The best of the Arland Atelier games on PS3.
Here's what the PS3 Atelier games are all about:
- Amazing crafting, primarily used to make items and equipment for battle.
- Traditional JRPG turn-based battle system.
- Time limits. The game will end early if you don't meet set goals on time.
- The story is about daily life and the interactions between the characters. No epicThe best of the Arland Atelier games on PS3.
Here's what the PS3 Atelier games are all about:
- Amazing crafting, primarily used to make items and equipment for battle.
- Traditional JRPG turn-based battle system.
- Time limits. The game will end early if you don't meet set goals on time.
- The story is about daily life and the interactions between the characters. No epic conclusions or final bosses.
Atelier Rorona Plus is a remake of the original Atelier Rorona with updated character models, a few other updated features, and a bonus 4th year of gameplay, which takes place after the other games. This is a replacement for the original game, so don't buy that one if you get this one. Here's the chronological play order for the Arland games:
1. Atelier Rorona Plus (First 3 years, up until the first ending)
2. Atelier Totori
3. Atelier Meruru
4. Atelier Rorona Plus (4th year after loading your clear save data)
In this game, the kingdom decides that the Alchemy workshop should be shut down and puts you through a series of tasks to see whether or not they should. If you pass all tests, you "beat the game" and the shop stays open. If not, the game ends.
The tasks primarily involve creating items through alchemy and turning them in. Though there's some combat-related tasks. Crafting an item takes a minimum of one day and you normally have about 90 days to complete a task.
To get crafting items crafting, you must leave town and go to various monster-infested areas. Getting to different areas takes 1-7 days and each area has sub-areas which take 1-5 days each to explore. After you get into a sub-area, you can fight and gather all you want and no additional time will be taken (which is different from the other Arland games).
So this is primarily a time management game, though it's relatively easy to meet the minim requirements and complete your tasks. It only gets hard when you try to meet the game's sub-objectives, which aren't all clearly defined. Those are:
- Defeating powerful boss monsters, which have rare items and block paths to new areas.
- Completing sub-objectives from the castle, for which you're awarded prizes and vouchers for purchasing rare items.
- Increasing your fame through turning in items and defeating monsters for townsfolk. High fame is required to see certain events and endings.
- Befriending the other characters in the game by going out to fight with them or completing their job requests. High friend levels are required to see certain events, including the various character endings.
Getting everything done in one playthrough (max all friendship levels, do all optional tasks, see all events) is possible, but is very difficult. Completionists: steer clear unless you're using a guide. If you do want to see everything, there's a new game + feature that retains all character equipment from the last playthrough, which makes subsequent games easier.
The best part of this game is the interactions between the characters. Rorona is quite dumb, but is very kind and dedicated. Seeing her interact with the wide variety of other character personalities is quite entertaining. Don't let the art style or premise fool you. These are very well written and believable characters that put most other game characters to shame. Though they are just going about their daily lives, so that might not be so interesting to some.
To contrast the characters and storytelling to another game I recently played; Dragon Quest Heroes is downright childish in comparison. In DQ Heroes, there's lot of bad/generic dialogue, very cliched characters, typical bad guys that want to rule/destroy the world, and the power of friendship (which kills bad guys and revives your friends). It's like it was pulled straight from cartoon for 7-year-olds (Besides that, it's a great game, though). Rorona and the other Arland games are much more mature in this respect. Although some silly and magical things happen, it all makes sense within its world, and you really grow to know/love these characters.
And for the reasons like like this better than the other Arland games:
- The overall goal is more intimate and meaningful than Meruru, and easier to obtain than Totori.
- I prefer this time system over the others. In the others, every item gathered and every battle fought takes time, which led to more reloading.
- Costumes. There's collectable costumes in-game (about 5-8 for certain characters) that are DLC in other Atelier games.
In comparison, what's not as good is:
- The animations aren't as good. Rorona's running, jumping and swinging animations are sub-par.
- Combat is more basic. Though it's a great starting point if you haven't played the others yet.
Overall a great game (as long as you like games like this), and a great starting point for Atelier games.… Expand