock Infinite has an astonishing story, and Ken Levine and the rest of Irrational Games should be credited for that. But the overwhelming acclaim for this game, hailing it as the best game of the year, is misguided. It's just an average first person shooter,with an extremelyI'm not going to deny that this is a good game and a good experience, because it is both of those things. Bioshock Infinite has an astonishing story, and Ken Levine and the rest of Irrational Games should be credited for that. But the overwhelming acclaim for this game, hailing it as the best game of the year, is misguided. It's just an average first person shooter,with an extremely above-average plot and collection of characters. There are a number of issues with this game. The mechanics are that of a rather average and somewhat chunky first person shooter, the shooting is mediocre at best, and it is overlong. IF you are in the mood for a great story with the game's mechanics not pulling it off in a very good way, then this is the game for you. Expand
  61. Apr 9, 2013
    7
    The game looks great and you can tell they put a lot into it but something was lacking. The atmosphere is great at the beginning as well as the introduction of Elizabeth. I wanted to explore everything and found myself stopping to play the games on the boardwalk. Hearing the conversations going on in the city is a boon as well.

    as for the gameplay...Vigors seem as though they are added
    The game looks great and you can tell they put a lot into it but something was lacking. The atmosphere is great at the beginning as well as the introduction of Elizabeth. I wanted to explore everything and found myself stopping to play the games on the boardwalk. Hearing the conversations going on in the city is a boon as well.

    as for the gameplay...Vigors seem as though they are added only because it is a Bioshock game and really don't seem to fit in the Columbia world. Shooting seemed pretty much standard fare. The skyrail seemed fun at first but a couple of times became confusing even throttling the thing. Perhaps that's realistic but still very frustrating.

    I remember looking for every recording in Bioshock just to find the history of all the characters but with Infinite I skipped the search because after a while it just became too tedious. The overall storyline was interesting only because it had one twist I did not see coming....the first one you can see a mile away...as to who Elizabeth really is but to who Dewitt is....shocker(at least for me). I did love the brother/sister duo (best humor in the game) but the rest of the plot just seemed uneven. The bosses you fight are really pretty unimpressive to the ones found in Bioshock...they actually seemed generic in comparison...and that includes their history.

    Honestly, I found that the thrill had worn off halfway through the game and I found myself pushing speedily through it just so I could finish it before I lost all interest.
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  62. Jul 7, 2013
    7
    I'm sorry this game just don't impress me very much. The graphics are exceptional and the sound is great but the story feels incomplete, the battles are generic, and its very easy to lose interest in everything after a few hours. your limited on guns, most of the vigors are worthless (imo) and it is all very linear. I give it a 7 because of graphics, controls, and sound. but my score isI'm sorry this game just don't impress me very much. The graphics are exceptional and the sound is great but the story feels incomplete, the battles are generic, and its very easy to lose interest in everything after a few hours. your limited on guns, most of the vigors are worthless (imo) and it is all very linear. I give it a 7 because of graphics, controls, and sound. but my score is not based on fun or fulfillment. This game is grossly overrated. Expand
  63. Apr 2, 2013
    7
    Tbh, this was one of the games I was really looking forward to.

    I loved the first Bioshock, I played that through to see both endings and it is a masterpiece of gaming. It's atmospheric, it's gripping, it's frantic and it has one of the best moments in gaming when you first come across a Big Daddy. That fear is something else. The second one was very nearly on par but just coding quite
    Tbh, this was one of the games I was really looking forward to.

    I loved the first Bioshock, I played that through to see both endings and it is a masterpiece of gaming. It's atmospheric, it's gripping, it's frantic and it has one of the best moments in gaming when you first come across a Big Daddy. That fear is something else.
    The second one was very nearly on par but just coding quite capture that magic.

    Which is exactly what this game is missing, atmosphere. I can't put my finger on it but it just doesn't quite get it. It don't know whether its the generic enemies, the laughable Uncharted like arena sets where you just know there will be a gunfight or the fact that all the way through the game the plot feels like you're always having to go backwards to go forwards.
    The trailer made this out to be frantic and fun where in reality it's very linear and you just follow the route you're told to go. A few times i found myself going to places in plot lines where I'd already explored.
    But more than anything it just loses that "feel". Being in the sky it loses that crucial atmosphere and for the most part you could be in any number of games.
    The weapon system is the same, hurrah. Apart from you can only have 2 weapons and 2 powers at any one time. Annoying. You find yourself running out of or looking for ammo a lot, Elizabeth sometimes helps out but only when she feels like, there's no way to ask for more.

    All in all, it's a good game but its not Bioshock as we know it. The story is contrived and tried to take on too many taboos, you quickly become bored of the black/white/Irish thing. If it had less story, more atmosphere and some of that old magic it could be great but it's not.

    Shame really as it could have been brilliant. But like Tomb Raider they've tried to reinvent and push it, in doing so they've missed the mark, not by much, but enough to sour the taste.
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  64. Dec 8, 2013
    7
    In my opinion this game is pretty good, but not great, the gameplay was kinda boring and columbia for me seemed like it was there so they could slap in a new city, but with those issues it still had a fantastic and believable story, great graphics, and while the gameplay was a litte boring the shooting is still decent, this game is good, just doesn't deserve the reviews it got
  65. Mar 28, 2013
    7
    This review contains spoilers, click expand to view. THE ENDING OH GOD IT HURTS MY BRAIN!
    The game was awesome but just the ending.
    What were they thinking it makes no sense.
    Also the twins make no sense
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  66. Mar 27, 2013
    7
    This review contains spoilers, click expand to view. Would you Kindly read this whole review. Beat the game the day it came out on hard. It has a nice long game length for being primarily a shooter. The back tracking of the previous games is gone. Once you move on to a new area you are down with the other. So make sure you are ready to move on. It's not a major thing but still i wish that i could have gone back to some of the beginning areas after i learned some of the preferred hiding methods of the designers. This is an amazing game which i would love to say is GOTY for me...but...sadly I found its spirit wanting(though it still has no equal yet.). It falls, 'ironically', prey to its own devices from Bioshock 1. Where you learn that you are only doing things because your told...and your choices matter not. Well Bioshock infinite has some choices...but with no real effect. I half expect Mr. Ryan to come out at the end and just laugh at me for thinking that they made a difference. The game tries to explain this away by saying the end was inevitable no matter what...but the words still ring hollow, because the game is about freedom. But you have none. (But, no matter what you get the cage. There is no bird.) To better explain it. Think of a coin toss. Heads or tails, it doesn't matter the coin will still fall. I guess the only reason i am slightly disappointed is because i thought the coin could fly. It just becomes to linear...too obviously linear. On another note, two key characters of the game are just under-developed. Leader of the Vox. With out spoiling too much you find out something important about their supposed past. But nothing comes of it. it just is there. And it is a pretty important thing of how they came to be in their position. And after you wrap up that part of the story with them...That's it for them. It comes to a pretty solid end...but still its like they never existed after wards. If you doubt me play through that whole part again. and then right after try to focus on how people react to what happened. Maybe i missed something in my exploration, but after it was like they never existed, there was no real aftershock. And the second is the person that is directly tied to the Vox leader, Mr Fink; and he falls pray to the same thing i'm afraid. He just had no effect at the end. No ripples(not a major thing i never really cared for him, but the void left in his wake just kinda bothered me.) These are my only real complaints. other than this, the game play is spot on. the Sky rails are done well(if limited in use). Everything else seems to be in top shape.The story is decent. The twists are interesting...but almost all are foresee-able. The ending is...awesome and unexpected, but what you find out from it is also foresee-able(if you explored and collected most of the "Diaries" and have a slight notion of the butterfly effect. but, even knowing nothing of it you can still piece together a good deal just with what happens over the course of the game). Its like knowing all the actors before they hit the spotlight, but not knowing the stage or the performance. The main reason this amazing game gets a 7/10 instead of a 10/10 is mainly because of the illusion of choice. Now how can i take off three points for something almost all game do? Well after bioshock 1 and the twist of that i guess i am just disappointed that this game came to this point. After i beat the game I instantly went to see if my ending was different from others based on the choices I made...but I was only greeted by finding out that no matter what it was the same. I feel it held itself back from greatness, because the most important choice you will ever make it that game is whether to upgrade your guns or your powers because money(for me) was sparse. Maybe 3 points off is a little harsh, but to me it was a major thing that mattered. Most choices weren't as pivotal as save the little sister or harvest her to survive easier. But, the choices in this game big or same had no big game changing effect. I can not stress that enough. See how much it bothers me? In conclusion My score is a 7/10 but a more fair score would be a 8.5/10 just for some minor things i had come to expect in the series(i.e. back tracking, research, and pivotal choices.) But i would recommend this game to anyone and everyone. So would you kindly... go play it? Expand
  67. Aug 22, 2014
    7
    Man, this game was pretty disappointing. The overall gunplay was better than the original, but pretty much everything else that made the first one interesting was gone, like hacking and stuff, for instance. It has the familiar Bioshock vibe, but the creepiness is gone. The atmosphere gets old awfully quick and the main character talking is a massive drawback, not to mention toting aroundMan, this game was pretty disappointing. The overall gunplay was better than the original, but pretty much everything else that made the first one interesting was gone, like hacking and stuff, for instance. It has the familiar Bioshock vibe, but the creepiness is gone. The atmosphere gets old awfully quick and the main character talking is a massive drawback, not to mention toting around a girl (like every other game released in 2013) that I never really cared about. The story was okay, but it lacked the punch that the original had. Of the 3 Bioshocks, this is easily the weakest. An average game at best. Expand
  68. May 1, 2013
    7
    Honestly, this game was a HUGE disappointment to me. After seeing the fan-tas-tic E3 demo 2011, the cinematic and action packed story trailers, I expected this game to be a 9. Not! The whole E3 demo was cancelled, and sadly no gameplay sequence is as large scaled and detailed as the one seen on the E3 demo. Basically, the game is all footage seen after the 2012 media silence, but split-upHonestly, this game was a HUGE disappointment to me. After seeing the fan-tas-tic E3 demo 2011, the cinematic and action packed story trailers, I expected this game to be a 9. Not! The whole E3 demo was cancelled, and sadly no gameplay sequence is as large scaled and detailed as the one seen on the E3 demo. Basically, the game is all footage seen after the 2012 media silence, but split-up by long, boring and repetitive shoot-outs. The only aspect that lived up to my expectations -hell, even blew them away- was the story, not even the storytelling -that wasn't that great-, but the story itself was pretty fantastic.
    Don't fool yaself people, this wasn't a great game!
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  69. Mar 26, 2013
    7
    This game is okay. I'll be honest though the first two Bioshock games I didn't think were as amusing as reviews dictated. I picked this up because face it, this is a really slow year for games thus far so I figured why not. It's a good game but I don't see why it is averaging the 95/100 that it currently is. Bioshock is one of those games that I will never understand the great hypeThis game is okay. I'll be honest though the first two Bioshock games I didn't think were as amusing as reviews dictated. I picked this up because face it, this is a really slow year for games thus far so I figured why not. It's a good game but I don't see why it is averaging the 95/100 that it currently is. Bioshock is one of those games that I will never understand the great hype behind. My advice? If you're really set on buying it, wait until it drops in price. Just like the other two Bioshock games the price drop will occur rather soon and severely. This game just isn't worth $60 in my opinion. It's good in it's own right but I would pay no more than $40 absolute max for it. The artwork is great but the gameplay is lacking. If you buy games because of artwork then this is for you. If you buy it for gameplay, wait until it is cheaper. Expand
  70. Mar 28, 2013
    7
    Bioshock Infinite was a good game, but didn't give me the same 'wow' feeling as the original. The story was pretty clique but i feel the fantastic visuals make up for this. The ending to me though, was slightly unfulfilling, but not as bad as Mass Effect 3's.
  71. Apr 12, 2013
    7
    This was a ok game. Not really a fps shooter fan because of the point and shoot(repitiveness); but graphics are beautiful and gameplay was decent and enjoyable.
  72. Jun 14, 2013
    7
    Ièm a little late in reviewing this game although I did happen to buy it on launch. The game is different than the other Bio Shock games, and in a way change can be good, but in this sense it wasn't. The other Bio Shock games had a spooky atmosphere and was kind of eerie. This game is all sunshine and lollipops, with very little replayability.Graphics are good,controls are good,sound wasIèm a little late in reviewing this game although I did happen to buy it on launch. The game is different than the other Bio Shock games, and in a way change can be good, but in this sense it wasn't. The other Bio Shock games had a spooky atmosphere and was kind of eerie. This game is all sunshine and lollipops, with very little replayability.Graphics are good,controls are good,sound was good,story is ridiculous IMO. Its a decent game but not nearly as good as I thought it would be.In a way its cool because the game comes with the original bioshock, but if you already had the game then it makes no difference. There are better games out there, but give it a try, it is worth a try atleast. Expand
  73. Apr 17, 2013
    7
    I am in the process of finishing this game. I am 3/4 of the way done according to the number of chapters. I will say that it is a fantastic and great looking game, but it is not "BioShock". The first BioShock was terrifying and fresh. For example, After upgrading a weapon you would see the attachment highlighted to show what improvements were made. Infinite has "armories" around everyI am in the process of finishing this game. I am 3/4 of the way done according to the number of chapters. I will say that it is a fantastic and great looking game, but it is not "BioShock". The first BioShock was terrifying and fresh. For example, After upgrading a weapon you would see the attachment highlighted to show what improvements were made. Infinite has "armories" around every corner and feels like a cheap vending machine rather than a rare opportunity. Infinite also lacks that spook factor. You fight primarily human enemies aside from the rare crowmen and firemen. I am also disappointed to report that i have only seen the songbird twice, what is that? Where are the siren kids? I am 3/4 of the way through and have only fought 3 handymen. Oh and not let me forget, I am playing this on HARD! I bought it on Saturday and keep whizzing through. All in all it is your average shooter, definitely not a Bioshock game and is only worth the buy because it came with the original. Expand
  74. Jun 24, 2014
    7
    After getting the platinum, the flaws of the games became increasingly noticeable. The game, while presenting an interesting (yet somewhat predictable) story, has major plot holes. The intertwining of time travel and different dimensions does not bode well for it. The gameplay, while fun, becomes quite repetitive and frustrating (on harder modes). Only a few guns are actually need to makeAfter getting the platinum, the flaws of the games became increasingly noticeable. The game, while presenting an interesting (yet somewhat predictable) story, has major plot holes. The intertwining of time travel and different dimensions does not bode well for it. The gameplay, while fun, becomes quite repetitive and frustrating (on harder modes). Only a few guns are actually need to make substantial advances in the game. Overall BSI leaves the gamer sad (and maybe a bit confused and angry) yet glad the story takes a risk in the end. Expand
  75. May 15, 2013
    7
    Beautiful Imagery, with a clever plot combines for a wonderful and exiting return to the mind of Ken Levine and the Bioshock universe. Yet throughout my ventures into "Columbia", i felt something was missing. The highly boasted companion A.I became a repetitive blend of an ammo source and questionably perfecting the art of dodging straying bullets. I also felt the lack of a real threatBeautiful Imagery, with a clever plot combines for a wonderful and exiting return to the mind of Ken Levine and the Bioshock universe. Yet throughout my ventures into "Columbia", i felt something was missing. The highly boasted companion A.I became a repetitive blend of an ammo source and questionably perfecting the art of dodging straying bullets. I also felt the lack of a real threat enemy became highly apparent in the closing final act, with the presence of "1999 Mode" boasting a "Real Challenge" it felt more like a tweaked hard mode.

    The voice and audio work, really carried this game with some impressionable moments. As a gamer i would highly recommend it, yet i believe the original heavily over shadows it and alot of gamers carry their love for the original over to this and are blinded by some of its flaws. "Columbia" itself became just a mere ground for combat as soon as the first shots echoed from Bookers pistol. The people within disappeared into the shadows and later become these strange, narrative breakers or a mere limbo between combat. The audio logs which made "Rapture" so vivid, became another plot device.

    To finish this review "Bioshock: Infinite" is a great game with some brilliant moments and a finish which will boggle the mind, yet has it flaws which have been overlooked by so many.

    Premium Edition Content Review 9/10- £54.99
    I have always been a fan of alternate editions yet i feel this trend have more slipped into additional content rather anything of substances, however this package was an ideal blend, with a beautiful art book, ideal for the bigger fans of the series.
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  76. Jun 9, 2013
    7
    A good game, but not a great game.
    Bioshock Infinate is visually incredible, apparent from the opening mission right throughout the entire game. But when you strip away those visuals, well its really just another shooter. And in my opinion just a decent shooter at that. The rail system running throughout Colombia however makes a what would otherwise a dull shooter, a much much better one.
    A good game, but not a great game.
    Bioshock Infinate is visually incredible, apparent from the opening mission right throughout the entire game. But when you strip away those visuals, well its really just another shooter. And in my opinion just a decent shooter at that. The rail system running throughout Colombia however makes a what would otherwise a dull shooter, a much much better one. And I did have fun using it for a while.
    I was disappointed to find that a lot of the stuff we were shown in the year running up to the games release, never actually made it into the game. Having played and loved Bioshock I was also a little disappointed with the games setting Colombia. While it looked incredible it just felt too empty and desolate. Time between gunfights was mostly spent rooting in bins for ammo with little in the way of exploration and unlike Bioshocks underwater Rapture it never felt 'real'.
    Am not going to spoil the story for anyone. My opinion is that it was good. But nothing like some would have you believe.
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  77. Jun 23, 2013
    7
    Certainly a good game, but lacking rather a lot in comparisson to the first Bioshock. The world, though beautiful and original, doesn't feel cohesive. The game also suffers greatly from overambition in terms of themes. It seeks to explore far too much, and ends up not giving any of the ideas it wants to explore any of the depth they deserve. This is particularly true of racism, nationalismCertainly a good game, but lacking rather a lot in comparisson to the first Bioshock. The world, though beautiful and original, doesn't feel cohesive. The game also suffers greatly from overambition in terms of themes. It seeks to explore far too much, and ends up not giving any of the ideas it wants to explore any of the depth they deserve. This is particularly true of racism, nationalism and zealotism which simply serve as backdrop to a larger sci-fi adventure. The main characters of Brooker and Elizabeth are good as far as game characters go, though nothing particularly special in terms of depth. Gameplay is fun and liberating, but doesn't fit within the world particularly, and can become a chore at times as you fight wave after wave of enemies. Expand
  78. May 16, 2020
    7
    The plot is still awesome, and it makes you feel involved as heck with it, I can even pretend i didn't miss the big daddies, big sisters and everything underwater related. but there are so many things here that were worst than the two first games. like being able to cycle trhough every power you have, or the compass that can help so much in the rooms much alike each other (not an offense)The plot is still awesome, and it makes you feel involved as heck with it, I can even pretend i didn't miss the big daddies, big sisters and everything underwater related. but there are so many things here that were worst than the two first games. like being able to cycle trhough every power you have, or the compass that can help so much in the rooms much alike each other (not an offense) or even your powerful hand appearing at all times, introduced in the second game. there are also a lot of invisble walls and problematic hitboxes to annoy the player.
    but as i said the plot is so engaging, that even tho this flaws can bring the experience a notch back, it cant actually ruin the game.
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  79. Dec 30, 2013
    7
    I think bioshock infinite is the most overrated game of this gen it's truly a nice game specially the storyline but still farbehind TR,TLOU,GTA V and even DmC
  80. Oct 16, 2013
    7
    Beautiful world with an engaging story, but I found the gameplay to be rather lack luster, with fun moments too far and few between. I've played the other two Bioshocks as well and so far my opinion on them remains the same, worth renting and playing through once, then sending it back on its way. To me they just don't have any replay value, it's a great one time experience though.
  81. Jun 17, 2014
    7
    I didn't dislike the game, I enjoyed the atmosphere, Elizabeth, and the vigors, but I don't like it as much as everyone else seems to. I don't know why. The game just didn't click with me that much. The story really started to loose me at the end. That being said, it is still fun and you may enjoy more then I did.
  82. Mar 9, 2014
    7
    This review contains spoilers, click expand to view. Gameplay got repetitive before the end + linear story + non-intuitive AI = no replay value. unique graphics and story make worth a play through, but no real reason to play it again. And as lauded as the immersion factor was, so often Elizabeth was supposed to be having some deep emotional moment, then mid dialogue is like "look booker 10 cents!" This was a good game, worth experiencing once, but no way does it belong in the discussions of best of all time.Not sure how people are justifying 9s-10s, bet its the same people giving those scores to Infamous. Maybe I'm drinking the wrong koolaid after playing truly great series like mass effect, metal gear, half life, fallout, elder scrolls, zelda, and gta/red dead, I found this game to be insanely overrated. Id go back and play any game from those series before thinking about playing through this again. Expand
  83. Sep 23, 2016
    7
    OK so I'll say from the outset that I played this right after playing the first two games back to back (it took me about a month to get through each game, so that'll give you an idea of the pace), so I had them fresh in my mind for comparison. The first game introduced the fascinating world of rapture, and made you think of the possibilities if such a world existed. It was solid, but notOK so I'll say from the outset that I played this right after playing the first two games back to back (it took me about a month to get through each game, so that'll give you an idea of the pace), so I had them fresh in my mind for comparison. The first game introduced the fascinating world of rapture, and made you think of the possibilities if such a world existed. It was solid, but not amazing. The second game basically improved on the first in almost every way. It felt familiar, yet better, and with an interesting twist of you now playing the big daddy and interacting with little sisters.

    This game felt like it was trying to reboot the old games, but with a different look and in the sky instead of under the ocean. It didn't do it quite as well. I have to say that the scene at the beginning when you first arrive and you're in the church, with choir music playing in the background was probably the most beautiful scene I've ever seen in a video game (and I don't even go to church, so that bias wasn't there). It gave me the chills. I even listened to the music from that scene on YouTube a few times afterwards. Unfortunately, it was mostly downhill from there.

    The story was overly complex, and the ending felt rushed. The weapon and secondary power (vigor) progression wasn't done as well as the previous games, and the actual fun seemed to be lacking. I felt like I was just drudging through the game, shooting more bad guys, listening to some recordings and dialogue that flesh out the (somewhat confusing) story a little more, rinse and repeat.

    The environments did look beautiful, and were a nice departure from the drab/gloomy environments of the first two games. The voice acting was also very well done. That's basically the two main highlights.

    I found myself not wanting to play out of enjoyment, but out of just wanting to beat it and see where the story went, and perhaps why the heck it was called a "Bioshock" game. The answers to both were pretty disappointing. I saw the twist coming before it arrived (it wasn't very inspired), so that failed to make any impact either.

    In the end it wasn't exactly a bad game, but not a very good one either. I was glad when I finally finished it, so I could move on to something else that might be more enjoyable.
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  84. Aug 17, 2016
    7
    This is one of those "unhelpful types" I've met so many people that have played this and not the first one. Honestly as one of those "scary fans" This game isn't as good as the older two Columbia is too lit up and happy to be in the same franchise as the dark gloomy games before. Not to mention this game is pretentious so in fact that it's like Ken had his head up his arse while writingThis is one of those "unhelpful types" I've met so many people that have played this and not the first one. Honestly as one of those "scary fans" This game isn't as good as the older two Columbia is too lit up and happy to be in the same franchise as the dark gloomy games before. Not to mention this game is pretentious so in fact that it's like Ken had his head up his arse while writing the games story. Before you wonder yes I own and have beaten it on all three platforms Expand
  85. Nov 13, 2020
    7
    The story is a hot convoluted mess, but the gameplay is very satisfying. The pace of the game carries everything forward swiftly. I could have cared less about the crazy story, and it doesn't retain that same haunting atmosphere of the original, but I managed to see it through with the fantastic gunplay.
  86. Oct 10, 2018
    7
    rrrrrrrrrrraaaaaaaaaaadddddddddddiiiiiiiiiiicccccccccccaaaaaaaaaaalllllllllll
  87. May 3, 2019
    7
    Soy muy fan de esta saga, pero este ultimo me pareció un juego super desaprovechado, a mi parecer, o deberían haber hecho el juego mas pequeño, con escenarios mas pequeños o haber retrasado su salida, en el primer trailer se mostró algo brutal, con escenarios enormes y un monton de posibilidades en ellos, finalmente en la realidad, estan vacios, practicamente no hay que hacer nada, seSoy muy fan de esta saga, pero este ultimo me pareció un juego super desaprovechado, a mi parecer, o deberían haber hecho el juego mas pequeño, con escenarios mas pequeños o haber retrasado su salida, en el primer trailer se mostró algo brutal, con escenarios enormes y un monton de posibilidades en ellos, finalmente en la realidad, estan vacios, practicamente no hay que hacer nada, se acaba convirtiendo en un matamata, donde te sobran armas y ya no hablar de los poderes, que tienes 500 y realmente le acabas dando uso a dos como mucho, con esto me refiero que la idea era brutal en cuando a jugabilidad si realmente lo hubieran hecho como el primer trailer, pero al final se quedo en eso, una idea mal implementada, poderes y escenarios desaprovechados, una especie de call of duty con lago de esencia de Bioshock, al final hasta se me estaba haciendo largo el juego, como digo no es mal juego y gráficamente es precioso, pero no pasa de ahí, un juego decente, esperaba mucho mas. Expand
  88. Jul 17, 2021
    7
    Story-7/10
    Gameplay-8/10
    Graphics-8/10
    Soundtrack-7/10
    Replay value-8/10
    Overall it’s a good game but I didn’t enjoy it, the story lost me and they just changed the original bioshock formula to much, I loved the original but the second and third just aren't as good. I probably would recommend you buy it to make you own judgement.
  89. Apr 9, 2013
    6
    If this was a movie review, I'd give it a 9. But I don't much care for paying $60 for a movie, and as a game it's really nothing special, and I'd even say some of it's gimmicky gameplay is a bit annoying. If you're like me, you'll plow through it in a day or two, think about the cool story once or twice and never play it again.
  90. Apr 7, 2013
    6
    For me Bioshock Infinite shines in the first few hours. The world of Columbia floating in the clouds is beautiful and very much alive. It's a new experience and setting unlike anything seen in a video game; much like the original Bioshock. But it's faults out weighs it's feats. Further into the game you lose the sense of being in a spectacular city in the clouds. The levels start to feelFor me Bioshock Infinite shines in the first few hours. The world of Columbia floating in the clouds is beautiful and very much alive. It's a new experience and setting unlike anything seen in a video game; much like the original Bioshock. But it's faults out weighs it's feats. Further into the game you lose the sense of being in a spectacular city in the clouds. The levels start to feel empty, and generic. Enemies are as plain as any other first person shooter grunt. Bioshock infinite uses an old gaming formula; Kill all enemies in the location to proceed to next level. This becomes more like a choir than a thrilling experience. Bioshock infinite put a lot of emphasis on their sky hooks. Making us think this was a big part of the game. We could fly through the city turning, looping, dipping, and spinning our way through the city; in reality sky hooks is but a small portion of the game, and they are a continuous loop on small portions of a particular stage. Weapons now have iron sight which is completely useless. I can get a head shot from across the map shooting from the hip. Weapon upgrades are no fun, you can visually see a upgrade as you would in Bioshock 1. I can go over and on about where this game shoots and misses but it would be quite a lot to write down. For me there was no defining moment in Infinite. It only really picks up at the very end when the pieces of the story are reviewed. It was an enjoyable experience, but fell quite short from being great game. Expand
  91. May 20, 2013
    6
    The first 2 hours or so was amazing but it turned into a grind after that. Columbia is an amazing backdrop and I commend the devs for the effort they have obviously put in. As a shooter, it doesn't really add anything to the genre. Being able to carry only two guns at a time was very annoying. The enemy seems to know where you are at all times, even if you attempt to use the limitedThe first 2 hours or so was amazing but it turned into a grind after that. Columbia is an amazing backdrop and I commend the devs for the effort they have obviously put in. As a shooter, it doesn't really add anything to the genre. Being able to carry only two guns at a time was very annoying. The enemy seems to know where you are at all times, even if you attempt to use the limited cover available. I enjoyed the story and the ending was enjoyable. Unless you are a big fan of the series, I would recommend waiting for the price to drop a bit before playing through this one. Expand
  92. Apr 2, 2013
    6
    I must be the strangest Bioshock fan in the world.

    My personal favorite is Bioshock 2 and I'm not afraid to admit is one of my favorite games of all time; it impressed me where the original didn't; story wise, gameplay, artistic style, etc... Now... after a long wait, after demos, pictures and many trailers teasing us for the next entry where Bioshock is now taking us to the new city
    I must be the strangest Bioshock fan in the world.

    My personal favorite is Bioshock 2 and I'm not afraid to admit is one of my favorite games of all time; it impressed me where the original didn't; story wise, gameplay, artistic style, etc...

    Now... after a long wait, after demos, pictures and many trailers teasing us for the next entry where Bioshock is now taking us to the new city of Columbia; a fresh new place to tell a completely new story and to marvel us once again... have Ken Levine and Irrational Games delivered the game of a generation? I'm going to say "No"

    Now don't get me wrong... Bioshock Infinite is a great game and a most own; however I know how critics and fanboys have reacted and to be fair I think is quite a bit too much. The story is fantastic no doubt, it touches many human and social topics in a way we haven't looked at before, the characters are likable, the world of Columbia is fascinating and is overall awesome, but the passing was poorly executed has there is little time to meet the characters we are seeing and untimely making it hard to care for their fate safe for Booker and Elizabeth.

    In the previous game I could relate with Subject Delta and Jack because were my choices what defined their characters and their ultimate outcome, Booker is the opposite he is himself and I found myself liking him but just like I wish I could and Elizabeth is a very likable and a nice character.

    Gameplay wise is nothing revolutionary, it functions around the basic FPS style of this generation without really bringing anything new to the table, you are restricted to only two guns at a time, you cannot carry med packs with you anymore either can you carry salts, regenerable shields serves to mask the "regenerable health" must shooters use now days, little to no RPG elements in the overall game (the gear upgrades felt rather pointless IMO) no real variety in combat; but it's not bad or uninteresting... the occasional handy man or tin man battles actually demand quick adaptations and fast decisions, vigors give an interesting dynamic to the fight just like Bioshock 1 and 2 did before with their plasmids and Elizabeth is actually an wonderful asset to the fights.

    Bioshock Infinite is a great game and I will never get tired of saying it, but is just not the fascinating game the critics and fans say it is, maybe in the future people will eventually look back and notice the things this game has for and against it...
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  93. Apr 2, 2013
    6
    For the life of me, I wanted to give this game a 1 on here just to try and aid to the lowering of the overall score, but my morals don't allow it. I will however give it what it deserves in my opinion... A 6. I fell into the hype and reviews that the game was getting, so I ended up buying it. It is beyond me how the game has such a high score.
    Gameplay: Incredibly generic and repetitive.
    For the life of me, I wanted to give this game a 1 on here just to try and aid to the lowering of the overall score, but my morals don't allow it. I will however give it what it deserves in my opinion... A 6. I fell into the hype and reviews that the game was getting, so I ended up buying it. It is beyond me how the game has such a high score.
    Gameplay: Incredibly generic and repetitive. I was expecting something rather unique and different than usual, but all I got was a dumbed down version of the first bioshock. The game is completely smooth and does what it needs to do (be a shooter), but that got old after the first 2 hours of play.
    AI: Hm.. To make a long story short, it's terrible.
    Visuals: Throw my back to 2010, and I'd have to say it looks pretty amazing. The colors are vibrant, graphics are very nice and it has a warm feeling. We are, however, in 2013. I've seen so many games in the last 2 years that blow me away, and have an incredible amount of substance and options more than this game. The attention to some details (or lack thereof) is quite annoying as well.

    All in all I find it hard to play the game for more than 40 minutes at a time... And from what I've heard, the ending is a mind blowing experience. Shame I'll have to actually finish the game to get to it. For being a shooter, it's as basic as it gets. Take the first bioshock (Completely unique and amazing to this day) shred it down to please the masses, and you have Infinite.
    I seem to say a lot of negative about it... Only because 80% of you reviewers along with critics praise it like it's a cure for cancer, tricking me into being all-to-excited for this next installment. I do have a strong desire to go back and play the first Bioshock though. That much I'll thank Infinite for.
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  94. Apr 4, 2013
    6
    Okay, so, a little setting. Bioshock holds a special place in my heart as my favorite game of all time. I've put ridiculously large amounts of my life into exploring every facet that game has to offer. Moving on. Infinite is a fantastic game and every gamer should pick this up... Unless you're a Bioshock fan.
    World/ Backstory: I'm not sure I could quite put my finger on it, but
    Okay, so, a little setting. Bioshock holds a special place in my heart as my favorite game of all time. I've put ridiculously large amounts of my life into exploring every facet that game has to offer. Moving on. Infinite is a fantastic game and every gamer should pick this up... Unless you're a Bioshock fan.
    World/ Backstory: I'm not sure I could quite put my finger on it, but Infinite manages to capture the spark of the original in terms of its backstory. Every audio diary is full of interesting character and powerful voice acting that makes you believe these are real people. I think this really speaks to Ken Levine being present during the recording sessions. He was able to push them to their best. The world, while very very surreal, has flaws that reflect reality during the 20's. Racism is a glaring issue in Columbia that seems to be at a fever pitch. While I loved feeling everything that Columbia was going through, there were very few times when the atmosphere left me scarred or tense. Generally, the color palette made me feel at ease with it's bright, sunshine colorfulness. Another aspect to point out is the shocking amount of NPCs. They're everywhere. Gossiping, playing arcade games, swimming, riding the skyline, shooting you, everything you would expect city goers to be doing in a game The isolation of Bioshock is most definitely gone in Infinite. You can decide for yourself if that's good or bad. For me, it kind of brought a frown to my face.
    Level Design: You will be able to tell almost instantly that this is the work of Irrational. Level design gives many nods to Bioshock, especially anytime you step inside a building. Propaganda placed in extravagant, impossible to miss locations, a sense of grudge and dirtiness is everywhere, and layers upon layers of juicy fog. Many doors open automatically similar to Bioshock. There does seem to be less emphasis on exploration. There are little side quests, but they're usually nothing deeper than: go get this thing in order to get that object. This is something that really bothers me. Bioshock had much more backtracking and complex level design for you to sink your mind into, and it all feels very streamlined in Infinite. You aren't even given a designated map.
    Sound Design: Speaking as an audio engineer, the sound design is bone chillingly incredible. Your first steps on Columbia soil will set a tone for a game like I've never heard or seen before. Walking through the halls of a temple dedicated to Comstock you hear voices singing. I'm not sure what plug-in/ recording techniques they used, but the reverberation is so rich, I didn't want to leave the area, I just wanted to sit there and listen.
    Characters: I'll just focus on Elizabeth here. If I had to define her in one phrase, I'd say she is a disney princess. Wide eyed, full of curiosity. Her AI scripting is really something to experience. Unlike most other escort games, Elizabeth will interact with the world. She'll walk over to a table, and examine the bottles of whisky topled onto an unfinished plate of food. She'll get cotton candy from a vendor at the arcade. It'll floor you.
    Story: It's here that most of my complaints begin. You have your artists and engineers slave over these incredible environments, so unique and awe inspiring. But before you get a chance to really soak it all in, the game is dragging you to another area of the city. In Bioshock, I never felt rushed. In Infinite, I feel rushed maybe 80% of the time. The story is an absolute roller coaster. It's fantastic, and will grab you instantly, but it makes world exploration frustrating because you never have much time to breathe. This is fun and appeals to a larger audience, but if you are like me, you like to stay in one area and really get to know it until it becomes your own. Gone in Infinite. Bioshock was really a collection of stories. You would go from one area to another hearing the tales of mad men, Steinman to Cohen. This made for very steady pacing. A pacing for gamers, not movie enthusiast (you don't play a game for the same reason you watch a movie).
    Game Mechanics: And it's here that I cry out in agony. Plasmids have been dumbed down. 4 of the 8 vigors do very similar things. Hacking is, in essence, gone. All of this is not necessarily a bad thing, just to me. Hacking turrets was an incredibly gratifying experience. Honestly, the mechanics have become extremely tight. You no longer worry about health packs or keeping an inventory of salts. Guns no longer have multiple ammo types. My first thought was: this system be great for multiplayer. It made me wonder if some of the multiplayer mentality stuck around after it was cut. Making great mechanics for a multiplayer experience, and mechanics for a single player experience are two very different things.
    Don't get me wrong, this game is a work of art, but if you are a Bioshock fan, prepare to be a little disappointed.
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  95. May 11, 2013
    6
    I enjoyed the game at first just wandering around looking at the vendors, and then it was nonstop shooting from there on in that's why I only give this game a six.
  96. ffs
    Dec 6, 2021
    6
    A weird departure from the first two games, but not an unwelcome one. The story can be a bit convoluted at times, which in this case isn't necessarily a big positive. Gunplay is serviceable. The visuals, while not the most advanced from a technical standpoint, can be downright gorgeous at times thanks to the game's art-direction. Overall, it's a decent game, just don't go poking holes inA weird departure from the first two games, but not an unwelcome one. The story can be a bit convoluted at times, which in this case isn't necessarily a big positive. Gunplay is serviceable. The visuals, while not the most advanced from a technical standpoint, can be downright gorgeous at times thanks to the game's art-direction. Overall, it's a decent game, just don't go poking holes in its storyline, unless you really want it to come apart at the seams in front of you. Expand
  97. Jul 20, 2016
    6
    This review contains spoilers, click expand to view. Nowhere close to the first one! I wasn't partial to the racism aspect of the game. (in fact - it pissed me off) and I didn't really care for Columbia. Even though Elizabeth finds salts,ammo and coins, she drove me nuts! I like the way they tied in Rapture, at the end. Expand
  98. Nov 28, 2013
    6
    This review contains spoilers, click expand to view. Bioshock Infinite opens very well. The set design, voice acting and atmosphere are incredible out of the gate.

    Of the three, only voice acting continues to thrive by the half way point. Set designs move from vibrant and interesting to the same green-blue and black grittiness of the original Bioshock. The sets coupled with miniscule enemy variation lead to monotonous battle sequences for pointless plot progressions.

    Much of the game is making excuses not to follow up on the theming we were promised. We fetch a key from a mad man to set up Booker's remorse, run around some factory in an extremely drawn out fetch quest that never really culminates, we run around chasing a ghost to open a box that ends up being pointless and then the American exceptional-ism and classist commentary get dropped for disconnected sequences that feel like a retreat to vagaries.

    Characters are likable but the game is sort of a slog.
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  99. Jan 31, 2014
    6
    It is no doubt this game does very well on gameplay with much more weapons, abilities and enemies than the first Bioshock. This does not only mean improvement in quantity but also in quality because All these more are well functioned so you can enjoy killing in various ways for more fun.

    The trade off is the style changes a lot from the first Bioshock, which makes me a bit disappointed
    It is no doubt this game does very well on gameplay with much more weapons, abilities and enemies than the first Bioshock. This does not only mean improvement in quantity but also in quality because All these more are well functioned so you can enjoy killing in various ways for more fun.

    The trade off is the style changes a lot from the first Bioshock, which makes me a bit disappointed . This one is much more inclined to action adventure (yet still very firm-noir), while the first one is more psycho-horror.

    Another thing the game does very well is that the artistic and layered environment is always changed in different chapters, thus sustaining you excitement and curiosity, while the story is very weak, which I almost didn't care about.

    The most disappointing thing is that the introduction of psycho power of the heroine to bridge different worlds (Do you remember in the trailer where the heroine relives a horse and transfers an incoming train?) was the most anticipating aspect for me, but ends up with just some cheesy weapon transfer ability in the real game execution. It seems the dev has a good idea at first, and then just cannot figure out how to well integrate it into gameplay. Plus, even in the cutscene, the psycho power is never showed again if I still remember it.
    Expand
  100. Mar 3, 2014
    6
    First half of the game was a joy to play, fun to explore and great to experience. However, the second half of the game feels like a completely different game and becomes repetitive and tedious. After just a few battles after the transition into the more generic run and gun gameplay sections, it like more of a chore and less of a pleasure to carry on playing. The story was the only thingFirst half of the game was a joy to play, fun to explore and great to experience. However, the second half of the game feels like a completely different game and becomes repetitive and tedious. After just a few battles after the transition into the more generic run and gun gameplay sections, it like more of a chore and less of a pleasure to carry on playing. The story was the only thing that made me carry on until the end. Won't be playing this game again any time soon. Expand
Metascore
94

Universal acclaim - based on 27 Critic Reviews

Critic score distribution:
  1. Positive: 27 out of 27
  2. Mixed: 0 out of 27
  3. Negative: 0 out of 27
  1. May 27, 2013
    90
    In an infinite universe, anything can happen, but in Infinite's, the specifics are what get you.
  2. Play UK
    Apr 23, 2013
    97
    One of those rare games that speaks to the player on a personal, emotional level with a thought-provoking, mature storyline set in one of the most amazing worlds conceived in a game. Plus, it's a wonderful FPS with deep, tactical combat. Essential. [Issue#230, p.66]
  3. Official PlayStation Magazine Benelux
    Apr 22, 2013
    87
    Multiple dimensions and a clever scenario with a surprise around every corner make it difficult for us to explain our enthusiasm without spoiling the story. Only the extended ghost chase (literally) halfway through the game drags on a bit too long. [April 2013, p.74]