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8.1

Generally favorable reviews- based on 2884 Ratings

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  1. Jun 14, 2014
    5
    This review contains spoilers, click expand to view. Ok honestly this game is being heavily overrated by fans and i'm suprised there are so many 10/10s.

    Beyond two souls has great graphics that improve over quantic dreams previous game, heavy rain. The voice acting is also done better with at least Jodie being a well developed character. That's where i think it ends. Comparing to heavy rain the combat is worse being to confusing and often you wont know what to do. It doesn't matter however if you don't get all of the moves right( you can literally put the controller on your lap and still win), using Aiden is extremely linear and gets old fast, The stealth section was absolutely terrible. The one stealth mission in the game is scripted so you don't have choice at how you can do the mission, it's all scripted which is not how you do stealth. Choices don't have consequences and alot of the levels in the game do not have anything to do with the overall plot, making the game have too much filler. All characters besides Jodie are executed poorly. William Dafoe's character forcefully goes through changes which comes out of no where and some people suddenly go from being an **** to being nice and friendly, literally out of no where. The main story is good but only a quarter of the missions in the game actually connect to the overall plot which is painful to go through all the other useless missions. The game is just too linear in most aspects. You cannot change the outcome of future events because the game does not go in order, you play back and for between adult Jodie and kid Jodie and she cannot die no matter what. Aiden like i said is also too linear. Some enemies you can kill and some you can only mind control or can't even touch at all with no explanation. There is too much action in the game and it feels boring because of the terrible controls and the fact that it really wont matter in the final outcome. Another reason why the action sucks is because Aiden can protect jodie at all times with his magic so when shes in trouble we always know that Aiden can use his powers to create a force field or choke them to death making me want to skip the action entirely.

    Overall Beyond Two Souls is too linear with a linear story that has very few and small consequences, unlike heavy rain. it has linear and boring gameplay and a story full of filler with a ton of boring characters that are forcefully done except Jodie. The game has taken a step back from heavy rain in story and gameplay with only an increase in things such as voice acting and the graphics. Hopefully quantic dreams next game can have less action and be more like heavy rain or farenheit.

    5/10-Worth a rental. Do not buy this game, it is not worth its price tag and is lacking in overall content.
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  2. Jun 21, 2014
    8
    A misunderstood experience. I looks stunning, sounds stunning and plays, very, very well. It's not perfect and it is more of an interactive movie than a video game but it is still worth while. Beyond has a very intriguing story, it's well told and I appreciated the way it was told. I liked Heavy Rain more but this is still excellent. 8/10
  3. Jun 25, 2014
    10
    The controls are not the best, but the story and characters are really good. If you want a mature game without steroids guys and big guns this is for you.
  4. May 13, 2018
    6
    Beyond: Two Souls is a great but flawed and under-rated adventure sci-fi game. A great concept in theory which was badly executed.

    Beyond: Two Souls is a choice-based, narrative-driven adventure game, where your choices affect the story and lead to multiple endings, just like all those Traveller's Tales games (The Walking Dead, The Wolf Among Us, etc.). Some people will call it an
    Beyond: Two Souls is a great but flawed and under-rated adventure sci-fi game. A great concept in theory which was badly executed.

    Beyond: Two Souls is a choice-based, narrative-driven adventure game, where your choices affect the story and lead to multiple endings, just like all those Traveller's Tales games (The Walking Dead, The Wolf Among Us, etc.). Some people will call it an "interactive movie" but they'd be wrong. This game is intended to be experienced by both gamers and non-gamers, so it lacks any real challenge or traditional videogame action.

    The game tells the life story of protagonist Jodie Holmes (portrayed by Ellen Page), who's a really likeable and sympathetic character. Jodie has suffered a hard life because she has been linked with a ghost named Aiden since birth, which is both a gift and a curse. She has been raised by professor Nathan Dawkins (Willem Dafoe) and then her life journey becomes a crazy roller coaster. The story is presented in a non-linear way. The plot has twists and turns, as well as high and low points, but I think David Cage (the game's writer and director) should have kept it more down to Earth. The "Homeless" chapter is beautiful and emotional, but when Jodie blowed a town up or was made to fight against supernatural beings, the script went the BS route. The overall plot is a sci-fi mess with many unrelated chapters being linked together with little or no transitioning, unfortunately.

    Gameplay is simplified compared to most games out there and QTEs are nothing like the mess of the developer's previous game Heavy Rain. Interactivity with the surroundings is severely limited though. Controls and the camera are problematic, but the game is slowly paced so the problem is almost non-existent. The ghost named Aiden provides some meaningful ways to interact with the environment and solve some light puzzles, but he's a lost opportunity because he's under-utilised by David Cage. Also Aiden's capabilities are very inconsistent, on one instance he can pass through walls and choke people, and on another it's not possible to do so, all due to the script. At least the game can be played in 2 player co-op, with one controlling Jodie and the other Aiden.

    Production values are very high for an adventure game like this, with Hollywood stars Ellen Page and Willem Dafoe starring in the lead roles. All the characters are rendered beautifully, at the expense of the environments though which feature noticeably low polygon counts and shadow pop-ins. The soundtrack is very good.

    All in all, Beyond: Two Souls was a failed experiment for David Cage and Quantic Dream. It proved to be a big mis-step after the success of Heavy Rain, but hopefully they have learnt from their mistakes since then.
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  5. Oct 8, 2013
    6
    This review contains spoilers, click expand to view. Beyond: Two Souls is a very uneven package, with some moments of real tearjerkers or edge-of-my-seat drama and other portions that seem like they were made for a different game entirely and in a very bad way. The plot itself is not horrible as a whole but the constant swinging back and forth between past and present make it more of a hassle to just figure out what is happening then it should be. Several times it was actually counterproductive, with some major story moments spoiled before swinging back to what lead up to it.

    (WARNING: Some spoilers will be given from her on)

    On the gameplay side there are two very distinct sections, the sections involving exploration (which dominate the first half of the game) and the sections involving infiltration/stealth (which dominate the second half). The exploration is interesting, especially with the introduction of apparition called Aiden. Similar to games like Heavy Rain, interacting with the world as Jodie can be both interesting from the conversations it sparks or tedious if its just busy work. The most interesting parts involve Aiden, the proxy that follows the main character around can do many typical "ghost" action from moving objects at will to scare other or to just assist Jodie to more aggressive actions like strangling or possessions (the latter used mostly for the other sections). While the mechanics can be unwieldy to use at times, these areas are usually open and detailed enough to make you feel it's worth investigating. The other sections involve Jodie and Aiden trying to sneak by or take out people. These sections feel more in tune with a Metal Gear or Splinter Cell title as they require using cover to remain out of sight and using Aiden to distract or take out select enemies. Aiden can even possess some people and use them to open a locked door, kill a comrade or even kill themselves (there are some pretty disturbing scenes). The bulk of gameplay shifts between these two sections and the change in tone is palpable, though you never feel in any real danger during "stealth." Even failure seems to be easily remedied with QTE fight scenes and failing that Aiden will simply choke out the attacker before the killing blow (begging the question why Aiden didn't intervene sooner).

    But just like Heavy Rain, the Action is only a side dish to the Story and here is where we dig into Beyond: Two Souls. The story focuses on Jodie, a girl who has a mysterious "imaginary friend" named Aiden that has been tied to her for as long as she can remember, through the trials of her life. Following her traumatic childhood is gripping and her relationship with Nathan Dawkins is one of the most compelling aspects of the game. The story itself follows a non-linear format, which is a euphemistic way of saying it lurches back and forth through time with every new plot point. This is intriguing in the beginning as the player is dumped into strange situations with no context and must try to piece together the pieces of what is happening and just who Jodie and Aiden are. However, this quickly gets confusing and a lack of set-up or proper buildup to a situation make it seem completely out-of-nowhere. An example of this: one sequence has Jodie joining the CIA and training with them before cutting to her sleeping on a train before being hunted by local sheriffs with no reason given. In hindsight and with the entire plot revealed it does make more sense but in the moment it all seems more over-the-top and nonsensical than intriguing, which It felt it was trying to do. Poor execution hounds the story's latter half and drags the plot down, with dramatic scenes seeming heavy-handed and forced because of the lack of flow between scenes.

    Things come to a head by the end and I won't go into details suffice to say it it stuffed full of cliches and heavy-handed scenes that come one after another so that it all just make it all seem less serious than it want to be. Personal choices have less of an effect on the ending but do color the ending somewhat which is not a bad thing, its just that the execution falls flat in far too many places for it to seem like it was the only option that could be given. The strong feelings felt during Jodie's childhood are found only sporadically by the end (anything to do with Dawkins and Jodie remain moments of brilliant drama) replaced by filler sections tie up loose ends.

    There is a good game and a compelling story underneath this game, its just that the way that it's shown is confusing and by the end has devolved into using cliches.
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  6. Oct 8, 2013
    10
    These are two words which can describe this game
    Beautiful
    Strange

    I do not listen to those who say that this game is very bad or great to judge that you must to experience this game

    And for me score of this game is 10/10
  7. Oct 8, 2013
    10
    Played this with my Girlfriend (Me playing Aiden, she Jodie) and we loved it to the very end. Amazing story, characters and graphics. This game don't need good gameplay to be good. Masterpiece!
  8. Oct 8, 2013
    9
    One of the best games of the year for sure. If you're even mildly interested in this game I strongly recommend that you pick up a copy. I'm about three quarters of the way through and I just don't want to put it down. There's a lot of replay ability as well because of the co-op mode. Amazing game!
  9. Oct 8, 2013
    10
    Too many trolls making an account just to review this game and give it a 0.
    Why would you review a game you haven't played or probably will never play if you know what i mean.
    Overall if you enjoyed Heavy Rain,this game is a must by. It has excellent sountracks like HR and the graphics are top notch.i dn't want to spoil the story but it has lots of endings.This game wasn't made for
    Too many trolls making an account just to review this game and give it a 0.
    Why would you review a game you haven't played or probably will never play if you know what i mean.
    Overall if you enjoyed Heavy Rain,this game is a must by. It has excellent sountracks like HR and the graphics are top notch.i dn't want to spoil the story but it has lots of endings.This game wasn't made for everyone in the end,so if you dn't like it then dn't buy it from the beginning
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  10. Oct 9, 2013
    5
    Good graphics for a ps3 game,good story but no real decision making which makes the game suffer very much.Also the price point is too high for a interactive novel that with downgraded graphics would do a excellent ios/android game.
  11. Oct 11, 2013
    10
    Beyond: Two Souls is perfect. It has a mixture of every genre (military action, horror, fantasy, drama, sci-fi). Not sure what more you could want. The story is so gripping that even if my controller was turned off the whole time I wouldn't have minded. It affected me on an emotional level that I haven't really experienced in a game before, there are times when you have to make choices andBeyond: Two Souls is perfect. It has a mixture of every genre (military action, horror, fantasy, drama, sci-fi). Not sure what more you could want. The story is so gripping that even if my controller was turned off the whole time I wouldn't have minded. It affected me on an emotional level that I haven't really experienced in a game before, there are times when you have to make choices and it truly kills you to do so because each and every character is so relate-able and the dialogue is flawlessly written. This game has been truly robbed of the status is deserved by the critics, after playing it, what I'm reading is nothing but an absolute abomination.
    Amazing work Quantic Dream, ignore the bad reviews and keep making incredible games, your originality and spectacular attention to detail is beyond what most developers neglect to do successfully these days.
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  12. Oct 8, 2013
    9
    This is the new way to tell a story in the future. Videogames aren't only FPS and action, videogames are the new way to create profound content. Beyond Two Souls is magnificent.
  13. Oct 12, 2013
    10
    Beyond two souls is an incredible gaming experience the story is a well driven emotional rollercoaster. Once again quantic dream delivered a brilliant and incredible game. They deliver a game which has an outstanding story supported by a brilliant cast Ellen Page did an incredible job as Jodie Holmes. The graphics is mind blowing the detail is incredible. The controls is easy to adapt to.Beyond two souls is an incredible gaming experience the story is a well driven emotional rollercoaster. Once again quantic dream delivered a brilliant and incredible game. They deliver a game which has an outstanding story supported by a brilliant cast Ellen Page did an incredible job as Jodie Holmes. The graphics is mind blowing the detail is incredible. The controls is easy to adapt to. This has to be one of the greatest games I have ever played and one of the best games of 2013. Simply ignore the bad reviews those people don't know what a good game is about. Beyond two souls was a great expierence if u loved heavy rain then beyond two souls is for u. This is a must have game for every die hard gamer of a PS3. Expand
  14. Oct 8, 2013
    10
    A great game with a share of drama and a touch of mysticism. The gameplay is very interesting from the point of view of interaction between two characters,the game itself has a number of ways of development of the plot,natural variability, not so many as in heavy Rain,but it does not make the game worse.In conclusion to all I want to say that the game was a success and I don't understandA great game with a share of drama and a touch of mysticism. The gameplay is very interesting from the point of view of interaction between two characters,the game itself has a number of ways of development of the plot,natural variability, not so many as in heavy Rain,but it does not make the game worse.In conclusion to all I want to say that the game was a success and I don't understand who she might not like it one of the best games of the year 10/10 Expand
  15. Oct 11, 2013
    9
    Awesome story, graphics, acting, and soundtrack. A trully nice experience which will make you think of all the journey you have been through while playing the game. Few games have such a capacity to move the player; and this is one of them
  16. Oct 22, 2013
    3
    This isn't really a game, let's be honest. This is the same kind of thing that existed when the SEGACD was in vogue and suddenly you could produce interactive movies and the public would gasp and applaud at the technological marvel of it all.

    Beyond: Two Souls is exactly that; an interactive movie. That's not necessarily a bad thing, and to be fair it doesn't pretend to be anything
    This isn't really a game, let's be honest. This is the same kind of thing that existed when the SEGACD was in vogue and suddenly you could produce interactive movies and the public would gasp and applaud at the technological marvel of it all.

    Beyond: Two Souls is exactly that; an interactive movie. That's not necessarily a bad thing, and to be fair it doesn't pretend to be anything other than an interactive movie. But it isn't a game. There's no element of challenge or dynamism about the title. This is painting by numbers, the PS3 version.

    The reason they market this as a game where you occasionally press X to plod the movie along is because as a standalone movie it wouldn't sell (because of the shoddy story and poor presentation more than anything else!), so they're relying on gamers to think that by pressing the odd button every five minutes that they're involved some how.

    And that's why you're getting people using descriptions such as "masterpiece", "beautiful", "emotional" etc. because they've been conned into thinking they've played through something meaningful.

    I've heard people say that "it's a good change of pace", that somehow doing next to nothing is a GOOD thing, but you know what you could do if you wanted such a change of place? Watch an actual movie and one with a much, much better storyline than this to boot. Heavy Rain had a bit of substance, so you could arguably get drawn in to the 'whodunnit' aspect of it.

    Graphically it is lacklustre to say the least. The controls for the limited amount of "gameplay" here are a jumbled, confused afterthought.

    Beyond: Two Souls is 'game' that should be getting poor reviews on Rotten Tomatoes rather than any gaming website. It is ultimately uninspired; full of pretence and very little substance. This review will get hammered by most who have 'played' the game, because they'll be indoctrinated by the pretence on show here, but make no mistake, this is a stinker of a title that you should avoid at all costs.
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  17. Oct 18, 2013
    9
    Wow this game is absolutely amazing. This isn't a typical game, its an interactive movie/game in the same category as heavy rain. The graphics are beautiful minus an occasional texture pop ins and outs. The voice acting is great thanks to Ellen page and Willem Defoe bringing their A game. The story is engaging and it kept my interest the entire time. This is true originality when it comesWow this game is absolutely amazing. This isn't a typical game, its an interactive movie/game in the same category as heavy rain. The graphics are beautiful minus an occasional texture pop ins and outs. The voice acting is great thanks to Ellen page and Willem Defoe bringing their A game. The story is engaging and it kept my interest the entire time. This is true originality when it comes to games. Something that's been lacking these days when all companies want to do is push out half assed sequels to mediocre fps or sports games. This game is a definite must buy if you love heavy rain or just want to experience something fresh and wonderful with a good narrative and character's Expand
  18. Oct 10, 2013
    5
    Graphics are fantastic and sometimes you forget it's a game, everything looks so real and attention to details is amazing. Story starts out just great and really intriguing. That is for the first 4-5 hours or so. And then plot collapses on itself, plot holes grow in numbers in every scene. It's just sad that Cage is not a writer but continues to try and inevitably fails every time. EveryGraphics are fantastic and sometimes you forget it's a game, everything looks so real and attention to details is amazing. Story starts out just great and really intriguing. That is for the first 4-5 hours or so. And then plot collapses on itself, plot holes grow in numbers in every scene. It's just sad that Cage is not a writer but continues to try and inevitably fails every time. Every story he writes sacrifices compelling story for the sake of plot twist. Every time he tries to surprise player and screw ups his characters (that are without their flaws in the first place), destroys story, creates dozens of plot holes along the way and ultimately the game itself suffers. It happened with Indigo Prophecy, it happened with Heavy Rain (not so much though) and it absolutely destroyed that game. It's a pity he can't just give his story for read proof or something to the actual writers.
    This was a decent game in first couple of hours, I would've given it 8 or 9.
    Then it kinda went off, action scenes are unnecessary and boring, with broken controls, you start to notice some plot holes and dumb characters decisions, and it might deserve 5-6.
    But then the ending comes and oh my god that is terrible. Last scenes are just pathetic. You watch it like a TV movie, it's so bad, it's characters are laughable (like CIA general, it's like he is from looney tunes or something, he is so evil and nasty and just cartoon villain), it's like ending was done in 1 week by a bunch of 8 years old. Who wrote that stuff? It's really bad even for FPS action shoot-em-up game. For a game that focuses on the plot it's atrocious! The ending is for 1-2 score AT MOST.

    So it combines to 4-5 for me, but given the pretty graphics and nice technological achivement I'm giving this game 5 out 10. The ending ruined this game. Everything that happens at CIA building is just awful and people that are responsible for it should not try to write anything at all.
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  19. Oct 20, 2013
    10
    I really enjoyed the story line of this game more than any game I can remember in recent history. I mean, I seriously cried at a few of the cut scenes. I actually wish I could go back and play it again for the first time because each new piece of the 'timeline' was just so enthralling for me and I couldn't wait to see what happened next... or before. Great game.
  20. Oct 8, 2013
    10
    This review contains spoilers, click expand to view. L'ho appena finito e lo trovo un titolo unico e originale! graficamente strabiliante.. anche se in certi punti negli scenari si vede la differenza con i personaggi ancora meglio definiti. Il sonoro di Zimer.. e questo nome dice tutto! la storia l'ho trovata stupenda. di rado di mi capita di emozionarmi e commuovere, e questo gioco c'è riuscito in molti punti. Il gameplay più sciolto e i quake time sono meglio caratterizzati rispetto a Heavy Rain, e questo gioco a mio parere un gradino sopra al precedente titolo Quantic Dream! con questo concludo con un 10 pieno.. per uno dei giochi più originale e toccanti degli ultimi anni! Expand
  21. Nov 3, 2013
    0
    Bad as a videogame and bad as a movie, David Cage does not deserve so much attention. And there is not even the illusion off choice like in Fahrenheit or Heavy rain.
    At least those to tried to make you feel like your decisions could change something.
  22. Feb 2, 2014
    0
    Do you want to play a game where you pack a bag for a level, push left or right to roll in bed and then push two buttons to put your feet on the floor. then this is the game for you. You can push wrong buttons all the way through and still complete. Have powers that can go through walls 10 feet away but not 1mm away. Walk in only one direction, your decissions don't matter charaters forgetDo you want to play a game where you pack a bag for a level, push left or right to roll in bed and then push two buttons to put your feet on the floor. then this is the game for you. You can push wrong buttons all the way through and still complete. Have powers that can go through walls 10 feet away but not 1mm away. Walk in only one direction, your decissions don't matter charaters forget later. Take over peoples bodies but only certain ones. This game is completely about the smug Actors (Ellen Page and William Defoe) and just like there movies over hyped and very disapointing. Expand
  23. Oct 13, 2013
    10
    Beyond: Two Souls is an epic game that tells an awesome story. The game has the best graphics of this console generation, the acting is great, the plot too. If you are a movie fan and you don't mind the Heavy Rain type of gameplay with more things to do (like stealth runs or controlling a vehicle), you just have to buy this game! You won't regret this.
  24. Oct 13, 2013
    10
    Beyond: Two Souls is genuinely an unforgettable experience in turns of telling a beautifully crafted story and an emotionally intrigued gameplay interaction with both Jodie and Aiden. The variety of choices you engage through the journey really brings the characters and environments to life, and Quantic Dream did a phenomenal job in leading my senses connected with these choices throughoutBeyond: Two Souls is genuinely an unforgettable experience in turns of telling a beautifully crafted story and an emotionally intrigued gameplay interaction with both Jodie and Aiden. The variety of choices you engage through the journey really brings the characters and environments to life, and Quantic Dream did a phenomenal job in leading my senses connected with these choices throughout the entire game from start to finish! I just cannot recommend this game enough to anyone who's looking for a unique gaming experience, not the usual triple A title you often see or hear from media or game critiques alike. I also really look forward to the next IP the team will be bring to us for the PS4. Thank you again for making such a great game along with Heavy Rain and Indigo Prophecy. Expand
  25. Oct 9, 2013
    10
    Giving it 0 to 4 is just plain rude or braindead. And calling it cliche is weird. This game sure has some haters, don't know if its lack of knowledge about what kind of game it is or they have to constantly touch their joysticks, no pun intended. The People that rate it 0-4 you suck. And stop Hating with sentences like: The gameplay is linear, its Like watching a Movie, the graphics areGiving it 0 to 4 is just plain rude or braindead. And calling it cliche is weird. This game sure has some haters, don't know if its lack of knowledge about what kind of game it is or they have to constantly touch their joysticks, no pun intended. The People that rate it 0-4 you suck. And stop Hating with sentences like: The gameplay is linear, its Like watching a Movie, the graphics are outdated, i dont Like willem dafoe. You are like little picky kids Expand
  26. Nov 17, 2013
    10
    Wow this is an amazing game. Do not listen to narrow minded people who only play COD and don;t know what story is.
    The time flies so fast when you play this game. Amazing graphics makes it even more interesting.
  27. Oct 15, 2013
    10
    This review contains spoilers, click expand to view. Das Spiel ist einfach klasse! Emotional und mitreißend! Dazu eine wunderbare PS3 Grafik wohl mit abstand das schönste PS3 Spiel. Die Spielzeit ist in ordnung habe ca 12-14 Stunden gebracht,
    Musikalisch klasse.

    Bin sehr zufrieden und danke QD für dieses Meisterwerk.
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  28. Oct 9, 2013
    5
    Positive:Graphics even better than crysis3 pc version overall especially the characters,cloth...
    facial emotions/technology is amazing!,music is pretty good,Aiden.Page,Dafoe Story is pretty interesting.
    Hungarian language! little jodie/homless/broken chapter! was my favorite the homless people was so friendly to jodie its like jodie real friends/parents.And the little jodie was veeeery
    Positive:Graphics even better than crysis3 pc version overall especially the characters,cloth...
    facial emotions/technology is amazing!,music is pretty good,Aiden.Page,Dafoe Story is pretty interesting.
    Hungarian language! little jodie/homless/broken chapter! was my favorite the homless people was so friendly to jodie its like jodie real friends/parents.And the little jodie was veeeery cute i loved her.
    Negative:Something is very forced in the game, even if you doing the missions "differently" the outcome is pretty same or a little change. Romance plots is forced its prety ugly for me im a guy so i don't wanna watch a videogame character guys ass front of me its disgusting if i want to watch something like that i go and watch porn.Ryan is the worst charater he always "love" me even if i told him to back off and im not "love you" the story is too linear... and confusing,too short.so overall Heavy Rain was better.But still a masterpiece thats for sure!.
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  29. Oct 9, 2013
    3
    When playing Beyond, I couldn't help but recall an interview I read with Amy Hennig in which she explained that the writing for the Uncharted games started with first developing their exciting, standout events, and then contriving links to tie them all together. The funny thing about Beyond, is that it kind of does the same thing, except A), the events aren't always exciting or memorable,When playing Beyond, I couldn't help but recall an interview I read with Amy Hennig in which she explained that the writing for the Uncharted games started with first developing their exciting, standout events, and then contriving links to tie them all together. The funny thing about Beyond, is that it kind of does the same thing, except A), the events aren't always exciting or memorable, and B), the writers didn't bother to create any links to tie the story together. Instead, Beyond is made up of a bunch of tiny scenes that merey fade in, fade out, and move on to the next. These scenes can last anywhere between 5 and 30 minutes.

    During these scenes, there's a very thinly-veiled notion that you're directing the outcome of the story, much like in Telltale's The Walking Dead; however, no matter what you do, everything turns out exactly the same in the end. A perfect example of this occurs very early on in the game where you're given the opportunity to wreak havoc in an office building--at first, you’re prompted by the game to ruffle some papers and knock over some blocks, which scares someone in the room. At that point, you’re given the option to continue messing with stuff in the room, for the sole purpose of freaking this person out even more. I opted not to, because, well, it would have been mean to do so. So I just sat there, and for the next minute or so, the music continued to swell and the panicking individual continued to panic. Finally, the scene ended when some people burst into the room to relieve the main character, who was... sobbing?! Why? She ruffled some papers, and knocked over some blocks. Clearly the writers assumed that all players would go to town on everything in the room, and did not bother writing an alternative; EVERYTHING in the game is predetermined.

    Worse, even the best scenes are rarely original. It’s mostly tried-and-true movie tropes designed to evoke emotional responses from the audience. The problem is that that they’e so disconnected from each other that it amounts to nothing.

    In the end, Beyond is a collection of low-hanging fruit tropes, cut up nice and neat into tiny, bite-sized vignettes.
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  30. Oct 13, 2013
    8
    Heavy Rain is a top five game for me so Beyond: Two Souls was a natural must have. However, I have to say I was disappointed with the experience overall. What really does this game in is the story. I felt at times that I was playing a great game, a real five out of five, but then I got to the last quarter of the game--starting when Jodie agrees to work again with the CIA, Doh!--and theHeavy Rain is a top five game for me so Beyond: Two Souls was a natural must have. However, I have to say I was disappointed with the experience overall. What really does this game in is the story. I felt at times that I was playing a great game, a real five out of five, but then I got to the last quarter of the game--starting when Jodie agrees to work again with the CIA, Doh!--and the B movie dial is turned to full blast. Here we have a lowly scientist turned head of some ridiculously gilded defense agency; a mega gate portal to another realm--built despite disastrous results from the first such and equaling a betrayal to Jody by said scientist; laughably bad security at an arctic submarine facility which holds ANOTHER mega gate portal; a boss fight with a non-American military dude who really hates Americans (and women, which Jodie is both); and the real capper, the turning of a likeable character into a madman who would hold the souls of his wife and daughter in torment because he “loves” them too much to let them go. This last insult Cage attempts to justify in the silliest manner by showing that this man got drunk after their deaths. Well Boo-hoo. That being said, most videogame stories generally suck. Heck, Heavy Rain’s sucked, and it’s on my top five! What does that leave us? Gameplay and characterization. Let’s cover the gameplay. I was actually skeptical from the start when Quantic Dream showed us the right thumbstick only QTE’s, and for good reason. Heavy Rain’s QTE’s were awesome, but it seems like these were ditched because someone felt that seeing face buttons appear on screen was distracting. So now instead of knowing how you screwed up you’re left scratching your head--I suppose, as someone else has said already, this could have been fixed by having more than one direction registered as a successful move, or they simply could have displayed the direction they wanted me to press. The problem is that you couldn’t fit these controls to Heavy Rain because the fights in that game were more desperate and dynamic, it wasn’t simply, “Move stick toward dude during slow mo to connect punch, duck or lean back to avoid punch”. Yet you could take the button prompt QTE’s from Heavy Rain and apply them to B2S. Also, I was often frustrated because I had no idea what the designers wanted me to do in a given situation and the player is often yelled at by Jodie to get a move on--A good example: at the embassy Jodie needs to find a “Quiet place” to do something in, we don’t know what it is but standing by the fountain isn’t quiet enough. Turns out you have to find the restroom and go into a stall. Why couldn’t they just say that and, “Here, a star on your screen to show you where it is. Take your time, we won’t yell at you, explore some of the other interesting options we (didn’t) have for you”? The white dots on the screen never turn black to contrast with their environments and doing actions like healing and mind reading are a pain. I can say that I really enjoyed the characters of Jodie and Aiden both and I really like who it turns out that Aiden actually is. I just wish there were more scenes where one didn’t have to call on Aiden to help out. I did relish exacting revenge on the teenagers at the party, but after that did we really need another “Party gone awry”--this time at a bar with the audacity to threaten rape? Couldn’t we just have a scene of poor Jodie enjoying a party? Oh, well, great graphics and fun to be had in spite of it all. 4 out of 5. Expand
  31. Sep 6, 2014
    0
    Complete garbage, yet only the second worst game made by David Cage, a dubious title which belongs to Indigo Prophecy/Fahrenheit. Play Heavy Rain instead, or better yet, don't touch any of David Cage's games with a 100 foot barge pole.
  32. May 4, 2015
    0
    This review contains spoilers, click expand to view. This is not a video game, This is not a movie ether. This "game" is not good at all. For anyone who thinks it is amazing and a masterpiece please tell me What is the Plot? I will not deny that the game looks great, and there are some good parts we're you will feel emotions. Here I will bring huge problems with the game so SPOILERS

    The first problem there is the story and the way it is told. No scenes are connected too each other what so ever, you move through the story in a timeline that jumps around from present to past. So you play as Jodie who has a ghost attached to her named Aiden via a ghost umbilical cord. So you "play" the game mostly holding forward and using the sticks to make Aiden do things. It is not possible to fail any part of the game and the game creator David Cage said not to play it twice, because if you did it shows the huge plot holes and little variations of your decisions. Ok so the government opens a portal to the "infer world" and evil ghosts come out and Jodie is the only one who can close it. You do this four times in the game because it looks cool. The Government agents have 0 reasons to open one at all. A former Soviet block in Afgan-Serb-Asian Land opens a portal in a secret under water base. The game also has at lest three rape scenes because Jodie has to be a victim. Jodie goes to a bar to meet "friends" that she doesn't have because she lives in a government building and is isolated from human contact other than Dawkins and his assistant and your never told about them... anyways Jodie goes into empty bar where two dudes are and the bartender, also a male. She has a lemonade and starts to play pool with one of the guys, then the guy decides to rape her because that's what all men try and do to women who are alone in a bar clearly. Aiden then kills all three, then Dawkins and a bunch of cops show up ten seconds later, even though not knowing where she is. So people who think this is good what did this scene add to the story or the plot? Anything? No it didn't. Another scene is called Navajo Jodie is walking in the desert down a highway, how she got there, never told, a minute into the scene she notices a ranch ten feet away that she didn't see for miles. She meets a nice native American family who take her in. there's four of them the dad, his old mom and his two sons. They eat, then night comes and a sand storm comes, she told not to leave her room and ignore what ever she hears. So you play toss and turn simulator for a third time and you have a scary dream and open the front door to see a ghost native American... ooooo scary. Next day you do chores and take a shower where ghost of native American shows up again in the shower and writes crown. The night comes, she goes outside and watches Malebolgia pound the house, then gets chased by giant ghost face and then saved by the 5 guardian sprits and Malebolgia gives up for reasons. Next day you go and investigate. Ancient spirit guardian which was a male Native American writes crown in English again and an arrow toward Fort Crown. She uses ghost fart gas to see memories of dead people from inanimate objects, and find a circle with five points where a portal was opened into the ghost world, she only finds 4 amulets. You then turn around and the ranch is 100 feet away even though it wasn't there last scene. Jodie goes inside to find the fifth amulet around Grandma's neck and she starts to speak English after decades of complete silence. Explains why the ghost is here and also knows the magic spell to open the portal. Jodie makes the five pointed symbol. One of the sons asks what she's doing by Grandma yells to listen to her. Her grandson then says "YOU CAN TALK" no joke. Now you need five souls to complete the ritual, so ether you save Paul or it can be Aiden and you seal Malebolgia away. Grandma dies in the process, from something your never told. You then go to ancient burial grounds and bury grandma and Paul, then Jodie finds drawings that predicated her coming. You try and kiss a guy because he is tall dark and handsome, that's the only reason. Jodie drives off and the hole family is standing together for reasons. So people who like this game, what did that add to the story and plot what did tell you about Jodie? What? Nothing oh ok.
    So there's this character called Ryan, the first time Jodie meets him which isn't the first scene he's a dick and mean. Next scene is them on a date and Jodie likes him. After that you go on a mission to kill a warlord. Jodie finds out after see kills him that he was actually is a President freaks out for being lied too and jumps out of a Helicopter. And that is the reason she is being hunted, see has a problem with killing a leader of a country and some kids dad, but is totally fine with murdering countless cops. Dose that make sense? The ending of the game is Jodie closing a portal for a forth time. You can chose to stay alive or die, and then the game sets up a sequel. Garbage
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  33. Mar 31, 2014
    0
    Beyond: Two Souls is a bloated mess. Amidst technically nice graphics and well implemented voice work, there are tons of technical issues, a disjointed, seemingly randomly confabulated narrative that revolves around the main character doing seemingly random things at different points of her life, which never really add up or pay off to anything. When the "movie like" experience you'reBeyond: Two Souls is a bloated mess. Amidst technically nice graphics and well implemented voice work, there are tons of technical issues, a disjointed, seemingly randomly confabulated narrative that revolves around the main character doing seemingly random things at different points of her life, which never really add up or pay off to anything. When the "movie like" experience you're paying to "play" (and I use that term very, very loosely) doesn't even deliver on being a well crafted story, you know that someone, somewhere royally screwed up.

    The story here revolves around Jodie, played by Ellen Paige who has a special ghost-like entity named Aiden attached to her since she was a child. I'll be the first to admit that this is an interesting premise, and I'd also be willing to admit that it works well inside of Beyond, if it weren't for the game's complete and utter disregard for narrative consistency, or even making contextual sense.

    Scenes pass from one to the other, and it almost turns into a bad variety show. The problem is, this isn't intended to be comedy. The game takes itself so seriously, even when it's showing Ellen Paige, ghoth'd out playing the guitar, befriending the homeless, and becoming a secret agent, that it turns into absolute comedic gold. There's no inkling of anyone crafting a well developed, fully realized narrative, here. Considering Beyond is a narrative based experience, this is inexcusable.

    I can accept that it's a movie like experience. I didn't play Beyond expecting fully realized gameplay mechanics. The mechanics that are here are pointless, though. You can literally set the controller down, not respond to any of the quick time events at all, and the game will still progress regardless. I did play Beyond expecting a fully realized narrative, and I was sorely disappointed.

    I realize I keep pointing back to this, but the story is the basis for this entire game. Beyond isn't about solid gameplay mechanics, interesting locales or any sense of achievement. It's about taking part in its narrative. Being a somewhat controlling factor of it. Which is all well and good, but the narrative here is so weak, that I can't recommend this title to anyone. It's certainly not a game in the traditional sense, and it certainly doesn't qualify as having a decent narrative.

    It's derivative, it's pretentious, it's bloated, the exposition leads to nowhere, and simply put, it's not worth your time or money. Beyond: Two Souls has zero redeeming qualities.
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  34. Oct 13, 2013
    0
    Clunky character movement, forced decisions, awkward character interaction, and an ending so bad I literally sat my controller down and laughed. This isn't the masterpiece that Heavy Rain was. Not even close. This game started out great and showed a lot of promise, but the story really plummets after the Navajo section. So many moments in the story feel like they were just thrown on toClunky character movement, forced decisions, awkward character interaction, and an ending so bad I literally sat my controller down and laughed. This isn't the masterpiece that Heavy Rain was. Not even close. This game started out great and showed a lot of promise, but the story really plummets after the Navajo section. So many moments in the story feel like they were just thrown on to add time to your playthrough, and the constant traveling back and forth through the main character's chlidhood and adulthood makes it really hard to make sincere choices when given the option. Not only that, but you see just how little control you actually have. This is by far one of the worst games i've ever played. It reminds me of when I played Indigo Prophecy and had to watch the great story turn into an awkward Dragon Ball Z LARP session. Expand
  35. Oct 8, 2013
    3
    For all of David Cage's attempts to make games into movies, why can he not write, and why are the controls so goddamn obnoxious and horrible?

    This game has lovely visuals and pretty good acting performances, but GODDAMN the controls are absolutely horrendous in ways they shouldn't be. Just moving your character feels like the most disgusting thing ever due to how poor the controls are.
  36. Oct 10, 2013
    3
    Very weak title. For a game there is basically no gameplay. For a movie, it is too slow and story not interesting. For a interactiv movie, there is not much of interactivity. (this is caused by the story structure, where you actually play the future parts before you can play the parts before them, that could affect them without linear structure the interactivity is really not working).Very weak title. For a game there is basically no gameplay. For a movie, it is too slow and story not interesting. For a interactiv movie, there is not much of interactivity. (this is caused by the story structure, where you actually play the future parts before you can play the parts before them, that could affect them without linear structure the interactivity is really not working). And as a tech-demo, there are texture pop-ups and framedrops including some short (0,5 1sec) freezes caused by the background loadings.
    I really liked the Heavy Rain. But the Beyond has basically all the bad aspect of the Heavy Rain. But unfortunately it is missing to parts that were great in Heavy Rain (interesting story and interactivity that could affect story few scenes later.)
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  37. Oct 11, 2013
    10
    Captivating. This game is everything The Walking Dead by Felltale Games tried to be. Beautiful in every aspect acting, story, graphically, and lives to tell a story. The flaws presented in this game are flaws that The Walking Dead shared, but people ignored. I am willing to ignore the flaws due to the minor fact that my choices had some impact, unlike they did in The Walking Dead.
  38. Oct 9, 2013
    10
    Wow, what a brilliant game. I'm surprised they were able to make this game looks this good on this really old hardware. The graphics and animations were top-notch. The story was emotionally gripping and beautifully written. Ellen Page & William Dafoe did a fantastic job doing the motion captures & voices for their characters. Quantic Dream developed an innovative & unique experience thatWow, what a brilliant game. I'm surprised they were able to make this game looks this good on this really old hardware. The graphics and animations were top-notch. The story was emotionally gripping and beautifully written. Ellen Page & William Dafoe did a fantastic job doing the motion captures & voices for their characters. Quantic Dream developed an innovative & unique experience that you will never see anywhere else. It is refreshing to see a game like this being released in an era full of shooters. If you're a fan of great story-telling, I highly recommend this game. It's one of my favourites of all-time now. Definitely a GOTY contender. Expand
  39. Oct 12, 2013
    9
    +Beautiful graphics/audio
    +Amazing story and storytelling
    +Great and lovable main character -Controls are somewhat unresponsive good thing you don't actually play much :P) -I had some machine lag that never happened before -Continuity between scenes are bad (facial expressions changing in a weird way, characters warping around) -Some minor graphical bugs -Your decisions does not
    +Beautiful graphics/audio
    +Amazing story and storytelling
    +Great and lovable main character

    -Controls are somewhat unresponsive good thing you don't actually play much :P)
    -I had some machine lag that never happened before
    -Continuity between scenes are bad (facial expressions changing in a weird way, characters warping around)
    -Some minor graphical bugs
    -Your decisions does not have a impact as they did in heavy rain

    It might look unfair to give this game a 9 based on these pros and cons, but honestly the experince was incredible. I enjoyed every second of it.(except 2 minutes while I was restarting my PS3 because the game crashed). I would give this game a 10 if I haven't played the Last of Us and seen how amazing acting voicing and storytelling was.
    If you don't like story driven, interactive movie type games, you should stay away from it. Gameplay is not good at all. But if you do, you will have an amazing experience.
    Thank you quantic dream for this game.
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  40. WEL
    Oct 12, 2013
    9
    I thought the story-telling was very clever and interesting because by making it like this it was near impossible to predict. It was very easy to mix the drama with the action without it feeling forced like in 90% of video games where the need for the repetitive gameplay is constantly getting in the way. It was like a puzzle that kept you wondering "what is going on?" but that by the endI thought the story-telling was very clever and interesting because by making it like this it was near impossible to predict. It was very easy to mix the drama with the action without it feeling forced like in 90% of video games where the need for the repetitive gameplay is constantly getting in the way. It was like a puzzle that kept you wondering "what is going on?" but that by the end everything would fall into place.

    But of-course I knew people would hate it though since many don't seem to be able to let go of the traditional and see things with a more open mind. To me the game was fantastic. More like an art that people don't want to appreciate because of their pre-conceptions of what a video game should be. But at the end this game is not about gameplay or skill but about an experience that can't be replicated by a movie or book even with its many cliches and awkward writing.
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  41. Oct 11, 2013
    4
    It started strong, was intriguing and held my interest. I played it two player with my wife and we had fun, but as the story developed it started to show how poorly written it was. Small details at first followed by odd reactions (apparently suicide is a-ok?) leading up to a frustratingly dumb ending and reveal. We rented it with the intention of buying if it was good to add to ourIt started strong, was intriguing and held my interest. I played it two player with my wife and we had fun, but as the story developed it started to show how poorly written it was. Small details at first followed by odd reactions (apparently suicide is a-ok?) leading up to a frustratingly dumb ending and reveal. We rented it with the intention of buying if it was good to add to our collection, this will not make it. Long story short, it wasn't worth the rental price to us. Expand
  42. Oct 17, 2013
    7
    Whenever I try to rate this a seven, it changes to a nine. The game is fair, the dialogue is awkward at times. It is what it is. If you liked hard rain, then you will probably like this. I never had the chance to play the two player so I can't comment on that. But overall I enjoyed the game. As fas as I can tell, there is no way to ever fail at anything. You never have to reload or goWhenever I try to rate this a seven, it changes to a nine. The game is fair, the dialogue is awkward at times. It is what it is. If you liked hard rain, then you will probably like this. I never had the chance to play the two player so I can't comment on that. But overall I enjoyed the game. As fas as I can tell, there is no way to ever fail at anything. You never have to reload or go back. Which is cool. The story keeps moving forward. Expand
  43. Oct 15, 2013
    10
    Play the game before you read anything. It is beautiful. This has to be 150 characters so I am just going to add stuff here but seriously, dont read anything to spoil this beautiful story about life.
  44. Oct 14, 2013
    10
    Absolutely amazing game I'm shocked by some of the review scores. I honestly feel like it was penalised for not fitting the CoD mold.

    If you have played any of Quantic Dream's games you'll know you'll love this if you haven't, it's not a shooter and it's not a standard adventure game. There is plenty of gameplay though and an amazing story that's incredibly well presented. My one
    Absolutely amazing game I'm shocked by some of the review scores. I honestly feel like it was penalised for not fitting the CoD mold.

    If you have played any of Quantic Dream's games you'll know you'll love this if you haven't, it's not a shooter and it's not a standard adventure game. There is plenty of gameplay though and an amazing story that's incredibly well presented.

    My one warning would be that if you cannot stand QTE's (though I thought they were well done in this) there are a lot.
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  45. Mar 1, 2014
    8
    A successor to the... success of Heavy Rain, Beyond improved the wrong things and leaved the things that needed improvement, the same. That means that gameplaywise, your actions have little to no impact, there are probably less occasions where your actions matter and they passed the fail line when they decided that the game has no penalty for your mistakes. You can leave your controllerA successor to the... success of Heavy Rain, Beyond improved the wrong things and leaved the things that needed improvement, the same. That means that gameplaywise, your actions have little to no impact, there are probably less occasions where your actions matter and they passed the fail line when they decided that the game has no penalty for your mistakes. You can leave your controller down and the game progresses as it would. That's the definition of non-existant gameplay.

    If you can overpass all of the above, the game is a marvel. The story is great, impactful and full of emotions, the atmosphere in every area is unbelievable and the visualisation of the artists is excellent. Trully excellent. The art director of this game should be really proud. One section reminded me of the 6th sense, the other Alien, another one is full of mystery and another made me feel like a little girl. Excellent stuff. The graphics have surpassed everything that out there right now. It's jawdropping. It's got the best character models, the best lighting, the best facial animations and character animations... unbelievable naturally moving trees and (not TressFX) hair, amazing skin textures.... This game is the best visual experience you can have on any video game right now. The sound is also excellent and the acting is stellar.

    All in all, I enjoyed it as much as I did Heavy Rain, because it too has a lot of emotional sections that have a great impact on the player/viewer. Also, the stealth sections are a step to the right direction. Just give us some gameplay mr. Cage and you'll have your perfect scores.
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  46. Apr 2, 2014
    6
    The problem with this game is that the gameplay is almost nonexistent so you can just experience it by watching a Youtube walkthrough. Some of the scenes are pretty emotional tho' (I may or may not have cried)
  47. Oct 11, 2013
    9
    I the game perfect? no, is Heavy Rain better? probably, but to compare the too is like comparing apples with tomatoes, their both fruits and are both red but they are completely different things, if you own a ps3 then you'd be doing your self a disservice by not playing this game, dont listen to the reviews, especially ign's, considering those are the same guys that give cod 9s & 10s THISI the game perfect? no, is Heavy Rain better? probably, but to compare the too is like comparing apples with tomatoes, their both fruits and are both red but they are completely different things, if you own a ps3 then you'd be doing your self a disservice by not playing this game, dont listen to the reviews, especially ign's, considering those are the same guys that give cod 9s & 10s THIS IS NOT A MOVIE, IS THIS ANY LESS OF A GAME THAN CoD or ANGRY BIRDS or TELLTALE'S THE WALKING DEAD. Expand
  48. Oct 13, 2013
    9
    Very touching game with astonishing graphics. It takes some time in the beginning to be involved into the plot, but then it's very hard to stop playing until the final credits. Along with the Last of Us and GTA 5 it is the best game of the year so far, still waiting for the Watch Dogs.
  49. Mar 8, 2014
    8
    Beyond Two Souls was not so popular game, such as Heavy Rain, but still, it was quite better from some views than Heavy Rain, but not as better as it.
    The graphic is awesome, the best I could say for the late of 2013. The cinematics are great and the performance of the two Hollywood actors was cool. But nevertheless, the gameplay eclipsed those several better things than Heavy Rain; The
    Beyond Two Souls was not so popular game, such as Heavy Rain, but still, it was quite better from some views than Heavy Rain, but not as better as it.
    The graphic is awesome, the best I could say for the late of 2013. The cinematics are great and the performance of the two Hollywood actors was cool. But nevertheless, the gameplay eclipsed those several better things than Heavy Rain; The story is nice, but this reversal of the chapters and the transformation of Jodie decepted a lot of players. However, this was not the worst thing, but the fact that whatever you do, you cannot die, as Aiden helps you all the time, and this made the game worse, not realistic. Quantic dream tried to make Beyond Two Souls a mixture between psychological, adventure and horror genre, but I guess the combat from this adventure of the game made it a bit hard to swallow.
    I have to praise the performance of Ellen Page; even they took a not-so-popular actress, she made her role so good.
    I can say that the game could be much better, certainly better than Heavy Rain, if David Cage would polish a bit the gameplay and the concept.
    Therefor, I give it an 8, rating it very good.
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  50. Mar 11, 2014
    3
    This game is "Beyond" horrible. For everyone saying that David Cage is a genius and half the gaming population can't understand what a "masterpiece" his work is, please, take a look again.

    Here's a true review: First of all, none of the choices you make in the game have much of an impact. I've watched multiple playthroughs with people trying out different options, and they all lead
    This game is "Beyond" horrible. For everyone saying that David Cage is a genius and half the gaming population can't understand what a "masterpiece" his work is, please, take a look again.

    Here's a true review:

    First of all, none of the choices you make in the game have much of an impact. I've watched multiple playthroughs with people trying out different options, and they all lead to the same scene in the end of the chapter! So no, whoever says this game is worth the money is lying. Why spend $60 for a game built like a movie out of chronological order? Especially when halfway through the "game", it goes downhill like a rocket ship entering Earth's atmosphere again.

    Speaking of game, there's barely any gameplay. You can move around and interact with objects, but jeeeeeeez, the most gameplay I've gotten out of it was with the sneaking. And even then, whenever I tried to fail every single prompt to see if I could get a different outcome from things--because, mind you, according to David Cage, the point of an interactive game is to have your actions NOT determine the outcome of your future events--the game just handled it for me like a guiding hand.

    Second, everyone calls her a witch like it's the new thing. We're supposed to feel for her, but most of the time I just groaned and slapped my forehead. Seriously, who the hell uses that word for unexplained occurrences anymore? This isn't the Crucible! Of course, though, everything bad that happens can always be justified with the term "witch." And every time something happened, the blame would instantly be put on her too.
    According to David Cage, "Witches are a failure of the game designer."

    All the emotional scenes are forced on Jodie for the sake of her herself, not the stupidly wonderful storyline. I spent most of my time yelling out, "Oh, come ON! There's no way something that stupid would happen in real life!!"
    I mean, really!? She gets the option to kiss almost every guy she meets because she's a slut (and yes, I chose to kiss them all for the giggles), and even then, when most of them are such **** to her in the first place, everyone thinks it's a sweet, romantic moment.

    So apparently, just because she has this supernatural entity following her, we should feel sorry for the girl? Damn, I've met people with sadder stories about dying dogs and missing out on in-town events. This, just....this game does a horrendous way of making you feel sorry for her. One moment when you actually start to get into it, it goes back to her childhood or another part of her life.

    Don't let me get started on how horribly done the order of her life is..... Chronological would have made the game better, but not to the point of saving it.

    I could go oooon about all the stereotypes he puts in there. Hell, most of this game just yells out, "Hey, look! The white race is superior, so let's have our white girl solve a thousand year old prophecy, make an old lady who hasn't talked for years suddenly speak, and take down a warlord!! And then, after all of that happens, let's bring in more feels so the gamers can empathize with her!"
    Most of the time all the tension died down because one knew Aiden would save them no matter what happened -_ -

    I've written a short story once--a lot of people say it's the most original and creative idea they've ever heard of--and the death of my main characters sister actually made my friends cry and feel depressed, and that was only in the fifth chapter of the book. I didn't need a supernatural entity following her to make the other characters treat her bad because of her being a "witch", nor did I have the need to randomly skip to "tragic" scenes of her past to make them feel for her.
    No, I built it all up from beginning to end; she only appeared in Chapter Two before appearing again in Chapter Five. She wasn't even a main character either. That's how you make a great character, not this Beyond Two Craps that forces you to sympathize with a girl who spreads her legs for every possible guy she meets, randomly time skipped sequences and her constant yelling at Aiden, wanting his help, yelling again before wanting him to help her out again. Give the guy a rest, damn!

    I admit though, I got more laughs out of this game than intended when playing with my friends XD So I guess that's one reason to buy it.

    Trust me, if you look Beyond the so-called storyline and dwell into it, you'll see all the flaws everyone is ignoring. Take a look at all the good reviews. All they talk about is the storyline, the graphics and character personalities of the game right? Well yeah, because that's all they freaking focused on.

    This game is more racist than AC3, more jumbled up than a bunch of hyper-active kids at a birthday party, yells out "White power!" to the point that it's hilarious, slaps everything in your face to make you feel "bad", and brings out all sorts of clichés like it's a festival. Apparently, that's what this generation deems a "masterpiece".
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  51. Oct 9, 2013
    1
    The marketing around this "beyond a game" is far more efficient than the program itself wich is close to a serie B movie with cheap actors, cheap effects and cheap story.
  52. Oct 8, 2013
    1
    Abysmal experience. Uneven graphics quality ranging from photo-realistic to very primitive are distracting and this is the best part of the game. Controls are even worse than in previous games, QTE during action scenes is now promtless and often not obvious, during casual interaction it's hard to aim at the required object and ghost mechanics are just unresponsive. And still this is notAbysmal experience. Uneven graphics quality ranging from photo-realistic to very primitive are distracting and this is the best part of the game. Controls are even worse than in previous games, QTE during action scenes is now promtless and often not obvious, during casual interaction it's hard to aim at the required object and ghost mechanics are just unresponsive. And still this is not the worst part. Story and writing are the worst. Game comprised of mixed memories from different parts of Jodie's life. The fact that they are mixed brings nothing to the game experience. Last third of the game is going chronologically anyway. There are numerous plotholes in the script, Jodie's powers don't add up in different episodes and made of different genre cliches, her motivations are totally unclear throughout the game no matter what decisions you make all of them seem out of place and only there to serve the nonsensical plot. Avoid this game! Expand
  53. Oct 9, 2013
    4
    Beautiful graphics but just a terrible derivative story, long winded and contrite at times. The sequeuences through out the game are just repetitive and almost forced most of the time. Fragmented and lost in a sea of cliches and predictable storylines it tries to be something more than what it could have been....Very dissapointed as I loved Heavy Rain...
  54. Oct 9, 2013
    2
    As a huge fan of David Cage's, I was incredibly disappointing. I'd much rather watch a movie-version of this attempt at a Quentin Tarantino storytelling. You feel passive, as your decisions don't matter, and you're invincible. You can't die. You can get stabbed, beat to hell, and knocked out, but surprise--Aidan saves the day! The ending doesn't give you any feeling of completion, and theAs a huge fan of David Cage's, I was incredibly disappointing. I'd much rather watch a movie-version of this attempt at a Quentin Tarantino storytelling. You feel passive, as your decisions don't matter, and you're invincible. You can't die. You can get stabbed, beat to hell, and knocked out, but surprise--Aidan saves the day! The ending doesn't give you any feeling of completion, and the decisions you make (do I want to make Asian beef or soup?) have no pull to the story at all. The combat is the worse the gaming industry has ever seen, and the controls are weak. I was a huge fan of Indigo Prophecy and Heavy Rain.. Beyond: Two Souls was the biggest disappointment of this generation. Expand
  55. Oct 9, 2013
    4
    Played a few hours with the missus last night. She had great fun picking apart the horrible writing scene by scene. There is nothing fresh, it’s all lifted from horror/paranormal movies. It’s really just Heavy Rain with a faster pace, and ALL the dialogue plot holes (ever). Ellen Page hams it up and a lot of lines just aren’t delivered well. Whole thing plays like a tutorial, so clearlyPlayed a few hours with the missus last night. She had great fun picking apart the horrible writing scene by scene. There is nothing fresh, it’s all lifted from horror/paranormal movies. It’s really just Heavy Rain with a faster pace, and ALL the dialogue plot holes (ever). Ellen Page hams it up and a lot of lines just aren’t delivered well. Whole thing plays like a tutorial, so clearly Quantic Dream have learned nothing gameplay wise. That’s always been an issue with their games most interactions are devoid of context so there really isn’t gameplay or challenge. The controller icon is forever there to tell you what to do because you’re not going to know! The Last of Us showed the future, not this interactive movie tripe. It achieved all the “emotion” and was still a highly engaging game. With that, imagine the possibilities if Telltale had this budget. David Cage needs to play The Walking Dead and understand that it’s got the right amount of interactivity for this kind of thing down.

    Oh, and visually it isn't a patch on TLOU or GTA5.
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  56. Oct 15, 2013
    4
    In trying to redefine what a videogaming experience can be, Beyond stumbles where Heavy Rain before it, excelled. Take for instance the homeless chapter. In the sequence, you walk down a short street where the following happens. You enter a restaurant where you're told to beat it and eff off, you jimmy a newspaper machine for a few coins, get propositioned and escape from an alleyway, thenIn trying to redefine what a videogaming experience can be, Beyond stumbles where Heavy Rain before it, excelled. Take for instance the homeless chapter. In the sequence, you walk down a short street where the following happens. You enter a restaurant where you're told to beat it and eff off, you jimmy a newspaper machine for a few coins, get propositioned and escape from an alleyway, then come across another homeless person with a guitar, where you play a lovely tune for some money, which you end up beating up some young adults for after its taken. What a random, jarring series of events. Is that supposed to reflect the randomness of life? And the fight mechanics can be hard to control because of camera angles. But what does it matter, since you can't die? So matter how well or badly you react, there's no reason to do better. The motion capture and acting of Ellen Page is very well done, and it helps us get over the more "non-interactive" moments. But as far as a gaming experience, I'll take Heavy Rain over this. Expand
  57. Oct 21, 2013
    10
    awesome graphics, awesome story
    this must be game of the year 2013
    + GOTY 2013 "Mbahmu" version
    + GOTY 2013 "Bapakmu" version
    + GOTY 2013 "Mamakmu" version
    + GOTY 2013 "Ndasmu" version
    + GOTY 2013 "Matamu" version
    + GOTY 2013 "Mulutmu" version
    + GOTY 2013 "Gundulmu" version
    + GOTY 2013 "Mukamu" version
  58. Jun 27, 2014
    0
    This game is Beyond awful. First off, I hate David Cage. I just hate what he does. But I hate this "game" for even more reasons. First off, this game just jumps around the timeline for no reason whatsoever. The "gameplay" is atrocious, because it's just quick time events. There's a lot of times in the game where you're supposed to do something. If you don't, the game will carry on like youThis game is Beyond awful. First off, I hate David Cage. I just hate what he does. But I hate this "game" for even more reasons. First off, this game just jumps around the timeline for no reason whatsoever. The "gameplay" is atrocious, because it's just quick time events. There's a lot of times in the game where you're supposed to do something. If you don't, the game will carry on like you did. Like at the beginning. When you're having tests run on your ability, there's a woman. You have to see what card she picks. But, it doesn't matter which one you choose. And just after that, when you're supposed to knock everything around the room she's in. If you don't she's still traumatized. In combat sequences, if you didn't pick "I Rarely (or never) Play Video Games" as your difficulty, at least it makes sense. If you choose the alternative, it's confusing. There's a white dot on the screen, and you're supposed to either move the stick towards, or away from it. So, if someone's punching you, you might think "Do I block it, or dodge it?". Well, you have to guess, unless you pucked the easy difficulty. So, that's it. A couple reasons this game is 100% terrible. Expand
  59. Oct 11, 2013
    0
    disjointed mess without any game play at all. It doesn't even qualify to be called an adventure game. That is actually coming from someone who liked Indigo Prophecy and thought Heavy Rain was ok.
  60. Oct 11, 2013
    10
    A game like GTA V gets relatively no articles nor low scores for its overrated story and violence which is more closer to reality then this game or any other. Yet Beyond Two Souls gets mentioned in an article for its violence and then reviewed poorly. Media is killing the real art as we know it. Yeah it doesn't have much gameplay as you would expect..it plays more like a shootingA game like GTA V gets relatively no articles nor low scores for its overrated story and violence which is more closer to reality then this game or any other. Yet Beyond Two Souls gets mentioned in an article for its violence and then reviewed poorly. Media is killing the real art as we know it. Yeah it doesn't have much gameplay as you would expect..it plays more like a shooting arcade/gallery game (think Virtual Cop or House of the dead), with bits of walking, but its the story and characters that matter most. There is interaction which classifies it as a game and I for one love it and highly recommend it to anyone who appreciates great storytelling and compelling characters. The highlights were the charming Ellen Page, acting veteran Willem Dafoe and of course Aiden especially. Beautiful graphics that make the PS3 still shine and wonderful moments of human perseverance. Expand
  61. Oct 18, 2013
    10
    Video games as art? This is stunning and definitive proof.

    This game moved me. I've never experienced anything on PC or consoles that evoked the spectrum of emotions 'Beyond' did. Nothing even comes close. The AAA graphics, the story, Ellen Page's brilliant acting, the musical score and the story were all put together in a way that no other game has ever managed, nor likely even
    Video games as art? This is stunning and definitive proof.

    This game moved me. I've never experienced anything on PC or consoles that evoked the spectrum of emotions 'Beyond' did. Nothing even comes close. The AAA graphics, the story, Ellen Page's brilliant acting, the musical score and the story were all put together in a way that no other game has ever managed, nor likely even attempted.

    Having experienced (and enjoyed) Quantic Dream's Heavy Rain from 2010, I knew what to expect from 'Beyond' in terms of gameplay. I knew it wasn't going to be a frenetic button masher or an adventure game like Uncharted or Tomb Raider. Heavy Rain was, when you get down to it, merely a medium for interactive story-telling, and it did this pretty well. 'Beyond' follows along these lines, but does it far, far better.

    Before even thinking about purchasing 'Beyond: Two Souls', you really need to know what it is and what it isn't, and you need to know what you're looking for from it. This is not a game you'll be 'challenged' by in the typical sense, where you're presented with entertaining obstacles and your enjoyment is derived largely by overcoming them. It never set out to do that or promised this sort of experience. Instead, 'Beyond' offers to fully immerse you in a story and its main character like no other game or movie before it could ever hope to accomplish.
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  62. Oct 10, 2013
    7
    Beyond two Souls is a beautiful game, let that be said. Much like the previous game from QuanticDream (Heavy Rain) it is visually stunning. Yet that is where the comparison stops, playing through Beyond two Souls, I was mostly disappointed by the mix in genre, there's a little bit of everything here, action, adventure, horror theres simply too much and it waters down the plot. Instead ofBeyond two Souls is a beautiful game, let that be said. Much like the previous game from QuanticDream (Heavy Rain) it is visually stunning. Yet that is where the comparison stops, playing through Beyond two Souls, I was mostly disappointed by the mix in genre, there's a little bit of everything here, action, adventure, horror theres simply too much and it waters down the plot. Instead of focussing on the creepy and spooky, QuanticDream took it too far and mixed too many story-lines into one. It felt cluttery in some parts and completely irrelevant in others, there were points in the game I absolutely hated and others I really really enjoyed.
    Gameplay:
    Gameplay is much like Heavy Rain and it takes a little time to adjust, but personally I didn't mind the focus on interactivity rather than direct control, I was more interested in the story and people complaining about it, well I guess its a matter of taste really.
    Final thoughts:
    Basically it is a good game it falls in my humble opinion on a few but fatal flaws. Some irrelevant and boring storyline parts, too much mixture of genres and finally I lacked the sense of urgency, I was never really afraid for my characters, never scared that I'd might loose them. Like I was when playing "Heavy Rain" and frantically screaming while mashing buttons, I never got there with Beyond Two Souls and I think its mostly because they never really took the story in one clear line, there was too much to do and too little substance to it. Having said that I will never stop playing QuanticDream games. Try it out
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  63. Oct 12, 2013
    5
    I was very disappointed, couldn't wait for it to end. Pros -Ellen Page's acting, thats about it. Graphics were ok, I don't understand why they paid so much attention to detail when max resolution is 720p, seems pointless. Cons story was very erratic, jumping from all different ages, I couldn't keep what point i was at in her life straight. Controls were terrible, had a hard timeI was very disappointed, couldn't wait for it to end. Pros -Ellen Page's acting, thats about it. Graphics were ok, I don't understand why they paid so much attention to detail when max resolution is 720p, seems pointless. Cons story was very erratic, jumping from all different ages, I couldn't keep what point i was at in her life straight. Controls were terrible, had a hard time determining what direction i was supposed to push the analog stick in during slow motion attack/defense sequences. Camera angles for third person seemed to be a constant irritation. I thought the story was full of lots of tacky cliches that seemed to just never end one after another.

    Overall, I'm trading it in as soon as possible before the game companies realize they have an influx of these used and only give you a dollar credit.
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  64. Oct 13, 2013
    10
    Really good game. Excellent graphics, story, best of all, unique! The emotion of the game really came through. Please keep games like this coming! Not everyone is looking for a cookie cutter 10th version of the same game re-released every six months. My recommendation is that any game with a number after the title should never score more than 7. Don't reward repetition!!!!
  65. Oct 15, 2013
    10
    Beyond: two souls... there are no words to describe this AMAZING game. I just love how you can play Aiden and Jodie, I also think that the story and relationships are one of the main epic features of this game. Quantic Dream have really made themselves look good with this game, however there are a few glitches and sometimes the timeline can confuse you but that is only the bad points ofBeyond: two souls... there are no words to describe this AMAZING game. I just love how you can play Aiden and Jodie, I also think that the story and relationships are one of the main epic features of this game. Quantic Dream have really made themselves look good with this game, however there are a few glitches and sometimes the timeline can confuse you but that is only the bad points of this game. But overall this game is AMAZING! like I said Expand
  66. Oct 20, 2013
    9
    An absolutely incredibly cinematic gaming experience. Beyond: Two Souls boasts a rare quality of storytelling and engaging characters that we don't see in a lot of games today. If you thought Heavy Rain was the future of Gaming then Beyond: Two Souls is what you've been waiting for. And, like less radical and more rational consumers, if you felt Heavy Rain married cinema and gaming in aAn absolutely incredibly cinematic gaming experience. Beyond: Two Souls boasts a rare quality of storytelling and engaging characters that we don't see in a lot of games today. If you thought Heavy Rain was the future of Gaming then Beyond: Two Souls is what you've been waiting for. And, like less radical and more rational consumers, if you felt Heavy Rain married cinema and gaming in a crescendo of evocative storytelling then Beyond: Two Souls will show you a new light a brighter light. I loved this game. I'll play it again and again. Expand
  67. Oct 29, 2013
    9
    it is in the first 3 most intresting stories of 2013 for me, and that is presented by the the common quantic style with the fast action scenes, wich are still fantastic
  68. Dec 6, 2014
    4
    This review contains spoilers, click expand to view. I'll admit the graphics are nice and the voice acting is good, while the animations are fair. Though these are the only three 'okay' things about Beyond: Two Souls. And that's just because this is not a good game. I am aware the memories are scrambled for a reason, but the jumbled memory structure just doesn't work well for this game. You go from helping a homeless woman deliver her baby to being involved with spirits in the Navajo desert. It makes me believe that the writers just had a bunch of cool ideas and then just mixed them together and the result was a mess. The story is quite lackluster, the game is quite painful to complete, and I will ignore the lack of gameplay as I don't mind the little gameplay there is, seeing as I think Heavy Rain is a great game. Beyond though, is not. Though there are some interesting environments, and the game sounds good on paper, the execution is poor. All in all, this is a sub-par game. Expand
  69. Oct 14, 2013
    0
    This is not a game at all. The controls, like one reviewer said, are rubbish. You really do not have control over anything. This really brings the definition of "linear" to a whole new level. Story is bad. Playing this was both frustrating and boring.
  70. Oct 11, 2013
    2
    Visually this is a massive step forward. But the story (which seems to be it's main part) falls flat, the characters are shallow and there virtually is no gameplay. I definitely can't recommend this "game". It feels like the creative leads behind this really want to work in films, but somehow chose the wrong medium to bring their vision across. I got bored and irriated enough to not evenVisually this is a massive step forward. But the story (which seems to be it's main part) falls flat, the characters are shallow and there virtually is no gameplay. I definitely can't recommend this "game". It feels like the creative leads behind this really want to work in films, but somehow chose the wrong medium to bring their vision across. I got bored and irriated enough to not even finish half the game. Expand
  71. Oct 9, 2013
    2
    A nice movie, a really bad game, I mean, one of the worst ever. Because Beyond: Two Souls isn't a game, you just press buttons and see the story happen. In "storytelling" aspect, the game is a 9/10, but Beyond it's a GAME, not a movie, I don't want to watch a game, I want to play it, and well, David Cage really need to change for the Movie Industry...
  72. Oct 12, 2013
    6
    This review contains spoilers, click expand to view. this game should have got 10/10 but there are a few issues.
    1. very confusing first half, shambolic chronology -1 point
    2. no save before the last part of "Black SUN", fail and you have to reload the whole chapter.
    3. dialogue from "broken" chapter missing from the policeman,it was shown in demo (video) after the coffee cup hits the wall, he gets the heebee geebees, gives his excuse and slinks out of the room,this was cut from the final, and takes away immersion.
    4. there's no very hard mode with slow-mo actions cut. would like to play some fight scenes full on.
    5. ludicrous sci-fi story writing with the "condenser" and "infraworld" i almost stopped playing right there. almost as bad as the "Trigens" in Far Cry. a more simpler story about real people would have sufficed, even Dawkins personal spiritworld machine would have been enough and a fitting end if the game was more fleshed out with teen years chapters and CIA missions -3 points
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  73. Oct 10, 2013
    7
    THE GOOD, Amazing graphics, great performances from Helen Paige and Dafoe, controlling Aiden is fun, interesting characters, some very moving moments in the story.

    THE BAD, Combat gameplay is confusing, frustrating, not that satisfying. Story starts off very strong, but then plot holes, poor character behaviors, clichés start to appear. The ending, it feels like David Cage ran out of
    THE GOOD, Amazing graphics, great performances from Helen Paige and Dafoe, controlling Aiden is fun, interesting characters, some very moving moments in the story.

    THE BAD, Combat gameplay is confusing, frustrating, not that satisfying. Story starts off very strong, but then plot holes, poor character behaviors, clichés start to appear. The ending, it feels like David Cage ran out of ideas and just went Ah F***k IT, THIS WILL DO". Choices and mistakes are not as important as they were in the heavy rain.

    A very good game, i strongly recommend it to any PS3 owner. But the gameplay is rather "Meh". Now i know, i know. "This game is 90% about the story, think of it as an interactive movie experience".

    Well... See... I knew all that, and i wasn't expecting much from the gameplay. But if you are going to put all your cards on story... Then i am going to be very demanding on that part.

    And well.... 2013 as given us it's fair share of good stories in Video games. Last of us, Bioshock Infinite have far better stories then Beyond two souls and they didn't need to sacrifice the gameplay for it.
    The characters are great, Helen Paige is AMAZING. The story actually starts very good, but then you have the "plot twists" and the story falls from it's own weight.

    Quantic dream needs to hire a talented writer (David Cage, like Lindelof tends to force plot twists too much. To the point of breaking a story that actually starts off well). Finally, if QTE is all you're going to deliver, don't put so much emphasis on combat and action. Heavy Rain was perfect as it focused mainly on investigation and exploration. With just a little bit of action to keep things interesting. Beyond two Souls is too many Michael Bay action moments. It doesn't matter how many explosions you put on the screen. It's still just a quick time event.

    The "action" sequences bring nothing to the table.

    Still i really liked this game, and again i strongly recommend it. But again, for a game that is mostly about story rather then gameplay. And on that aspect, other games that have more gameplay value have managed to deliver much better stories.
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  74. Oct 11, 2013
    10
    there is one specific thing about David Cage's Game ...You Love it ...Or You Hate it! At first 30 min of game!
    Look at scores GS got 9 and Edge Got 5 that means this Game Create Contact with its Specific kind of Gamers ...
    I really really liked this game because i'm searching for game which has Great Store...
    and i Found Beyond :two Souls.
  75. Oct 17, 2013
    6
    "Video game" or not, Beyond: Two Souls doesn't fully live up to being a good movie or a good video game, but that doesn't mean you should miss this extraordinary "game"!

    First of all, the story is a bit of a mess even literally speaking. The tone is all over the place, half of the scenes are complete filler, some sections stay true to the plot while the fillers mostly feel like B-grade
    "Video game" or not, Beyond: Two Souls doesn't fully live up to being a good movie or a good video game, but that doesn't mean you should miss this extraordinary "game"!

    First of all, the story is a bit of a mess even literally speaking. The tone is all over the place, half of the scenes are complete filler, some sections stay true to the plot while the fillers mostly feel like B-grade subplots that fail to evoke any truthful emotion from the player.

    For all the things the game gets wrong there's still a very poignant story Beyond all that. The game explores many themes ranging from what it means to be different and how you should handle it, to exploring problems in modern society such as homeless people and war in the middle-east. Unfortunately most of these don't connect in a meaningful way to the actual main plot of the game and feel more like distractions than anything genuine. The main themes of sorrow and how to deal with loss, and Jodie's struggle to life through her special life are the parts that make the game "human" and most of the scenes revolving around these issues are touching at best.

    When everything is said and done, It's hard not to feel content but since there are so much time wasted on meaningless parts that make the story feel more disjointed that it should the game still ends up having a mediocre flavor to it. Next time I hope David Cage is more focused on what he actually wants to write about, and then actually stays on topic instead of exploring so many irrelevant issues.
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  76. Oct 15, 2013
    9
    Beyond: Two Souls is not a masterpiece. It is not a perfectly polished experience, it has rough edges, errors in logic, inconsistency. All this said, and yet, David Cage and Quantic Dream have made something they should really be proud of. "Beyond" is a game that will captivate you, a game you won't be able to put down till it's over. It's well written, has amazing graphics, and theBeyond: Two Souls is not a masterpiece. It is not a perfectly polished experience, it has rough edges, errors in logic, inconsistency. All this said, and yet, David Cage and Quantic Dream have made something they should really be proud of. "Beyond" is a game that will captivate you, a game you won't be able to put down till it's over. It's well written, has amazing graphics, and the performances by Ellen Page and Willam Dafoe are fantastic. Due to it's non-linear narrative structure the game can feel disjointed at times, but it isn't enough to take away from the joy of playing this game. Though not grounded by realism like Heavy Rain, it still tells a very emotional story that you can really connect to. This sci-fi/fantasy drama is not the greatest game ever made, nor the greatest story ever told, but it is well worth a play thorough or two. I cannot recommend it enough. Expand
  77. Jun 25, 2014
    0
    Let me start out first by saying that I was very late playing this game. I got a PS3 and Ps4 all just this year because i was in a 360 craze.
    I hated this game. The graphics were nice yes. But unless you like playing a movie then this game isnt for you. So much drama and no action. I fought a couple ugly zombie things or whatever - other than that it was very eventful. I dont understand
    Let me start out first by saying that I was very late playing this game. I got a PS3 and Ps4 all just this year because i was in a 360 craze.
    I hated this game. The graphics were nice yes. But unless you like playing a movie then this game isnt for you. So much drama and no action. I fought a couple ugly zombie things or whatever - other than that it was very eventful. I dont understand the obsession. And no, im not one of those call of duty players - i like adventure, rpg games. This one was too corny for me.
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  78. Apr 15, 2014
    10
    one of the most powerful history in the games i ever play!!1 just wonderful!! David Cage bring us a great game anyway they still xbox haters here...........................................................................................
  79. Oct 9, 2013
    3
    I really really wanted to like this game, but I was very disappointed with how poorly this games story was handled and how weak the gameplay was.
    The way the story was broken up into different pieces and mixed up made everything so confusing for me to follow and the gameplay was just not good, I made so many mistakes with the slow mo segments with Jodie because I could not read her
    I really really wanted to like this game, but I was very disappointed with how poorly this games story was handled and how weak the gameplay was.
    The way the story was broken up into different pieces and mixed up made everything so confusing for me to follow and the gameplay was just not good, I made so many mistakes with the slow mo segments with Jodie because I could not read her movements half the time.
    Most of the other characters were weak and I had less options to that of Heavy Rain.
    One of the most negative things about the game for me was that the game just wouldn't work anymore, I stopped playing last night and got up this to morning to play and the game just would not load the level I left off at, I restarted the game and still would not work. The game was broken for me.
    The only positive things about this game for me was the performance of Ellen Page and of course the great visuals of the game.
    I'm sad to say this is likely my final PS3 Exclusive game I'll play before I get a PS4 and I have already returned it for a full refund.
    I hate to say this but Beyond Two Souls is on my Most Disappointing Games of 2013 list.
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  80. Oct 10, 2013
    7
    Good graphics Amazing story,O.K gameplay and interesting characters. the gameplay was very weak and i mean very and overall it was great except it felt too much of a movie not more of a game
  81. Oct 12, 2013
    4
    It's basically a LOOOOOOOOOOOOOOOOOOOOOOOOOOOONG movie whilst fiddling the the sticks every now and again and im sorry if you like this game but its just not for me i cant support a game that just isnt a game
  82. Oct 13, 2013
    3
    More movie like game

    Heavy Rain certainly had not only good sides but it was a lot better as this game. What bothers me is that it must specifically I am only in a movie, and the only player to push off and a few buttons. Even without this end the actions always good. The game offers a lot to see but it still is for me a game and the way it should be played. Conclusion: Too much
    More movie like game

    Heavy Rain certainly had not only good sides but it was a lot better as this game.
    What bothers me is that it must specifically I am only in a movie, and the only player to push off and a few buttons. Even without this end the actions always good.
    The game offers a lot to see but it still is for me a game and the way it should be played.

    Conclusion: Too much film and very little gameplay elements.
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  83. Mar 9, 2019
    0
    1 TERRIBLE Controls

    2 TERRIBLE derivative story

    3 A HUGE step down from Heavy Rain

    my chart: Heavy Rain > Detroit > ??? > BEYOND: TWO SOULS
  84. Jul 14, 2015
    7
    As a game, this falls short, because the controls don't make you feel fully connected to the character. It feels like you are only halfway controlling the events, unlike a silent hill type game. This game is sort of like Time Gal and the cut scenes from Tomb Raider, with some limited control as to where you go. The pace can get frantic as you are expected to do certain control sequences. AAs a game, this falls short, because the controls don't make you feel fully connected to the character. It feels like you are only halfway controlling the events, unlike a silent hill type game. This game is sort of like Time Gal and the cut scenes from Tomb Raider, with some limited control as to where you go. The pace can get frantic as you are expected to do certain control sequences. A lot of this game is like an action movie. The graphics are gorgeous and obviously the main showcase. Ellen Page did an awesome job. Calling this a game and judging it based on gaming, its not really much. As an interactive movie its quite cool. If they had made the walking controls more precise or gave the user extra control over characters, this might be more engaging. Expand
  85. Oct 19, 2013
    7
    Although it boasts a great storyline, acting, script and graphics, I still left the game very disappointed that I paid for the Special Edition version. The game itself I completed in half a day, it was way too short for me, and the extra 30 minutes of gameplay that came with the Special Edition is nothing but a con as you can complete the level in ten minutes.

    The game is good but it
    Although it boasts a great storyline, acting, script and graphics, I still left the game very disappointed that I paid for the Special Edition version. The game itself I completed in half a day, it was way too short for me, and the extra 30 minutes of gameplay that came with the Special Edition is nothing but a con as you can complete the level in ten minutes.

    The game is good but it didn't reach the levels I felt Heavy Rain met.
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  86. May 21, 2014
    3
    I like to start this is from the same makers that made heavy rain, one of the little few games that really made me cry, it was a good and driven story.
    When i heard they are making another one, i was hoping it was even better or as good as the previous masterpiece..... I was wrong...
    While the visuals and scenes are amazingly implemented, its alive, and very well done, The story was
    I like to start this is from the same makers that made heavy rain, one of the little few games that really made me cry, it was a good and driven story.
    When i heard they are making another one, i was hoping it was even better or as good as the previous masterpiece..... I was wrong...

    While the visuals and scenes are amazingly implemented, its alive, and very well done, The story was one big mess, it wasn't that emotional as it supposed to be, it was a great story, but the order its been told was plain wrong, horrible, and disappointing, it was more confusing, then it would suppose to suck you in, live and feel what the character is going trough, but with each new chapter, its like trowing your emotions in the bin, and start over.

    The visuals are amazing, the concept stunning, but the implementation, the order from kid to teenager to adult, was a deal breaking, it was disappointing, and confusing, and it never made it the stage of me crying of the story (what normally tells its a job well done, as i barely cry)

    They need to step it up, more game, less movie, and for the sake of future games, make the episodes blend in well... the order is a mess..

    4/10

    Pros: Good graphics, very detailed, its good story.
    Cons: The order of the chapters makes the story disappointing, boring, and frustrating, the emotions would be there if it was played in a better balanced way.
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  87. Jan 6, 2014
    8
    I give this game a solid 8 for two reasons: 1) QuanticDream's ambition and courage and 2) The game is good, period. But it is not for everyone. Basically, this is not a "game" as it is much more of a digital experience. Beyond 2 Souls is one HUGE Quick Time Event, where you control the decisions and deal with the repercussions of your acts. This is the tale of a girl who is connected to anI give this game a solid 8 for two reasons: 1) QuanticDream's ambition and courage and 2) The game is good, period. But it is not for everyone. Basically, this is not a "game" as it is much more of a digital experience. Beyond 2 Souls is one HUGE Quick Time Event, where you control the decisions and deal with the repercussions of your acts. This is the tale of a girl who is connected to an entity that gives her paranormal powers. And what a tale... from a small, frightened girl being tested to a fully trained CIA agent, this game tells an incredible story that mixes adrenaline, surprises and, occasionally, terror. One of 2013's best surprises, no question about it. It is not the best game, it won't be Game of the Year, but it is a beautiful effort, a product of love and should not be missed. Expand
  88. Oct 26, 2013
    4
    What can I say about this game? Well first of all it's not a game at all..It never feels like a game rather like poor animated film with bad story .Good graphics alone can not save this game cause there are other element like game play story ,control music and many other factors that have to be considered and in this case quality regarding this factors are just too poor.
  89. Nov 16, 2013
    5
    This... interactive movie... isn't bad, it just isn't that good either. I guess it's supposed to be about story but you really lose the immersion every time you commit any action, because every action you commit has the TV basically screaming at you 'YOU ARE IN A VIDEO GAME SO MASH THE CORRESPONDING BUTTON QUICKLY WITHIN THE TIMEFRAME OR YOU WILL PROBABLY NOT REALLY GET PUNISHED AT ALL'.This... interactive movie... isn't bad, it just isn't that good either. I guess it's supposed to be about story but you really lose the immersion every time you commit any action, because every action you commit has the TV basically screaming at you 'YOU ARE IN A VIDEO GAME SO MASH THE CORRESPONDING BUTTON QUICKLY WITHIN THE TIMEFRAME OR YOU WILL PROBABLY NOT REALLY GET PUNISHED AT ALL'.

    For me it completely ends any immersion and it's becoming all to common in video games. Rely on your gameplay to create spectacular moments!

    Anyway, like I said, it isn't bad, the story is relatively interesting in it's own way, though I doubt it will stick with you for long, it certainly didn't me.

    It doesn't help that for me, and other I know, this game followed on from The Last of Us.
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  90. Oct 25, 2013
    7
    As a gamer who was enthralled by Quantic Dream's last production ("Heavy Rain") I'm a bit conflicted about this game.

    On one hand, the game does a great job of getting you to care about what happens to Jodie and the characters around her. Ellen Page does an awesome job as Jodie Foster, and Willem Dafoe knocks his character out of the park, as well. The supporting cast is also very good,
    As a gamer who was enthralled by Quantic Dream's last production ("Heavy Rain") I'm a bit conflicted about this game.

    On one hand, the game does a great job of getting you to care about what happens to Jodie and the characters around her. Ellen Page does an awesome job as Jodie Foster, and Willem Dafoe knocks his character out of the park, as well. The supporting cast is also very good, as well. Some scenes are incredibly well done, and leave a lasting moral impression (akin to that of what "Heavy Rain" did).

    However, the story is a bit convoluted and jumps back and forth way too much. I feel it may have been better presented if it stuck on one tangent for longer than one major life event. At one point, something very important happens, and then you are taken back to a time far before that major event happens. This happens too much for its own good, as you never really get much of a bearing on what is happening because of the constant switching of settings (at least until the end). While it will be fine for some, I don't think it was necessarily the best way of telling the story.

    In addition, the slow motion controls are very counter-intuitive if you play on the harder difficulty setting. I often found myself guessing at which way I should be pushing the directional stick. It seemed so obvious to push it one way, but I ended up being wrong. It was a good idea in theory, but it wasn't executed very well.

    Outside of that, though, the other main part of the gameplay (controlling the supernatural spirit Aiden) works pretty well, for the most part. I found that using Aiden to mess with people (and the environment around Jodie) was rather fun, and using him to control and choke out Jodie's foes was also a very interesting game mechanic. It goes off mostly without a hitch, but you do run into some places where you don't know what to do every now and again (although you will usually be redirected by Jodie telling you what to do).

    I bought the game and had some pretty lofty expectations after playing "Heavy Rain." Needless to say, the game fell a bit short. There were some aspects of the game that were excellently executed ("The Mission" was especially awesome, in my opinion), and there were some aspects that needed some fine-tuning (namely the slow-motion action sequences).

    With that being said, I'd absolutely recommend playing it if you are a fan of Quantic Dream's games, especially when the price drops. I don't necessarily think it was worth $60, but I'd certainly advise buying it at $30 (or probably $40). David Cage did a great job with the story-telling, even though the presentation of the story may not have been the best. Go into it with lower expectations than me while knowing what to expect out of Quantic Dream games, and you will likely have a great experience.
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  91. Oct 15, 2013
    7
    Though it's no Heavy Rain, Quantic Dreams latest venture into the world of interactive drama is still (at its best) a memorable experience that will be yet another fond memory of the final days of the PlayStation 3 generation.

    The game itself is hard to categorize as an actual game, as there does not necessarily have to be a winner and/or a loser, David Cages' story just wants to be
    Though it's no Heavy Rain, Quantic Dreams latest venture into the world of interactive drama is still (at its best) a memorable experience that will be yet another fond memory of the final days of the PlayStation 3 generation.

    The game itself is hard to categorize as an actual game, as there does not necessarily have to be a winner and/or a loser, David Cages' story just wants to be told and experienced and though you make choices along the way, in terms of things like the way conversations unfold, the outcome rarely differs.

    I think that the first main problem with the game is that the story feels in places, forced. There were several parts of the game that were in fact some of the longer chapters, that felt unnecessary. Though they may have been intended to contribute to character development, the in game version of Ellen Page which I controlled for the (around) 10hr story was often just a reflection of my personality, and where I had choice in what to say or do, I would proceed with the actions that I saw fit, and not what the character would do.

    Don't get me wrong, I love the element of choice in the game, and the fact that the story proceeded in such a way, despite my control in some areas, it was something that I still managed to enjoy.

    Gameplay has been simplified since the days of Heavy Rain, and this is a problem, things that would have once posed a challenge, like having to hold five buttons on the controller simultaneously, are now gone.

    Performances by Ellen Page and Willem Dafoe are top notch, and there are some definite notable mentions with several side characters.
    The score is perfectly melded to the overall game, and Hans Zimmer delivers yet another successful soundtrack.

    The overall experience is an enjoyable piece that deserves a play-through if for nothing but the excellent performances.
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  92. Oct 18, 2013
    7
    MINOR SPOILERS Beyond: Two Souls really pushed my Playstation to its limits. The graphics are beautiful, the characters are great. The story has an interesting concept, but it is not so well executed. It becomes quite predictable halfway through the game, and your choices do not have any weight to it, unlike Heavy Rain. The ending does not get affected by your in-game choices (except forMINOR SPOILERS Beyond: Two Souls really pushed my Playstation to its limits. The graphics are beautiful, the characters are great. The story has an interesting concept, but it is not so well executed. It becomes quite predictable halfway through the game, and your choices do not have any weight to it, unlike Heavy Rain. The ending does not get affected by your in-game choices (except for one, I believe), and that is what prevents the game from getting a higher score. Unlike The Wolf Among Us, which learns from its predecessor (The Walking Dead), Beyond does not, and its gameplay worsens in my opinion. In the end, it's still a fantastic game, but just not worth the price. Wait for the price to lower around 40 bucks. Expand
  93. Oct 26, 2013
    6
    I really wanted this game to be better... It's hard to review this, and after Quantic Dream made Heavy Rain I wanted this game to have an awesome story, that did not happen. The voice acting? Not so good, except for Ellen Page, and some times, she too feels a little bit out of place, to be honest. David Cage wrote games in the past, and it's hard to understand how Neil Druckmann, who wroteI really wanted this game to be better... It's hard to review this, and after Quantic Dream made Heavy Rain I wanted this game to have an awesome story, that did not happen. The voice acting? Not so good, except for Ellen Page, and some times, she too feels a little bit out of place, to be honest. David Cage wrote games in the past, and it's hard to understand how Neil Druckmann, who wrote The Last Of Us, did a much better job considering it was his first time. The combat system is messy, the gameplay is the same comparing with Heavy Rain, and the graphics are amazing really. But I wanted something better, and I know that a lot of people were expecting something more of this game. I never felt apart of the story until the two decisions in the very end, which was sad, Heavy Rain was better on that approach. Overall a decent game, but could have been so much better, it's a shame really. Expand
  94. Dec 24, 2013
    2
    One Word DIsappointing Great visuals but realy week storyline For David Cage this is awful. Compare this game with Heavy Rain and Fahrenheit and you will understand me :

    P.S. Sorry For bad English
  95. Oct 14, 2013
    6
    I'm a huge fan of Quantic Dream's games, I don't just want to say that this game is really bad, but I want to explain why this is bad and why you shouldn't buy it (at full price, at least). This review is spoiler free.

    -STORY- Quantic Dream's games are always remembered for their storylines and the approach to the story. They make adventure games, however, instead of linear story with
    I'm a huge fan of Quantic Dream's games, I don't just want to say that this game is really bad, but I want to explain why this is bad and why you shouldn't buy it (at full price, at least). This review is spoiler free.

    -STORY-
    Quantic Dream's games are always remembered for their storylines and the approach to the story. They make adventure games, however, instead of linear story with tons of riddles, we don't get riddles at all, but a story that changes with our decisions, giving every player a sort of unique experience.
    The story of Beyond is divided in chapters, these chapters doesn't follow a timeline, they just jump back and forward. Because of this, the plot always spoils itself, telling what happened next even if you haven't really seen it yet, while you'll going to play it after, bringing you into situations where you're doing things and you already know what the end will be. Most characters (except Jodie) are ruined by this thing: you already know who's good and who's bad without even knowing them. You will never feel a turn of event in this game because of this. However, this is not to say that the story is good and the storytelling is bad, because the story is not that good either: characters are flat, tons of characters just appear one time and will disappear for the rest of the story, and there are a lot of dull parts where there's absolutely no new information in the plot. But the real flaw in this game is that all actions have no consequences, the game is linear, there aren't different scenes like Heavy Rain for example, answering in different ways to characters for example doesn't bring you to a different place. This game have multiple endings, the endings are based through 2 factors: a choice in the ending itself, and life/death of other characters. Just as I already said, all characters (except for one) have no meaning in the storyline, they appear in a scene and will disappear forever, whatever they live or not, so there's no real reason why the should change the ending of the game.
    Basically, this game fails in its concept, where Quantic Dream is usually strong.

    -GAMEPLAY-
    Gameplay wise, this game is pretty similar to other Quantic Dream's games, you basically must choose what to do, pressing the correct buttons to do it. Failing at it won't have real consequences, because the game/plot is linear, you'll just get a different animation or the game will ask you to repeat the sequence. You can play with Aiden, too. Basically the gameplay is similar to Jodie's, you can interact with things or people that have a particular icon, if you fail there are no consequences even in this case. The gameplay is inconsistent, you will want to do everything correct just to collect trophies... You can play with a friend or using a special app. This can be cool, but not that fun, the game was made to be played alone, so in most parts even if a player controls Jodie and the other Aiden they don't really play together, in most cases they just play in turns.

    -GRAPHICS-
    Graphics are really good, the game has really detailed characters and environment. You will see a lot of places, and every single place is gorgeous. Technically the game suffers frame-rate issues in some cases, however graphically is pretty strong. Even if this game have stars in its cast, it doesn't mean that other character are bad graphically: even normal people have a very detailed face. Camera is very limited in our hands, but it is always in a good position to give us an epic scene.

    -SOUND-
    Sound is good in every aspect: from music, to effects, to voice acting. Voice acting is really strong, volume is always correct. Music is good too.

    -GAME LENGTH AND REPLAY VALUE-
    This game is really, really short: you can finish it in one-two days obtaining most trophies too. In 5 days you should be able to see all endings and plat. There's no replay value at all, since the game is so linear that you can change anything, and the gameplay is not fun to play it again. Endings can help you replay it, however since the choices are in a really advanced portion of the game, you'll just have to replay from it to the ending (something like 2 or 3 hours at most).

    -CONCLUSION-
    For all the reasons explained, Beyond deserves a 6. The great work in acting, and sound, is ruined by a weak plot, a bad storytelling, an horrible lack of choices, weak characters' personality and dull gameplay.
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  96. Oct 12, 2013
    7
    Its honestly pretty good, but you have to ask you self before picking it up if you're willing to stay tuned in to a story, you're paying 60 dollars for a movie, there is very little gameplay involved, the story is good but at the same time it skips around too much, rather than keep the story steady it jumps around times and you are left to piece together what happened inbetween, which isntIts honestly pretty good, but you have to ask you self before picking it up if you're willing to stay tuned in to a story, you're paying 60 dollars for a movie, there is very little gameplay involved, the story is good but at the same time it skips around too much, rather than keep the story steady it jumps around times and you are left to piece together what happened inbetween, which isnt hard at all but the question is why would they make the players do that if you could put the times in order and get the same result?

    The first half of the game is just jumping into "important moments" in the main characters life some of them are touching while others just have you go into a room and pack your things to leave. the story makes sense but the way it is told through the flash backs is a little offsetting. basically the story only shows what it thinks are important moments in the characters live, the game will skip randomly by months and even years to show you nothing important happened that whole time. Which is good and bad in a way, good because it sort of makes sense but its bad for the gameplay, the game could have honestly just taken place in a few weeks time rather than the years and months it tried to advance in.

    only buy this game if you're into story, this game offers little gameplay but if you look past that you get to see a pretty interesting and original story.
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  97. Ogr
    Oct 14, 2013
    6
    Graphics and acting of this game are incredible, can't wait to see the next step on a PS4.
    The Story is interesting, but it has some clichés like the typical arabs, the U.S. General...
    Beyond Two Souls is an interactive Movie, the problem here is just that you can't make a lot of decisions that have consequences and the story is not thoughtful enough to entertain me the whole game while
    Graphics and acting of this game are incredible, can't wait to see the next step on a PS4.
    The Story is interesting, but it has some clichés like the typical arabs, the U.S. General...
    Beyond Two Souls is an interactive Movie, the problem here is just that you can't make a lot of decisions that have consequences and the story is not thoughtful enough to entertain me the whole game while doing nothing.

    The technology: 10/10

    But....rest of the game: 6/10

    As a huge fan of Heavy Rain I am still curious about the next project...
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  98. Mar 4, 2018
    6
    David Cage and Quantic Dream helped pioneer the "interactive movie" genre with "Heavy Rain," a game that, to this day, I still absolutely love in spite of its glaringly obvious flaws. Three years after the interactive murder-mystery drama took the world by storm (to an extent), Quantic Dream has returned to the spotlight with "Beyond: Two Souls," and, well, the "tough act to follow" tropeDavid Cage and Quantic Dream helped pioneer the "interactive movie" genre with "Heavy Rain," a game that, to this day, I still absolutely love in spite of its glaringly obvious flaws. Three years after the interactive murder-mystery drama took the world by storm (to an extent), Quantic Dream has returned to the spotlight with "Beyond: Two Souls," and, well, the "tough act to follow" trope is really kicking in with this one.
    Off the bat, "Beyond" has quite a few things to like: headlined by big-name actors Ellen Page and Willem Dafoe, the game is beautifully acted, visually superb, and has a killer soundtrack. On the surface, at least, it looks like you're getting ready for a good time, right?
    Well, not necessarily. See, Beyond's gameplay follows the same formula as "Heavy Rain," except the Quick Time Events (QTEs) are much slower and the mechanic of controlling Aiden is EXTREMELY sloppy. And because you're watching quite a bit of the game and not really playing as much, it kind of feels like it's lacking in interactivity. Considering that the game is an "interactive movie," the way that you interact with the game should feel more meaningful and purposeful, but unfortunately, it just doesn't. The story is also an absolute mess that has no idea where it wants to go next and what it ultimately wants to be. And while the acting is excellent, the characters the actors play are not very interesting, or well-developed. Doesn't help that the game is told in an extremely jumbled way, where you jump between random points in time with no explanation given as to why the game chose to tell the story this way (granted, that was fixed for the PS4 version, but at the very least, us PS3 owners could've at least gotten it as a 'New Game+' or something).
    As a whole, I'm not too sure what to make of "Beyond: Two Souls." When the game does right, it REALLY does right. When the game does wrong, however, it REALLY does wrong. It definitely has its great moments, and it definitely has its bad moments. I think I can safely say that the game isn't BAD. It's functional, and of course it has its moments, but the game should've been far better. All told, if your curiosity is piqued, give the game a shot on the PlayStation 4. If you're more skeptical, you may want to skip it.
    Overall, playing this game taught me a valuable lesson: don't set unrealistically high expectations for games. I did, and I walked away disappointed. So, in general, if this is a game you are really interested in playing, go in with your expectations lowered. Maybe you'll end up having a better time than I did.
    Final rating: 6 out of 10 "Decent"
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  99. Oct 23, 2013
    7
    Beyond: Two Souls shines most with it's excellent presentation, acting and beautiful graphics which all easily involve the player into it's supernatural plot which unfortunately is more linear than it leads you to believe. The story may have been interesting enough to play through but it's quickly forgotten.
  100. Oct 26, 2013
    5
    A major let-down compared to Heavy Rain;- one of Quantic Dream's finest hours. Beyond: Two Souls fails to match the spirit and style and instead is a disjointed mess that is lacking in narrative and gameplay elements. Heavy Rain was incredibly unique with a stunning atmosphere and engrossing story. The interactive elements were neatly implemented as was the depth behind decisions andA major let-down compared to Heavy Rain;- one of Quantic Dream's finest hours. Beyond: Two Souls fails to match the spirit and style and instead is a disjointed mess that is lacking in narrative and gameplay elements. Heavy Rain was incredibly unique with a stunning atmosphere and engrossing story. The interactive elements were neatly implemented as was the depth behind decisions and actions. Two Souls strips all the positives of Heavy Rain and delivers a disappointing interactive movie with minimal gameplay activity and an uninspiring story. If you can appreciate the sheer effort in the product as demonstrated; you may enjoy it more but for those looking for a game with a thrilling story should look elsewhere. Disappointing to say the least. Expand
Metascore
70

Mixed or average reviews - based on 98 Critic Reviews

Critic score distribution:
  1. Positive: 52 out of 98
  2. Negative: 8 out of 98
  1. Hyper Magazine
    Dec 28, 2013
    50
    There doesn't ever seem to be any real impact of the player's decisions, actions or failures. [Jan 2014, p.76]
  2. Dec 12, 2013
    40
    Beyond: Two Souls is a capital failure as both a story and as a game. The adventure plays itself and the player is left to push the right buttons in the right order. The story you are rewarded with is a mess of odd writing and poor directing choices from a game creator that obviously wants to create great art but seems to be incapable of doing so. Even fans of Fahrenheit and Heavy Rain should prepare for what is unfortunately a monumental disappointment.
  3. Nov 24, 2013
    88
    A story every Playstation owner should experience.